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Mass Effect: Andromeda - Cinematic trailer

Angry Fork

Member
Why do the characters faces/heads look odd? I can't pinpoint what it is. It's like cartoony as if it's an animated movie for children and certain aspects are over emphasized. This characters hair for example looks so perfect/shiny.

68IFSnm.png


Shepard looks so much better and more realistic. Mass Effect has always had some goofy looking characters (especially women) but this one looks worse. Before it seemed like technical limitations and this one seems like purposeful design.
 
Why do the characters faces/heads look odd? I can't pinpoint what it is. It's like cartoony as if it's an animated movie for children and certain aspects are over emphasized. This characters hair for example looks so perfect/shiny.





Shepard looks so much better and more realistic. Mass Effect has always had some goofy looking characters (especially women) but this one looks worse. Before it seemed like technical limitations and this one seems like purposeful design.


Did you guys all miss Dragon Age Inquisition? None of this is new. This is how Bioware stuff looks on Frostbite.

Not saying it isn't bad, just shocked so many people seem surprised by the art style when wd saw it in DA:I.
 

Angry Fork

Member
Never played/seen Inquisition. I don't like it though, especially the main woman in the trailer she looks like a Disney character. The more realistic look is so much better to me.
 
Never played/seen Inquisition. I don't like it though, especially the main woman in the trailer she looks like a Disney character. The more realistic look is so much better to me.


Sorry to say but better get used to it, EA is going all-in on Frostbite and so is Bioware


All their games will look like this from now on
 

prag16

Banned
She'll get your sibling's body. Thanks all encompassing Neural Implant. Incestion.

Reading this post it occurred to me... I've seen some of that Mass Effect porn floating around the internet... I wonder how long post launch until we get brother/sister incest Mass Effect pr0n... -_-
 

Enduin

No bald cap? Lies!
Also:

jaroukcckpyc0k9ge7f7.jpg


“Alec became interested in artificial intelligence as a means of human advancement.”


http://kotaku.com/a-small-detail-you-might-have-missed-about-mass-effect-1791704965

Great job Kotaku, but what about Ellen Ryder, you know the mysterious 4th Ryder.

That would suck if Alec is SAM and he uploaded his consciousness into the AI when whatever happens to him in the game happens making us the Pathfinder.

Unless Ellen is still the basis of SAM and now is both Ellen and Alec Ryder's consciousnesses combined. Damn this Incestion just keeps going deeper.
 
Great job Kotaku, but what about Ellen Ryder, you know the mysterious 4th Ryder.

That would suck if Alec is SAM and he uploaded his consciousness into the AI when whatever happens to him in the game happens making us the Pathfinder.

Unless Ellen is still the basis of SAM and now is both Ellen and Alec Ryder's consciousnesses combined. Damn this Incestion just keeps going deeper.


I think it's more implying that Alec created SAM, not that he is SAM, unless I'm misunderstanding your post.
 

Enduin

No bald cap? Lies!
I think it's more implying that Alec created SAM, not that he is SAM, unless I'm misunderstanding your post.

He did create SAM. That is explicitly stated in the SAM bio, I'm just being an ass speculating overly dramatic nonsense about what happened to their MIA mother Ellen who is also mentioned in the SAM bio. Who they refer to as Him, but the voice they use is rather ambiguous. Like Guillo from Baten Kaitos, which was actually voiced by a Man and Woman.
 

eot

Banned
Not a fair comparison though, considering broshep was modeled after Mark Vanderloo.

3wlc.jpg

I've seen pictures of him before, but this looks so strange! Like someone photostopped Shepard's head on a human model. It doesn't look real to me.

Ohhh, that's gonna create some tension, possibly. Hope she's actually related with TIM.

God no. Hopefully she's not.
I'm sick of this weak tie in shit.
 

Garlador

Member
I've seen pictures of him before, but this looks so strange! Like someone photostopped Shepard's head on a human model. It doesn't look real to me.

Not as weird as seeing him with HAIR.

... You ever wonder if he's aware there's more porn of him having sex with tons of weird aliens than any other model in history?
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
The entire Mass Effect trilogy is full of busted, hilarious janky animations including on the face. And animation bugs, particularly during dialogue. I really, truly don't feel this animates any worse at all.

That being said, I do feel some parts aesthetically could do with some work, namely the skin shader. I actually really adore how faces/skin look in DICE's games, like Battlefield 1 and Battlefront. People look very convincing there. With Andromeda it's like they're missing a subtle subsurface scattering shader or something to soften the faces and give fleshy a more...fleshy tone.

But that could also be a product of the varied lighting. Inquisition had a similar issue. I don't agree with the notion that Inquisition had bad faces; most of your crew looked fantastic. Solus in particular looked excellent and clearly had a subtle subsurface scattering going on all over his face. Under different lighting conditions though a lot of these impressive shaders would fall apart, and I kinda chalk that up to Frostbite. Even Battlefield 1 and Battlefront can look oddly drab at times.

I also feel the technical/artistic deficiencies are highlighted by advancements made technically in engine. Unreal Engine 3 is extremely limited compared to the real time algorithms of Frostbite 3, and in some ways had the advantage of baking a lot of effects, resulting in scenarios and assets that were highly hand tailored and unlikely to be "seen" outside of very specific lighting/shading context. With Andromeda you're dealing with a far more advanced lighting system and higher quality assets that puts weaker aspects into comparison, like hair. Plastic looking hair in the trilogy isn't a big deal since a lot of stuff looks plasticky and limited, but here it's up against a lighting/shadow engine that makes it really stand out.
 

Shengar

Member
Seeing people excited for the world in ME Andromeda makes me chuckle as in ME2 and ME3 worldbuilding wasn't a priority for Mac Walters. As he now become the director, I don't think worldbuilding will become a something he will concerned about.
 

Sou Da

Member
Seeing people excited for the world in ME Andromeda makes me chuckle as in ME2 and ME3 worldbuilding wasn't a priority for Mac Walters. As he now become the director, I don't think worldbuilding will become a something he will concerned about.

Yet it's all they've been doing with the majority of the marketing videos.
 
The entire Mass Effect trilogy is full of busted, hilarious janky animations including on the face. And animation bugs, particularly during dialogue. I really, truly don't feel this animates any worse at all.

That being said, I do feel some parts aesthetically could do with some work, namely the skin shader. I actually really adore how faces/skin look in DICE's games, like Battlefield 1 and Battlefront. People look very convincing there. With Andromeda it's like they're missing a subtle subsurface scattering shader or something to soften the faces and give fleshy a more...fleshy tone.

But that could also be a product of the varied lighting. Inquisition had a similar issue. I don't agree with the notion that Inquisition had bad faces; most of your crew looked fantastic. Solus in particular looked excellent and clearly had a subtle subsurface scattering going on all over his face. Under different lighting conditions though a lot of these impressive shaders would fall apart, and I kinda chalk that up to Frostbite. Even Battlefield 1 and Battlefront can look oddly drab at times.

I also feel the technical/artistic deficiencies are highlighted by advancements made technically in engine. Unreal Engine 3 is extremely limited compared to the real time algorithms of Frostbite 3, and in some ways had the advantage of baking a lot of effects, resulting in scenarios and assets that were highly hand tailored and unlikely to be "seen" outside of very specific lighting/shading context. With Andromeda you're dealing with a far more advanced lighting system and higher quality assets that puts weaker aspects into comparison, like hair. Plastic looking hair in the trilogy isn't a big deal since a lot of stuff looks plasticky and limited, but here it's up against a lighting/shadow engine that makes it really stand out.

It will in fact be nearly impossible to be animated worse than Mass Effect 3.

In fact it'd be downright impressive if they pull it off.
 

cripterion

Member
Except for milquetoast MaleRyder, this was a pretty cool shot of the squad

badasszdufj.jpg


seriously, maleryder is so dumb to look at.

Male Ryder just looks like a copy paste Walker from Fifa17...
Man, was hoping for more with this trailer. Looks like they're going with the same squads compo as before... what if I don't want no dirty krogan on my team?
 

Heshinsi

"playing" dumb? unpossible
Funny that you mention this when Peebee is running around with a jacket and midriff exposed.

Dude, I know that, I wanted to type that in, but I just want to give Bioware a chance. Maybe she's wearing the jacket because the environment is ok for that sort of dress? God dammit who am I kidding? She's going to be running around with the same outfit on a high hazard planet :(
 

royox

Member
It would hardly be the only thing that is similar to Xenoblade Chronicles X in Mass Effect: Andromeda


Hah! Seems I'm not the only one who was feeling the same.

Both games have the same premise of being a pathfinder on a whole different planet
 
Male Ryder just looks like a copy paste Walker from Fifa17...
Man, was hoping for more with this trailer. Looks like they're going with the same squads compo as before... what if I don't want no dirty krogan on my team?

Worst thing about ME3(other than the original endings) was not having a krogan on the team. I love Grunt.
 

Enduin

No bald cap? Lies!
I'm sad they had to cut the Salarian squadmate. It would have been nice to get another alien and seen another side to the Salarians, like a Captain Kirrahe type vs the quirky Mordin.

But hey our pilot Kallo will likely have some solid development. So we aren't totally bereft of Salarians.
 
Why do the characters faces/heads look odd? I can't pinpoint what it is. It's like cartoony as if it's an animated movie for children and certain aspects are over emphasized. This characters hair for example looks so perfect/shiny.





Shepard looks so much better and more realistic. Mass Effect has always had some goofy looking characters (especially women) but this one looks worse. Before it seemed like technical limitations and this one seems like purposeful design.

I noticed this as well. A tiny bit TOR-ish with the face designs but obviously not even close to that extent (Thank God) One of my only little gripes thus far. The faces do indeed look a bit cartoony compared to the original trilogy. Overall I love the look and vibe of MEA, though.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
I'm sad they had to cut the Salarian squadmate. It would have been nice to get another alien and seen another side to the Salarians, like a Captain Kirrahe type vs the quirky Mordin.

If they started but couldn't get him/her to fit in the production schedule, they could always recycle the content and integrate it into the inevitable DLC.
 
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