perfectchaos007
Member
Wouldn't you already own a Wii U by now if you're interested in something like Mario Tennis?
AAA Tennis games are a system seller for me but i'm in the very small minute minority and I realize that.
Wouldn't you already own a Wii U by now if you're interested in something like Mario Tennis?
But that doesn't make sense in the context of Wii U sales dropping... Mario Tennis did better than expected.People is tired of countless Mario spinoffs. No surprise.
AAA Tennis games are a system seller for me but i'm in the very small minute minority and I realize that.
I asked how long Splatoon's impact would sustain itself last year and it seems we have the answer now. Splatoon, with aid from SMM, managed to carry the Wii U for roughly 8 months (June - Jan).
Impressive to say the least.
I personally see it fading a lot after the holiday boost ends. It will still chart but I think it will sell around 5k weekly and the long term boost it provided will start to fade. I would be happy to be wrong though.
AAA Tennis games are a system seller for me but i'm in the very small minute minority and I realize that.
There are many that doesnt follow the mobile gaming business that closely, so i wouldnt say that its common sense. The article also has some interesting numbers regarding developing costs.common sense, that´s pretty redundant to say the least.
Yeah, that is probably why mobile games that arent doing to well are being shut down relatively early, not spending more money on further updates and such.Production values are becoming higher and higher, and also there is a lot of work going into updates and stuffs. While the bulk of development costs in a traditional dedicated environment is concentrared before the launch, in mobile gaming I can imagine a lot of efforts going into the full lifecycle of the product.
There is nothing AAA about Mario Tennis tho
Why not? It's a $50 game made by a first party. It's not like its an ios FTP game or a sub $10 digital download. YOU and others may think it should be a $10 game because that's what its worth to you, but fact of the matter is that it's a full game physical release. I am anxiously awaiting a new tennis game with real ATP/WTA players but for now Mario Tennis is the best new tennis game we have.
But that doesn't make sense in the context of Wii U sales dropping... Mario Tennis did better than expected.
Then expectations were very, very low to begin with.
These are both correct. Production values are higher, and the cost structure is akin to an MMO where you have an initial investment, but also a continual investment after the product launches in additional content.
For example, Hearthstone's initial version was made by 15 people, but now it's a team of over 50 doing the updates to keep up with the demand for new content befitting the success of the product.
That is not bad start. Anyone have the idea of first shipment?
[PS4] Naruto Shippuden: Ultimate Ninja Storm 4 <FTG> (Bandai Namco Games) (¥7.600) - 60%
If I remember correctly second week prediction for DQB for vita and PS 4 by YSO is of 30-40k. I don't remember past Naruto first week sales but I expect them to be more then 50k.Great day for Naruto on Rakuten. However, Builders Vita sales remain strong. It could end up being the best selling game of the week.
And you are right, of course. More than 50k seems a round bet. However, first week for Builders (at least Vita version) surpassed YSO expectations due to its stock problems. Hiska shared the sellthrough and it's around 40k left to get the 100%, so I assume a re-stock must be around the corner again, at least this weekend. That's everything based on assumptions, obviously.If I remember correctly second week prediction for DQB for vita and PS 4 by YSO is of 30-40k. I don't remember past Naruto first week sales but I expect them to be more then 50k.
And you are right, of course. More than 50k seems a round bet. However, first week for Builders (at least Vita version) surpassed YSO expectations due to its stock problems. Hiska shared the sellthrough and it's around 40k left to get the 100%, so I assume a re-stock must be around the corner again, at least this weekend. That's everything based on assumptions, obviously.
Yeah, me neither; was referring to Rakuten, btw. I suppose during this weekend some stores would have sold those 40k left, something that would represent a decrease of 80% from the previous week. But, I guess you are right since we don't have any hint yet. It seems YSO will have a funny week, this time.If anything, a good bit of stock was still left in the wild for the PSV (naturally from larger stock). Obviously it will get restocked soon and demand will persist but I don't think YSOs second week is going to be that far from reality.
AAA Tennis games are a system seller for me but i'm in the very small minute minority and I realize that.
Yeah, me neither; was referring to Rakuten, btw. I suppose during this weekend some stores would have sold those 40k left, something that would represent a decrease of 80% from the previous week. But, I guess you are right since we don't have any hint yet. It seems YSO will have a funny week, this time.
mario tennis is an AAA game now? I thought it is a cheap game without any content.
BY UNITS BY MEAN ERROR %
1 Bruno MB 407.627 1 RED_RING 33,64%
2 Fisico 605.609 2 Bruno MB 33,71%
3 Chris1964 644.553 3 Chris1964 35,62%
4 Xenoboy 731.627 4 Welfare 39,43%
5 Road 759.380 5 Orgen 41,08%
6 DrWong 761.045 6 Fisico 41,68%
7 Welfare 783.311 7 MasterSheen 43,55%
8 XDDX 890.268 8 DrWong 43,58%
9 Eolz 897.045 9 Road 45,01%
10 MasterSheen 899.569 10 Xenoboy 45,45%
11 Orgen 904.045 11 Eolz 48,42%
12 RED_RING 971.045 12 astrogamer 49,15%
13 casiopao 1.117.627 13 1st Course 50,07%
14 Yeshua 1.156.045 14 XDDX 51,86%
15 1st Course 1.166.045 15 horuhe 51,89%
16 astrogamer 1.210.045 16 Yeshua 55,33%
17 horuhe 1.255.165 17 casiopao 59,28%
18 sörine 1.394.835 18 sörine 65,73%
Famitsu RED_RING Orgen sörine 1st Course casiopao astrogamer horuhe Yeshua Bruno MB Eolz MasterShee Xenoboy Chris1964 Road XDDX DrWong Welfare Fisico
[3DS] Hardware 503.619 450.000 414.000 234.567 350.000 270.000 222.000 219.167 300.000 455.000 394.000 555.000 321.000 432.109 555.555 450.000 420.000 451.000 341.008
[WIU] Hardware 253.209 170.000 152.000 98.765 90.000 135.000 99.000 87.534 80.000 175.000 123.000 210.000 132.000 123.456 111.111 130.000 145.000 133.000 125.007
[PS4] Hardware 184.619 180.000 168.000 123.456 120.000 130.000 120.000 118.832 120.000 155.000 112.000 230.000 142.000 123.456 111.111 150.000 125.000 145.000 125.006
[3DS] Monster Hunter X 899.873 425.000 529.000 654.321 600.000 700.000 660.000 593.041 500.000 800.000 746.000 475.000 798.000 678.901 555.555 588.888 650.000 589.000 799.005
[3DS] Mario & Luigi: Paper Jam 174.674 225.000 241.000 432.109 300.000 360.000 270.000 292.572 250.000 245.000 235.000 250.000 211.000 210.987 222.222 346.666 235.000 220.000 206.004
[WIU] Yokai Watch Just Dance 26.677 50.000 63.000 56.789 50.000 80.000 45.000 48.035 70.000 80.000 89.000 60.000 73.000 56.789 111.111 80.000 70.000 97.000 88.003
[3DS] Monster Strike 636.709 375.000 436.000 321.098 350.000 850.000 350.000 401.903 500.000 650.000 377.000 500.000 754.000 567.890 555.555 555.555 520.000 498.000 641.002
[PS4] Fallout 4 149.367 130.000 127.000 87.901 100.000 90.000 80.000 91.010 90.000 135.000 101.000 60.000 66.000 123.456 111.111 88.000 110.000 155.000 92.001
TOTAL ABS. DIFF. 971.045 904.045 1.394.835 1.166.045 1.117.627 1.210.045 1.255.165 1.156.045 407.627 897.045 899.569 731.627 644.553 759.380 890.268 761.045 783.311 605.609
MEAN ERROR % 33,64% 41,08% 65,73% 50,07% 59,28% 49,15% 51,89% 55,33% 33,71% 48,42% 43,55% 45,45% 35,62% 45,01% 51,86% 43,58% 39,43% 41,68%
STATISTICS FAMITSU GAF_AVG MIN MAX UNDER OVER CLOSEST BY
[3DS] Hardware 503.619 379.689 219.167 555.555 89% 11% 455.000 Bruno MB
[WIU] Hardware 253.209 128.882 80.000 210.000 100% 0% 210.000 MasterSheen
[PS4] Hardware 184.619 138.826 111.111 230.000 94% 6% 180.000 RED_RING
[3DS] Monster Hunter X 899.873 630.095 425.000 800.000 100% 0% 800.000 Bruno MB
[3DS] Mario & Luigi: Paper Jam 174.674 264.031 206.004 432.109 0% 100% 206.004 Fisico
[WIU] Yokai Watch Just Dance 26.677 70.429 45.000 111.111 0% 100% 45.000 astrogamer
[3DS] Monster Strike 636.709 511.278 321.098 850.000 83% 17% 641.002 Fisico
[PS4] Fallout 4 149.367 102.082 60.000 155.000 94% 6% 155.000 Welfare
[B]Yokai Watch Just Dance[/B]
BY ERROR %
1 astrogamer 68,68%
2 horuhe 80,06%
3 RED_RING 87,43%
4 1st Course 87,43%
5 sörine 112,88%
6 Chris1964 112,88%
7 MasterSheen 124,91%
8 Orgen 136,16%
9 Yeshua 162,40%
10 DrWong 162,40%
11 Xenoboy 173,64%
12 casiopao 199,88%
13 Bruno MB 199,88%
14 XDDX 199,88%
15 Fisico 229,88%
16 Eolz 233,62%
17 Welfare 263,61%
18 Road 316,50%
If the AAA label should follow how many contents the base game has, then 90% of nowadays AAA games should not be called AAA at all.
True, and there seems to be some mis-understanding about what AAA is, but in any case I don't think Mario Tennis is it. The argument seems to be that it's the only tennis game with any kind of budget behind it in recent years, but that doesn't really mean much.
My point wasn't about Mario Tennis specifically - I haven't played the game and I don't know much about it. Just saying that contents should not be the primary factor to label a game AAA.
This superdata numbers are very strange for 2015.2015: http://www.neogaf.com/forum/showthread.php?t=1175750
2015 top mobile: Clash of Clans ($1.3b, -28%), Game of War ($0.8b), Puzzle and Dragons ($0.73b, -51%), Candy Crush Saga ($0.68b, -32%).
Sangokuhime 4 announced for PS4 and Vita, coming out on May 26. Not sure why but they skipped 3 and went straight to 4.
http://www.4gamer.net/games/333/G033311/20160205124/ [NSFW]
+-------+------------+------------+------------+------------+------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD |
+-------+------------+------------+------------+------------+------------+
| ALL | 900.000 | 582.000 | 496.000 | 2.551.000 | 3.380.000 |
+-------+------------+------------+------------+------------+------------+
http://www.famitsu.com/news/201602/05098843.html
Japan: 230,000
Asia: 60,000
North America: 1,780,000
Europe: 1,050,000
Includes digital sales.
I know the total provided is 100k more than that region breakdown, but maybe it includes South America or they rounded some numbers down.
Kuma Tomo isn't stylised as Kuma ● Tomo but Kuma ❤️ Tomo. It's all about the love.- Kuma ・ Tomo (Bandai-Namco)
Gotouchi Tetsudou is a board game also on Wii U where you go around Japan and find mascots such as Kumamon, Funassyi and some even freakier ones. It actually is really fun other than some horrid heel called something like Ojapon who not only seeks to ruin your game but ruin the game. It'll sell maybe a thousand more btw so don't anticipate anything spectacular.Actually, isn't Gotouji some kind of all Japan region mascot party game here? How well does it perform here?^_^
+-------+-----------+----------+------------+---------+
| Model | This Week | Week (%) | FY 2014 | FY (%) |
+-------+-----------+----------+------------+---------+
| Vita | 290.407 | 33.60% | 4.264.277 | 14.20% |
| PS4 | 242.860 | 28.10% | 4.089.330 | 13.70% |
| 3DS | 123.897 | 14.30% | 15.691.326 | 52.40% |
| PS3 | 109.146 | 12.60% | 2.309.837 | 7.70% |
| Wii U | 97.098 | 11.20% | 3.403.732 | 11.40% |
| PSP | 1.228 | 0.10% | 129.362 | 0.40% |
| XB1 | 592 | 0.10% | 67.806 | 0.20% |
+-------+-----------+----------+------------+---------+
| Total | 865.228 | 100.00% | 29.955.670 | 100.00% |
+-------+-----------+----------+------------+---------+
+-------+-----------+----------+-----------+---------+
| Model | This Week | Week (%) | FY 2014 | FY (%) |
+-------+-----------+----------+-----------+---------+
| Vita | 45.982 | 38.00% | 825.732 | 17.50% |
| PS4 | 35.093 | 29.00% | 1.088.177 | 23.10% |
| 3DS | 29.093 | 24.10% | 1.862.314 | 39.50% |
| Wii U | 8.795 | 7.30% | 823.707 | 17.50% |
| PS3 | 1.734 | 14% | 107.458 | 2.30% |
| XB1 | 151 | 0.10% | 12.379 | 0.30% |
+-------+-----------+----------+-----------+---------+
| Total | 120.848 | 100.00% | 4.719.767 | 100.00% |
+-------+-----------+----------+-----------+---------+
Only 53 Xbox Ones have been sold this year in Japan? ��
Why is that lower than the weekly total?
Edit: those numbers don't seem to add up, what am I missing? Am I not adding a zero somewhere?
Sangokuhime 4 announced for PS4 and Vita, coming out on May 26. Not sure why but they skipped 3 and went straight to 4.
http://www.4gamer.net/games/333/G033311/20160205124/ [NSFW]
Did this game not already release on Vita?
678. [PSV] Sengoku Hime 4: Souha Hyakkei, Hanamoru Chikai # <SLG> (SystemSoft Alpha) {2014.06.19} (¥7.020) - 3.900 / 3.900 (1.719 <63,20%>)
that's sengoku hime, not sangoku hime... different game
What's the difference? Got confused because they both seem to be published by Systemsoft Alpha.
What's the difference? Got confused because they both seem to be published by Systemsoft Alpha.
Media Create Sales: Week 4, 2016 (Jan 25 - Jan 31)
10./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.8 <ETC> (Bandai Namco Games) {2016.01.28} (¥9.980) - 15.720 / NEW
32./00. [PS4] God Eater Off Shot: Soma Shikkuzaru-hen Twin Pack & Animation Vol.4 <ETC> (Bandai Namco Games) {2016.01.28} (¥7.800)
Famitsu Sales: Week 5, 2016 (Jan 25 - Jan 31)
16./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.8 <ETC> (Bandai Namco Games) {2016.01.28} (¥9.980) - 10.227 / NEW <80-100%>
23./00. [PS4] God Eater Off Shot: Soma Shikkuzaru-hen Twin Pack & Animation Vol.4 <ETC> (Bandai Namco Games) {2016.01.28} (¥7.800) - 4.951 / NEW <80-100%>
Dengeki Sales: Week 5, 2016 (Jan 25 - Jan 31)
18./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.8 (Namco Bandai Entertainment) {2016.01.28} - 7.867 / NEW
39./00. [PS4] God Eater Off Shot: Soma Shikkuzaru-hen Twin Pack & Animation Vol.4 (Namco Bandai Entertainment) {2016.01.28} - 2.127 / NEW
What's the difference? Got confused because they both seem to be published by Systemsoft Alpha.
Hum okay, huge discrepancy there, tracking anime is too hard ?
It's not really a huge discrepancy, it's just a rounding error. What you have to understand is that all TV ratings, retail sales, etc are extrapolation formulas based on sample tracking. They don't literally count every single purchase. So when we're talking about super niche sub 10k stuff, you can get what seem like large percentage differences simply from having different tracking samples. It doesn't really mean anything in the end.
Media Create Sales: Week 52, 2015 (Dec 21 - Dec 27)
16./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.7 <ETC> (Bandai Namco Games) {2015.12.23} (¥10.778) - 13.699 / NEW
Famitsu Sales: Week 52, 2015 (Dec 21 - Dec 27)
19./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.7 <ETC> (Bandai Namco Games) {2015.12.23} (¥10.778) - 10.659 / NEW <80-100%>
Dengeki Sales: Week 52, 2015 (Dec 21 - Dec 27)
31./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.7 (Namco Bandai Entertainment) {2015.12.23} - 9.457 / NEW
Having it happen for two "games" the same week is a bit strange, coupled with the fact both are in fact anime releases, I just wondered if in this particular domain (anime/game hybrid) there's one tracker better than the other or they're just all inaccurate in their estimations. (because the kind of customer they are targetting probably don't buy their products at the same place the random "gamer" does)
But yeah discussing about sub 10k release is a lot of fun !