Its like they knew the problems before shipping the game. But they had to release before last quarter.
I think they have been working on these fixes for a while.
The character talks about needing a fresh start, but brings up the past identity unprovoked. It's often referred to as "dead naming" and is indeed frowned upon by the trans community.I don't understand. I mean I know enough that many trans people hide their status and blend in without the label and some are "out" and open with their status and proud of that label. Even unprompted. Was it insensitive or something?
Was hoping for:
Added a goddamn cell phone so you don't have to backtrack to the Nexus or some planet you don't have any quests on in order to talk to one NPC for eight seconds.
These fucking sidequests.
The character talks about needing a fresh start, but brings up the past identity unprovoked. It's often referred to as "dead naming" and is indeed frowned upon by the trans community.
More sloppy writing than intentional malice. Their heart was in the right place, but it wasn't handled as well as the subject matter deserves.
Was hoping for:
Added a goddamn cell phone so you don't have to backtrack to the Nexus or some planet you don't have any quests on in order to talk to one NPC for eight seconds.
These fucking sidequests.
It's a male to female trans person who matter of factly told Ryder their old male name.I don't understand. I mean I know enough that many trans people hide their status and blend in without the label and some are "out" and open with their status and proud of that label. Even unprompted. Was it insensitive or something?
The character talks about needing a fresh start, but brings up the past identity unprovoked. It's often referred to as "dead naming" and is indeed frowned upon by the trans community.
More sloppy writing than intentional malice. Their heart was in the right place, but it wasn't handled as well as the subject matter deserves.
Tell me about it. I'll wait 6 months or so to dive in.I've never been more relieved to not play a game at launch
Vetra romance expansion plz.
I don't think the side quests in this game or in most open world games like this now are really made to play straight through. You can't have tunnel vision with one quest. They're made to gather up and then when you're in an area for something bigger you go complete a few others. That's usually what I do. I pretty much never go to the Nexus for a side quest. I'll go there for like 3 or 4 and a main quest or something.
Improvements to male romance options for Scott Ryder
It's really stupid.EA gonna EA. Really shitty how they'd rather have the fiscal year pop and risk ruining one of their key franchises over another few months delay.
I don't think the side quests in this game or in most open world games like this now are really made to play straight through. You can't have tunnel vision with one quest. They're made to gather up and then when you're in an area for something bigger you go complete a few others. That's usually what I do. I pretty much never go to the Nexus for a side quest. I'll go there for like 3 or 4 and a main quest or something.
This just makes me remember all the "we learned from Dragon Age Inquisition quests" talk leading up to the game, but it's really one of the worst aspects of Andromeda. Quest structures are plodding and ridiculously time consuming without feeling engaging or rewarding.And if you don't have any quests on those planets and don't get any more?
I think the most annoying example was at the end of the Sloane/Reyes quest where. After the action, Sloane jumps on a drop ship and you have to go talk to her back at Kadara port where she says nothing of importance, doesn't give you anything, and just closes out the sidequest. She couldn't have said those three lines of dialogue when we were still in the cave and before she got on the drop ship? Really? I had to run back to Kadara port just to talk to her instead of going straight to the tempest and letting her contact me by vidcom or, hell, just fucking call me on my built in comms device and let the conversation play out automatically?Reyes is revealed to be the Charlatan
And there's been tons of instances where I was turning in quests on the Nexus, then got another menial step that required me to go to a different part of the Nexus just for the next step in that one quest. Real fun running to trams and looking at loading screens just to listen to one character wax on about absolutely nothing, or scan something so SAM can say "yup, sure is an EMP device."
Truth be told, any moment in this game where you don't have your gun out is tedious, boring, and competely terrible. That said, game has some really fun exploration and the best combat in the series by far. It's the first Mass Effect game I've actually wanted to try out different builds and loadouts in. Combat is so goddamn fun, but anything on Aya, Nexus, Kadara Port, etc. just sucks.
They have a difficulty option for people who just want the totally-rad-and-not-embarassingly-shit story that makes gameplay easier, but why not the opposite? Abridge conversations and only give me a choice when it leads to something drastically different, and otherwise, let me spend 90% of my time killing stuff. Because I'm 45 hours in, and I have to imagine at least 10 of that was running back and forth in non-combat areas talking to people about plants, their lost briefcase, or god knows what.
And were looking at adding more cosmetic items to single player for free.
Probably over-reading it. Companies use the word "free" very liberally.This makes it sound like they were originally going to charge for squadmate's alternate appearances. That would have been bullshit considering the lack of customization present in the first place.
Bioware giving free story DLC? Hahaha, people should know better by now.Some people were probably hoping for free story DLC.
I'm not expecting that; I just hope the cost to content ratio isn't as questionable as some of the ME2 and ME3 content. $15-20 for a couple hours of content in some of those cases was... not ideal.
Obviously my point was anecdotal. I'm playing on ps4 pro as well. My point was not to say it doesn't have bugs/glitches as I had some but I encountered much more in the Witcher 3 and so did a lot of people and that's the nature of the beast with those big games. The Witcher 3 had tons and tons of patches to fix bugs and unfortunately so will Andromeda.
This isn't two weeks work - they have probably been working on this since before launch, seeing as they had a day one patch ready. That would've had to go through cert, so it was probably done 1-2 weeks before launch.As someone who has this digitally and physically, I agree. If you haven't started yet, you may as well hold off. We are beta testing this game. It took them just 2 weeks after launch to say they'll fix things like loading issues, facial animations, eyes etc. What if another 2 months from now they have fleshed out sidequests better, changed up some dialogue, added better assets? You may as well wait of you aren't in a rush. Playing through ME3 with the full DLC and extended cut is a much better experience than vanilla.
They've also not invested much. Only 40 millions for one of their key franchises? I bet ME2 and ME3 got at least 100-120 (if not more). But still, millions of bugs and other QA problems aside, it's amazing how much they did with just 40 and EA has nothing to do with it, they are just greedy bastards 8[EA gonna EA. Really shitty how they'd rather have the fiscal year pop and risk ruining one of their key franchises over another few months delay.
I can understand why Drak isn't a romance option. Be kinda weird to have a romance with someone who refers to you as "kid". I mean, even his granddaughter is older than you.Yeah, Jaal was pretty much the only hope for having a m/m squadmate option. Liam has explicit "no homo" lines, and for whatever reason they don't seem to want anyone romancing Krogans lol. Also, I don't believe Scott even has the option to flirt with Jaal so he technically hasn't been rejected yet.![]()
EA gonna EA. Really shitty how they'd rather have the fiscal year pop and risk ruining one of their key franchises over another few months delay.
If the team was outsourced, then it was a cost-saving measure. To put the main team on those animations would have cost a lot, I assume.If that video is to be believed, apparently they outsourced the facial animation while the internal art team only handled stuff like ships and buildings. And for some inexplicable reason when the art team offered to help with the facial animation, the person in charge of the overall project--meaning, a guy in Bioware--refused to give the team that ability.
Dragon Age: Inquisition finally made me take this sentiment to heart. Since then I have only bought two games at launch. Ratchet & Clank which wasn't a full priced game and Horizon: Zero Dawn which was my most anticipated game this gen. Horizon ended up being one of the most enjoyable games I've ever played so that exception was well worth it. Every other game I have passed on buying at launch, I am extremely glad I did.Games like MEA really cements my belief that games shouldn't be played day1. Wait for the first major discount and most issues will be sorted out. By the time the price drops below 50% most of the glaring nits won't be so easily picked.
Thanks for beta testing guys
Cant wait to pick this up for $30 later
Improvements to male romance options for Scott Ryder
mate the writing is much worse.
My face hurts?
Let alone nowhere near as bad as this was.It's. One. Line.
Improvements to male romance options for Scott Ryder
Better creator after everyone has created their Ryder.
lol at people thanking them for this. The game should have never been released in this state to begin with.
Well, ultimately all comes down to reduce the cost of development and to not extend it beyond given budget. BioWare Montreal was given 40m to develop MEA and not a cent more. And who's giving them money and funding the project exactly? Well, you sure as hell know who and can you honestly blame the developers for all this? It;s like expecting too much (the quality of the very first film at least) from another Universal Soldier movie with a budget of 20m (or less) at best. But the thing is, MEA is not utter shit like every Universal Soldier movie beyond the first one, not even close.Can you really put all the blame to EA tho considering they have 5 years developing this game.
Also:
https://www.youtube.com/watch?v=42-3GCq6gqo
If that video is to be believed, apparently they outsourced the facial animation while the internal art team only handled stuff like ships and buildings. And for some inexplicable reason when the art team offered to help with the facial animation, the person in charge of the overall project--meaning, a guy in Bioware--refused to give the team that ability.
At some point you gotta stop blaming EA. Bioware had 5 years to develop this game.EA gonna EA. Really shitty how they'd rather have the fiscal year pop and risk ruining one of their key franchises over another few months delay.