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Media Create Sales: Week 44, 2013 (Oct 28 - Nov 03)

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Feb 11, 2007
21,700
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nipponsalesage.blogspot.com
2012 vita week 44 vs 2013 wiiu week 44 calender year to date

media create

Vita 585.706
Wiiu 509.024

Famitsu

Vita 577.991
Wiiu 486.432

This is true, though if you include December launch numbers Wii U is tracking ahead and should be able to easily eclipse Vita's first full holiday.
 
Mar 16, 2010
9,791
0
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Germany
For those that care, the first week for Neptunia games:

[PS3] Hyperdimension Neptunia - 22.574
[PS3] Hyperdimension Neptunia Mk2 - 32.751
[PS3] Hyperdimension Neptunia Victory - 36.189
[PSV] Kami Jigen Idol Neptune PP - 29.933
[PSV] Chou Tsugitsugimono Game Neptune Re:Birth1- 31.811

The new Vita game is a remake of the first.



I'm pretty sure that this time last year Vita still had better third party support than Wii U does.
But Nintendo doesn't need third party support to succeed (financially at least). The next six months will be interesting because Ps4 and X1 will have some sort of "software drought" while Nintendo releases Mario Kart 8 and Donkey Kong Country Tropical Freeze
 

pieatorium

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Mar 22, 2009
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This is true, though if you include December launch numbers Wii U is tracking ahead and should be able to easily eclipse Vita's first full holiday.
vitas first holiday was abysmal though so thats not a big target


it needs to sell 190k on both trackers to beat vitas 2012, an average of 23k per week. I think it will get there but not by much.
 

Yanikun

Banned
Sep 7, 2013
658
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I'm pretty sure that this time last year Vita still had better third party support than Wii U does.
But worse first-party support.

Sony has always been banking on third parties. Virtually none of their franchises could sell PSP's. Nintendo has always been banking on their first-party output.

Different strategies, different ways they can do well.
 

djplaeskool

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May 5, 2011
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www.djplaeskool.com
For those that care, the first week for Neptunia games:

[PS3] Hyperdimension Neptunia - 22.574
[PS3] Hyperdimension Neptunia Mk2 - 32.751
[PS3] Hyperdimension Neptunia Victory - 36.189
[PSV] Kami Jigen Idol Neptune PP - 29.933
[PSV] Chou Tsugitsugimono Game Neptune Re:Birth1- 31.811

The new Vita game is a remake of the first.
I own every single one of these.
I'm part of the problem.
 

RE_Player

Member
Apr 1, 2013
6,183
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Keep on holding Vita!! Glad to see Wii U get a bump too with the new bundle. Hopefully this holiday both systems will continue to chart well.
 

1st Course

Member
Aug 10, 2012
5,977
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0
[GBA] Pokémon Ruby / Sapphire (Nintendo) {2002.11.21} - 1.245.003 / 5.337.045

So far, every main Pokémon title has been able to cross the 5 million mark. Pokémon Black 2 / White 2 (for obvious reasons) is the exception. I'm sure Pokémon X / Y won't fail to reach that tier.

Code:
---------------------------------------------------------------------------------------------------------
|    |[B][NGB]Pokémon G / S[/B] |[B][GBA]Pokémon R / S[/B] |[B][NDS]Pokémon D / P[/B] |[B][NDS]Pokémon B / W[/B] |[B][3DS]Pokemon X / Y[/B] |
|    |    (1999.11.21)   |    (2002.11.21)   |   (2006.09.06)    |    (2010.09.18)   |    (2013.10.12)   |
|----|---------|---------|---------|---------|---------|---------|---------|---------|---------|---------|
|Week|  Weekly |   LTD   |  Weekly |   LTD   |  Weekly |   LTD   |  Weekly |   LTD   |  Weekly |   LTD   |
|----|---------|---------|---------|---------|---------|---------|---------|---------|---------|---------|
|  1 |1.425.768|1.425.768|1.245.003|1.245.003|1.586.360|1.586.360|2.637.285|2.637.285|2.096.050|2.096.050|
|  2 |  438.280|1.864.049|  471.538|1.716.541|  433.793|2.020.153|  772.172|3.409.457|  591.025|2.687.075|
|  3 |  453.500|2.317.549|  321.408|2.037.949|  291.178|2.311.331|  372.619|3.782.076|  265.984|2.953.059|
[B]|  4 |  301.003|2.618.551|  336.847|2.374.796|  231.627|2.542.958|  231.161|4.013.237|  137.720|3.090.779|[/B]
|  5 |  436.828|3.055.379|  437.352|2.812.148|  209.288|2.752.246|  151.375|4.164.612|         |         |
|  6 |  573.247|3.628.627|  385.614|3.197.762|  183.048|2.935.294|   70.769|4.235.381|         |         |
|  7 |  477.507|4.106.134|  408.831|3.606.593|  124.738|3.060.032|   60.921|4.296.302|         |         |
|  8 |  258.734|4.364.868|  126.398|3.732.991|  101.113|3.161.145|   48.426|4.344.728|         |         |
|  9 |  145.778|4.510.646|  105.173|3.838.164|  110.946|3.272.091|   38.282|4.383.010|         |         |
| 10 |  144.733|4.655.379|   66.054|3.904.218|  100.215|3.372.306|   37.706|4.420.716|         |         |
| 11 |  120.138|4.775.517|   56.075|3.960.293|  151.036|3.523.342|   36.156|4.456.872|         |         |
| 12 |   98.055|4.873.571|   40.764|4.001.057|  225.228|3.748.570|   54.446|4.511.318|         |         |
| 13 |   76.713|4.950.284|   44.240|4.045.297|  429.017|4.177.587|   78.108|4.589.426|         |         |
| 14 |   50.421|5.000.705|   34.871|4.080.168|  125.228|4.302.815|  125.697|4.715.123|         |         |
| 15 |   48.587|5.049.292|   31.434|4.111.602|  214.274|4.517.089|  199.690|4.914.813|         |         |
| 16 |   47.512|5.096.804|   28.464|4.140.066|   58.725|4.575.814|   74.338|4.989.151|         |         |
| 17 |   43.827|5.140.631|   28.840|4.168.906|   49.050|4.624.864|   47.573|5.036.724|         |         |
| 18 |   34.957|5.175.589|   35.536|4.204.442|   48.783|4.673.647|   18.696|5.055.420|         |         |
| 19 |   33.367|5.208.956|   39.467|4.243.909|   45.467|4.719.114|   13.548|5.068.968|         |         |
| 20 |   29.743|5.238.698|   38.913|4.282.822|   43.947|4.763.061|   12.553|5.081.521|         |         |
|----|---------|---------|---------|---------|---------|---------|---------|---------|---------|---------|
|Year|   YTD   |   LTD   |   YTD   |   LTD   |   YTD   |   LTD   |   YTD   |   LTD   |   YTD   |   LTD   |
|----|---------|---------|---------|---------|---------|---------|---------|---------|---------|---------|
|  1 |3.628.627|3.628.627|3.197.762|3.197.762|4.302.815|4.302.815|4.914.813|4.914.813|3.090.779|3.090.779|
|  2 |2.383.096|6.011.723|1.704.458|4.902.220|1.094.389|5.397.204|  464.322|5.379.135|         |         |  
|  3 |   76.421|6.088.144|  287.026|5.189.246|  227.226|5.624.430|   98.417|5.477.552|         |         |
|  4 |         |         |  113.430|5.302.676|  127.567|5.751.997|         |         |         |         |
|  5 |         |         |   34.369|5.337.045|   41.343|5.793.340|         |         |         |         |
|  6 |         |         |         |         |   21.717|5.815.057|         |         |         |         |
|  7 |         |         |         |         |   10.165|5.825.222|         |         |         |         |
|----|---------|---------|---------|---------|---------|---------|---------|---------|---------|---------|
| LTD|         |6.089.503|         |5.337.045|         |5.825.222|         |5.477.552|         |3.090.779|
----------------------------------------------------------------------------------------------------------
[NGB] Pokémon Red / Green / Blue (Nintendo) {1996.02.27} - 140.074 / 7.783.101
[NGB] Pokémon Gold / Silver (Nintendo) {1999.11.21} - 1.425.768 / 6.089.503
[GBA] Pokémon Ruby / Sapphire (Nintendo) {2002.11.21} - 1.245.003 / 5.337.045
[NDS] Pokémon Diamond / Pearl (Pokémon Co.) {2006.09.28} - 1.586.360 / 5.825.222
[NDS] Pokémon Black / White (Pokémon Co.) {2010.09.18} - 2.637.285 / 5.477.552
[NDS] Pokémon Black 2 / White 2 (Pokémon Co.) {2012.06.23} - 1.618.621 / 2.990.161
[3DS] Pokémon X / Y (Pokémon Co.) {2013.10.12} - 2.096.050 / 3.090.779
Any reason why B/W was very front-loaded compared to the other entries?

Also thx for posting.
 

pieatorium

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Mar 22, 2009
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But worse first-party support.

Sony has always been banking on third parties. Virtually none of their franchises could sell PSP's. Nintendo has always been banking on their first-party output.

Different strategies, different ways they can do well.
Sony released more retail, and more digital only games for vita in the same period than nintendo has for wiiu. Like you said these dont have the sales potential of nintendo's output, especially in Japan but that doesn't mean the support wasn't there.
 

B.O.O.M

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Jan 12, 2012
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But Nintendo doesn't need third party support to succeed (financially at least). The next six months will be interesting because Ps4 and X1 will have some sort of "software drought" while Nintendo releases Mario Kart 8 and Donkey Kong Country Tropical Freeze
Sarcasm? It's hard to tell

Because if this isn't sarcasm and is about the JP market, it doesn't make much sense considering the times those consoles are launching

If it's about the WW market, both PS4/Xbone actually have some really solid releases planned for the first half of next year.
 

Yanikun

Banned
Sep 7, 2013
658
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Sony released more retail, and more digital only games for vita in the same period than nintendo has for wiiu. Like you said these dont have the sales potential of nintendo's output, especially in Japan but that doesn't mean the support wasn't there.
There was very, very little from Sony that was aimed at the Japanese market, was my point. It was much worse in that respect.
 

BriBri

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Jul 6, 2012
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Right, I said that we don't know eShop sales, but given that download card sales (based on Famitsu) are higher for Pokemon, it's hard to say that it's "far, far less".
Unless the 450,000 for Monster Hunter didn't include card sales at all.
It is far far less. Using Nintendo's Q2 results minus Media Create numbers for the corresponding week and by using Capcom/Gibbo numbers minus Media Create numbers for the corresponding week you have Tomodachi Collection as 180,000 and Monster Hunter 4 at 475,000. Monster Hunter 4 is #3 on the All Bestsellers, Tomodachi Collection is something like #13 (I'm on my phone but I posted recent charts on my blog a few days ago, and neither Pokémon charted (X maybe at #20 or something) so the highest both Pokémon can total is less than double Tomodachi which is far, far less than Monster Hunter.
 

Celine

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Oct 4, 2009
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Any reason why B/W was very front-loaded compared to the other entries?

Also thx for posting.
It was a sequel in a popular franchise on a mature platform.
Speaking strictly about Pokemon it was the only time a mainline game appeared for the second time on the same system.

B/W2 was also a strange experiment, a mix between a direct sequel and the usual "director cut" version (like Emerald and such).
 

pieatorium

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Mar 22, 2009
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There was very, very little from Sony that was aimed at the Japanese market, was my point. It was much worse in that respect.

it is a similar situation nintendo faces in the west, except sony doesn't have a mario to carry it in the territory that it lacks strength.

They are seeming to build some mid sized ip to go along with everybody's golf/sport. Soulsac was an ok performer and i would imagine that if they can sell that game they should be able to sell the more aesthetically pleasing Freedom Wars aswell.

Renaming the gr developers to team gravity would suggest they are going to continue with that series beyond the teased second game.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Apr 23, 2010
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820
real talk, if Gravity Rush had made it to the UK Vita launch, I'd list it as the best launch line up a system ever enjoyed.

Sony certainly learned from Vita's JPN launch though, hence the current "when theres japanese games from them darn slackers" plan.
 

Kopyii

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Jun 29, 2012
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[NGB] Pokémon Red / Green / Blue (Nintendo) {1996.02.27} - 140.074 / 7.783.101
[NGB] Pokémon Gold / Silver (Nintendo) {1999.11.21} - 1.425.768 / 6.089.503
[GBA] Pokémon Ruby / Sapphire (Nintendo) {2002.11.21} - 1.245.003 / 5.337.045
[NDS] Pokémon Diamond / Pearl (Pokémon Co.) {2006.09.28} - 1.586.360 / 5.825.222
[NDS] Pokémon Black / White (Pokémon Co.) {2010.09.18} - 2.637.285 / 5.477.552
[NDS] Pokémon Black 2 / White 2 (Pokémon Co.) {2012.06.23} - 1.618.621 / 2.990.161
[3DS] Pokémon X / Y (Pokémon Co.) {2013.10.12} - 2.096.050 / 3.090.779
Huh; do you have Yellow/Crystal/Emerald/Platinum final numbers? I'm curious to see how B2W2 has compared to the iterations more similar to it.
 

Linkup

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http://www.neogaf.com/forum/showthread.php?t=498093

Isn't it funny? This thread was made almost at the same time last year. Now we're approaching the holiday season with a radically different perspective from many of the opinions in that old topic.
It really could be the wrong time to introduce any type of expensive console. There really isn't any reason to NOT port your game up or down to PS3/Wii U, unless your game extensively uses the gamepad and even then you could have the PS3 port team hack the Wii U version up to make it work on PS3. Capcom is doing a PS3/3DS game, why not a PS3/Wii U/3DS game? You can add in PSV if the sales ever pick up.

To me Japan seems the least likely to jump onto new consoles, they already had a mess making 360/PS3 games early on and they are going to go through that again?!?! They really don't seem prepared. The big western pubs/devs will definitely jump on new consoles, but it's almost like Japan is jumping off the current consoles let alone jumping onboard any new ones.

So depending on the situation, more porting, more portable development, and largely a worse/extreme version of last generation. Wii U may just end up joining the pack rather than leading it. There is always some kind of unknown so we have to wait and see what that is and where it takes things.
I did decent.

There really is just no excitement for the system and that probably won't change to much with such a sparse release schedule. We will see how things go this holiday season with XB1 and PS4 entering the show.
 

Biker19

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Apr 1, 2013
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Proof there is consumer demand for Wii U after all.
The only reason why the sudden boost is happening is because of Super Mario 3D World which comes out on the 21st this month in Japan or Wii Fit U.

While it's good, the question is, how long will the boost last?
 

shinra-bansho

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Nov 13, 2011
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http://www.nintendo.co.jp/ir/en/stock/information/index.html

JP Morgan Chase, Nintendo's third-largest shareholder as of March 31st, 2013, predicts that Nintendo will issue a sharp downward revision to their guidance forecast when October - December results come out, along with a presentation of a new managerial policy.

Nobody is getting fooled here except financially-motivated Nintendo partners / people who don't care about Nintendo's earnings forecast or Wii U sales.

On paper it looks like Nintendo will succeed---with Mario Kart 8, Donkey Kong Country, Bayonetta 2, Zelda, and Smash all buzzing around a 2014 release---so if you're not particularly concerned with the console's relative and exact sell-in / sell-through performance, it's easy to be optimistic for the console's prospects.

Activision UK doesn't have to make major decisions on whether or not to fund video game projects...they're just a satellite. So it's very plausible that their boss would proclaim optimism for the console.
Exactly. This idea that any key decision maker is being fooled by blind optimism is as silly as the forecast itself.
Because that's not how this works. It's only a thing when something happens. i.e..:

1) They don't meet their projections

2) They announce that they have lowered their projections.

Both of those things generate the "investor confidence plummets as Nintendo...." headlines. Which is why you don't do 2 unless you have to. Wait until the new year, in a quiet week. It'll happen then.
No, I'm pretty sure neither investors, analysts or related third parties who have any interest in the forecasts are instilled with confidence when a product ships 5% of said fiscal year unit forecast, negative units in one of the three major territories and the company posts another consecutive quarter of operating losses while still proclaiming an unmanageable unit and profit forecast.

Take our very own Aquamarine. She is a Nintendo shareholder. And she isn't fooled one bit.

I can see a situation where they want to confine a major downward revision to a single quarter. But everyone knows the forecast is unachievable, and they'll miss it by a lot, and the implication that this is some sort of masterstroke of genius that's inspired confidence in the collective third party industry and Nintendo's major shareholders is the stuff of fantasy.
 

Glass Joe

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Wii U knocked it out of the park. With all the ominous projections, I figured Wii Party U would do about 20k total. Since it did nearly 80k (with over 35k being bundles) I'd say they deserve to celebrate. Hopefully they can maintain 10k+ stats until Mario 3D World comes out and then get through the holidays with some pride. Get the sales now while you can, N, since Jan 2014 and on is likely gonna look pretty gloomy.

Really great numbers though. Hopefully Party U will show them some legs.
 

L Thammy

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Nov 4, 2012
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Miladesn posted this at the end of the last thread.

JoJo's Bizarre Adventure was a success, although it disappointed fans and broke its own legs.
So it seems like a bad condition for a sequel... but they're making something pretty similar already.

In February they're releasing a Sakigake!! Otokojuku game, which seems graphically similar. Not sure if it's by Cyberconnect2.
They're both based off eighties Shonen Jump manga, and both have similar gritty, violent aesthetics.
Sakigake!! Otokojuku is more of a parody. It doesn't seem to be as popular, but it has had a sequel and movie in the past few years.

I'm curious as to whether JoJo's Bizarre Adventure could negatively affect the impressions of this game.
 

ZSaberLink

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So at this point, what 3rd parties games does Nintendo have lined up for the Wii U in 2014? Is there a single Japanese publisher on board that we're aware of at the moment?

I do hope Mario & Sonic and Taiko do well in Japan, so that at least will keep those two series on the Wii U.
 

L Thammy

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So at this point, what 3rd parties games does Nintendo have lined up for the Wii U in 2014? Is there a single Japanese publisher on board that we're aware of at the moment?

I do hope Mario & Sonic and Taiko do well in Japan, so that at least will keep those two series on the Wii U.
Sega (Puyo Puyo Tetris)

That's all I'm seeing in GameFAQs. There's a fair amount of third-party releases for the Wii U in December, but they're all Western or online stuff.
 

Sakura

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Feb 13, 2012
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Man Wii U is like a Phoenix. If I was Iwata I would revise the sale forecast upwards.

Vita has third party support, at least.
Sure I guess, but I'd personally rather Wii U's first party offerings than the Vita's 3rd party stuff.
 

Tripon

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May 24, 2013
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David Gibson ‏@gibbogame 1h
BUT WiiU hardware sold 40k up from 3k the week before as a result of the price cut, thats the highest weekly rate since 1st week of Jan

David Gibson ‏@gibbogame 1h
Wii Party U sold 80k but only 44% sell-through suggests plenty still on the shelves, MH4 did another 47k to take total to 3.02m

David Gibson ‏@gibbogame 1h
Japan - Pokemon X/Y sold another 138k last week to take total to 3.1m with 94% sell through so hard to find.
https://twitter.com/gibbogame
 

metalslimer

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Jun 9, 2012
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I'm not sure where anyone is expecting Japanese 3rd party support to come from looking at the state of the Japanese industry. Wii U besides the Xbox platforms is the absolute last place a 3rd party wants to put their games and even Xbox One will have greater Japanese 3rd party support for bigger western games.
 

vinnygambini

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Konami saying MGS5 release timing will depend on how Ground Zeroes goes first combined with next generation, then decide if 2014 or 2015
2015 is a lock to be honest. Larger install base = greater revenue and better ROI.
 

extralite

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I'm not sure where anyone is expecting Japanese 3rd party support to come from looking at the state of the Japanese industry. Wii U besides the Xbox platforms is the absolute last place a 3rd party wants to put their games and even Xbox One will have greater Japanese 3rd party support for bigger western games.
Japanese 3rd party support is moving towards smartphones and Wii U and Vita are the two platforms to best catch ports from that sector. As we can see from L5's strategy most of those smartphone games can (and will) easily be ported to all traditional game devices but U and Vita are the ones that come equipped with both a touchscreen and gyro.

L5 are leading the way for smartphone games with console appeal anyway, DQ9 had perfect touch controls for an RPG (I wonder why SE doesn't use that control scheme for 1~8) and Layton works perfectly well on smartphones too.
 

metalslimer

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Japanese 3rd party support is moving towards smartphones and Wii U and Vita are the two platforms to best catch ports from that sector. As we can see from L5's strategy most of those smartphone games can (and will) easily be ported to all traditional game devices but U and Vita are the ones that come equipped with both a touchscreen and gyro.

L5 are leading the way for smartphone games with console appeal anyway, DQ9 had perfect touch controls for an RPG (I wonder why SE doesn't use that control scheme for 1~8) and Layton works perfectly well on smartphones too.
The 3DS has a touchscreen and gyro.I'm not really sure why most companies would bother with porting their smartphone game to a bunch of other platforms increasing costs.
 

randomkid

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It's really unoriginal to discuss at this point, but hachi machi I can't believe the disaster that is Wii U's upcoming JPN third party support. What happened to all those rumors about "parity plus" or something along those lines, I vaguely remember it coming from respectable people and not no name "insiders."

Just kind of astonishing to me that there are literally zero non-Nintendo games I want for the system. That's never happened, even on the Nintendo 64! Seems like the future for third party stuff on the Wii U will be in collaborations along the lines of SMT x FE and Platinum's games.
 

Tripon

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2015 is a lock to be honest. Larger install base = greater revenue and better ROI.
Konami is developing this game in L.A. now, the budget for this game is already huge massive, and Konami doesn't have much in the pipeline. They need to make money somehow.
 

ZSaberLink

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Btw, I'm confused about Ground Zeroes. So is it just the first half of Phantom Pain? Or a different game?
 

Sakura

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Konami is developing this game in L.A. now, the budget for this game is already huge massive, and Konami doesn't have much in the pipeline. They need to make money somehow.
Isn't that why they're releasing Ground Zeroes separately though? To cash in some of that MGSV money now while waiting for the game proper to release?

EDIT: I do disagree that they need to wait for 2015 for a bigger install base though. I don't think install base matters that much for a series like MGS. Didn't MGS2 sell better than 3?
 

extralite

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The 3DS has a touchscreen and gyro.I'm not really sure why most companies would bother with porting their smartphone game to a bunch of other platforms increasing costs.
There are developer environments like Unity that allow easy porting between supported devices. 3DS will get those games too obviously even though some will take more effort to make them run on its weaker hardware.

My point is, the rules are changing. L5 is leading the way and they support all platforms. There's no reason why other smartphone devs won't follow suit eventually. I certainly expect SE to do so.

Wii U is also the only console combining TV output and touch screen. And if devs are putting their smartphone stuff on 3DS, why shouldn't they also put it on Wii U?
 

Aquamarine

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May 24, 2012
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Konami is developing this game in L.A. now, the budget for this game is already huge massive, and Konami doesn't have much in the pipeline. They need to make money somehow.
They have Lords of Shadow for 2014! That's something...right?


I presume this Wii Party U figure (44% sell-through) only represents standalone retail...or does it include bundles as well?
 

Turrican3

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Not yet...I wonder if Nintendo is aiming for some sort of partial share buyback, though.
I was wondering the same thing after reading the latest Q&A, especially this bit by Iwata answering to Q9:

http://www.nintendo.co.jp/ir/en/library/events/131031qa/03.html

[...] if the bereaved family approaches the company with a proposal regarding the inheritance, and if there is something we can do to cooperate, we are willing to do so. For the benefit of all of our shareholders, we are willing to cooperate if needed so as not to disturb our stock price as a result of his large stake in the company being released onto the market at once. Please understand, however, it would be only after the bereaved family contacted us to discuss this subject and, once again, if they do so, it will probably be only after the 49th day. I myself want the company to appropriately do what it has to do in order to not cause trouble for everyone, and I believe that the company has the fiscal ability to do so if needed.