Professor Beef
Banned
I demand a nano machine origin story!
Nanomachine Solid?
I demand a nano machine origin story!
*sigh* I just want them to move on and do something new with the story in MGS already. Enough with the needless prequels.
*sigh* I just want them to move on and do something new with the story in MGS already. Enough with the needless prequels.
Here's what we just put up for EGM!
Why Did Hideo Kojima Specifically Tap Platinum Games to Develop Metal Gear Rising: Revengeance? (Andrew Fitch)
Hideo Kojima On Satisfying Metal Gear Fans With Metal Gear Rising: Revengeance (by me!)
And in mine, you'll even find a comment specifically about framerate by Kojima! Exciting!
The more they try to expand the mgs2/mgs3 era story arcs and weave them together, the worse everything gets. Exponentially.*sigh* I just want them to move on and do something new with the story in MGS already. Enough with the needless prequels.
Another new snippet of gameplay off of a screen at 14:14.
Animations look like they need some work, but I'm sure they'll fix that later.
Nanomachine Solid?
It looks like you can still aim your cuts like in the original KP version judging from that clip.
Kinda weird and very respectable at the same time to see devs talk so openly about their failures.
Oh shit, new gameplay at 19:55, Raiden running on walls and shit. This looks dope.
NanoGear Nano X: The Nanomachines
Here's what we just put up for EGM!
Why Did Hideo Kojima Specifically Tap Platinum Games to Develop Metal Gear Rising: Revengeance? (Andrew Fitch)
Hideo Kojima On Satisfying Metal Gear Fans With Metal Gear Rising: Revengeance (by me!)
And in mine, you'll even find a comment specifically about framerate by Kojima! Exciting!
Actually, the first thing I told Inaba when we started to work together on Metal Gear Rising was that I wanted Kamiya to direct the game, Kojima said. But then Inaba told me, If you work with Kamiya, you will be delayed. In fact, you will be very delayed! So, that option was out. Besides, Kamiya told me that theres this old Konami Famicom game called The Legend of Getsu Fūma that he loves, and thats the only Konami property he wants to work on with me. So, well have to see about that.
All this tells me is kojipro has become useless.
They said they were going to put some rockets on this bitch for some crazy aerial combos. But I misplaced the quote. Does anybody remember where it came from?The wall running was cool, wish they showed more of straight up combat though.
I wonder if there will be any juggling or aerial combat of any kind.
P* cycle it is.
Which would be?
Kamiya's trolling knows no bounds.
Wow, I'm surprised. The 25min video has quite a number of new and unedited gameplay scenes, and extended gameplay footage from many parts of the trailer. It's interesting how they're so openly talking about the game but still trying to completely tip-toe around who the director is. I wonder why.
yea... Kojima is totally in Director seat lol
yea... Kojima is totally in Director seat lol
Good stuff on getting Inaba to explain why Kamiya won't be directing (unless he actually is and is merely trolling the fuck out of us, which would not surprise me one bit).Here's what we just put up for EGM!
Why Did Hideo Kojima Specifically Tap Platinum Games to Develop Metal Gear Rising: Revengeance? (Andrew Fitch)
Hideo Kojima On Satisfying Metal Gear Fans With Metal Gear Rising: Revengeance (by me!)
And in mine, you'll even find a comment specifically about framerate by Kojima! Exciting!
It's interesting how they're so openly talking about the game but still trying to completely tip-toe around who the director is. I wonder why.
Holy shit. Kamiya taking a fucking Twitter joke meme troll he started, and turning it into real talk. The man is a MASTER TROLL. In fact, he is the GOD OF TROLLS. :bow
Gaming Everything cut out the gameplay footage from the interview and put all of it into a video here.
The director is us. Online dev room is returning, yo
Wow. This game has only been in development for a year. Granted, most of the art assets were already done due to KP aborted project. But it is definitely impressive what they have been able to accomplish in a year, though how much more they improve on it will determine how good the final product is.
Also, completely epic fail at KP with the original version of the game. Hearing the project manager completely unable to counter a claim that the project had shit direction tells you how bad it was.
Haha, I was rounding up!
Wow. This game has only been in development for a year. Granted, most of the art assets were already done due to KP aborted project. But it is definitely impressive what they have been able to accomplish in a year, though how much more they improve on it will determine how good the final product is.
Also, completely epic fail at KP with the original version of the game. Hearing the project manager completely unable to counter a claim that the project had shit direction tells you how bad it was.
Also holy shit at the new gameplay segments. Seriously who the hell edited that original Spike trailer, they literally put all the worst parts in there and left out all the best parts.
Kojima did.