Looks great but what's with the NPC'S there? Look like zombies.
In the video they looked like refugees.
Looks great but what's with the NPC'S there? Look like zombies.
Looks great but what's with the NPC'S there? Look like zombies.
They just need to get a demo out there to those Sony Store kiosks. Even if its just the old forest level build. It was already looking good.
Definitely. Right now I think they only have Knack, Octodad, and Fifa. They need to add some games asap
The problem is, Killzone is rated M. I dunno how the laws work with that, but I'm not sure if you can have an M rated game accessible to children.
Xbox 360 kiosks were almost exclusively cod 2 , unsure if the rules have changed since then, but i remember it vividly.
Xbox 360 kiosks were almost exclusively cod 2 , unsure if the rules have changed since then, but i remember it vividly.
Looks great but what's with the NPC'S there? Look like zombies.
COD2 is rated T.
Definitely. Right now I think they only have Knack, Octodad, and Fifa. They need to add some games asap
In the future suppressors have muzzle flashes...actually have no clue why it's there haha
Here is the complete list - Knack, Octodad: Dadliest Catch, FIFA 14, Contrast, Super Motherload, and Pinball Arcade.
But yeah, they definitely need to add Killzone and Driveclub**
EDIT: Agree with Vire, though. Killzone can't be added. Which leaves us with...
Oh damn your right, was that just a standards thing? That game demo was pretty graphic for teen.
You were saying the general public would judge at face value, which I took as a stuttering mess despite encoding issues, yet turn around and buy whatever because it's new and shiny. If the general public, in your opinion, will buy anything, who cares if they judge the video at face value, they will buy Killzone anyways cause it's new and shiny....
Killzone's M rating seems to be based on those melee kills. Stabbing guys through the neck while blood gushes out is a no-no. COD is more Michael Bay violence.
Not only was SpikeTV feeding us shit but the bitrate for the DirecTV stream was shit too.
Ugh!
I'm going over this and capturing video and it's just a mess.
Looks great but what's with the NPC'S there? Look like zombies.
It's a muzzle brake, not a suppressor.
Is there anyway you can fix it? Through a re-encode possibly?
They're refugees standing on a train with armed Helghast, the player then detonates something. That was probably the best looking part of the show (along with the forest area we've already seen).
Here's the moment just before that, with terrible rain effects:
![]()
They're refugees standing on a train with armed Helghast, the player then detonates something. That was probably the best looking part of the show (along with the forest area we've already seen).
Here's the moment just before that, with terrible rain effects:
![]()
Here's the moment just before that, with terrible rain effects:
![]()
They're refugees standing on a train with armed Helghast, the player then detonates something. That was probably the best looking part of the show (along with the forest area we've already seen).
Here's the moment just before that, with terrible rain effects:
![]()
Can they at least add resogun?
I'm wondering, is that actually rain? It looks more like the sparks we see when he detonates the bomb, but obviously it can't be. It seems to pass through objects and yet we've seen multiplayer footage that clearly shows rain hitting and splashing on surfaces. And the floor isn't even wet?!
The problem is, Killzone is rated M. I dunno how the laws work with that, but I'm not sure if you can have an M rated game accessible to children.
I dont know why this is an issue. Microsoft is showing off Ryse.
I dont know why this is an issue. Microsoft is showing off Ryse.
They're refugees standing on a train with armed Helghast, the player then detonates something. That was probably the best looking part of the show (along with the forest area we've already seen).
Here's the moment just before that, with terrible rain effects:
![]()
They're refugees standing on a train with armed Helghast, the player then detonates something. That was probably the best looking part of the show (along with the forest area we've already seen).
Here's the moment just before that, with terrible rain effects:
![]()
Looks like nothings getting wet, just a meteor shower overlaid onto the video.
Boy, you guys weren't kidding :/
Those have to be sparks of some sort, it even looks like their individual direction is random when you get closer to the door. Doesn't excuse the fact that they go through walls though.
They're refugees standing on a train with armed Helghast, the player then detonates something. That was probably the best looking part of the show (along with the forest area we've already seen).
Here's the moment just before that, with terrible rain effects:
![]()
I wonder if there's a foundry above them? but sparks would bounce surely?
Steven ter Heide ‏@StevenTerHeide1 45m
@Martin_EZ23: @GTTVshow @PlayStation Is @killzone being released in November or next year??? - we are there for launch at nov 15th
11:43 PM - 17 Oct 13 · Details
Yeah. Even if they were sparks, they should have bounced like they did in the MP footage. That's just some weird placeholder sprite.
That's not a solid floor..Holy moley, that looks just terrible. Like, most of that scene. Must be unfinished.
Yeah, there's just no way it looks like that now, even the older multiplayer footage had better rain and splash effects.
...right?
Watch the multiplayer build, ground is wet, splashing effects.
This is just an old build.
Rain also doesn't clip through over hangings...
That's not a solid floor..
I cant imagine they would show an older build to Spike. When was this segment recorded?
Watch the multiplayer build, ground is wet, splashing effects.
This is just an old build.
Rain also doesn't clip through over hangings...
The red laser light isn't illuminating the floor either. I know it wouldn't illuminate it much but you WOULD get a sense that the beam ended at the floor. In this footage it appears to just pass through the floor as the 'rain/sparks'? do.