That's the punchline of nostalgia to me. It feels familiar and you can't help but love it due to the past, but sometimes that's just a cheap way to associate a specific game with older, more nostalgic games. So yeah, that's my explanation on my contradiction, haha.Oh no, it's just that I found it odd that you criticised the game for feeling been there, done that, and then praised it for featuring a level featured in a game more than a decade beforehand.
I will finish it in HD on my Wii U. Book it.
Ideally, a trilogy like Metroid Prime on the Wii. New 3rd entry packed with the first 2 remastered.Oh yeah...man they should make a Galaxy/Galaxy2 HD combo pack
Oh yeah...man they should make a Galaxy/Galaxy2 HD combo pack
Oh yeah...man they should make a Galaxy/Galaxy2 HD combo pack
You have seen greatness. Its all downhill from here!
Oh yeah...man they should make a Galaxy/Galaxy2 HD combo pack
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I'm afraid that SMG1&2 has ruined all other 3d platformers for me.
I've just started replaying SMG1, and lord these games are amazing. Too bad 3d World was kinda sucky.
What evidence do you have to make this claim?
I'm already in the line.Oh yeah...man they should make a Galaxy/Galaxy2 HD combo pack
I've never understood why some people think Galaxy 2 is better than the first. For such a similar sequel released pretty close to the first to be considered better, it would have to be clearly superior in a ton of ways.
YesSo... if I get Galaxy 2 should I bother buying and completing Galaxy 1 first?
How do you tame the wiimote wiggliness?
Galaxy 1 is better. Galaxy 2 relies too heavily on secret stars rather than really fleshing out each galaxy with a variety of different paths and stars.
I've never understood why some people think Galaxy 2 is better than the first. For such a similar sequel released pretty close to the first to be considered better, it would have to be clearly superior in a ton of ways. I've collected all the stars in both (twice) and I don't see any obviously superior design. I've always preferred the first. I remember how there was years of hype over how they'd turn gravity mechanics into focused Mario levels, and then it released and the answer was pure genius. By comparison, Galaxy 2 felt like more of the same. Plenty of fresh course ideas, but it was more of the same basic gameplay. It can't blow your mind twice.
If Galaxy 2 did just one thing better than the first without being worse anywhere else, it would be the better game.
Why is it so important, that a game blows your mind?
I just passed 80 stars last night. It is so satisfying to see the little crown next to a world.
Some of those prankster comet levels are so brutal. I still haven't gotten my ass kicked as hard as that Flip-Swap Galaxy comet I described in the OP, but some of them came close. The Chompworks comet with all those goddamn clones chasing you was one of them. My lord.
I just passed 80 stars last night. It is so satisfying to see the little crown next to a world.
Some of those prankster comet levels are so brutal. I still haven't gotten my ass kicked as hard as that Flip-Swap Galaxy comet I described in the OP, but some of them came close. The Chompworks comet with all those goddamn clones chasing you was one of them. My lord.
Without a doubt, SMG2 is a fantastic game, but I swear, I must be the only one on this board that prefers the first one.
Y'all need to work on your taste!
There are some levels that are so impressively diabolical I was convinced a James Bond villain designed them.
Some of those prankster comet levels are so brutal. I still haven't gotten my ass kicked as hard as that Flip-Swap Galaxy comet I described in the OP, but some of them came close. The Chompworks comet with all those goddamn clones chasing you was one of them. My lord.
what's the best way to control these games? I've been rolling along pretty well with the 360 controller, but having the pointer in the middle of the screen at all times sucks. I've actually been taping it down when I don't use it, which is the majority of the time.
I was thinking the PS4 controller maybe...maybe use the touch screen or gyros for something? Not sure how difficult that would be to set up but I need something to tilt for the Ray Surfing level, as well as the level where you roll around on the ball.
But yeah these games are amazing, and incredibly beautiful at 1080p. I'd give anything to play these with no pointer controls, 1080p60 on a Nintendo console. 1080p really makes a big difference between U games compared to Dolphin.