He's great in Homeland![]()
Make this gif. NOW!"GET OUT."
can someone gif the wall destructibility please
guessing the will use the MP rain for the final game
mp rain also looks terrible![]()
mp rain also looks terrible![]()
But it looks better than the single player rain, at MP rain splashed and made little puddles.
DAT haze/fog. Sooo Goood
Yeah, was very happy to see at least that level of destructibility.The wall destruction looks great.
But it looks better than the single player rain
Looking good, but why do all Killzone games feel like you're a midget walking amongst giants? The POV is too close to the dorr and every enemy and ally is taller. Drives me nuts.
This x100. It's absolutely ridiculous how Guerrilla insists on making us play as a midget. Unless you were an actual midget, then it would be pretty cool lol.
His skin moves pretty oddly in that gif
Don't really get the rain complaints. Falling rain doesn't look anything special IRL either. Flash a strong light source on it such as what they're doing in most of these scenes and it just looks like streaks of light IRL as well. You don't get puddles and splashes all the time, unless it's heavy rain.
I felt the same way. I can't wait until performance capture (like what Crytek is using right now in Ryse) is common in all big budget titles. I bet it improves this kind of thing. Still, improved locales in this game looks stunning. GG has done some beautiful work with this game.
Man, looked insanely impressive on the HD stream on the GT's website. Texture quality is incredible. Once again, the rain is the only sore spot.
I was shocked for a second when it went right from KZSF to Titanfall. Looked like a generational difference happened before my eyes, lol.
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One game is running at 60fps, and the other is not.
One game is running at 60fps, and the other is not*.
*Single Player
One game is running at 1080p, other is not.
One game is running at 1080p, other is not.
Fixed that for ya.
Ghosts is also 60FPS yet it looks better than Titanfall. Titanfall looks tragically bad.One game is running at 60fps, and the other is not.
One game is running at 60fps, and the other is not.
none of them look as good as KZ:SFGhosts is also 60FPS yet it looks better than Titanfall. Titanfall looks tragically bad.
One game is running at 60fps, and the other is not.
Here we go again, talking as if 1080p/60fps is all next gen is about.
Eh? Kz2 and kz3 maintain a solid 30 fps at all times. The only part that dropped frames in kz3 was in the forest with those mechanical spiders
One game is running at 60fps, and the other is not.
Don't really get the rain complaints. Falling rain doesn't look anything special IRL either. Flash a strong light source on it such as what they're doing in most of these scenes and it just looks like streaks of light IRL as well. You don't get puddles and splashes all the time, unless it's heavy rain.
.
The Killzone screenshot being discussed is from single player. Clarification really wasn't needed.
Lol no. I have a good eye for that. Sadly.
Played through KZ3 a month ago and the framerate wasn't really consistent 30FPS.
Yeah, that's fully an artistic flourish, not a technical barrier. Light rain doesn't splash all over the place, and there's plenty of current gen games that handle light rain just like they're doing here.My only problem is that none of the objects in the scene have any interaction with the rain. Even in ps2 games, you would get a splashing animation on characters giving the impression that rain was hitting them. It's more of an art trick, nothing technical. Shouldn't have any noticeable performance hit.
Ghosts is also 60FPS yet it looks better than Titanfall. Titanfall looks tragically bad.
Although this was known before, I love that they are unlocking all the multiplayer stuff right at the start. Though I loved unlocking the classes and abilities in Killzone 2, it'll be nice to play a shooter where I don't have to grind just to get access to some of the basic parts of the game.
well I beat it this year and thought it was consistent. Anyway PS4 is way better/easier to program for than PS3. Hopefully this won't have the frame rate issues
edit: Digital foundry says the frame rate is smooth and you can look at the video -
http://www.eurogamer.net/articles/digitalfoundry-vs-killzone-3?page=2
Man, looked insanely impressive on the HD stream on the GT's website. Texture quality is incredible. Once again, the rain is the only sore spot.
I was shocked for a second when it went right from KZSF to Titanfall. Looked like a generational difference happened before my eyes, lol.
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I'm looking forward to seeing more.