Wow, that was not criticism. Sorry things are taken that way.It's a good thing the average consumer also isn't expected to be able to respond to criticism well.
Wow, that was not criticism. Sorry things are taken that way.It's a good thing the average consumer also isn't expected to be able to respond to criticism well.
Wow, that was not criticism. Sorry things are taken that way.
Thanks for your understanding. And no It is not a joke post.Why's everyone dunking on the OP? It's a prediction based on past games, and even though I consider the "hunting" aspect of Metroid 2 to merely be thematic (Metroids don't flee or hide or ambush the player, and there's no tracking demanded on the player's part), Samus has been hailed as a bounty hunter for ages (though that may have just been a translation discrepancy).
Having to scan for, track, set traps for and hunt other dangerous creatures/enemies sounds like a perfect fit for Metroid based on its themes and past game concepts, and considering how some popular games have had focus on emergent gameplay and interplay of various game systems (BotW, MoHun, Hitman, Prey, etc.), it's reasonable to predict some of that to end up in the next Metroid.
I don't necessarily agree that hunting is the thing, but considering Metroid Prime 4 is so early in development that, suggesting that as a possibility is fair game. Doesn't really warrant the dismissiveness in this thread.
unless OP is a joke poster, in which case I still say let's geek out about how dope actually being a hunter in a Metroid game would be
Let me rephrase what you wrote so that it's more obvious how you came across:Wow, that was not criticism. Sorry things are taken that way.
If it is not their job to come up with concepts, then they are a consumer who plays the game for just the fun. I'm not trying to label people, I'm just trying to come at this from their perspective. Is it from consumer perspective if they don't look at things from marketing? OK, I see. You don't want to be labeled. We can all assume from the broader sense that we are gamers so let's look at it from that pov.Let me rephrase what you wrote so that it's more obvious how you came across:
"You're the average consumer. It isn't your job to look for these things."
->
"Then you must be nothing but an average consumer. It's a good thing it isn't your job to look for these things."
At the first sign of disagreement, you don't even respond to the point raised; you basically just say, "Oh, you're just an average consumer; I wouldn't expect you to understand." The terseness to your response reads as condenscending, though it's clear now that's not what you intended.
Is this real??? I can't even understand what's written.
Is this real??? I can't even understand what's written.
If it is not their job to come up with concepts, then they are a consumer who plays the game for just the fun. I'm not trying to label people, I'm just trying to come at this from their perspective. Is it from consumer perspective if they don't look at things from marketing? OK, I see. You don't want to be labeled. We can all assume from the broader sense that we are gamers so let's look at it from that pov.
Well yeah, because you are an average consumer
Is... is English not your first language?
OK, that is just racist
Given this clearly demonstrates you don't understand what "racist" means, am I supposed to take that as a yes?
I want to know why you're struggling to communicate whatever point you're trying to make in English. Several of the first replies are people confused at what you're trying to suggest, and then your first reply is absolute incomprehensible nonsense.
You did come across as racist. Instead of saying "I'm sorry I'm struggling to understand, if you could try and explain what you're trying to say" you put him down for not being able to communicate properly In English, as if that was a bad thing.
I assume this is a lost in translation, text-speak issue and you were not at all putting him down, but racist is how you came across from my point of view too. So that's two people at least.
If it is not their job to come up with concepts, then they are a consumer who plays the game for just the fun. I'm not trying to label people, I'm just trying to come at this from their perspective. Is it from consumer perspective if they don't look at things from marketing? OK, I see. You don't want to be labeled. We can all assume from the broader sense that we are gamers so let's look at it from that pov.
OK, that is just racist
For information, we have 35 minutes of direct gameplay feed from the Treehouse of the game.My prediction is that Metroid Prime 4 will play on the bounty hunter role of Samus far more than in previous Prime titles. You are getting a taste of hunting Metriod in 2. We are going to see ways to trap or kill Metroids in many phases like in Monster Hunter.
You did come across as racist. Instead of saying "I'm sorry I'm struggling to understand, if you could try and explain what you're trying to say" you put him down for not being able to communicate properly In English, as if that was a bad thing.
I assume this is a lost in translation, text-speak issue and you were not at all putting him down, but racist is how you came across from my point of view too. So that's two people at least.
My prediction is that Metroid Prime 4 will play on the bounty hunter role of Samus far more than in previous Prime titles.
Whatever happened in early 2000s was the hip way to game design.Except that was quite literally what Retro intended Prime 3 to be about... Taking bounties. And then Nintendo told them that Samus really isn't a bounty hunter, and so we got a game structured similar to Prime 2.
No, cod4 multiplayer was not responsible for rpg upgrade elements in games.Wait so Zelda 2 is responsible for the ubiquity of RPG upgrade elements in games, not COD4's multiplayer?
And now everything will have bounties because of Metroid 2's Remake?
I was in a thread not long ago that accused Ubisoft of lifting from Breath of the Wild because of its Tower-based sandbox approach to games.
This reminds me of that.
Whatever happened in early 2000s was the hip way to game design.
That was what Nintendo said, a spokesman, or series creator? Did Samus not hunt in Prime world since it doesn't tie to the 2D games in terms of story?My point was, how can the game be about bounty hunting when nintendo has said Samus really isn't a bounty hunter?
I should explain myself too. I didn't really think you were being racist, but it did seem a bit off. I only mentioned it because you seemed to be so dismissive of the idea that what you said could have been offensive. It's all fine though, I don't think you meant anything by it.I guess if you think speaking French/German/Spanish/... or some other language as a first language is a bad thing? Like, I don't think not having English as your first language is a negative at all, so I didn't really mean anything negative by it.
Maybe I am being a dickbag though, enough interneting for me I guess.
That was what Nintendo said, a spokesman, or series creator? Did Samus not hunt in Prime world since it doesn't tie to the 2D games in terms of story?
That was what Nintendo said, a spokesman, or series creator? Did Samus not hunt in Prime world since it doesn't tie to the 2D games in terms of story?
That was what Nintendo said, a spokesman, or series creator? Did Samus not hunt in Prime world since it doesn't tie to the 2D games in terms of story?
Failing to process this postYou're the average consumer. It isn't your job to look for these things.
you, the average consumer: These are all extremely different games in terms of playstyles and mechanics. I don't see how "finding something and killing it" is a new industry standard.
me, an intellectual:
Not to mention "find and kill something" is 75% of all video games.These are all extremely different games in terms of playstyles and mechanics. I don't see how "finding something and killing it" is a new industry standard.
She hunts for Metroids I do know that. Bounty hunting is still questionable. What is Prime Hunters about? Being hunter or the prey?...Game-design wise, no, she doesn't "hunt." Not at all in the way you're describing. Even in terms of storyline, not really, since it's usually less about hunting bounties and more about just doing stuff that the Galactic Federation tells her to, or simply answering distress calls.
Because Accolade tested waters with Bubsy Steam after seeing what Sonic and Mario experimented with. Platformers are making a comeback. Game is cult so there was a demand that they can reach.Analyse why Tommo would reintroduce Bubsy into a modern time and see if it would hold up. Now in these days shooting in video games is popular. Where Bubsy is a purr-fect protagonist, I see his presence making sense again in 2017 and beyond. Bubsy: The Woolies Strike Back will most likely borrow a shooting meowchanic being that they used an old game in the series to test the water on this style of play. If you are not familiar with that style, the objective in Bubsy 2 is to hunt down a set number of time portals that transform into stages in trimestorial museum.
In the past, the trend was adding cat puns and Nerf gun shooting elements into action games after Bubsy 2 became the blueprint. We are seeing that expand into stronger action formulas as the player base learns the basics and then demands a Bubsy 3D style of play.
Now in 2017, cheap nostalgia is the new thing with games like Yooka Laylee, and Mighty No. 9.
My prediction is that Bubsy: The Woolies Strike Back will play on the 'tude role of Bubsy far more than in previous Bubsy titles. You are getting a taste of hunting Wooleis in Bubsy 5. We are going to see ways to trap or kill Woolies in many phases like in Monster Hunter. This concept came to me when seeing amiibo costumes for Bubsy games appearing in third party IPs. Tommo is looking for the next big thing and they are not trying to be strictly traditional to please only diehard fans of Bubsy.
Oh man.....You're the average consumer. It isn't your job to look for these things.
This post is about convention and how industry borrows formulas in a time where trends are reintroduced & relevant again.
Analyse why Nintendo would reintroduce Metroid 2 into a modern time and see if it would hold up. Now in these days hunting in video games is popular. Where Samous is a bounty hunter, I see her presence making sense again in 2017 and beyond. Prime 4 will most likely borrow a hunting mechanic being that they used an old game in the series to test the water on this style of play. If you are not familiar with that style, the objective in M2 is to hunt down a set number of Metroids that transform into stages during trimestorial mutations.
In the past, the trend was adding RPG lite elements into action games after Zelda 2 became the blueprint. We are seeing that expand into stronger RPG formulas as the player base learns the basics and then demands a Dark Souls style of play.
Now in 2017, hunting is the new thing with games like Monster Hunter, Player's Unknown, Evolve, Ark, Farcry... BOTW.
My prediction is that Metroid Prime 4 will play on the bounty hunter role of Samus far more than in previous Prime titles. You are getting a taste of hunting Metriod in 2. We are going to see ways to trap or kill Metroids in many phases like in Monster Hunter. This concept came to me when seeing amiibo costumes for Nintendo games appearing in third party IPs. Nintendo is looking for the next big thing and they are not trying to be strictly traditional to please only diehard fans.