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Mass Effect 3 Debut Trailer - Holiday 2011 - 360/PS3/PC

So regarding the crew you assembled in two, my thoughts are that some will leave of their own accord, and others will stay - and maybe you will have some choice in who. However those who died may be recoverable in the same way Shepard was in 2... if they can find the body.

This leads me to thinking: who are actually important to the continuing mission?

STAYING
Mordin - Could be useful
Miranda - being Cerberus top agent I imagine they'll want her around
Legion - There is no reason for him to go as he is just a conduit really.
Garrus - with his triumphant return in 2 I'd hope he sticks around

LEAVING
Thane - If I remember rightly he was terminal, so that'd be an easy way out for him
Zaeed - Given that he was DLC I doubt he'll stick around much.
Jacob - I hope he fucks off

RETURNING
a few of the cast from the first game could turn up, but I feel their role will mainly be in helping persuade races to work together/defend earth - if they are still alive.

I'm not so sure about the rest, but I'm guessing at least a few will be killed off, even Miranda or Shepard....

Who do you think should stay?
 
btw. What was definitely worse in ME2 than in ME1 was the Galaxy map. What were the thinking by letting you fly around a little miniature Normandy? :lol
 
My ME3 crew is going to be Shepard, Ashley and Garrus, and we are going to fuck bitches up. Hopefully they un-bork vangaurd for ME3 so I can move Shepard back to that class from infiltrator.
 
wind_steaker said:
So regarding the crew you assembled in two, my thoughts are that some will leave of their own accord, and others will stay - and maybe you will have some choice in who. However those who died may be recoverable in the same way Shepard was in 2... if they can find the body.

This leads me to thinking: who are actually important to the continuing mission?

STAYING
Mordin - Could be useful
Miranda - being Cerberus top agent I imagine they'll want her around
Legion - There is no reason for him to go as he is just a conduit really.
Garrus - with his triumphant return in 2 I'd hope he sticks around

LEAVING
Thane - If I remember rightly he was terminal, so that'd be an easy way out for him
Zaeed - Given that he was DLC I doubt he'll stick around much.
Jacob - I hope he fucks off

RETURNING
a few of the cast from the first game could turn up, but I feel their role will mainly be in helping persuade races to work together/defend earth - if they are still alive.

I'm not so sure about the rest, but I'm guessing at least a few will be killed off, even Miranda or Shepard....

Who do you think should stay?
I like him but Mordin is already fucking old in ME2.
 
Solo said:
My ME3 crew is going to be Shepard, Ashley and Garrus, and we are going to fuck bitches up. Hopefully they un-bork vangaurd for ME3 so I can move Shepard back to that class from infiltrator.
Pretty well nerfed when all of your attacks are ineffective in the higher difficulty settings.

Fimbulvetr said:
They were cake to deal with. The only problem is that the final boss was one of them.
Fuck Saren!

I had more trouble with the Human Reaper!
 
Solo said:
My ME3 crew is going to be Shepard, Ashley and Garrus, and we are going to fuck bitches up. Hopefully they un-bork vangaurd for ME3 so I can move Shepard back to that class from infiltrator.
Fuck yeah!

Ashley Defense Force!

Vanguard though?......no....just no....
 
Thunder Monkey said:
Fuck Saren!

I had more trouble with the Human Reaper!

Saren wasn't trouble at all. What he was, was a fucking bullet sponge that wouldn't stand still.

The Human Reaper was easy too, but waaaaaaaaaay less annoying.
 
Arjen said:
Only thing's Mass Effect 1 did better was the Main story (which was pretty short)
Sidequest, squad interaction and gameplay were much better in 2.
I replayed 1 a couple months ago and the combat and inventory is so awfull that if i didn't know it was a great story to relive i probaly would've stopped playing.

I sort of want to replay it but shooting mechanics stop me from doing it.
 
My most consistent team in ME1 was Ashley for a powerhouse, Tali for her tech expertise, and my femshep Julia! Mistress of biotics!

Fimbulvetr said:
Saren wasn't trouble at all. What he was, was a fucking bullet sponge that wouldn't stand still.

The Human Reaper was easy too, but waaaaaaaaaay less annoying.

I thought Sarens Sovereign design was awesome though. Human Reaper... not so much.
 
I want Tali and Garrus back

everyone else is just seen as bonus, it's nice if they are in but I won't be complaining if they aren't

oh and get that british dude from the trailer and have him be voiced by Jason Statham :D
 
DennisK4 said:
Fuck yeah!

Ashley Defense Force!

Vanguard though?......no....just no....

ME1 vanguard was such a fucking badass. I carried that into ME2, where it became the worst class in the game. So I played a second game using the infiltrator class, which is to be my ME3 carry-over save. If they manage to restore vanguard to ME1 levels of awesome, I will go back to it. If not, I'll stay with infiltrator.
 
Maybe my memory is fuzzy, but I don't recall side missions like the crashed ship or abandoned research vessel in ME1. I hope they have more stuff like that in 3.
 
Gameplay was better in 2? Fuck that. You had so few abilities, companions were so pared down, and all the fun biotics were useless until you strip shields away. I'll take ME1's full skillset companions, full range of weapon/armor mods, ammoless weapons, and far superior biotic implementation over ME2's boring as fuck Gears clone with a few powers.
 
Solo said:
ME1 vanguard was such a fucking badass. I carried that into ME2, where it became the worst class in the game. So I played a second game using the infiltrator class, which is to be my ME3 carry-over save. If they manage to restore vanguard to ME1 levels of awesome, I will go back to it. If not, I'll stay with infiltrator.
I don't feel the borking of Vanguard too badly with my strategery of wittle down shields to begin biotic onslaught.

I can see the issue though.
 
This thread is making me want to replay ME1. But do I finally go soldier, or do I try something like adept?

I really need to stop playing Engineer. Except that I love that class so much.
 
Enosh said:
I want Tali and Garrus back

everyone else is just seen as bonus, it's nice if they are in but I won't be complaining if they aren't

oh and get that british dude from the trailer and have him be voiced by Jason Statham :D

Shut up - My Tali is DEAD
 
Thunder Monkey said:
My most consistent team in ME1 was Ashley for a powerhouse, Tali for her tech expertise, and my femshep Julia! Mistress of biotics!

I was the group techy with Wrex for biotics and Ashely as back-up.
 
I get so frustrated playing as an Infiltrator in ME2, because of how the sniper scope zooms in whenever you cast a power in cover. Especially annoying because of the Infiltrator's slow motion perk whenever you use the scope. How have they not patched that shit yet?
 
Confidence Man said:
Gameplay was better in 2? Fuck that. You had so few abilities, companions were so pared down, and all the fun biotics were useless until you strip shields away. I'll take ME1's full skillset companions, full range of weapon/armor mods, ammoless weapons, and far superior biotic implementation over ME2's boring as fuck Gears clone with a few powers.

To be honest I prefer a mix of the two. Use the ME 2 combat system but add the abilities, skills and a tweaked inventory from ME 1. You are right about the biotics. All of the moves were useless at higher difficulties since enemies had layers and layers of protection.

And I also want Ashley back!
 
Kinyou said:
Shut up - My Tali is DEAD

That's the difficulty. Literally the only party member in the entire Mass Effect series that is NOT dead for everyone is Liara, and she's otherwise indisposed.
 
Patryn said:
This thread is making me want to replay ME1. But do I finally go soldier, or do I try something like adept?

I really need to stop playing Engineer. Except that I love that class so much.

Go adept. ME1 biotics? So good.
 
Fimbulvetr said:
They were cake to deal with. The only problem is that the final boss was one of them.
The conversation and its charm/intimidate challenge before the robot bunny fight should have been the final boss. That would be infinitely more satisfying than shooting any stupid thing in the face.

Well, a face would still get shot, but you know what I mean
 
I'm like incapable of not using Wrex. It's a sickness.

If we can't get him back, I'd love for tank-bred Krogan to join. Even though he only showed up for one scene, he was infinitely more interesting than Grunt.
 
Patryn said:
This thread is making me want to replay ME1. But do I finally go soldier, or do I try something like adept?

I really need to stop playing Engineer. Except that I love that class so much.

Adept is a great class when you unlock singularity and also fully upgrade lift and throw. Me and Liara started and finished fights in seconds.
 
I REALLY hope they go back to ME1 levels of customization of biotics and skills. There were so many skills you could develop in ME1, but ME2 cut that down by like 2/3.
 
Thunder Monkey said:
I did that once... but I really love the banter between Tali and Ashely.:lol

There was one time I took Tali along with Ashley to the Citadel.

They had a heartwarming conversation with Ash telling Tali to ignore people who were discriminating against her for being a Quarian.
 
Patryn said:
That's the difficulty. Literally the only party member in the entire Mass Effect series that is NOT dead for everyone is Liara, and she's otherwise indisposed.

The unfortunate part is that Liara is the party member who should really die a horrible death.
Indifferent2.gif
 
bigboss370 said:
I wish the Reaper threat was on all the civilizations as a whole, not just the humans..

it is supposed to be that way.

On another topic, I saved everyone and decided not to destroy
the ship
I'd like to see how that shit will affect the story :D
 
Solo said:
I REALLY hope they go back to ME1 levels of customization of biotics and skills. There were so many skills you could develop in ME1, but ME2 cut that down by like 2/3.

They are making a MP shooter component. You are setting yourself up for disappointment if you think they are going to add any sort of depth to ME2. Pray they don't cut stuff further.

I think their idea, at this point, of RPG systems is more conversation options
 
Flipyap said:
Better yet, Vanguard with Singularity as the bonus talent. Bigger guns, better armor and all the awesomely broken biotic abilities.

+The ability to spam 2 singularities back-to-back.

Yum.
 
Chinner said:
i agree. mass effect had an ambitious idea but stumbled, while mass effect 2 scaled it back and achieved it, but at the expense of the end result not being that great from the original idea.

that's whats annoying, me1 had a ton of well known issues that me2 could of fixed, but bioware just threw it all out and did something completely else.

Bioware wouldn't be shifting so many ideas around if they had stellar developers.Although this is probably the biggest weakness of most wrpg studios.It's up to them to find AAA quality developer and actually have them pull off ambitious ideas.
 
Solo said:
I REALLY hope they go back to ME1 levels of customization of biotics and skills. There were so many skills you could develop in ME1, but ME2 cut that down by like 2/3.

Adept in ME1

Throw
Lift
Warp
Singularity
Barrier
Stasis

Adept in ME2

Warp
Throw
Singularity
Pull
Shockwave


Yeah ME1 had the shocking amount of 1 extra power you could use.
 
Arjen said:
Adept in ME1

Throw
Lift
Warp
Singularity
Barrier
Stasis

Adept in ME2

Warp
Throw
Singularity
Pull
Shockwave


Yeah ME1 had the shocking amount of 1 extra power you could use.
And Stasis is back after LotSB.
 
Arjen said:
Adept in ME1

Throw
Lift
Warp
Singularity
Barrier
Stasis

Adept in ME2

Warp
Throw
Singularity
Pull
Shockwave


Yeah ME1 had the shocking amount of 1 extra power you could use.

The only hold overs from ME1 are Warp, Throw, and Singularity. The ME1 biotic powers definitely had more range with the inclusion of things like barrier and stasis. Where as the ME2 Biotic powers came across much more one note as a force unleashed force push/pull/detonate, of sorts. Especially with how limited a characters list of abilities are when compared to ME1.

Thankfully LotSB reintroduced stasis (in a very OP state :lol).
 
I mean, not for nothing but...

the fact that the human civilization and its champion were the first civilization to fight back and actually win...

... the fact that the reapers were trying to integrate humanity into their new designs... Etc.

Humanity - and by extension the world where most humans still live in the ME universe - has always been important. It often is, disproportionately so, in fantasy / science fiction. One may surmise that this is because 100% of the authors of such material are biased humans.
 
Solo said:
ME1 vanguard was such a fucking badass. I carried that into ME2, where it became the worst class in the game. So I played a second game using the infiltrator class, which is to be my ME3 carry-over save. If they manage to restore vanguard to ME1 levels of awesome, I will go back to it. If not, I'll stay with infiltrator.
What's so bad about ME2 Vanguard? It's my favorite class in this game, bar none. High risk, high reward, just the way I like it.
 
Blue Ninja said:
What's so bad about ME2 Vanguard? It's my favorite class in this game, bar none. High risk, high reward, just the way I like it.
Adept I thought was the most gimped from ME1 to ME2, mainly because of the addition of shields/barriers that blocked biotics from affecting enemies directly. I was practically invincible as an adept in the first game, and I got my ass handed to me constantly in the second game after carrying over my save. On Insanity, btw. Just a huge gap in effectiveness for that class.

Though I did still prefer the combat in the second game. More weighty and satisfying. The first game was a clusterfuck, always, regardless of what class or how you played. It was such a brain dead combat experience.
 
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