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Mass Effect 2 Story Discussion (SPOILERS - No Tags Required, You Have Been Warned!)

ShogunX

Member
Wondering if Having Legion's Custom Sniper Rifle from the upgrade bay is the key to having him survive in the pipes?
 

RubxQub

φίλω ἐξεχέγλουτον καί ψευδολόγον οὖκ εἰπόν
When the smoke settled, Miranda, Mordin and Garrus were left...which is really all I cared about anyways :lol (I'll miss Grunt)

All 3 of those were loyal, but Grunt was also loyal and he died, so no clue what happened there.

The pipe selection sounded like they'd die if it WASN'T Tali..."Got to be a tech person"...well in the tube she goes and shot in the face she went.

I was picking people that I didn't care about to do shit cause I didn't want certain folks to die. Miranda had to live, because I had to have sex with her in the next game. Mordin had to live because he's fuck awesome. Garrus I liked, but I actually picked him to die by having him lead the first second team.

Terminator boss was cake. Decided to keep the ship and kill the people.

Was pretty crazy. You spend so much time learning and building these characters and the game is like "FUCK YOU, THEY DIE NOW!" :lol
 

adamsapple

Or is it just one of Phil's balls in my throat?
Shogun PaiN said:
Wondering if Having Legion's Custom Sniper Rifle from the upgrade bay is the key to having him survive in the pipes?

nope, not for me at least .. didn't upgrade him or put him on my active squad even once ..
 
Damn, some of you had way more interesting endings than I did. I was just pissed that Legion and only Legion died. Though if someone had to go he was the one I was least attached to. Had my entire team and crew bit the dust and I was last man standing, I would have at least been entertained.
 

RubxQub

φίλω ἐξεχέγλουτον καί ψευδολόγον οὖκ εἰπόν
Shogun PaiN said:
Really? Weird it must rest on who you choose to lead the 2nd squad then.
1st time I had to pick a leader of the second squad, I picked Garrus. He lived for me.
2nd time I had to pick a leader of the second squad, I picked Samara. She bit the dust.

Garrus was loyal.
Samara was not.

Perhaps whoever you pick as the leader lives if they are loyal?

...fuck man, Jack died before I even had a chance to do anything. I went through the relay and the engineering bay blew up with her in it as like one of the first things that happened. :lol
 

Ducarmel

Member
^Did you upgrade your ship?

Man maybe we need an explanation from Bioware on how to get different endings. I do want to see how I can die in the end game.
 

RubxQub

φίλω ἐξεχέγλουτον καί ψευδολόγον οὖκ εἰπόν
Here's my status before going into the mission:

Ship Upgrades:
Only the mining scanner and the medical bay. Did not get the upgraded weapons because I didn't see the point...idiot!

Zaeed: Not Loyal (never did his quest)
Legion: Not Loyal (never did his quest)
Samara: Not Loyal (failed her quest)
Tali: Not Loyal (never did her quest)
Mordin: Loyal
Garrus: Loyal
Miranda: Loyal
Grunt: Loyal
Jacob: Not Loyal (never did his quest)
Thane: Loyal
Jack: Not Loyal (failed her quest...I guess? (I never understood why she was so pissed after that mission))

Before anything:
Legion: Dead
Jack: Dead

Tube: Tali (died)
2nd Squad Captain: Garrus (lived)
Biotic Partner: Jacob (died)

Before regrouping: Grunt (dead...no reason, pulled away by swarm)

2nd 2nd Squad Captain: Samara (died)
Crew Escort: Zaeed (died)

...I actually don't remember when Thane died, but he's definitely toast.
 

Nutter

Member
Well if people still need help in picking the right person for each task.

I had everyone loyal to me + All Ship upgrades.

Pipe = Tali
Second Team Leader = Garrus

Shield = Samara
Take Hostages back = Jacob
Second Team leader = Garrus

Personal Team = Miranda and Legion [Legions Sniper tears through the Collectors + Miranda's extra damage is just plain deadly]

Everyone Survives.

Oh and I told Legion to back down, when Tali confronted him. (was still loyal somehow)
 

adamsapple

Or is it just one of Phil's balls in my throat?
Has anyone found how to get the "Shepard Dies" ending ?

I'm thinking it involves no loyalties and no upgrades, but i'll have to start a new game to find that out :(
 

Mindlog

Member
chandoog said:
Has anyone found how to get the "Shepard Dies" ending ?

I'm thinking it involves no loyalties and no upgrades, but i'll have to start a new game to find that out :(

Right above you!

I only had two deaths. Garuss noooooooooooo and Mordin, double nooooooooooooo. Definitely not using the save file for ME3 :lol

Mordin's talks were great, but after his BLAM there's no way I can let him die.
 
I did it twice, first time losing Legion at the first check point, second time losing Mordin and the final checkpoint, so logically the third time, I just made the main team me, Legion, and Mordin and nobody died. No one left behind!
 
Anyone else read the first part of the Redemption comic that comes with the collector's edition?
It seems the Shadow Broker was the first person to retrieve Shep's body and was going to sell it to the Collectors. But Liara works with a Drell (and Cerberus) to retrieve the body. Maybe the rest will explain Liara's strange character development in ME2.
 

Ducarmel

Member
Considering the ending when you blow up the ship do you think any surviving prothean (collector) might want to fight against Harbinger and the Reapers for abandoning them in ME3.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Mordin says that the CollectaProtheans are more like husks than slaves, with no independent thought, personality, or culture. I doubt we'll get a Collector party member. I hope not, too-- they are bugs, which are disgusting, and they already did the OH PSYCHE moment with Legion.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Ducarmel said:
Considering the ending when you blow up the ship do you think any surviving prothean (collector) might want to fight against Harbinger and the Reapers for abandoning them in ME3.

I don't think the collectors as they are can do anything besides what they're told by their leader .. the game states something like it taking several revisions of genetic modifications to turn them into what they are ..

If anything the reapers still probably have means to control them and I imagine they'll be back but in a not-so-central role like the Geth were in ME2
 

Y2Kev

TLG Fan Caretaker Est. 2009
chandoog said:
I don't think the collectors as they are can do anything besides what they're told by their leader .. the game states something like it taking several revisions of genetic modifications to turn them into what they are ..

If anything the reapers still probably have means to control them and I imagine they'll be back but in a not-so-central role like the Geth were in ME2
The reaper Harbinger releases the Collector Chief Bug right at the end of the game before he dies--I think it's safe to assume all the Collectors get wiped out. Do you think there might be more Collectors through the omega 4 relay at the time of Shepard's invasion? Also, do you think the reapers can take hold of individual collectors or just the Chief Bugs (which can then take control of on-the-field bugs)?
 

adamsapple

Or is it just one of Phil's balls in my throat?
Will Thane not be available in ME3 as he is dying?

Probably, but then it seems like ME3 will be a direct sequel based on how things end and Thane has a few more months to live. He could go out with a bang, if ME3 starts off with an ME2 style bang, he could be one of the expendable one's.


The reaper Harbinger releases the Collector Chief Bug right at the end of the game before he dies--I think it's safe to assume all the Collectors get wiped out. Do you think there might be more Collectors through the omega 4 relay at the time of Shepard's invasion? Also, do you think the reapers can take hold of individual collectors or just the Chief Bugs (which can then take control of on-the-field bugs)?

If there's only that one Collector cruiser in operation that probably doesn't bode well for the race, there probably are other collector ships too that might have been out human-hunting during the attack. And the reaper taking control of the leader sounds logical as the drones would follow willingly. There might be more leader type's or the reapers might have some wide range indoctrination affect on them... too many possibilities.

Or maybe the remaining collectors would just start randomly attacking things now that they don't have anything giving them directives and will get reduced to the same role the Geth did.

I hope any big forthcoming ME2 expansions address this point.
 

AshMcCool

Member
fizzelopeguss said:

lol, so baaad.

It also plays a major role how much the character fits for the job, I think. Garrus and Miranda can obviously lead a team, Jack or Grunt likely not. For the first Specialist you need a Tech Expert for the second a biotic expert. So this guy did (almost) everything wrong.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Well, you can see at least one other Collector Cruiser housed inside the collector base when you go through the Omega 4 relay. I believe all the collectors were wiped out because the Illusive Man comments that your response to their invasion of Horizon should keep them from abducting any future colonists for the time being. Given their stated rare appearance outside the Omega 4 relay and the fact they made their last invasion run to go after the Normandy and abduct the crew aboard the ship, I believe they were all on the other side of the relay at the time Shepard went through to the base. The last thing is that any surviving collector ships in transit are going to go back to the collector base most likely when they're done with their missions, so that would make the base not all too safe for Cerberus.

I guess we'll see--I'm pretty sure they are wiped out, but who knows...especially with the promise of DLC.
 

Ducarmel

Member
chandoog said:
I don't think the collectors as they are can do anything besides what they're told by their leader .. the game states something like it taking several revisions of genetic modifications to turn them into what they are ..

If anything the reapers still probably have means to control them and I imagine they'll be back but in a not-so-central role like the Geth were in ME2
But like the geth with genetics its never 100%, legion said the Heretics followed the Old Machines because an error in difference of coding.

I'm not saying there is a renegade of Prothean/Collectors around but probably once control was released maybe there are those that have slight variations that can take on there own will.

That last prothean/collector looked like he was sad, alost like he realized he was abandoned and on his own.
 
Ducarmel said:
But like the geth with genetics its never 100%, legion said the Heretics followed the Old Machines because an error in difference of coding.

I'm not saying there is a renegade of Prothean/Collectors around but probably once control was released maybe there are those that have slight variations that can take on there own will.

That last prothean/collector looked like he was sad, alost like he realized he was abandoned and on his own.
This is pointless speculation. You might as well wonder if keepers are sad or do husks have hopes and dreams as they mindlessly run at you. At no point in time is it ever implied that keepers/collectors/husks are intelligent and or sentient.

Edit: Hell they don't even have to be alive. Saren got shot in the head twice and Sovereign still took control of his body.

Edit: Oh right just remembered that Mordin mentioned that collectors don't have any kind of society or culture. Pretty much incapable of independent thought.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Ducarmel said:
But like the geth with genetics its never 100%, legion said the Heretics followed the Old Machines because an error in difference of coding.

I'm not saying there is a renegade of Prothean/Collectors around but probably once control was released maybe there are those that have slight variations that can take on there own will.

That last prothean/collector looked like he was sad, alost like he realized he was abandoned and on his own.

I don't know how you surmised he was sad, lol. He has no face. He just has bug eyes. To me he looked just dead--Harbinger brought him over to a screen that looked like it had some relevant reaper data on it and then he cleared the screen...and then the reaper let go. And the guy died.

I think they are pretty clear that the Collectors themselves are not really to be sympathized with. I think Mordin maybe says they share only 1 strand of DNA in common with the protheans.

God, I hate bugs.
 
Just finished with a full surviving crew, well except for Kelly. Weird because I was real nice to her yet she still died before I could get her out of the pod.
 
CrazedArabMan said:
Just finished with a full surviving crew, well except for Kelly. Weird because I was real nice to her yet she still died before I could get her out of the pod.
Did you go to omega 4 relay right after the crew got taken?
 
Lostconfused said:
Did you go to omega 4 relay right after the crew got taken?

No, I went and finished searching all of the planets, so that is probably why, I'll take that into consideration for my second playthrough.
 

Lunchbox

Banned
i put legion(loyal) as the specialist that closes the door. survived

Garrus (loyal) as the squad leader, he brought his squad over to help and everyone survived

second go, put garrus as the leader again and Krogan/legion on my squad, Mordin as the escort to bring the crew back and Jack as the biotic field

last fight, Legion/Grunt (tried miranda first but she died, she was not loyal)

got the achievement.



I think if you avoid putting people who are not loyal/dont have too many upgrades in specific and crucial roles, they survive. When ever i put Miranda in a role where she had some face time or had to do something for the team, she died (she got pissed when i took jacks side)

kept her out of the spotlight, she survived.
 

Haunted

Member
Thane (leader of the 2nd fire group and love interest), Jack (no loyalty) and Tali (no loyalty) died on my first playthrough. Not really sure how I could've saved Thane, maybe sent someone else with more leadership qualities, I don't know.

What the fuck at the people who had pretty much everyone die. Must've been horrible. :lol


Kaako said:
Motherfucking Terminator up in this bitch! Seriously. :lol
:lol exactly my thoughts! Thought that was a very weird boss and didn't really fit in with the rest of that level (or the game as a whole, actually). Oh well.



edit: also, bringing Legion along with you really stretches the suspension of disbelief according to the in-game lore and politics. I mean, I'm just casually strolling right through C-Secs Customs onto the Citadel while a goddamn Geth, activated and armed to the teeth is right behind me.

Anderson makes a throwaway comment, but that's hardly enough. Also, Tali doesn't even react to him when you bring those two along with you.
 
Actually thinking about it. It was pretty dumb how every single person who could have actually put up a fight when the ship got boarded got crammed onto the shuttle.
 

Haunted

Member
Y2Kev said:
I don't know how you surmised he was sad, lol. He has no face. He just has bug eyes. To me he looked just dead--Harbinger brought him over to a screen that looked like it had some relevant reaper data on it and then he cleared the screen...and then the reaper let go. And the guy died.

I think they are pretty clear that the Collectors themselves are not really to be sympathized with. I think Mordin maybe says they share only 1 strand of DNA in common with the protheans.
Well, the Protheans were enslaved, brainwashed and used by the Reapers for a long time. When the Harbinger let go of the Chief-Collector - or whatever that guy in the control centre was - right before the explosion, it looked to my like he came to his senses (like, finally rid of the Reaper's brainwashing, their control), turns towards the explosion and it's all OH SHI-

I think one can construe that as being a bit sad.


Lostconfused said:
Actually thinking about it. It was pretty dumb how every single person who could have actually put up a fight when the ship got boarded got crammed onto the shuttle.
Yep, that setup was seriously forced.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Lostconfused said:
Actually thinking about it. It was pretty dumb how every single person who could have actually put up a fight when the ship got boarded got crammed onto the shuttle.
It's IMMENSELY stupid. The team never leaves the ship entirely, and they never leave for "missions." Once they all got onto the shuttle, I knew what was going to happen. EDI and "omg abnormalities" should have been obvious.

The next bit with joker was so annoying cause he's so damn slow. It is like the part in GoW2 where you have to walk as disabled Kratos.
Well, the Protheans were enslaved, brainwashed and used by the Reapers for a long time. When the Harbinger let go of the Chief-Collector - or whatever that guy in the control centre was - right before the explosion, it looked to my like he came to his senses (like, finally rid of the Reaper's brainwashing, their control), turns towards the explosion and it's all OH SHI-

I think one can construe that as being a bit sad.

I think you can construe it as something you would be sad if you saw. Not the Collectors, who are mindless husks that share only one tiny bit of DNA with the Protheans. I think we are just projecting here. :)

I don't think that the Collectors could get rid of "brainwashing" because it's not just brainwashing-- Mordin proffers they were genetically reeningeered many times until they basically have nothing in common with prior organic life.

You guys are all bug lovers
Yep, that setup was seriously forced.

But Legion is so cool :(

(I agree, but I think most of the joins are really forced.
 

Swag

Member
Lostconfused said:
Actually thinking about it. It was pretty dumb how every single person who could have actually put up a fight when the ship got boarded got crammed onto the shuttle.

Was it explained, where exactly they were going? I can't remember how they explained where Shepherd and everyone were going. I just remember that the IFF was being decripted
 

Foil

Member
Sean P. said:
Will Thane not be available in ME3 as he is dying?

They could give us a mission in ME3 where you have to find a cure? I hope Thane sticks around.

Haunted said:
edit: also, bringing Legion along with you really stretches the suspension of disbelief according to the in-game lore and politics. I mean, I'm just casually strolling right through C-Secs Customs onto the Citadel while a goddamn Geth, activated and armed to the teeth is right behind me.

Anderson makes a throwaway comment, but that's hardly enough. Also, Tali doesn't even react to him when you bring those two along with you.

:lol

I brought Legion with me to the Citadel and did that one mission where they wouldn't let the two Asari travel because they might be involved with Geth. I talked to the C-Sec girl and she was talking about the damn Geth.. Bueller? There's one standing right infront of you and nobody seems to care.

I was hoping that NPC's would react to me bringing Legion around. Nobody ever really seemed all that shocked about a Geth talking or walking around. Hopefully they keep Legion in the squad for ME3 and build on this. People should have bigger reactions to you walking around with a Geth.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Sebulon3k said:
Was it explained, where exactly they were going? I can't remember how they explained where Shepherd and everyone were going. I just remember that the IFF was being decripted
Couldn't turn on the Mass Effectors while the IFF was being configured, yeah. So they took the shuttle. Which, when you think about it, is weird. The shuttle cannot use FTL travel, so it must have been really slow :lol

It's not explained where they are going--it's wherever you want to go.
 
Sebulon3k said:
Was it explained, where exactly they were going? I can't remember how they explained where Shepherd and everyone were going. I just remember that the IFF was being decripted
It was just a stupid plot point don't even bother to think about it. Because if you do, that's 13 people, one of them a big ass krogan, not counting the pilot crammed on to that thing. One stray shot at the shuttle and the entire mission is sunk, because boom suddenly you lost everyone.
 

Swag

Member
Lunchbox said:
Mordin: "too many. lost shields. sorry shepard. tell them. i held the line......" :'(

When Mordin imitated his captain from the STG " Hold the Line " on the Normandy, I laughed so hard :lol
 

Foil

Member
Lostconfused said:
It was just a stupid plot point don't even bother to think about it. Because if you do, that's 13 people, one of them a big ass krogan, not counting the pilot crammed on to that thing. One stray shot at the shuttle and the entire mission is sunk, because boom suddenly you lost everyone.

Yeah I didn't like that part. It really made no sense. Besides, Donnelly would have killed them all with his bare hands and saved the ship.
 

Swag

Member
Lunchbox said:
easily the best character in the game for me

It's a tie between Jack and Mordin for me. I love Jack's background and her personality, plus how she rages all the time, but on the other hand Mordin's dialogue / mannerisms are equally as entertaining.

Don't know if their going to be able to top what they've given us in this episode :D
 

Ducarmel

Member
Lostconfused said:
Actually thinking about it. It was pretty dumb how every single person who could have actually put up a fight when the ship got boarded got crammed onto the shuttle.

The weird thing is in my first play through in the game I barely had more then half the crew when that incident happened.

But in my second play through it only happened when I got everybody.

One thing I noticed it happened when I decide to go to whatever system omega is in then that event triggered
 
Foil said:
Yeah I didn't like that part. It really made no sense. Besides, Donnelly would have killed them all with his bare hands and saved the ship.
Yeah but to really reference Scotty, he would have to be running around with a claymore.
 
Damn, have to say that the ending is one of the best I have ever seen! Amazing last area.

In my first playthrough, Garrus took a rocket to the face, and Mordin died on the way out, took me two more tries to get everyone out alive.
 

AshMcCool

Member
Sebulon3k said:
It's a tie between Jack and Mordin for me. I love Jack's background and her personality, plus how she rages all the time, but on the other hand Mordin's dialogue / mannerisms are equally as entertaining.

Don't know if their going to be able to top what they've given us in this episode :D

Really? Jack? Easily the worst character for me. Over-the-top cliché. Just think of the name. "My name is Jack, cause I'm too badass for a girls name. And I killed one million people and I have tatoos and no hair. That's how badass I am." And at one point, you figure out that she's just a frightened little girl. WOW never see that coming. :lol
 

Swag

Member
AshMcCool said:
Really? Jack? Easily the worst character for me. Over-the-top cliché. Just think of the name. "My name is Jack, cause I'm too badass for a girls name. And I killed one million people and I have tatoos and no hair. That's how badass I am." And at one point, you figure out that she's just a frightened little girl. WOW never see that coming. :lol

If you look at it from that perspective all the characters are really predictable, I liked the way Jack played / her dialog so for me she was one of the best characters in the game.
 
Sebulon3k said:
Was it explained, where exactly they were going? I can't remember how they explained where Shepherd and everyone were going. I just remember that the IFF was being decripted

They were going to whatever planet you chose to land on before the cutscene triggered. Maybe something else can trigger it, but I was trying to do a N7 mission when it happened.
 
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