I remember playing RAGE for the first time, it was probably the first First-Person game to give me a headache because of the limited FOV. Changed it to a 100 and it was so much better.
how can we change fov in half life 2 and it episodes ?is there a command for it?
I'm still upset after all these years that TF2 doesn't allow 90 it's at 70 or 75. Anyone know how to increase it? I don't understand why Valve would limit it like that.
I'm still upset after all these years that TF2 doesn't allow 90 it's at 70 or 75. Anyone know how to increase it? I don't understand why Valve would limit it like that.
I swear sometimes GAF scares me. I was playing Rage today and started to feel queasy, first time in a game. Can the FOV be altered in the PS3 version?
I think you can only do it in the PC version. People say they don't offer the option for console games because it affects performance, but I don't recall my FPS ever dropping significantly when I change it in PC games. They just don't like giving options.
I'm pretty sure TF2 supports 90 right in the menu. I think it gives you a 75-90 slider.
I'm still upset after all these years that TF2 doesn't allow 90 it's at 70 or 75. Anyone know how to increase it? I don't understand why Valve would limit it like that.
viewmodel_fov "90"
fov_desired "90"
Enter those into the console or add them to your config file located in \Steam\steamapps\whatever your steam account name is\team fortress 2\tf\cfg
You can set up separate fov's for different classes etc
TF2 only goes to 90 but it can be pushed to 120 (iirc) with a not so legal plug-in.
Play low FOV games on a TV far away from you.
Play high FOV games on monitors (or small tv's) near you.
http://www.youtube.com/watch?v=blZUao2jTGA
That'll fix your problem.
Console games are low FOV for a reason.
Just checked my game, it is at 90 so I was wrong. I don't know why it feels so limited compared to other games though. It feels like the gun takes up way too much screen space in TF2 but I've played 90 fov on other games that feel like it shows a lot more.
Thanks gonna try the console command for both maybe one of them will change something else since my slider in normal options is at 90.
Play low FOV games on a TV far away from you.
Play high FOV games on monitors (or small tv's) near you.
http://www.youtube.com/watch?v=blZUao2jTGA
That'll fix your problem.
Console games are low FOV for a reason.
Hopefully people watch this and understand why PC gamers sometimes use the phrases "bad port" or "lazy" when referring to console ports with low and unconfigurable FOVsPlay low FOV games on a TV far away from you.
Play high FOV games on monitors (or small tv's) near you.
http://www.youtube.com/watch?v=blZUao2jTGA
That'll fix your problem.
Console games are low FOV for a reason.
Play low FOV games on a TV far away from you.
Play high FOV games on monitors (or small tv's) near you.
http://www.youtube.com/watch?v=blZUao2jTGA
That'll fix your problem.
Console games are low FOV for a reason.
viewmodel_fov "90"
fov_desired "90"
Enter those into the console or add them to your config file located in \Steam\steamapps\whatever your steam account name is\team fortress 2\tf\cfg
You can set up separate fov's for different classes etc
TF2 only goes to 90 but it can be pushed to 120 (iirc) with a not so legal plug-in.
Really puts things into perspective, thanks.
console style FOV is less of a problem if you are sitting far from the screen, but you still loose peripheral vision.
This makes it possible to "lose" an eight feet tall Space Nazi just because he walked up to you. this is why you'd want a relatively high FOV (at least around 70) even when playing a game on a console from far away.
The youtube video posted only explains that a low FOV will not make you physically uncomfortable if you are sitting far enough away from the screen and that screen is big enough, it does not claim that there aren't gameplay implication to using such a low FOV.
Low FOV still feels shit no matter how far you are from the screen. How much you can see actually effects the playablility of a game. Shocking, I know.
That's great people think it's all okay because science though.
http://clugu.com/tf2mate/
It's just a config file and you can set the FOV up per class, even per weapon if you're nuts and can handle the switch.
I have seen some people go absurd with it in TF2 going over 180 degrees so they are basically looking behind them. That was since patched out and you have to use their defined range now.
Agreed. Hopefully the wave of larger TV's will allow an option to change FOV. It'll be something like "What is the size of your TV?" and "How far are you sitting?" or maybe just the former. And choosing a larger size will increase your FOV.
I agree, I'm not a fan of low FOV, but a low FOV on a 40-50 inch TV at about 7 feet away is what you need to not want to vomit.
... the one thing that really bothers me about games these days, your hand and gun take up 50% of the screen
This isn't a fully related image, but I think it explains the concept a well (at least it did to me).
FOV is how much peripheral you have. Human's normally have ~100 degrees side to side so having half that on a game can really screw with you. I have seen some people go absurd with it in TF2 going over 180 degrees so they are basically looking behind them. That was since patched out and you have to use their defined range now.
These are a bit more accurate, your FOV including peripheral vision ranges from 190° - 210°
On Tf2 like you said I need a minimal of 90° to feel comfortable. But 120 and up is much preferred, unless of course it starts being distorted based on where your monitor lies in your real world FOV.
I haven't seen anyone else post this yet... but games with high FOV give me headaches/ eye strain which usually lead to migranes... I think it's the slightly fish-eye look it gives the games...