Ninja Scooter said:did i wake up in some alternate reality where 7.5 is the beginning of the number line?
2 is pretty close
Ninja Scooter said:did i wake up in some alternate reality where 7.5 is the beginning of the number line?
Somethingblah Cock said:What the hell is up with Dyack and his ridiculous hyping of Too Human.
"It's gonna have no camera controls! It's gonna be better than God Of War! It's gonna make statements about technology! Complex mythology! 25 Hours! Huge bosses! Controls! Nintendo sucks! Jung! Freud! Nietzsche! Shakespeare! Shiggy! Kojima! Norse mythos! The Super Bowl! And then we're going to Washington DC to take back the White House! YEAAAAAAAARGH!"
Kobun Heat said:I'd have scored Metroid lower. In fact, I think my review might be up in the next hour or so on Wired. Game's an utter disappointment all around. Much like Katamari, except Hunters has the benefit of at least being technically impressive, whereas Katamari is a failure in both design and implementation.
Also, I am totally head over heels for Too Human's control scheme.
AdmiralViscen said:This topic is cool because everyone is pissed. It causes Nfans to express false sympathy for PSP, and Sony fans to do the same for DS. It's a cute little social microcosm.
neojubei said:dude a game went froma 2 to a 7? i know the reviewers are different people, but if i was qualified to review a game for a video game magazine as big as EGM, I would at least play through the whole game and review the rating structure, than just giving it a 2 because i just feel like it.
i wish someone would post the full reviews. I know i am not going to spend money on this issue. I just want to know why and who would give this game a 2 when there are FARRRRR worst games that deserve a 2, but gets much higher on EGM. *trips over cpacom classics*
TheDuce22 said:If 1up is anything to go by the people at EGM are cynical fucks who sit around and pick apart great games for no apparent reason.
SantaCruZer said:wow lots of bitching in here! Give EGM a break.
Y2Kevbug11 said:That SC review is not really consistent.
You go from "UNCONTROLLABLE" to 7.0 (which you guys have said is "good")
To me, that is a useless review. One reviewer thinks it is BASICALLY UNCONTROLLABLE and two others think it is a GOOD title. AHHHHHHH! How can you disagree over something that is so cut and dry?
norinrad21 said:oh look its ghandi:lol :lol :lol
Lakitu said:So they're going to have Resident Evil 5, MGS 4 previews next issue? Must prove that both will be pretty big at E3![]()
- Left stick moves
- Right stick attacks
- A jumps
- Right stick and left stick combine to make more varied moves
SolidSnakex said:Did they say they'd have any new info? I don't see Kojima letting anything really new out (screens especially) about MGS4 before E3.
worldrunover said:I have a EGM-subscriber related question:
I've been getting EGM for like 10 years, but the last four or five month, I get my issue maybe 2 weeks after everyone else (including store shelves). I didn't get my April issue until March 16th! What gives? Is it random or what?
Lakitu said:It depends when the new issue is out?
and all I know is that itll have a new preview, theres not been any new info for a while so I think its safe to assume there will be some new info. Ditto RE 5.
SolidSnakex said:Should be out around this time next month. I just can't really see them giving any mag an early look at what the real engine of the game looks like before E3 hits.
Yes, it sounds almost exactly like it with regard to the use of the analog sticks. I'm not convinced though that using the analog sticks this way is a bad thing. Rise to Honor had a number of issues that had to do with general game tuning that seemed to have more to do with an average dev team trying to take on an overambitious design goal, rather than being the result of a control scheme that innately could not handle the tasks put to it.slade said:Does this seem at all like the combat system from Rise to Honor, that Jet Li game that Sony released two years ago? If combat is going to be anything like that, this game is not even going to come close to God of War much less Ninja Gaiden or DMC3.
Somethingblah Cock said:What the hell is up with Dyack and his ridiculous hyping of Too Human.
"It's gonna have no camera controls! It's gonna be better than God Of War! It's gonna make statements about technology! Complex mythology! 25 Hours! Huge bosses! Controls! Nintendo sucks! Jung! Freud! Nietzsche! Shakespeare! Shiggy! Kojima! Norse mythos! The Super Bowl! And then we're going to Washington DC to take back the White House! YEAAAAAAAARGH!"
Yeah that's my main concern.slade said:Concerning Too Human:
Does this seem at all like the combat system from Rise to Honor, that Jet Li game that Sony released two years ago? If combat is going to be anything like that, this game is not even going to come close to God of War much less Ninja Gaiden or DMC3.
Heian-kyo said:As for Syphon Filter, Daxter and Metroid, I've always been under the impression that the best review, as they are subjective by nature, is one that best attempts to compare said title to what is currently available on the market as a barometer of expectation. If EGM can point me towards better (or hell, even comparable) 3D shooters, 3D platformers or 3D FPS' on a handheld I'd love to hear it. Syphon Filter and Daxter are 9.0+, gold titles at the very minimum IMO.
kaching said:Yes, it sounds almost exactly like it with regard to the use of the analog sticks. I'm not convinced though that using the analog sticks this way is a bad thing. Rise to Honor had a number of issues that had to do with general game tuning that seemed to have more to do with an average dev team trying to take on an overambitious design goal, rather than being the result of a control scheme that innately could not handle the tasks put to it.
stewy said:Well, there's at least one apparent reason...it's their job to pick apart "great" games.
Hunters is technically impressive relative to other DS games, and Katamari looks pretty comparable to the PS2 version (it has some problems, but it also has better image quality). Why knock points off something that does what it's set to do?Kobun Heat said:I'd have scored Metroid lower. In fact, I think my review might be up in the next hour or so on Wired. Game's an utter disappointment all around. Much like Katamari, except Hunters has the benefit of at least being technically impressive, whereas Katamari is a failure in both design and implementation.
Denis Dyack said:- 25 hours is pushing the limits of how long a game should be... ergo, a trilogy
Amir0x said:...
What analogy? There's no analogy in my post.
Also, what equals "consistent"? Across different titles, there is no such thing as consistency among independent reviewers. Some like some games, some like others. Some like a particular title in a genre, and hate the rest. Who truly has consistent opinions? I certainly don't. I'm not working for EGM either, of course, but I also don't think consistency is a prerequisite.
Great Poster: imo, Syphon Filter is GREAT. In EGM review score terms, it's a 8.5, 8.0, 8.0
this is not a very good idea. As has been pointed out, launch games would always be rated high because nothing else was available. Future games would have to be rated against the higly rated launch games. You could make a case that as long as there isn't another game available that it should be rated against a last gen game instead, but then you are really setting the standard against last gen anyway.Heian-kyo said:As for Syphon Filter, Daxter and Metroid, I've always been under the impression that the best review, as they are subjective by nature, is one that best attempts to compare said title to what is currently available on the market as a barometer of expectation. If EGM can point me towards better (or hell, even comparable) 3D shooters, 3D platformers or 3D FPS' on a handheld I'd love to hear it. Syphon Filter and Daxter are 9.0+, gold titles at the very minimum IMO.
Odrion said:How can you give three scores if you said that the three score system is there so people can read why each person did or didn't like it? Are you a schizophrenic now? :lol
Odrion said:They really need a "Thumbs Up/Down" system that makes the viewer to read the articles.
nod. four stars, no half points.Amir0x said:I've always supported this, or a simple four star system (possibly without half-stars, even). But I certainly don't lambast alternative methods of scoring. Especially not simply because the reviewer has a different opinion than my own![]()
borghe said:this is not a very good idea. As has been pointed out, launch games would always be rated high because nothing else was available. Future games would have to be rated against the higly rated launch games. You could make a case that as long as there isn't another game available that it should be rated against a last gen game instead, but then you are really setting the standard against last gen anyway.
to me reviews are all bullshit. The best reviews in the day were (I believe) next-generation.com (or whatever spun off of it for a short time). Bomb, Miss, Hit, Direct Hit. a simple 4 scale. seriously, do we really need a twenty scale or a freakgin one hundred scale (which is effectively what we have now on all sites) to tell us if a game is good or not? and then you hit the "mythical" 10, which ergo means the best of the best but which can really enver exist.
what does it mean for a game to be .5 of a point better than another one? just stupid really. bring back the 4 scale from the old next-gen. either a game is good or bad, and a few of the games will be unbelievably great or horrible.
Amir0x said:It was a joke, dude
I've always supported this, or a simple four star system (possibly without half-stars, even). But I certainly don't lambast alternative methods of scoring. Especially not simply because the reviewer has a different opinion than my own![]()
Somethingblah Cock said:Wont work because of sites like Gamerankings and Metacritic. Suikoden V might be a decent game on the EGM scale, but on the Gamerankings and Metacritic scale it's a D game.
Amir0x said:Who cares about gamerankings and Metacritic...?
.Amir0x said:Who cares about gamerankings and Metacritic...?
Seriously? Do positive reviews really cause a signifigant increase in sales? Further, do a couple of websites have that large effect on the industry?skip said:too many people in important places, sadly.
Amir0x said::thumbsup:
People fail to realize a 7.0 in EGM stands for "good", not "average" or "bad" like other magazines.
skip said:too many people in important places, sadly.
joshschw said:EGM's average score for a game is only 3.5% lower than the average Gamerankings score though, so I don't tink that's entirely true.
Maybe it isn't entirely true, but we need to keep in mind that EGM and other mags don't review every single game, yet their reviews are based off the market as a whole. I'm willing to bet that if every Barbie vs. Peter Pan: Horsing Racing in Never Neverland VI was reviewed, the games getting 7s would start looking a lot better than average, and the average score EGM game would be closer to 5.0 than 6.8.joshschw said:http://www.gamerankings.com/itemrankings/sitedetails.asp?siteid=706
EGM's average score for a game is only 3.5% lower than the average Gamerankings score though, so I don't tink that's entirely true.
Odrion said:They really need a "Thumbs Up/Down" system that makes the viewer to read the articles.
skip said:too many people in important places, sadly.
DAILY RADAR!! thank you, that's what I was trying to remember.MC Safety said:The site you're referring to was Daily Radar. And, almost universally, everyone hated that review score scheme.
I worked for Daily Radar, and was initially hostile toward the grading policy. But it grew on me because it's the one that's most natural-sounding and logical. When you discuss a game with a friend, you don't say, "It was a 6.8 out of 10!" Nor do you claim it was a 75 or a B-plus with a fun factor of 8.3. You simply say the game was good, or it was great, or it sucked, and you tell why.
I liked the fact that a lot of games fell into the "hit" category, and you needed to read the review to find out exactly what its merits were. The precision and accuracy came from the review text, not from some numerical score that's either tacked on as an afterthought or issued before the review is even written.