Bright-Light
Member
Why did I come in here. Spoilers everywhere!!!
Perhapz, but it was also exclusive to the ps4. Bias could have occurred.Does this have dual-audio?
I don't know if I can Keifer.
On GAF, MGS4 and MGO were like the second coming at the time
Charades usually are humorous.
I'm sure the reviewers would not have minded some more of it, but Kojima is running a little short on time.
Everything they did at the review event was scripted. A little exercise set up by us.
After watching the in-depth stream of Twin Snakes yesterday, I have to say in my opinion it is vastly inferior in every way except graphics, and even graphically it somehow manages to age less gracefully than MGS2 despite being on better hardware.
I usually ignore audio tapes in games in general... to think that the story of a MGS games relies so heavily on them is a travesty...
Seriously, I'm getting more and more frustrated with the things I'm learning about this game...
It looks amazing, even better than the exceptional Bloodborne guide. Can't wait for mine to arriveIf your in the UK check out the collectors edition guide from game it's got exclusive art and stuff if you are interested.
Your frustration is definitely understandable. Did you play Peace Walker? This game is basically Peace Walker Ultra.
Perhapz, but it was also exclusive to the ps4. Bias could have occurred.
Just to be the contrarian in the room: how did people react to MGS4 on day 1?
I seem to remember it reviewed very well and everyone loved it. Then the initial Kojima madness wore off a little and the opinions started to change.
I don't know, its a remake of MGS1 so for me, on story alone it gets the nod over MGS2's insane ramblings.
I usually ignore audio tapes in games in general... to think that the story of a MGS games relies so heavily on them is a travesty...
Seriously, I'm getting more and more frustrated with the things I'm learning about this game...
I just need to know why the hell Chico had a headphone jack in his freaking chest.
I just need to know why the hell Chico had a headphone jack in his freaking chest.
4Players, germany. No score yet, but the tendency is 78-80
http://www.4players.de/4players.php...87/0/Metal_Gear_Solid_5_The_Phantom_Pain.html
Other MGS reviews on that site:
Ground Zeroes: 76
MGS Peace Walker: 87
Metal Gear Solid 4: 90
Metal Gear Solid 3: 85
Metal Gear Solid 2: 89
I just need to know why the hell Chico had a headphone jack in his freaking chest.
Yeah and peace walker was meant to be played with face buttons to move the camera around but everyone in this thread swears by the HD version.Honestly it was the first person view that ruined the game it wasnt meant to be played that way a classic case of one step forward two steps back.
Edit: review hype!!! Cant wait for my MGS V Baby Arm Collection to get here....Japan lucky in this case.
Does this have dual-audio?
I don't know if I can Keifer.
On GAF, MGS4 and MGO were like the second coming at the time
But they're just an evolution of Codec, which has always been a staple of the series!
I feel like there're enormous amounts of overreaction in this thread.
Here's what I'm thinking about all of the complaints:
-Don't like open world? Justifiable opinion, but you're gonna be on specific missions unless in free roam mode, which will limit your area of operation anyway, making it more similar to ground zeroes type levels. If you didn't like GZ, there's no helping you with this game.
-MIffed about tapes? They're codec you can listen to while playing! All you're missing out on is the moving character portraits (which mgs3 didn't have, either). Pretty much objectively better. You can always just not move while listening to tapes, too.
-not enough story? now there've been plenty of reviews that say the exact opposite so you might wanna wait to make your own opinion instead of freaking out.
Everyone relax...
I'm predicting an 84 meta
But they're just an evolution of Codec, which has always been a staple of the series!
I feel like there're enormous amounts of overreaction in this thread.
Here's what I'm thinking about all of the complaints:
-Don't like open world? Justifiable opinion, but you're gonna be on specific missions unless in free roam mode, which will limit your area of operation anyway, making it more similar to ground zeroes type levels. If you didn't like GZ, there's no helping you with this game.
-MIffed about tapes? They're codec you can listen to while playing! All you're missing out on is the moving character portraits (which mgs3 didn't have, either). Pretty much objectively better. You can always just not move while listening to tapes, too.
-not enough story? now there've been plenty of reviews that say the exact opposite so you might wanna wait to make your own opinion instead of freaking out.
Everyone relax...
Seriously, though. Never mind that people actually have a problem with more gameplay, less story.
4Players, germany. No score yet, but the tendency is 78-80
http://www.4players.de/4players.php...87/0/Metal_Gear_Solid_5_The_Phantom_Pain.html
Other MGS reviews on that site:
Ground Zeroes: 76
MGS Peace Walker: 87
Metal Gear Solid 4: 90
Metal Gear Solid 3: 85
Metal Gear Solid 2: 89
That's a decent point about the tapes vs. codecs. I'll still miss the fact that the codecs were two-way conversations (and you could get so many funny side stories / easter eggs from codec calls) but I'm not too upset about them.But they're just an evolution of Codec, which has always been a staple of the series!
I feel like there're enormous amounts of overreaction in this thread.
Here's what I'm thinking about all of the complaints:
-Don't like open world? Justifiable opinion, but you're gonna be on specific missions unless in free roam mode, which will limit your area of operation anyway, making it more similar to ground zeroes type levels. If you didn't like GZ, there's no helping you with this game.
-MIffed about tapes? They're codec you can listen to while playing! All you're missing out on is the moving character portraits (which mgs3 didn't have, either). Pretty much objectively better. You can always just not move while listening to tapes, too.
-not enough story? now there've been plenty of reviews that say the exact opposite so you might wanna wait to make your own opinion instead of freaking out.
Everyone relax...
You can import an HK JP copy if you want, as the HK version contains English subtitles.
That's a perfectly valid opinion.
I don't have it, buts it's valid.
Nailed it.
So many are drive-bying with their mostly unfounded concerns, though.
JP audio is exclusive to JP and Asian JP versions, on PC you can switch to JP audio if GZ is anything to go by but they are different apps so saves do not share. You can import an HK JP copy if you want, as the HK version contains English subtitles.
That's a decent point about the tapes vs. codecs. I'll still miss the fact that the codecs were two-way conversations (and you could get so many funny side stories / easter eggs from codec calls) but I'm not too upset about them.
"The only thing I dont like about MGSV is that ot has too much gameplay"?
Can we not talk about the travesty that was MGS4, please?
Pardon me, but i thought codecs were 'in addition' to the story. Like bits of extras and nonchalant tidbits, to make the MGS game world more living-breathing and fun
However the way reviewers spoke of PP tapes, they sounded more congruent to the main story. Certainly that is how i felt about GZ. If i didnt hear Chico's tapes, i won't have known what happened to him and Paz and why Chico is likely Quiet.
The JP (proper, non-HK) version of Ground Zeroes had the option for all English text, not just subs. I assumed TPP would be the same.
4 players is critizising the boss fights and they claim, they are way inferior to the other mgs games.
What are other reviews saying about this aspect?
Well sure, but I meant like live conversations. They're happening as you play the game. It was always a really neat part of the series for me.I'm preeeetty sure tapes are two way converstations, too. They were in PW and in GZ. They touched on humorous topics as well.
Of course some of them might be monologues.
But they're just an evolution of Codec, which has always been a staple of the series!
I feel like there're enormous amounts of overreaction in this thread.
Here's what I'm thinking about all of the complaints:
-Don't like open world? Justifiable opinion, but you're gonna be on specific missions unless in free roam mode, which will limit your area of operation anyway, making it more similar to ground zeroes type levels. If you didn't like GZ, there's no helping you with this game.
-MIffed about tapes? They're codec you can listen to while playing! All you're missing out on is the moving character portraits (which mgs3 didn't have, either). Pretty much objectively better. You can always just not move while listening to tapes, too.
-not enough story? now there've been plenty of reviews that say the exact opposite so you might wanna wait to make your own opinion instead of freaking out.
Everyone relax...
Yeah and peace walker was meant to be played with face buttons to move the camera around but everyone in this thread swears by the HD version.
Twin Snakes is fine. I like the original MGS more, but There's absolutely nothing wrong with Twin Snakes.
Well sure, but I meant like live conversations. They're happening as you play the game. It was always a really neat part of the series for me.
Can we not talk about the travesty that was MGS4, please?
Tapes won't just focus on story. For instance there is a tape thatis literally 30 seconds of a guy shitting his brains out in a porta potty.
I don't think there is cause to worry.
Well sure, but I meant like live conversations. They're happening as you play the game. It was always a really neat part of the series for me.
how is a 2 way conversation the same as listening to a tape? one felt very context sensitive. call people up in various situations for various results. plus you got character development of the protagonist due to the conversation including him.
a tape is a much more disconnected and passive means to tell a story and develop character.
That's the thing, codecs didn't really focus on the story, they were mostly fillers.
With tapes, they seemed a higher mix of story with fillers. Hence I'm not sure I want to sit back, with a controller in hand and listen to endless tapes, but I have to for the story