Media Create Sales: Week 35, 2013 (Aug 26 - Sep 01)

Kikujiro

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Sep 10, 2006
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It's just NBGI being NBGI.
Look at TOX, OP pirate warrior... etc.
I see a pattern: releasing games lacking contents (well Xillia is ok at least) to make a sequel a year later.
Well they sure are not getting more fans with this kind of policy.
 

Spiegel

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Feb 20, 2007
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This week's sales are up to last Sunday, so the Vita revision wasn't announced yet when the counting period ended.

If sales will go even lower due to the upcoming revision, we haven't seen the bottom yet...
We haven't seen it.

But of course, these low sales mean nothing with the revision and VitaTV coming soon.
 

Glass Rebel

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Oct 12, 2010
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Just because the hardware sales are there doesn't mean third party are assured success. For instance, its going to be interesting to compare New IP Hunting game Gaist Crusher to Toukiden and Soul Sacrifice come December.

Sometimes the lack of titles that eat all the pie on a platform can be a boon for third party.
Is it?
 

michaelius

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Jan 5, 2012
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It really is, especially considering that Puppeteer should be much more appealing for the japanese market. Being outsold by a FPS on a system with a fraction of the PS3's user base is really something else.
I guess it's a case of PS3 owners rather playing something else and vita owners being desperate for new games.
That didn't work with Wonderfull 101.
Plus it haven't worked for Masou Kishin or Ragnarok which should have more appeal to Vita userbase.
 

GhostTrick

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Jan 11, 2012
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Just because the hardware sales are there doesn't mean third party are assured success. For instance, its going to be interesting to compare New IP Hunting game Gaist Crusher to Toukiden and Soul Sacrifice come December.

Sometimes the lack of titles that eat all the pie on a platform can be a boon for third party.


Except it seems that software is doing well too.
Plus I don't think Gaist Crusher is comparable to Toukiden or Soul Sacrifice. The former is aimed at a younger audience and require some weird accessories while the latter have been released on a platform where the audience is starving for hunting game since Monster Hunter isn't there anymore.
 

Frodo

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Nov 6, 2012
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As far as a price cut, Nintendo's price in Japan was a bit more competitive than elsewhere. I still expected the bundle though.
Yes. The price cut I can (sort of) understand, but the Bundle?

No reason why they shouldn't do it.
 
Dec 11, 2012
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So will this thread also serve as this week's numbers thread too? If so, would someone post software numbers... not that there's much to look at. :(
 

Glass Rebel

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With such sales, I'm wondering why Japan isn't fully supporting 3DS.
Not every game is a good fit for the 3DS as we can see by Conception II sales for example. That being said, it really isn't getting as much support as it deserves judging by third party sales.
 

michaelius

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Except it seems that software is doing well too.
Plus I don't think Gaist Crusher is comparable to Toukiden or Soul Sacrifice. The former is aimed at a younger audience and require some weird accessories while the latter have been released on a platform where the audience is starving for hunting game since Monster Hunter isn't there anymore.
Sounds like valid case to develop for that non leading platform.

Also there are tons of behind the curtains stuff like deals with platform holders, western release policies, assets and engines owned by studio as well as experience of employees with development for platforms that might give higher ROI despite smaller sales - which we won't know (and if someone does he probably cannot speak about them)

Sony making releasing PS3/PSV multiplatforms easy probably saved Vita in 2013 as it would be very dead without those games.
 

Paskil

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Feb 20, 2013
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Those are some pretty awful Vita and WiiU numbers. A few of those Vita bundles announced at the press conference were immediately available, no? Anyone know yet how MCS/Famitsu will count VitaTV numbers when that launches in November?
 

pieatorium

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Mar 22, 2009
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Those are some pretty awful Vita and WiiU numbers. A few of those Vita bundles announced at the press conference were immediately available, no? Anyone know yet how MCS/Famitsu will count VitaTV numbers when that launches in November?
none available till oct 10th at the earliest, the conference was after this weeks sales period anyway
 

nampad

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Feb 19, 2013
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Poor Vita and Puppeteer ;(
Killzone: Mercenary opening with twice as much as The Wonderful 101, guess that's not bad for a FPS on Vita in Japan.
 

Dragon1893

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Feb 20, 2013
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Puppeteer is a western game - not surprised that it didn't sell well in Japan.
Wut?

11k for Killzone doesnt exactly sound like Vita owners are desperate for new games.
Well yeah, I'm just saying that it might have done worse if there were more vita games being released but 11k is pretty bad already even for a FPS in Japan and I'm sure there are at least some fans of the franchise over there so it may not be a factor. I dunno, supposedly there was some marketing for Puppeteer so I'm at a loss to be honest. Sub 10k is just too bad.