A sequel thats core conceit is that it's literally abandoning the previous galaxy to start anew...I would expect a lot of new things rather than shameless retreads of old. Same problem I had with The Force Awakens really, rather than seek a new identity of their own, they minorly tweak existing designs to appease the fans. Everyone likes X-wings right? Lets add some blue instead of red, Tie Fighters anyone? Lets make the colors inverted, our job is done.
It's still set in the same universe though. It's not like the people of the Andromeda Initiative would just decide to build their ships with a different style guide.
Maybe it's just a personal thing, but BioWare has never made a truly great
Mass Effect game. Every single one had its problems. The first lacks a lot of the personal touches and mechanical improvements if its sequels, the second lacks the tightly constructed lore and the exploration of the first, and the third lacks a lot of things. I honestly couldn't blame BioWare if they wanted to soft reboot the franchise with
Andromeda and try to make a definitive
Mass Effect experience with all the better elements of the previous entries.
With the tempest they flattened the sleek Concorde curve silhouette of the Normandy, slapped on some shark fins and streamlined the engine mounts and called it a day. The Normandy sr1/2 are legitimately excellent designs, it avoided the sci-fi trope of having a pretty generic ship design and created something truly unique.
Not the best pic, but GIS isn't really offering many other choices.
I don't see how riffing on a "truly unique" design suddenly makes the Tempest ugly. It's clearly intended to be a visual allusion. It's like complaining that the Enterprise looks similar between
TOS and
TNG.
Andromeda clearly wants to maintain some tonal and aesthetic continuity from its predecessors. I don't see why that's so offensive.
I also don't see where you're getting flat, boring, and redundant from the Tempest while simultaneously heaping praise on the Normandy. It just seems like you're projecting your distaste of the uninspired marketing campaign onto everything else.
Like I said it extends to more than just the Tempest, the Arks/Nexus look deceptively similar to the Citadel, despite in game lore explaining that the engineering behind the citadel being centuries ahead of any of the present races living on the citadel themselves.But now the races apparently (in secret somehow? despite it being probably the most expensive/ambitious project in all of this universes history) constructed a series of space stations that surpass the Citadel seeing as how they are capable of intergalactic travel.
I never understand why people do this. We don't have the game. We don't know what the lore is. By all means be skeptical, but there's no need to fabricate lore just to dislike the game. BioWare aren't
that dumb. They'll have answers to these questions. Whether or not you like those answers is up to you, but they'll have them. Or maybe they won't and you can hate them then. Either way, there's no sense in getting worked up about it now.
And in any case, BioWare needed to make some excuses to get them to
Andromeda and a new galaxy was really the only option. The other options are prequels, spin-offs, or canonizing endings. BioWare was never keen on any of those.
All I'm saying is, the core of this new game is supposedly all about the galactic frontier, encountering new worlds, new races, yet everything they've shown looks like it's just desperate to recapture the past, rather than carving out a new identity.
This is marketing. It's been terrible so far, but true to form. Average fans want more
Mass Effect, so that's what they're getting from the trailers. We haven't heard much about the new stuff, but it is there. We've seen more than enough snippets and allusions to know that. Whether it'll be different enough is still up in the air.
Regardless, I don't see why
Andromeda absolutely
needs to be completely and absolutely new in every way. Why can't it look like good ol'
Mass Effect? It's not like we're rolling in space opera games, so
Mass Effect is pretty unique just by itself.
Why even bother to leave the galaxy behind if you're just gonna show us the same shit?
Uhh... Because of
ME3's ending? That should be obvious. The only way BioWare could possibly continue the
Mass Effect franchiseand there's no way anyone would just toss away that brandis to churn out one-off prequels and spin-offs or go elsewhere. I would've wanted a new sci-fi IP myself, but what BioWare have done with
Andromeda is really the only option.