Media Create Sales: Week 46, 2013 (Nov 11 - Nov 17)

Takao

Banned
Mar 19, 2009
51,003
0
0
Toronto, Canada
Sony seriously need to pumped out more IP. They should make a true Patapon game, not a hunter-game masquerade as Patapon that is Patapon 3.
[PSP] Patapon - 90,101*
[PSP] Patapon (PSP the Best) - 31.056

[PSP] Patapon 2 - 106.823
[PSP] Patapon 2 (PSP the Best) - 9,901*

[PSP] Patapon 3 - 157.644
[PSP] Patapon 3 (PSP the Best) - 9910

* indicates Famitsu numbers, otherwise they're Media Create.

If there's ever another Patapon game it'll be somewhat like the third.
 

Oemenia

Member
Jan 31, 2010
3,167
72
685
How likely is it of hitting 400k, will the PSP eat into its long term sales? Then there's the inevitable update that'll get more to migrate to Vita version.

Still seeing Vita selling games well is excellent news for Japanese games.
 

Dash Kappei

Not actually that important
Apr 8, 2005
15,737
1
0
twitter.com
Between the Vita TV and the God Eater 2 release Vita has taken the spot as the truly and only hardware king in Japan.
If this trend continues I think that Sony can make a huge comeback in the portable market, maybe still not surpassing Nintendo this generation, but setting the market to do it easily in the next.

Meanwhile, WiiU's decline continues and we're at a holiday period, NSM3DW hasn't even charted in the top 20, and for the first time I fear that the console can't turn it around to at least some decent levels.

As a fan of Nintendo I must admit that Sony has taken the crown both in the home and in the portable market, at least in Japan, and I seriously fear that 3DS could end with the same third party support than WiiU.
This has got to be a joke post. It's the most ridiculous shit I've read on MC threads all year, and we've had the likes of meteoVs.Nintendo in here for god's sake

Edit: oh, troll post.
Well, to my defense we're on page 12 by now and his name wasn't greyed out

WiiU is still dropping. Why?
Because it is a terrible console
Nice to see it's more and more about hard facts...
 

Aquamarine

Member
May 24, 2012
18,812
119
500
Famitsu Rankings, Week 45, 2013 (Nov 04 - Nov 10)


PS3 Top 10 (Nov 04 - Nov 10)

01./NEW [PS3] Battlefield 4 <ACT> (Electronic Arts) {2013.11.07} (¥7.665) - 110.458 / NEW <40-60%>
02./01. [PS3] Jikkyou Powerful Pro Baseball 2013 <SPT> (Konami) {2013.10.24} (¥3.980) - 28.802 / 173.062 <80-100%> (-52%)
03./02. [PS3] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2013.10.10} (¥7.770) - 28.787 / 500.309 <80-100%> (-15%)
04./NEW [PS3] Akiba's Trip 2 <ADV> (Acquire) {2013.11.07} (¥7.329) - 19.483 / NEW <60-80%>
05./NEW [PS3] Onechanbara Z: Kagura with NoNoNo! <ACT> (D3 Publisher) {2013.11.07} (¥7.140) - 14.556 / NEW <40-60%>
06./NEW [PS3] NBA 2K14 <SPT> (Take-Two Interactive Japan) {2013.11.07} (¥6.090) - 10.935 / NEW <40-60%>
07./NEW [PS3] Rocksmith 2014 Edition <ACT> (Ubisoft) {2013.11.07} (¥6.980) - 10.448 / NEW <40-60%>
08./04. [PS3] BlazBlue: Chronophantasma <FTG> (Arc System Works) {2013.10.24} (¥7.140) - 5.280 / 102.602 <80-100%> (-56%)
09./03. [PS3] Tears to Tiara II: Haou no Matsuei <SLG> (Aqua Plus) {2013.10.31} (¥6.980) - 3.326 / 27.947 <80-100%> (-86%)
10./05. [PS3] FIFA 14 (Electronic Arts) (2,147 with Dengeki)


360 Top 10 (Nov 04 - Nov 10)

01./NEW [360] Battlefield 4 <ACT> (Electronic Arts) {2013.11.07} (¥7.665) - 9.880 / NEW <60-80%>
02./NEW [360] Rocksmith 2014 Edition (Ubisoft) (858 with Dengeki)
03./01. Grand Theft Auto V (487 with Dengeki)
04./NEW [360] NBA 2K14 (Take-Two Interactive Japan)
05./06. [360] Minecraft: Xbox 360 Edition (Microsoft Japan)
06./02. [360] Lost Planet 3 (Capcom)
07./05. [360] Tomb Raider (Square Enix)
08./03. [360] Armored Core: Verdict Day (From Software)
09./10. [360] Monster Hunter Frontier: G3 Premium Package (Capcom)
10./07. [360] Earth Defense Force 2025 (D3 Publisher)


Wii U Top 10 (Nov 04 - Nov 10)

01./01. [WIU] Wii Party U <ETC> (Nintendo) {2013.10.31} (¥4.935) - 26.629 / 106.344 <40-60%> (-67%)
02./02. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) - 12.785 / 607.946 <80-100%> (-67%)
03./04. [WIU] The Legend of Zelda: The Wind Waker HD (Nintendo) (1,133 with Dengeki)
04./05. [WIU] Nintendo Land (Nintendo)
05./06. [WIU] Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online (New Price Edition) (Square Enix)
06./07. [WIU] New Super Luigi U (Nintendo)
07./03. [WIU] Wii Fit U (Wii U Family Premium Set Black/White) (Nintendo)
08./08. [WIU] Pikmin 3 (Nintendo)
09./09. [WIU] LEGO City Undercover (Nintendo)
10./UP. [WIU] ZombiU (Ubisoft)


Wii Top 10 (Nov 04 - Nov 10)

01./02. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition (Bandai Namco Games) (1,617 with Dengeki)
02./01. [WII] New Play Control! Pikmin 2 (Nintendo)
03./04. [WII] Super Smash Bros. Brawl (Nintendo) (694 with Dengeki)
04./03. [WII] Mario Kart Wii (Nintendo) (706 with Dengeki)
05./05. [WII] Wii Sports Resort (Nintendo)
06./07. [WII] Momotarou Dentetsu 2010 Senkoku Ishin no Hero Daisyuugou! No Ken (Minna no Susume Selection) (Hudson)
07./06. [WII] Mario Party 9 (Nintendo)
08./09. [WII] Wii Fit Plus (Nintendo)
09./UP. [WII] Wii Party (Nintendo)
10./10. [WII] New Super Mario Bros. Wii (Nintendo)


3DS Top 11 (Nov 04 - Nov 10)

01./01. [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 89.569 / 3.180.348 <80-100%> (-35%)
02./03. [3DS] Monster Hunter 4 <ACT> (Capcom) {2013.09.14} (¥5.990) - 39.167 / 3.062.039 <80-100%> (-17%)
03./NEW [3DS] Metal Max 4: Moonlight Diva <RPG> (Kadokawa Games) {2013.11.07} (¥6.980) - 23.092 / NEW <60-80%>
04./NEW [3DS] Bandai Namco Games Presents J Legend Retsuden <ETC> (Bandai Namco Games) {2013.11.07} (¥4.980) - 15.920 / NEW <60-80%>
05./04. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980) - 12.360 / 88.357 <60-80%> (-9%)
06./02. [3DS] Little Battlers eXperience: Wars <RPG> (Level 5) {2013.10.31} (¥4.980) - 11.741 / 60.358 <60-80%> (-76%)
07./05. [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800) - 6.756 / 3.868.154 <80-100%> (-4%)
08./06. [3DS] Disney Magic Castle: My Happy Life <ETC> (Bandai Namco Games) {2013.08.01} (¥5.480) - 4.294 / 309.454 <80-100%> (-14%)
09./07. [3DS] Friend Collection: New Life <ETC> (Nintendo) {2013.04.18} (¥4.800) - 4.035 / 1.460.837 <80-100%> (+13%)
10./NEW [3DS] Exstetra <RPG> (FuRyu) {2013.11.07} (¥6.279) - 3.173 / NEW <20-40%>
11./08. [3DS] Youkai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) - 3.040 / 217.101 <80-100%> (-5%)


PSV Top 10 (Nov 04 - Nov 10)

01./NEW [PSV] Akiba's Trip 2 <ADV> (Acquire) {2013.11.07} (¥6.594) - 34.867 / NEW <60-80%>
02./NEW [PSV] Exstetra <RPG> (FuRyu) {2013.11.07} (¥6.279) - 11.607 / NEW <40-60%>
03./01. [PSV] Gundam Breaker <ACT> (Bandai Namco Games) {2013.10.31} (¥6.980) - 8.386 / 40.501 <60-80%> (-74%)
04./03. [PSV] Jikkyou Powerful Pro Baseball 2013 <SPT> (Konami) {2013.10.24} (¥3.980) - 7.789 / 43.524 <60-80%> (-42%)
05./02. [PSV] Hyperdimension Neptunia Re:Birth1 <RPG> (Compile Heart) {2013.10.31} (¥6.090) - 4.067 / 32.801 <80-100%> (-86%)
06./04. [PSV] Dangan-Ronpa 1-2: Reload (Spike Chunsoft) (1,706 with Dengeki)
07./05. [PSV] Soccer Tsuku: Pro Soccer Club! (Sega)
08./07. [PSV] Warriors Orochi 3: Ultimate (Koei Tecmo)
09./08. [PSV] The Legend Of Heroes: Sen no Kiseki (Nihon Falcom)
10./06. [PSV] Hot Shots Golf: World Invitational (PlayStation Vita the Best) (SCE)


PSP Top 10 (Nov 04 - Nov 10)

01./01. [PSP] Jikkyou Powerful Pro Baseball 2013 <SPT> (Konami) {2013.10.24} (¥2.980) - 18.953 / 89.074 <80-100%> (-41%)
02./NEW [PSP] Glass Heart Princess: Platinum <ADV> (Idea Factory) {2013.11.07} (¥6.090) - 4.640 / NEW <60-80%>
03./UP. [PSP] AKB1/149: Love Election (Bandai Namco Games)
04./08. [PSP] God Eater Burst (PSP the Best 2nd Print) (Bandai Namco Games) (1,528 with Dengeki)
05./07. [PSP] J-League Pro Soccer Club! 8: Euro + (Sega)
06./06. [PSP] Kamigami no Itazura (Broccoli)
07./05. [PSP] Diabolik Lovers: More, Blood (Idea Factory)
08./02. [PSP] Seishun Hajime Mashita! (Honeybee)
09./10. [PSP] Grand Theft Auto: Liberty City Stories (Rockstar Classics) (Take-Two Interactive Japan)
10./03. [PSP] Shinsouhan Heart no Kuni no Alice: Wonderful Wonder World (Honeybee)


Top 30 Combined Sales Rankings: Week 45, 2013 (Nov 04 - Nov 10)
Last Week's Sales Rankings: Week 44, 2013 (Oct 28 - Nov 03)
 

ZSaberLink

Member
Jul 29, 2010
4,282
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Thanks for the info Aqua, but why are you posting about 11/4-11/10's sales on the following media create thread?
 

Kid Ying

Member
Mar 17, 2010
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Thanks for the info Aqua, but why are you posting about 11/4-11/10's sales on the following media create thread?
It's from Yahoo. They post those rankings one week later.

Also, i don't know why people are jumping on vita. It did a great week and the best in a long while. Is it because of vita tv? Yes, but who cares? If it's selling well, all is good. Wiiu also did a good week, considering it could've been worse. This week is surely going to be better, so let's rejoice. 3DS was actually the only one who did bad, again, considering expectations. But i still think it may sell more than the last year. It's all on Pazudora hands.

Also, the digital sales of wii party u are pretty underwhelming. It was the first on the rankings of the week it launched, but at the second week it was already passed by DQX. Also, it still didn't manage to enter the top 20 all time, so what you see on those rankings are pretty much what it is.
 

Roboleon

Member
Jan 17, 2013
13,023
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0
The important thing is we're all friends here, and keep the fighting to speculations about numbers and stuff

Persona 5 is going to be the bomb no matter where it ends up! Get hype!
 

Ty4on

Member
Jun 22, 2011
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520
Norway
As the platform with the greatest commercial potential in the region, it makes sense to put their eggs into the 3DS's basket. The problem is handhelds are losing share in Western markets to smart devices, Western developers have never been particularly interested in them (and you have studios like Ready at Dawn moving out of the handheld "ghetto"), and their target demographic skews younger and so isn't necessarily the ideal audience for certain franchises.
Hasn't mobile had a much larger impact in Japan? The 3DS is behind the DS and the PSV far behind the PSP that sold as well as the PS2.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Apr 23, 2010
13,053
0
730
Other than some nicely decorated 3D environments to dungeoneer around, the Persona games just seem to offer far far more than what I feel is the ye olde limited world of 2d art flipping around for dat cheap budget feel. SMT4 was bizarre in that its overworld looks delightful but everything else is at total butt level.

So no idea where you're coming from on it being better than P4.

Back to sales, I've plopped 3D World at 160k (Bump WiiU to 38k maybe?), and I think I'll pop Lightning Returns at 380k but it'll probably beat that. Can never get a handle on just how many Lightning nuts there are out there that wanted this train to push on to a third fucking stop.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Apr 23, 2010
13,053
0
730
Huh. Guess I was being 100k too generous then. I'll pitch down to 280k. The damage they've done to this brand in one generation... just wow.

Still no idea what to make of 3D World closing at 70 in comparison. Next weeks gonna be a pretty fascinating look at the Japanese home console landscape (ie: fucked).
 

BlackJace

Member
Dec 24, 2011
16,524
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0
Mobius
Other than some nicely decorated 3D environments to dungeoneer around, the Persona games just seem to offer far far more than what I feel is the ye olde limited world of 2d art flipping around for dat cheap budget feel. SMT4 was bizarre in that its overworld looks delightful but everything else is at total butt level.

So no idea where you're coming from on it being better than P4.

Back to sales, I've plopped 3D World at 160k (Bump WiiU to 38k maybe?), and I think I'll pop Lightning Returns at 380k but it'll probably beat that. Can never get a handle on just how many Lightning nuts there are out there that wanted this train to push on to a third fucking stop.
Strongly disagree. 2D First Person battles are classic. I hate how people compare it to persona's 3D battles and claim superiority presentation wise. SMT IV's battle scenes were slick.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Feb 11, 2007
21,700
0
0
nipponsalesage.blogspot.com
Huh. Guess I was being 100k too generous then. I'll pitch down to 280k. The damage they've done to this brand in one generation... just wow.

Still no idea what to make of 3D World closing at 70 in comparison. Next weeks gonna be a pretty fascinating look at the Japanese home console landscape (ie: fucked).
When we get the actual numbers of orders Sunday night we can probably do a better comparison.
 

L~A

Member
Jan 19, 2013
12,188
0
0
The pictures from the LR launch event were so sad and lonely.
Come on, share the fun! ;)

@ Sammy : which MH4 bundle are you talking about? The OG bundle?

And yeah, I forgot about the One Piece bundles, should be interesting to see the impact on 3DS sales in next week's MC thread.
 

Road

Member
Jan 21, 2008
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0
Brazil
sites.google.com
This is just one hardcore focused store, but Azalyn's store shipment were:

FFXIII-2: 90 (PS3) 5 (360)
LRFFXIII: 45 (PS3) 0 (360)


And for the two thousand people who didn't notice it:



Famitsu also made a an article about Vita crossing 2 million, where Vita TV sales are separated: http://www.famitsu.com/news/201311/21043492.html

I hate they're gonna be combining both. Famitsu has really gone downhill in the past year.
Protip: This is actually a case of someone being entitled.

Top 3 Vita games:

God Eater 2 - 258,826
Persona 4 Golden - 250,037
Toukiden - 225,422


Also (for the two people who check it once a month) I'm doing an experiment, putting up static pages for each system on the website:

https://sites.google.com/site/japanltdrank/vita
https://sites.google.com/site/japanltdrank/3ds
https://sites.google.com/site/japanltdrank/wiiu

It's faster to load and lighter, if you just want to check one system.
 
Since this is as good of a place to ask as any:

"I never stick to the project document when we're making games," [Level 5's Akihiro Hino] told Famitsu magazine, "which usually attracts a lot of ire from people around me. But I think you need to put in the elements that gamers think are fun, regardless of whether that showed up in the spec sheet. That won't necessarily be what you think it is at first, after all; you'll realize later on that 'oh, it'd be a lot more fun if it were like this'. If you don't work that way, I don't think you can create great entertainment. I hate working strictly by the spec sheet."
Source: http://www.polygon.com/2013/11/21/5127278/level-5-boss-akihiro-hino-on-how-wonder-flick-links-up-consoles-with

Is not deviating from the original design document even if the game would be better otherwise actually like a common thought process in Japan or something?

Games changing heavily in development is usually standard operating procedure in other regions, and Nintendo is also famous for using this technique to reach their quality bar (see "upending the tea table" quotes and more), so I was wondering if thinking this was a bad thing was unique to Level 5's lower-tier staff or if this was actually common in Japanese development.

If you do have an incredibly low budget I could kind of understand going "We don't have enough money to change anything even if this is mediocre or poor," but getting angry when you do have the resources just struck me as kind of bizarre.

Not that I want to take what Hino says and extrapolate it to everyone, but we don't see a lot about Japanese development processes in English so I thought someone here might have that knowledge.
 

Yanikun

Banned
Sep 7, 2013
658
0
0
Also (for the two people who check it once a month) I'm doing an experiment, putting up static pages for each system on the website:

https://sites.google.com/site/japanltdrank/vita
https://sites.google.com/site/japanltdrank/3ds
https://sites.google.com/site/japanltdrank/wiiu

It's faster to load and lighter, if you just want to check one system.
Brain Age: Concentration Training | 46,528 | 235,962

Wow, I thought the game had bombed way harder than that. I guess I got confused with the US where I think it opened at 5k or something.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Apr 23, 2010
13,053
0
730
Since this is as good of a place to ask as any:


Source: http://www.polygon.com/2013/11/21/5127278/level-5-boss-akihiro-hino-on-how-wonder-flick-links-up-consoles-with

Is not deviating from the original design document even if the game would be better otherwise actually like a common thought process in Japan or something?

Games changing heavily in development is usually standard operating procedure in other regions, and Nintendo is also famous for using this technique to reach their quality bar (see "upending the tea table" quotes and more), so I was wondering if thinking this was a bad thing was unique to Level 5's lower-tier staff or if this was actually common in Japanese development.

If you do have an incredibly low budget I could kind of understand going "We don't have enough money to change anything even if this is mediocre or poor," but getting angry when you do have the resources just struck me as kind of bizarre.

Not that I want to take what Hino says and extrapolate it to everyone, but we don't see a lot about Japanese development processes in English so I thought someone here might have that knowledge.
Kojima seemed to be endlessly fighting his japanese staff back in the day, asking them to put in features only to have them turn around and say "its impossible". Then one disastrous generation later and a publicised flagellation of the original Rising fail-crew and maybe he has them in line more.

I've seem similar "please dont make us do this" stuff from other japanese development peeks and it feels pretty weird at times.
 

hiska-kun

Member
Mar 9, 2012
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Isn't holiday shopping season started in December due to New Year Holiday, not November? Anyone who lived there clarified this. I just know this from Kobo-chan lol
Holiday season starts this week in Japan. The 23rd is a national holiday, and from that day christmas boost starts. So next week we'll see the first mini boost for some evergreen games, and every week will get higher until the end of the year.
 

TheZjman

Banned
Sep 27, 2013
315
0
0
Also (for the two people who check it once a month) I'm doing an experiment, putting up static pages for each system on the website:

https://sites.google.com/site/japanltdrank/vita
https://sites.google.com/site/japanltdrank/3ds
https://sites.google.com/site/japanltdrank/wiiu

It's faster to load and lighter, if you just want to check one system.
This is actually really interesting, cheers dude.

It's also quite depressing for Wii U and Vita, lol. I wonder what the first title to break a million in Japan will be for each console?

I assume Mario Kart for Wii U, unless 3D World does better in it's first week than is being predicted.
 

Alrus

Member
Apr 4, 2010
9,787
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This is actually really interesting, cheers dude.

It's also quite depressing for Wii U and Vita, lol. I wonder what the first title to break a million in Japan will be for each console?

I assume Mario Kart for Wii U, unless 3D World does better in it's first week than is being predicted.
From current software and if things don't get better, both console will never have a million seller in their lifetime.

Smash could have made it for Wii U if it was exclusive I guess...
 

Aquamarine

Member
May 24, 2012
18,812
119
500
Dat Vita comeback, my god it is real!

:,)
Vita TV sold below my expectations, though. I really thought it would have a stronger opening for a system that's only $99.

Maybe it didn't have a very big initial shipment? I hope it has legs.