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Microsoft confirms no PC Alan Wake: Reasoning? "LOL, COMFY COUCH".

LordPhoque said:
Not really. He would have been right about Dragon Age. But ME and ME ( :p ) are both fine on consoles. Actually, they're more consoles games than PC games. Even if they're technically superior on the PC they're still solid on consoles.

There's no way you'd say that if you've played the two games on both a 360 and a decent PC rig like I have. No way. There's nothing "solid" about Mass Effect on the 360 and the imprecise controls and art ruining jaggtastic presentation of Mirror's Edge completely spoil the game. Now, there are bunch of multiplats that aren't a huge step up on PC, Bioshock 2 would be a good shout for instance, but Mirror's Edge and the original Mass Effect? No, you might as well class them as brand new PC exclusive games.
 
brain_stew said:
There's no way you'd say that if you've played the two games on both a 360 and a decent PC rig like I have. No way. There's nothing "solid" about Mass Effect on the 360 and the imprecise controls and art ruining jaggtastic presentation of Mirror's Edge completely spoil the game. Now, there are bunch of multiplats that aren't a huge step up on PC, Bioshock 2 would be a good shout for instance, but Mirror's Edge and the original Mass Effect? No, you might as well class them as brand new PC exclusive games.

I did. I do prefer the PC versions of these games. But in terms of game design they're consoles games ported to the PC. Jaggies in Mirror's Edge aren't ruining anything honestly... I mean of course the game looks much better on PC but it's totally playable on PS360.
 
Arpharmd B said:
Man all this time I've spent enjoying Bayonetta and Forza 3, I realize now how stupid I am. I should have been cutting myself every second because I don't get to play these games in 1080p. Both games look like utter dog shit to me now and I'm selling them both along with my horrid Sega Genesis, Dreamcast, PS2, Gamecube, Xbox, NES and SNES consoles so I can play Mirrors Edge in 1080p with full AA. Clearly it is impossible to enjoy games unless they are 1080p.

Thank god for this thread. I am awakened to the truth.
I take it that you'd have had no complaints if the Xbox 360 versions of Bayonetta and Forza 3 had been cancelled and instead they were released exclusively for the Wii?
 
Slavik81 said:
I take it that you'd have had no complaints if the Xbox 360 versions of Bayonetta and Forza 3 had been cancelled and instead they were released exclusively for the Wii?

Or a real example would be epic mickey...
 
Whew! Luckily for me I picked up the PC version before it was scrapped.

2znqoeq.jpg
 
LordPhoque said:
I did. I do prefer the PC versions of these games. But in terms of game design they're consoles games ported to the PC. Jaggies in Mirror's Edge aren't ruining anything honestly... I mean of course the game looks much better on PC but it's totally playable on PS360.

Who gives a shit if someone feels like the "game design" is aimed at consoles? The fact is, its a significantly better game on PC, and by a huge degree. The two most compelling parts of the game, the art and the controls both take a massive leap and actually let you see what the true vision for the game originally was. It may be "playable" on the console but take away precise keyboard & mouse control, 60fps gameplay and perfectly crsp and clean visuals and you're left with a poor imitation that is compromised in the most critical areas. There's very few multiplatform games that improve as much on PC as Mirror's Edge does imo.

Again, not all titles are like this but stuff like Mirror's Edge, the original Mass Effect and Dragon Age definitely are. Bioshock and Dark void? Not so much.
 
Slavik81 said:
I take it that you'd have had no complaints if the Xbox 360 versions of Bayonetta and Forza 3 had been cancelled and instead they were released exclusively for the Wii?

I feel sympathy for all those poor souls who are buying Gran Turismo 5, God of War 3, Heavy Rain, Halo Reach, Crackdown 2, Alan Wake, Super Street Fighter 4, Final Fantasy XIII and whatever other jaggy ridden, screen tearing abundant, 20fps, resolution starved, non-7.1 uncompressed audio, completely unenjoyable non 1080p games coming out this year.

These gamers have no idea what they are missing out on, poor fools.
 
Arpharmd B said:
I feel sympathy for all those poor souls who are buying Gran Turismo 5, God of War 3, Heavy Rain, Halo Reach, Crackdown 2, Alan Wake, Super Street Fighter 4, Final Fantasy XIII and whatever other jaggy ridden, screen tearing abundant, 20fps, resolution starved, non-7.1 uncompressed audio, completely unenjoyable non 1080p games coming out this year.

These gamers have no idea what they are missing out on, poor fools.
Why do people keep mentioning PS3 exclusives? PC gamers don't mind those because they had no chance of appearing on PC in the first place. Or are you bringing them up because 360 doesn't have enough exclusives?
 
brain_stew said:
Who gives a shit if someone feels like the "game design" is aimed at consoles? The fact is, its a significantly better game on PC, and by a huge degree. The two most compelling parts of the game, the art and the controls both take a massive leap and actually let you see what the true vision for the game originally was. .

Dude, you are totally overreacting. What you're saying totaly does not apply in the case of Mirror's Edge and Mass Effect.
 
LordPhoque said:
Dude, you are totally overreacting. What you're saying totaly does not apply in the case of Mirror's Edge and Mass Effect.
Bullshit. I can't comment on Mirror's Edge since I never played it but Mass Effect PC takes a giant dump on the 360 version. Do you even remember how badly Mass Effect played on 360 when it first came out?
 
hamchan said:
Bullshit. I can't comment on Mirror's Edge since I never played it but Mass Effect PC takes a giant dump on the 360 version. Do you even remember how badly Mass Effect played on 360 when it first came out?
Brain_Stew is right about mirror's edge as well.
 
brain_stew said:
Who gives a shit if someone feels like the "game design" is aimed at consoles? The fact is, its a significantly better game on PC, and by a huge degree. The two most compelling parts of the game, the art and the controls both take a massive leap and actually let you see what the true vision for the game originally was. It may be "playable" on the console but take away precise keyboard & mouse control, 60fps gameplay and perfectly crsp and clean visuals and you're left with a poor imitation that is compromised in the most critical areas. There's very few multiplatform games that improve as much on PC as Mirror's Edge does imo.

Again, not all titles are like this but stuff like Mirror's Edge, the original Mass Effect and Dragon Age definitely are. Bioshock and Dark void? Not so much.

What the fuck? You PC diehards are slipping these past few years. The argument used to be that the actual gameplay was superior because larger RAM and hard drives, etc allowed more expansive worlds and better AI, etc etc etc. That made sense to me.

But now your position has deteriorated so far that now the benefit is only that a game runs at a higher res and frame rate? You consider that a significant benefit to PC gaming? That's marginal. The gameplay is no different; despite the fact that console tech is 5 years old and you just bought a top notch gaming rig you're playing the same exact game albeit much nicer looking.

That was my point with my posts earlier. You guys don't realize how far the PC has fallen in terms of being a successful and superior market for games. It's devolved from being a leader of the industry where the biggest powerhouses of western gaming showed their muscle and consoles were lucky to get a shitty downgrade port (with more than just graphical differences), to an afterthought where console games are ported and essentially up-res'ed. Pretty soon with modular consoles improving even that benefit will slowly slip away.
 
LordPhoque said:
Dude, you are totally overreacting. What you're saying totaly does not apply in the case of Mirror's Edge and Mass Effect.
You've never played Mass Effect on the PC. And cheats make Mirror's Edge atrocious combay tolerable (physX too!!).
 
TheLegendary said:
You guys don't realize how far the PC has fallen in terms of being a successful and superior market for games. It's devolved from being a leader of the industry where the biggest powerhouses of western gaming showed their muscle and consoles were lucky to get a shitty downgrade port to an afterthought where console games are ported and essentially up-res'ed. Pretty soon with modular consoles improving even that benefit will slowly slip away.
Well you got at least something half right in this part of the post. People do realize how much things have changed when crysis is still the benchmark for visuals and gameplay on PC. Well that and the latest game out from eastern europe, Call of Pripyat right now and Metro 2033 next month probably.
 
TheLegendary said:
What the fuck? You PC diehards are slipping these past few years. The argument used to be that the actual gameplay was superior because larger RAM and hard drives, etc allowed more expansive worlds and better AI, etc etc etc. Awesome. Sounds good.
When consoles did not have hard drives this was true and still is.

But now your position has deteriorated so far that now your argument is only that a game runs at a higher res and frame rate? You consider that a significant benefit to PC gaming?
Framerate is a huge boost to game playability. When the game is 10-20fps its damn near unplayable.. the first time i remember framerate issues on consoles being a huge detriment was Perfect Dark. If you try to deny the fact that a high and consistent framerate is a benefit, you are either lying or just havent played the difference between the two platforms.

Also graphics are only a small part of it (to me at least). With PCs you have the modding/hacking scene which can take a game and totally breathe new life into it.

That was my point with my posts earlier. You guys don't realize how far the PC has fallen in terms of being a successful and superior market for games. It's devolved from being a leader of the industry where the biggest powerhouses of western gaming showed their muscle and consoles were lucky to get a shitty downgrade port (with more than just graphical differences) to an afterthought where console games are ported and essentially up-res'ed. Pretty soon with modular consoles improving even that benefit will slowly slip away.
i think the reason for the large publishers pulling out of the PC market is due to greed. They want a closed platform where map packs and day one DLC is bought by gamers that have no alternative (Dragon Ages DLC chest vs the PC DA chest from the mod). As for console modding i dont see that advancing much. The money is in closed systems where things are controlled.
 
Number 2 said:
i think the reason for the large publishers pulling out of the PC market is due to greed. They want a closed platform where map packs and day one DLC is bought by gamers that have no alternative (Dragon Ages DLC chest vs the PC DA chest from the mod). As for console modding i dont see that advancing much. The money is in closed systems where things are controlled.

Or, people had enough of PC maintenance hassles (and broken games), saw what the consoles offered and said "this is good enough". Publishers are just following the market. Also,
piracy... im a dead man.
 
Number 2 said:
i think the reason for the large publishers pulling out of the PC market is due to greed.

My guess is core gamers are migrating to consoles because they don't want to deal with the hassles of PC gaming. Publishers are following the market. HD consoles may not provide all the features of a gaming PC but it's cheap, easy and "good enough".

edit - beaten above!
 
Number 2 said:
When consoles did not have hard drives this was true and still is.


Framerate is a huge boost to game playability. When the game is 10-20fps its damn near unplayable.. the first time i remember framerate issues on consoles being a huge detriment was Perfect Dark. If you try to deny the fact that a high and consistent framerate is a benefit, you are either lying or just havent played the difference between the two platforms.

Fair enough. Much more important than superficial benefits such as shaders. But the average console game is at least 30 fps, which is more than playable. Higher FPS with keyboard/mouse controls allows for distinctive games that take advantage of this benefit such as twitch shooters. But when games are developed with consoles in mind (as is the case with the games made for the PC today) gameplay is made with these frame rate limitations in mind and the higher fps makes less of a difference.

i think the reason for the large publishers pulling out of the PC market is due to greed. They want a closed platform where map packs and day one DLC is bought by gamers that have no alternative (Dragon Ages DLC chest vs the PC DA chest from the mod). As for console modding i dont see that advancing much. The money is in closed systems where things are controlled.

I think what publishers want is a market where the piracy rate is not 15:1.
 
PopcornMegaphone said:
My guess is core gamers are migrating to consoles because they don't want to deal with the hassles of PC gaming.
Because PC gaming was so much more accessible in the past. Those expanded memory managers made everything EASY. Not like today with garbage like Steam and readily available prebuilt machines.
 
epmode said:
Because PC gaming was so much more accessible in the past. Those expanded memory managers made everything EASY.

No but it had great exclusive games and online play, something consoles didnt offer or offer well in the past.
 
Ogs said:
No but it had great exclusives and online play, something consoles didnt offer or offer well in the past.

Exclusives are the result of, not the cause of, a healthy market. You don't develop for a platform exclusively unless you know you can make money on it (or someone is paying you. In this case as an open platform, noone paid you to make games for the platform). The PC market WAS a healthy market before the introduction of torrents and other piracy facilitating technologies.
 
Ogs said:
Or, people had enough of PC maintenance hassles (and broken games), saw what the consoles offered and said "this is good enough". Publishers are just following the market. Also,
piracy... im a dead man.

This gen and last gen has kind of shot that theory to shit (PS2 and 360 breaking left and right problems).

Piracy has always been an issue (not just for PCs but for consoles and handhelds too). However, i feel a big part of what companies say about piracy is an excuse though. There is no way to tell how many individual downloads were complete, if the downloaders even played the game for more than five minutes (the pirate people i know just download stuff to download it. Its like they are preparing to rebuild society after the bombs fall or something :lol They are crazy) or the countries of where the download took place would even offer the game for sale legitimately.
 
Deja vu.

Why do I keep responding to this thread? I'mago play something.

Forum, what would you suggest:

Fallout 1 (I'm ashamed to admit that I have never played more than 20 minutes of this)
Stalker Complete 2009
Bioshock 2
WoW
 
epmode said:
Because PC gaming was so much more accessible in the past. Those expanded memory managers made everything EASY. Not like today with garbage like Steam and readily available prebuilt machines.

PC gaming is easier now adays... the problem is HD consoles now offer a lot of what PC do and they are A LOT easier.

Honestly I find the 720p vs 1080p discussion kind of funny. It doesn't make much of a difference when you're siting away from your TV in a big comfy couch.

Full Disclosure: I was thisclose to buying a gaming PC a month ago but I decided the benefits weren't worth it. I respect PC gaming, but it doesn't fit my lifestyle right now.
 
PC gaming is perfectly accessible if you have the money to just straight up buy a good gaming machine(very few people concerned with accessibility are willing to do so). It's not even remotely accessible if you want to save money building your own, and even then it's far more expensive than a console for comparable performance.
 
epmode said:
Deja vu.

Why do I keep responding to this thread? I'mago play something.

Forum, what would you suggest:

Fallout 1 (I'm ashamed to admit that I have never played more than 20 minutes of this)
Stalker Complete 2009
Bioshock 2
WoW


if that game clicks with you it would be the only game you play, but then you will find out the whole game is just like highschool and your in it for the popularity contest......
 
Zek said:
PC gaming is perfectly accessible if you have the money to just straight up buy a good gaming machine(very few people concerned with accessibility are willing to do so). It's not even remotely accessible if you want to save money building your own, and even then it's far more expensive than a console for comparable performance.

but consoles are sold at a loss, but you could buy a barebones dell on a sale and stick a decent graphics card and be good for 8 years for about the cost of the ps3 at launch.
 
Technosteve said:
but consoles are sold at a loss, but you could buy a barebones dell on a sale and stick a decent graphics card and be good for 8 years for about the cost of the ps3 at launch.
What do I care what their profit margin is? You would not be good for 8 years with that. Maybe if you don't mind low settings and choppy framerate. And the PS3 at launch is a stupid example, you can get a barebones 360 for $200 right now.
 
Number 2 said:
This gen and last gen has kind of shot that theory to shit (PS2 and 360 breaking left and right problems).

True, and i know it pisses alot of people off (me, and my friends included, all of my friends 360's have broke, at least twice). The difference is, 1 quick call (or email now) to Microsoft and theyl get it repaired/replaced. On the PC, unless you want to pay someone else to do it (which relies on them not being cowboys), you have to do the old driver check, memory test, cpu/gpu temperature check. If thats not the problem, then it could be the game needs a patch which your left waiting on. I know that stuffs grinded alot of my friends down to not bothering with PC gaming anymore.

Things have deffinately improved by miles over the past couple of years, but so did the consoles. I do think part of it is PC gaming past looms over it.

Dont get me wrong though, i love my PC gaming, my 360 gathers dust unless my friends are over or they want a game of MW2.

I do think publishers need to stop thinking that anything less than a 6 million selling game is a disaster though......
 
Zek said:
What do I care what their profit margin is? You would not be good for 8 years with that. Maybe if you don't mind low settings and choppy framerate. And the PS3 at launch is a stupid example, you can get a barebones 360 for $200 right now.

+$100 for a hdd, +$200 for 4 years of live, +$10-20 on every game you buy.

hell, you'd probably make back the difference by the end of the first steam xmas sale. and as a bonus you'd, y'know, have a bitchin fast pc.
 
Zek said:
What do I care what their profit margin is? You would not be good for 8 years with that. Maybe if you don't mind low settings and choppy framerate. And the PS3 at launch is a stupid example, you can get a barebones 360 for $200 right now.
And you can update your PC with a $100 card (or less) for "console like perfomance" (it's actually a bit higher).
 
ghst said:
+$100 for a hdd, +$200 for 4 years of live, +$10-20 on every game you buy.

hell, you'd probably make back the difference by the end of the first steam xmas sale. and as a bonus you'd, y'know, have a bitchin fast pc.

This reminds me of the 299 360 vs 399 PS3 debates.

Honestly, the drivers updates, software updates, etc is what turned me off. I simply do not want to make the time for that. After a long day at work I don't want to have to deal with the hassle. I don't know, maybe that makes me lazy.

Also, I'd have to learn K+M for competitive multiplayer.

My console game backlog and huge property tax bill were other reasons.
:lol
 
PopcornMegaphone said:
Honestly, the drivers updates, software updates, etc is partially what turned me off. I simply do not want to make the time for that.
Set Windows to automatically install important updates and you might have to restart your computer once a week to stay fully updated. Not only that, Steam autopatches your games. It's really that easy.

I guess some people run into issues where a game Just Won't Work but I haven't had something like that happen in ages. PCs are far easier to manage now than before.

BTW, where's that thread with the $500 720p Crysis machine?
 
so this thread has officially turned into consoles vs PC? Grow up...


You can buy all 3 consoles for the price of a gaming rig, and that is the choice I made and i'm happy because of it :D. Seriously lets get back on topic.
 
PopcornMegaphone said:
This reminds me of the 299 360 vs 399 PS3 debates.

Honestly, the drivers updates, software updates, etc is what turned me off. I simply do not want to make the time for that. After a log day at work I don't want to have to deal with the hassle. I don't know, maybe that maaes me lazy.

Also, I'd have to learn K+M for competitive multiplayer.

My console game backlog and huge property tax bill were other reasons.
:lol

software updates? like, patches?

steam keeps all your games at their latest version automatically, you'd never have to download a patch again.

and driver updates? you mean video card drivers? those 50meg files that come out once every few months and grant you a 10-20% better performance? yeah, they're a bitch.

that said, there are plenty of reasons for the lazy man to avoid pc gaming (good luck bringing your thumbsticks to a mouse fight), and you're always going to end up spending more than you planned.
 
epmode said:
Set Windows to automatically install important updates and you might have to restart your computer once a week to stay fully updated. Not only that, Steam autopatches your games. It's really that easy.

I guess some people run into issues where a game Just Won't Work but I haven't had something like that happen in ages. PCs are far easier to manage now than before.

I was monitoring PC threads on GAF. It never seems that easy.


epmode said:
BTW, where's that thread with the $500 720p Crysis machine?

Another thing I learned. It's not a $500 PC. It's a $500 + the cost of windows, keyboard, mouse and gamepad.
 
Lonely1 said:
And you can update your PC with a $100 card (or less) for "console like perfomance" (it's actually a bit higher).
No you can't and no it isn't. I'm guessing you're just looking at the specs of a video card on Newegg but that's not how it works. A computer has a whole operating system to run in the background, and the developers can't make the game with specific hardware in mind.
 
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