LordPhoque
Banned
Every game by Matsuno. Also Mother 3.
Y2Kev said:Well, I don't think anyone is going to compare JRPGs to novels, but you're really overgeneralizing.
Himuro said:Suikoden 2 - A tale of two warring countries full of political intrigue and war. It eventually splits into a story of its two leaders: you (the main character) and your best friend (the new king of the other country). It verges into a story about war and the different means it can be absolved - whether through violence (through representation of Luca Blight) or a more peaceful and intelligent course (Jowy's occupation of Greenhill). Although the translation isn't the greatest, it still manages shines through all of that and imo, is up to par with any Matsuno game's writing. Its sequel is no slouch either.
Suikoden 3 - Most rpg plots tell the story through one groups eyes. Suikoden 3 tells the story through four: the Zexans who live to the west, the Grasslanders who are war with the Zexans to the East, the neutral party who's journey somehow gets intertwined with the two other groups, and a final party - the villain. You can choose between three characters, the fourth is unlocked after you get all characters and beat the game. Each character has 3 chapters which serve as a prologue before the 4th chapter, when the story truly begins. This allows to show the conflict from a completely different perspective. Early in the game, Chris, the main character of the Zexen side ends up killing the best friend of the Hugo (main character of the Grasslander side). The Zexens raided a Grasslander town where the a portion of the main characters are and burned the town to the ground.
When you play as Hugo during this section of the game, it's easy to sympathize for his friend. They killed their people, burned their village down, and were causing frenzy after signing a supposed truce. So his friend was angry and tried to swipe down Chris, and failing.
Whereas, on Chris' side of the conflict you are shown a child mad rushing her with no parly. He just wants blood lust, so she defends herself.
The player is given reason to sympathize for both sides, and the story does this pretty damn well for the most part, and keeps things more human and less black and white/good and evil. That said this type of story-telling can also be seen as a curse, as it forces you to revisit certain areas multiple times with different characters to see different outcomes to the same situation, but the game does this well enough on its own to the point where it's not annoying.
It's one of the few rpgs or games period that I have played that actually took one central conflict and gave it different viewpoints. It gave each character their own role in the story, and showed the war has no good or evil. It's just people fighting for what they believe in.
Shin Megami Tensei Nocturne - This is a story about the end of the world. The world ends about 30 minutes into the game. From there, you are turned into a demon and given a free-forming role as you see fit. It is a game of warring philosophies: communism, democracy, individualism. No affiliation is right or wrong. It's a very subdued game with a fantastic translation and excellent writing. It barely has any cutscenes, but it makes up for that in its excellent writing, symbolism, and various uses of multiples themes. In other words, unlike other jrpgs or rpgs period, it does not in any way hold your hand.
Suikoden and SMT series and its spin offs are where I go for when I want a jrpg with an intelligent or at least semi-intelligent plot, characterizations, and script writing. That, and Matusno games.
Fimbulvetr said:Vagrant Story
OH YES MATSUNOOOOOOOOOO!....
Also Final Fantasy Tactics(especially the PSP version with its better translation), and Shin Megami Tensei Nocturne.
Himuro said:Final Fantasy XII has good dialogue writing.
But the actual script and character writing are flawed as fuck.
Also, why do people keep saying Mother 3? It has a fun story, but it's not all that. It's pretty standard jrpg fare for the most part.
Is this a result of having played less than 5 jrpgs on all Nintendo systems ever?
Himuro said:Where is that Bioware game chart.
Cep said:Good to see that someone is not blind.
FF12 has the world and ideas and complexity thought of by Matsuno, penned by Watanabe and Translated by A.O. Smith.
Pretty apparent as the World/Lore is fantastic(Matsuno), the script/Bestiary/language impressive(Smith), and dialogue/character/story depth non-existent(Watanabe).
Himuro said:This is Matusno's older games like Tactics Ogre, Final Fantasy Tactics and Vagrant Story are more successful. They're more low key, less bombastic. Funnily, when he writes a really BIG game, he ends up going nuts and the writing isn't nearly up to par.
Segata Sanshiro said:I really don't think GAF is capable of having this discussion. Protip: if you're operating from the position that Dragon Age has a better story than Tales of Papsmear, you're already off the rails.
Himuro said:Every character in ME2 has daddy issues.
Every twist in convenient.
The final boss is fucking stupid.
So no. Bioware can make an interesting character, but they can't write their way out of a paper bag. Because the writing is better than jrpgs doesn't make it actually good.
The writing is flawed, typical black and white/good and evil that Bioware adores ever so much.
I'm not saying ME2 has bad writing, but the writing is underdeveloped, flawed, and canned. Suffice to say, it's decent.
Himuro said:I really want to make a thread where I make fun of wrpg story conventions and its supporters who think that most wrpgs are ever so much a cut above jrpgs in terms of writing (in fact, they are, but not by much).
LordPhoque said:The fact that it's always similar doesn't mean it's bad. ME2 has fantastic writing (dialogues, plot, twists)
Patryn said:ME2 has one of the worst plots I've ever seen. It contributes nearly nothing to the main ME narrative, and I'm almost positive that when ME3 comes out a lot of people will be questioning what the point of ME2 was.
Gameplay kicks ass, though.
ULTROS! said:STAR OCEAN 4
lol
Seriously:
FFVI
Chrono Trigger
Persona 4 - Great interpretation of a Japanese Highschool cast + murder mystery
Xenogears - Philosophical
Breath of Fire ()you fight God, making you question if you did was right or wrong for the world
Valkyria Chronicles - Light heartwarming story
Earthbound (never got to play Mother 3) - Very light and very heartwarming story.
Ganondorfo said:What was that jrpg again, where your father is your enemy? Damn I forgot the name, it was on ps1, you began on a castle.
jjasper said:There is a plot twist in ME2? Could have fooled me. Love the game but it is pretty straight forward.
Ganondorfo said:What was that jrpg again, where your father is your enemy? Damn I forgot the name, it was on ps1, you began on a castle.
Himuro said:I really want to make a thread where I make fun of wrpg story conventions and its supporters who think that most wrpgs are ever so much a cut above jrpgs in terms of writing (in fact, they are, but not by much).
LordPhoque said:Protheans being Collectors ?
Human Reaper ? (reminded me of Hyperion, TechnoCenter elements building their own god)
Huge Geth revelations through Legion too
Still less than in ME1 but still.
Himuro said:What was the point in Shepard even dying? It seemed to be an arbitrary plot "twist" for tweens and just an elaborate excuse to customize your character's face.
Basically, like the rest of the game, it's another elaborate ruse that looks cool, but adds nothing to the whole.
Which is Bioware in general. They will make a world full of backstory, but a plot with the depth of Super Mario RPG.
Yeah, I know those apples are delicious.
Yaweee said:There's a problem in just how few WRPGs there are, or at least those that are widely known/played. I suspect the thread would end up slamming two or three developers and not much else.
LordPhoque said:I agree when you say that the background is more interesting than the plot itself. But the plot is still good in ME1 & 2. It's classic, sometimes convenient, but still good. Dialogues are generally extremely well written, especially the ones with Legion and Thane.
Patryn said:I really don't understand how someone could think the plot in ME2 is in any way good. It's just horrible.
Patryn said:Bioware and Bethesda. Obsidian would get a lot of love, though.
I really don't understand how someone could think the plot in ME2 is in any way good. It's just horrible.
ULTROS! said:Suikoden 2 was the first RPG to make me cry. ;_;
Suikoden 2 = Love
LordPhoque said:Yeah that must be why there's a story discussion thread with a shitload of replies in it.
Patryn said:Final Fantasy X?
LordPhoque said:Yeah that must be why there's a story discussion thread with a shitload of replies in it.
Fimbulvetr said:That thread is just us mostly talking about cool dialogue that references the first game, what characters we like, or how stupidly Shepard's resurrection is handled.
Cep said:He is in there, and so am I.
Quite a bit of bitching about how bad some of us think it is.
There are entire forums on the internet dedicated to talking about Twilight's story. Just sayin'.LordPhoque said:Yeah that must be why there's a story discussion thread with a shitload of replies in it.
Segata Sanshiro said:There are entire forums on the internet dedicated to talking about Twilight's story. Just sayin'.
The Abominable Snowman said:Although this is probably a troll and i might get banned, I must say that The Elder Scrolls : daggerfall (And to a lesser extent, Morrowind) has some of the best flashes of writing genius in any game I've everhad the pleasure of reading. Few other games have the ability to weave together stories of collosal godlike figures, unimaginable past worlds, and hidden societies strictly through stories passed from citizens you happen to ask or books dropped and lost in dungeons and libraries (Or the occasional ghost enemy you charm and then talk to).
Only once you started reading do you recognize how small a role in the Elder Scrolls world you really play, 'Hero'.
LordPhoque said:Yeah but I don't think that games with terrible plots have their own story discussion thread here in the gaming section of neogaf. If the consensus about the plot was so obvious it wouldn't be discussed at all.
Fimbulvetr said:Some people have guilty pleasured and will debate quality thus leading to thread dedicated to people talking about it.