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Mass Effect 3 Debut Trailer - Holiday 2011 - 360/PS3/PC

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chiefshepremix.gif
 
Lostconfused said:
Fine then Mass Effect 2 took it to such ridiculous extreme that it started to negatively impact the story.
I still don't see the problem with making humanity the heroes.
Why not?


Sabotage said:
....

http://i62.photobucket.com/albums/h82/mgmanm1/GameGifs/HaloGifs/chiefshepremix.gif[/IG][/QUOTE]
What am I supposed to see here?
 
szaromir said:
Sadly, ME games aren't really standalone. I read the first ME novel before playing the game and knowing some of the characters and backstory (mainly Saren and Anderson, some stuff about human-Turian war) added a lot to my experience. I know the novel before ME2 covered a lot of stuff about Cerberus and Illusive Man, but I never read it and I feel I missed a lot because of that.
I also read the first novel. It doesn't go into much detail about the characters, not even Anderson (but he has enough fleshing out in the first game to get by - and he's human, THAT'S RACIST!)

It was alright I guess. I didn't buy the second book, though, if that says anything.
 
This complaining about Mass Effect portraying humans are super special is really bizarre considering they were portrayed as super special from Mass Effect 1. Those who think it came out of the blue in Mass Effect 2 are really kidding themselves.

There are countless characters in Mass Effect 1 who complain how humanity is accelerating too fast in power on the Citadel. It only took humanity 50 years to match what other Citadel races did in 2000 years. The humans took on the Turians just fine despite being outnumbered and outgunned during the Shanxi Incident and inflicted more casualties on the Turians than receiving them. Oh, and the Codex says that other races are impressed by humanity's ability to implement novel war tactics and strategies (Said so in the ME1 Codex).

So really guys. Humans were special in Mass Effect from the get go in the first game. Mass Effect 2 had nothing to do with materializing this concept. So stop ragging on Mass Effect 2 from promoting that humans are special because Mass Effect 1 is just as responsible.

Lord of the Rings sucks because it portrayed humans as the only race capable of stopping Sauron. :lol
 
szaromir said:
Sadly, ME games aren't really standalone. I read the first ME novel before playing the game and knowing some of the characters and backstory (mainly Saren and Anderson, some stuff about human-Turian war) added a lot to my experience. I know the novel before ME2 covered a lot of stuff about Cerberus and Illusive Man, but I never read it and I feel I missed a lot because of that.

You should read the next two. Although not great books, they do help propel the Mass Effect universe, and shows your Cerberus are cocks afterall :lol
 
szaromir said:
Sadly, ME games aren't really standalone. I read the first ME novel before playing the game and knowing some of the characters and backstory (mainly Saren and Anderson, some stuff about human-Turian war) added a lot to my experience. I know the novel before ME2 covered a lot of stuff about Cerberus and Illusive Man, but I never read it and I feel I missed a lot because of that.


This. The novel covers a whole lot of things from the mass effect universe, especially those mentioned (Saren, Anderson, Human biotics, Greyson, Patient 0, the Flotilla, Cerberus)

Unfortunately, The universe of ME is really huge to portray or explain in a game. And I don't think Bethesda are willing to go deeper into it on the games, but prefer novels to explain it.

Also, Saren was a puppet. His role was portrayed as big but then showed as nothing to do with himself as the master behind it was sovereign. He was forgotten because he wasn't really the bad guy as the end of ME1 shows.
 
DennisK4 said:
And very justified.

Unfortunately I suspect ME3 will resemble ME2 more than ME.

Unfortunately, this is also my thought. To draw a movie comparision, this seems like ME has followed in the footsteps of the Matrix and Pirates series, where there was one original standalone movie and then two sequels tacked on which were closely related to eachother but not to the original, and were vastly inferior.
 
The one thing that continues to amaze me is how Cerberus, which was built up in ME1 to be this giant threat hiding in the shadows, suddenly became a misunderstood organization and not that evil.

I really thought that ME2 was going to be Shepard vs. Cerberus.
 
Swifty said:
This complaining about Mass Effect portraying humans are super special is really bizarre considering they were portrayed as super special from Mass Effect 1. Those who think it came out of the blue in Mass Effect 2 are really kidding themselves.

There are countless characters in Mass Effect 1 who complain how humanity is accelerating too fast in power on the Citadel. It only took humanity 50 years to match what other Citadel races did in 2000 years. The humans took on the Turians just fine despite being outnumbered and outgunned during the Shanxi Incident and inflicted more casualties on the Turians than receiving them. Oh, and the Codex says that other races are impressed by humanity's ability to implement novel war tactics and strategies (Said so in the ME1 Codex).

So really guys. Humans were special in Mass Effect from the get go in the first game. Mass Effect 2 had nothing to do with materializing this concept. So stop ragging on Mass Effect 2 from promoting that humans are special because Mass Effect 1 is just as responsible.

Lord of the Rings sucks because it portrayed humans as the only race capable of stopping Sauron. :lol

It was the hobbits who were capable of stopping Sauron.

The only being portrayed as "super-special" is Sheppard, even though he's one man, it's not even like he's a 7 foot tall super soldier with titanium bones and super reflexes fighting in some special armor like Master Chief and even in the HALO universe it wasn't just Master Chief doing the fighting, in ME2 it felt like everybody else were sitting on their hands.
 
Lucius86 said:
You should read the next two. Although not great books, they do help propel the Mass Effect universe, and shows your Cerberus are cocks afterall :lol
I don't care so much about backstory as I do detail. The first book gave very little detail regarding the characters or their motivations. It was a cursory retelling of events leading up to the first game. That's it, nothing more and nothing less.
itxaka said:
Also, Saren was a puppet. His role was portrayed as big but then showed as nothing to do with himself as the master behind it was sovereign. He was forgotten because he wasn't really the bad guy as the end of ME1 shows.
Yes, we learn about sovereign (Deux Ex Machina) in the last few hours of the game, yet he takes on a surprising amount of importance afterwards.. And then gets killed.

So he's with us for a few hours and is somehow the more important bad guy.
 
Patryn said:
The one thing that continues to amaze me is how Cerberus, which was built up in ME1 to be this giant threat hiding in the shadows, suddenly became a misunderstood organization and not that evil.

I really thought that ME2 was going to be Shepard vs. Cerberus.
Who says they're not that evil? I didn't walk away from ME2 thinking that at all. It was just an organisation Shepard had to deal with to get the job done. It's still up in the air whether they're good or not IMO.
 
Patryn said:
The one thing that continues to amaze me is how Cerberus, which was built up in ME1 to be this giant threat hiding in the shadows, suddenly became a misunderstood organization and not that evil.

I really thought that ME2 was going to be Shepard vs. Cerberus.
What did Cerberus do in ME1, other than conduct inhumane experiments, and kill a few people to cover their tracks? I never got the idea that they were a danger to anyone, on an intergalactic scale.
 
K.Jack said:
What did Cerberus do in ME1, other than conduct inhumane experiments, and kill a few people to cover their tracks? I never got the idea that they were a danger to anyone, on an intergalactic scale.

They were experimenting on both the Rachni and Husks. They had infilitrated the upper levels of the Alliance navy, and were able to disappear a leading admiral. Various messages you can find indicate that they were building an army. If you're a sole survivor, they are responsible for your squad's death.

I'm not saying that Cerberus would have been a galactic threat, but it would have been a nice internal threat to the Alliance.
 
Foliorum Viridum said:
Who says they're not that evil?

Kelly, Miranda, Jacob, ED-I, and the Illusive Man himself all try to sweep away the shit they pulled in ME1 and 2 (genetic experiments, conspiracy, murder of top brass, experiments with husks/creepers/thorians/rachni/savants who can communicate with geth) and in a few of Shepard's more tragic backstories (hey, remember that giant space worm attack that kinda slaughtered your entire base? Well...) by saying "Eh, those were rogue cells that went beyond what they were supposed to. We're the cool cell that is just trying to look out for humanity's future!

And the only thing we come up with at the end of ME2 is that the Illusive Man might be kind of a dick rather than an evil-overlord.
 
Swifty said:
This complaining about Mass Effect portraying humans are super special is really bizarre considering they were portrayed as super special from Mass Effect 1. Those who think it came out of the blue in Mass Effect 2 are really kidding themselves.
The first game only showed that Humanity was edging out Batarians in the race to colonize habitable worlds. Otherwise it was all about them fitting in with the rest of the Citadel races. But now in ME 2 they are the Chosen ones graced by the magnificent Lord/Lady Sheppard savior of all life in the galaxy.
 
MechaX said:
Kelly, Miranda, Jacob, ED-I, and the Illusive Man himself all try to sweep away the shit they pulled in ME1 and 2 (genetic experiments, conspiracy, murder of top brass, experiments with husks/creepers/thorians/rachni/savants who can communicate with geth) and in a few of Shepard's more tragic backstories (hey, remember that giant space worm attack that kinda slaughtered your entire base? Well...) by saying "Eh, those were rogue cells that went beyond what they were supposed to. We're the cool cell that is just trying to look out for humanity's future!

And the only thing we come up with at the end of ME2 is that the Illusive Man might be kind of a dick rather than an evil-overlord.
Because if they were evil they would hold their hands up to it, or program the AI on their ship to let you know that?

Maybe they are good, but it's sure as hell not definite yet for me. It's still ambiguous and that makes it interesting.
 
Solo said:
Unfortunately, this is also my thought. To draw a movie comparision, this seems like ME has followed in the footsteps of the Matrix and Pirates series, where there was one original standalone movie and then two sequels tacked on which were closely related to eachother but not to the original, and were vastly inferior.
Mass Effect1's so called superiority is totally subjective as Mass Effect 2 is vastly superior on numerous points.
Variety of missions,of hubs, of companions,much better interactions with the squad, better gameplay,better inventary, no more MAKO,etc...
 
Foliorum Viridum said:
Because if they were evil they would hold their hands up to it, or program the AI on their ship to let you know that?

Maybe they are good, but it's sure as hell not definite yet for me. It's still ambiguous and that makes it interesting.

But why would a paragon Shepard work with an organization that is possibly evil?

Seriously, I cannot see a reason why my sole survivor Shepard, who discovered what Cerberus did to her unit and who pledged justice for both their deaths as well as Admiral Kohoku, would EVER work with Cerberus.

If you did all the side quests, there is literally no way a paragon Shepard would ever work with them.

It bugged me a lot.
 
Lostconfused said:
The first game only showed that Humanity was edging out Batarians in the race to colonize habitable worlds. Otherwise it was all about them fitting in with the rest of the Citadel races. But now in ME 2 they are the Chosen ones graced by the magnificent Lord/Lady Sheppard savior of all life in the galaxy.

Except for the ending which set up humanity as taking charge and becoming mega important in the galactic politics.
 
BattleMonkey said:
Except for the ending which set up humanity as taking charge and becoming mega important in the galactic politics.
Yeah the very last minute of the game. But it could have been played out any number of ways in the sequel.
 
enzo_gt said:
Yep, when GAF turns into this kind of pack of sheep its kinda disappointing people can't just say how they feel.
don't be ridiculous.

I hear people say this all the time, but often its from lazy people unwilling to actually spent the time articulating WHY they liked what 'the masses' here didn't like.

I often disagree with the popular opinion, and I often get to have really great conversations here with people because of it.
 
Yasae said:
Yes, we learn about sovereign (Deux Ex Machina) in the last few hours of the game, yet he takes on a surprising amount of importance afterwards.. And then gets killed.

So he's with us for a few hours and is somehow the more important bad guy.

Yes because it's was the one behind Saren all the time. He was controlling Saren. He was commanding Saren. He was Saren.

Also Sovereign appears on the first mission of the game, about 1 minute from the game start. It was important from the start.
 
Kurtofan said:
Mass Effect1's so called superiority is totally subjective as Mass Effect 2 is vastly superior on numerous points.
Variety of missions,of hubs, of companions,much better interactions with the squad, better gameplay,better inventary, no more MAKO,etc...
:lol
 
EmCeeGramr said:
I guess you loved the omnitool mess.
Oh yeah add no override mechanic to ME2's good points.

Edit:oh yeah there wasn't any real inventary in ME2 if you want,but it was still better than the ME's one
That says it all.
 
Kurtofan said:
I guess you loved the omnitool mess.
Oh yeah add no override mechanic to ME2's good points.

What does the omnitool have to do with this?

Rez said:
a zero value is greater than a negative value

Yeah.

Of course the lesson here is that we shouldn't have to settle for shitty inventory or no inventory.
 
Kurtofan said:
Mass Effect1's so called superiority is totally subjective as Mass Effect 2 is vastly superior on numerous points.
Variety of missions,of hubs, of companions,much better interactions with the squad, better gameplay,better inventary, no more MAKO,etc...


I agree with most of this.

But I'd love the Mako back. It would be AWESOME on ME1 if it just wasn't so repetitive and boring.

I prefer the leveling up system from Me1 and weapon upgrades aswell.

Other than that, ME2 feels superior without a doubt. And the combat is a whole lot more fun.
 
Kurtofan said:
Mass Effect1's so called superiority is totally subjective as Mass Effect 2 is vastly superior on numerous points.
Variety of missions,of hubs, of companions,much better interactions with the squad, better gameplay,better inventary, no more MAKO,etc...

At its core it was still a third-person corridor shooter, taking the player from one separate set of corridors to another without even the illusion of being in a massive world.

The problem with the MAKO could have been fixed, it's not like HALO hadn't shown EXACTLY how you would handle tank driving/shooting in a game, providing the player the ability to move and shoot smoothly and some semblance of invincibility, but instead of fixing the driving mechanics they decided to take it out altogether and replaced it with mineral probing. The shooting was better than the first one but still it didn't feel exceptionally great.
 
Kurtofan said:
Mass Effect1's so called superiority is totally subjective as Mass Effect 2 is vastly superior on numerous points.
Variety of missions,of hubs, of companions,much better interactions with the squad, better gameplay,better inventary, no more MAKO,etc...

Joke post?
 
For me, the problem with the Mako wasn't the Mako, but Bioware designing the planets in such a way as to hide so many things on the other sides of sheer cliffs.
 
Fimbulvetr said:
What does the omnitool have to do with this?

.
The fact that everytime I enter the inventary, the game asks me if I want to convert all this stuff into omnitool.


Solo said:
Joke post?
Prove me wrong.
You'll say stuff about atmosphere and sensation of freedom when in fact I found more freedom and atmosphere in ME2 than in ME1.
 
Rez said:
don't be ridiculous.

I hear people say this all the time, but often its from lazy people unwilling to actually spent the time articulating WHY they liked what 'the masses' here didn't like.

I often disagree with the popular opinion, and I often get to have really great conversations here with people because of it.
Quite often, people agree with the popular opinion then speak up later. See: unanimous appraise for Mass Effect 2 vs. now. Even if it's different people, its just weird seeing everyone all up on it at first and then seeing the exact polar end of opinions much later.
 
prodystopian said:
Did ME2 launch at $60 on the PC? I know it's just a placeholder on Amazon but...

http://www.amazon.com/Mass-Effect-3-Mac/dp/B004FYKWZU/ref=sr_1_3?ie=UTF8&qid=1292188426&sr=8-3

Mass Effect 2 was $50 at launch. EA suddenly decided that PC games should be sold at $60 as well. And I mean suddenly; I preordered Dragon Age 2 on Amazon for $50 (could always cancel if it turns out bad) and they've raised that to $60 soon after.

Rez said:
a zero value is greater than a negative value

It's true, but still sad that their solution was removing instead of fixing.
 
Kurtofan said:
The fact that everytime I enter the inventary, the game asks me if I want to convert all this stuff into omnitool.
Omnigel.

And that could have been fixed if Bioware had ADDED AN OPTION TO JUST CLOSE THE FUCKING CRATE. Instead you're forced to either take it or convert it into omnigel. It also didn't help that they found the worst most space-wasting menu setup possible, on both the console and PC versions. Like, a look at almost any other inventory system would be superior to what they did there.
 
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