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Microsoft: In the Toughest Spot To Win the Core Gamer!

If the 720 does launch this fall, what games could possibly be ready for it?

Won't be halo because 4 just came out. Won't be gears because a new gears is coming out on 360 in a few months. Won't be fable because they just created that awful kinect game.

I'm not trying to bash microsoft, i just can't think of any exclusives that could be ready for launch that's a system seller.

If you can't think of any game that would be ready for launch, then you are out of touch with the news, Microsoft and the 360.
 
No. Learn the meaning of the word fact.
What do you mean impact and to who? Are we judging impact on software sales or hardware sales? For instance COD B2 might have more software sales but a game like GT5 might have sold for hardware.

People are not going to rush to the store to buy a XBL game lol. I see many people,especially Xboxers over playing the importance of DD titles. To the general market they have zero impact as they are not advertised or popular enough. The current user base though, may find them very important but you see they already have a 360/ps3.

LOL are you serious? First thing I didn't mention GT which is by far Sony's biggest game a might be the biggest console franchise going outside of COD.

There are multiple ways of judging impact while people may not run out to buy a console because of a DD title (although u don't know that) the choice between XbL and PSN is a real choice and Mincecraft is on XbL.

Down playing DD titles is a joke especially when nothing that Sony put out this year matches it retail or DD. I mean the the biggest gaming platforms in the world are basically DD only IOS Android and PC but whatever.

Like the Democrats say you guys are stuck in a mental time warp.
 
No. Learn the meaning of the word fact.
What do you mean impact and to who? Are we judging impact on software sales or hardware sales? For instance COD B2 might have more software sales but a game like GT5 might have sold for hardware.

People are not going to rush to the store to buy a XBL game lol. I see many people,especially Xboxers over playing the importance of DD titles. To the general market they have zero impact as they are not advertised or popular enough. The current user base though, may find them very important but you see they already have a 360/ps3.

It's funny that you claimed to know the meaning of the word "fact" and then followed it up almost immediately by proving you don't.

The *fact* is that if you want to measure the success or failure of Microsoft's and Sony's approach to exclusives this gen, just look at each company's marketshare before the generation began, and what it is at the end of the generation. Also look at total revenue generated or lost. You'll have your "winner" there.
 
If the 720 does launch this fall, what games could possibly be ready for it?

Won't be halo because 4 just came out. Won't be gears because a new gears is coming out on 360 in a few months. Won't be fable because they just created that awful kinect game.

I'm not trying to bash microsoft, i just can't think of any exclusives that could be ready for launch that's a system seller.


My prediction is the 720 will release with only one game: Dance Central 4

Then after a one year wait we'll get halo 5.
 
There are multiple ways of judging impact while people may not run out to buy a console because of a DD title (although u don't know that) the choice between XbL and PSN is a real choice and Mincecraft is on XbL.

Down playing DD titles is a joke especially when nothing that Sony put out this year matches it retail or DD. I mean the the biggest gaming platforms in the world are basically DD only IOS Android and PC but whatever.

The funny thing is that you could drop Minecraft from your example and the 2nd best selling XBL title this past year would most likely also work. Referring to Trials Evolution. They definitely had a big year with XBL in terms of sales, quality, and quantity. I hope they keep that going into the next gen. Ditto for PSN's offerings going forward.
 
I don't think you know what the core gamer even is. The person who plays Yoshi's story is not the same person who plays Call of Duty.

Yep, Nintendo is from being core... they would need to go back to snes days for that... strangely enough thats the last time I owned a Nintendo console... really...
 
If the 720 does launch this fall, what games could possibly be ready for it?

Won't be halo because 4 just came out. Won't be gears because a new gears is coming out on 360 in a few months. Won't be fable because they just created that awful kinect game.

I'm not trying to bash microsoft, i just can't think of any exclusives that could be ready for launch that's a system seller.

What could be coming out for the 720 launch? Well..

- A new game from Turn 10

- A new game from Microsoft Studios Vancouver / Black Tusk Studios

- A new game from Lionhead

- A new game from Rare

- A new game from Ruffian Games

- A new game from Lift London

- A new game from Microsoft Studios Victoria

- A new 3rd-party exclusive, developed in conjunction with Microsoft Studios Redmond

Shall I go on?
 
If the 720 does launch this fall, what games could possibly be ready for it?

Won't be halo because 4 just came out. Won't be gears because a new gears is coming out on 360 in a few months. Won't be fable because they just created that awful kinect game.

I'm not trying to bash microsoft, i just can't think of any exclusives that could be ready for launch that's a system seller.

There is roughly 200 people working at Lionhead Studios. What makes you think that everyone worked on Fable The Journey?
 
The funny thing is that you could drop Minecraft from your example and the 2nd best selling XBL title this past year would most likely also work. Referring to Trials Evolution. They definitely had a big year with XBL in terms of sales, quality, and quantity. I hope they keep that going into the next gen. Ditto for PSN's offerings going forward.

It's crazy, because these games don't fit into a point of view it get's dismissed. It's almost as bad as the whole no good or real games on touch device argument. The industry is changing before our eyes some of us I guess are to curmudgeon to except it. Not saying all the change is good but change is coming lol.
 
Actually I should retract my statement that exclusives don't matter much anymore. For Nintendo they're the only thing that keeps them in business.
 
If the 720 does launch this fall, what games could possibly be ready for it?

Won't be halo because 4 just came out. Won't be gears because a new gears is coming out on 360 in a few months. Won't be fable because they just created that awful kinect game.

I'm not trying to bash microsoft, i just can't think of any exclusives that could be ready for launch that's a system seller.

maybe it will be the first console to ever launch with nothing at all.

I don't think retail exclusives really matter that much anymore for MS, as they get all the third party support there is and have tons of exclusives on Live. They have likely had their own studios making next gen game for awhile now, but I imagine a lot of it is kinect 2.0 bullshit.

The next xbox will obviously get great third party support, and we'll see a bunch of it at E3.
 
No they when speaking of this gen they are talking about the consoles this gen, The Wii, PS3, and the 360. The PC is a platform but not a console. It's not a new term that people made up today.

You're right! It was a term made up by marketers several years ago to make the products they're marketing seem more special and unique than they reasonably are.

I want you to think consider what it means that you sound like someone who is a paid marketer.

More to the point of this thread, as I've already said before, the Xbox doesn't really need help appealing to "core" gamers. Even someone like me, who doesn't particularly like the Xbox 360's lineup, can see objectively that it does very well with that segment of the market in the US (although it does less well in the EU and much less well in Asia). It does so significantly on the strength of multiplatform titles, such as Call of Duty, Madden, and Minecraft. A game does not need to be exclusive to matter to a system's sales totals; the insistence on exclusives is a thing of marketers looking to differentiate a system and system warriors who get no leverage from a game that is also on the competing platforms.
 
A game does not need to be exclusive to matter to a system's sales totals; the insistence on exclusives is a thing of marketers looking to differentiate a system and system warriors who get no leverage from a game that is also on the competing platforms.

Your tag fits.

And while gamers may hate it, I think Microsoft realized years ago that it's more profitable to money hat a timed exclusive from a third party than it is to develop lots of new ones of their own that may or not be met with success (Sony's approach).
 
That's on iOS so we can't count it. It adds no value to the xbox ecosystem.

Leave to MS to shove that casual shit down our throats.

I don't see why we can't meet in the middle here.

Technokitten is not an exclusive, and people should stop trying to pitch it as such, searching for a particular phrasing which allows them to get away with it (my personal favorite is "Microsoft platform exclusive," referring to games which are PC/360).

At the same time, Techno Kitten does add value to the Xbox ecosystem. A game does not need to be exclusive to add value to a system's potential, and there are much bigger games than Techno Kitten to prove it. Millions upon millions of Xboxes have been sold on the backs of Madden and Call of Duty, two unabashedly multiplatform titles.
 
Have you somehow missed the Gamecube and N64 days?

Yep, those console just did not appeal to me the slightest... third parties started moving on after the Snes and n64 and gamecube was just not appealing to me. Jumped on the Sega / Sony bandwagon at that time. The Nintendo Glory days for me was the Nes and SNES... after that third parties were almost an afterthought. Big N makes great games, but seriously that was never enough for me to own one of their consoles after snes glory days...
 
I know everyone is pumped for next gen but I wasn't here when the 360 and ps3 launch alot of fan boys and hurt feelings its crazy. I just wanted to add I know like 5 kids who asked for xbox 360s for minecraft. Its weird. I never thought of it as a system seller and I got bored with it but alot of people like it. I'm pretty pumped for turn 10 new forza for 720 though. I wasn't that excited for forza 4 i felt burned out and didn't buy it but forza 5 will pull me back in I'm sure.
 
What could be coming out for the 720 launch? Well..

- A new game from Turn 10

- A new game from Microsoft Studios Vancouver / Black Tusk Studios

- A new game from Lionhead

- A new game from Rare

- A new game from Ruffian Games

- A new game from Lift London

- A new game from Microsoft Studios Victoria

- A new 3rd-party exclusive, developed in conjunction with Microsoft Studios Redmond

Shall I go on?

So we have turn 10 who could release another forza, a neutered lionhead without peter molyneux, rare who hasn't created a decent game in years and a bunch of new studios.

Compelling line up.
 
I don't see why we can't meet in the middle here.

Technokitten is not an exclusive, and people should stop trying to pitch it as such, searching for a particular phrasing which allows them to get away with it (my personal favorite is "Microsoft platform exclusive," referring to games which are PC/360).

At the same time, Techno Kitten does add value to the Xbox ecosystem. A game does not need to be exclusive to add value to a system's potential, and there are much bigger games than Techno Kitten to prove it. Millions upon millions of Xboxes have been sold on the backs of Madden and Call of Duty, two unabashedly multiplatform titles.

Ofcourse you cant expect 70 million 360 and 70 million PS3 to be pushed only because of exclusives but you cannot deny that at least quite a few million would have been pushed because of Halo and Gears for 360 and GT,UC,GOW for PS3. How much they each pushed ppl to buy the system I do not know but surely quite a few would have bought it for those games. I believe if either of the consoles wants to lead next gen they would need some killer exclusive content. Even if it pushes the lead by just a few million.

So we have turn 10 who could release another forza, a neutered lionhead without peter molyneux, rare who hasn't created a decent game in years and a bunch of new studios.

Compelling line up.
That's harsh man. Every gen starts afresh. I mean I never thought ND would become such a powerful developer this gen for Sony but they did. So you cannot discount anyone. Lionhead could very well make a great game next gen as well and become a premier studio.
 
I don't see why we can't meet in the middle here.

Technokitten is not an exclusive, and people should stop trying to pitch it as such, searching for a particular phrasing which allows them to get away with it (my personal favorite is "Microsoft platform exclusive," referring to games which are PC/360).

At the same time, Techno Kitten does add value to the Xbox ecosystem. A game does not need to be exclusive to add value to a system's potential, and there are much bigger games than Techno Kitten to prove it. Millions upon millions of Xboxes have been sold on the backs of Madden and Call of Duty, two unabashedly multiplatform titles.
Good point. Even Sony have latched on to the ecosystem concept with PS Allstars, Sound Shapes and Sly 4.
 
A game does not need to be exclusive to matter to a system's sales totals; the insistence on exclusives is a thing of marketers looking to differentiate a system and system warriors who get no leverage from a game that is also on the competing platforms.
I honestly don't know how you can call exclusive games mere marketing-speak. It's a fact that there are games you can only play on one system. If you want to play Halo, you have to own an Xbox. How is this marketing speak?

It's true that multi-platform titles can also help a system sell. But they really aren't the deciding factor in a system's success or failure because both systems have the games. That's the whole point of it being multi-platform. Clearly the multi-platform titles aren't making the decisive difference here, because they're on both systems, and there isn't a difference.

We can guess that timed DLC exclusivity for big multi-platform titles is almost the same thing as exclusivity if you're a dedicated FPS enthusiast. You don't really want to wait months to catch up to what people are playing in a competitive game. We can theorize that some multi-platform games are better on one system or the other. We can theorize that the Live friend and game matching system is the decisive factor. We can theorize that the marketing is the decisive factor.

The point is to look for the differences that separate the systems and see what is driving sales. Exclusives are a major part of creating the brand, and differentiating the systems from each other, especially early in the system's life cycle. Part of it is marketing, but it's also just straight logistics. If there are games you want to play that are only on one system, it would be a great idea to pick up that system if you ever intend on actually playing them.
 
If MS doesn't have the core gamer, then who does? As long as they get massive 3rd party support (which is where the core games are), they're fine.
 
So we have turn 10 who could release another forza, a neutered lionhead without peter molyneux, rare who hasn't created a decent game in years and a bunch of new studios.

Compelling line up.

Of course it's not compelling, we don't know any of the titles yet. But you said you can't think of any exclusives that may be ready - and there you go, plenty of possibilities.

Personally I hope AW2 is a launch game, but I think that may be for next year.
 
I would even go so far as to say that in some ways, successful multiplatform titles are better for an ecosystem than are successful exclusive titles.

The advantage of an exclusive title is obvious: it's a safe, reliable bet to appear on your platform, by definition. Naughty Dog's games aren't going to Microsoft any time soon. Nintend EAD isn't making a PS3 game, ever. Further, every system sold on the backs of exclusives will be one of your systems. Madden sells 360s, but it also sells PS3s and even Wii Us; by contrast, Halo sells Xboxes and Xboxes only.

Those are big benefits. The downside to exclusives, however, is that there simply aren't a lot of them anymore, and in particular, most major third parties aren't interested in making them. Activsion, EA, Ubisoft, Take 2; all of these companies' bread and butter games are multiplatform.

So having your system provide the top selling SKU for multiplatform titles is a pretty big deal. It convinces those publishers to keep making games on your system, and to think of them as Xbox titles first and foremost. Call of Duty is on PS3 and PC -- and even started as PC exclusive -- but I think of it as primarily an Xbox game, and my guess is that Activision does too.

Microsoft has the faith of the major publishers, because in recent years the Xbox platform has been very good to them. This constant influx of major multiplatform games provides a reliable and consistent amount of good games for Xbox gamers to play, simply because there are so many more games that fit this description.

Just to repeat: I'm not saying exclusives don't matter. Exclusives have their upsides. But in this day and age, having the top selling multiplatform SKU has its upsides too.
 
Of course it's not compelling, we don't know any of the titles yet. But you said you can't think of any exclusives that may be ready - and there you go, plenty of possibilities.

Personally I hope AW2 is a launch game, but I think that may be for next year.

Possibilities aren't going to sell a system. Otherwise the Wii U would be sold out everywhere.
 
So we have turn 10 who could release another forza, a neutered lionhead without peter molyneux, rare who hasn't created a decent game in years and a bunch of new studios.

Compelling line up.

Hey banjo nuts and bolts wasn't THAT long ago. But yes we're far more likely to get another crappy kinect game than something like that.
 
Ofcourse you cant expect 70 million 360 and 70 million PS3 to be pushed only because of exclusives but you cannot deny that at least quite a few million would have been pushed because of Halo and Gears for 360 and GT,UC,GOW for PS3. How much they each pushed ppl to buy the system I do not know but surely quite a few would have bought it for those games. I believe if either of the consoles wants to lead next gen they would need some killer exclusive content. Even if it pushes the lead by just a few million.


That's harsh man. Every gen starts afresh. I mean I never thought ND would become such a powerful developer this gen for Sony but they did. So you cannot discount anyone. Lionhead could very well make a great game next gen as well and become a premier studio.

But the impact is minimal. If a really robust exclusive line up was all that mattered sony would be in 1st place instead of last. I think this is the crux of the argument. So many are going on with the belief that exclusives are the be all and end all and don't understand why anyone else would prefer the 360. Xbots keep trying to debate using list warz with games that aren't exclusive or so old that they aren't relative to today's buying decisions. All the while missing the point that exclusives libraries aren't the selling points they used to be. A few major hit titles are what count your ecosystem and those 1 or 2 platform defining games. Not who has the biggest list in neogaf list warz.
 
So we have turn 10 who could release another forza, a neutered lionhead without peter molyneux, rare who hasn't created a decent game in years and a bunch of new studios.

Compelling line up.

I love the whole downplaying thing people do when you mention potential games for the next Xbox. And a "bunch of new studios" is a bad thing now? I though the complaint was that MS's first party was too sparse?
 
I would even go so far as to say that in some ways, successful multiplatform titles are better for an ecosystem than are successful exclusive titles.

The advantage of an exclusive title is obvious: it's a safe, reliable bet to appear on your platform, by definition. Naughty Dog's games aren't going to Microsoft any time soon. Nintend EAD isn't making a PS3 game, ever. Further, every system sold on the backs of exclusives will be one of your systems. Madden sells 360s, but it also sells PS3s and even Wii Us; by contrast, Halo sells Xboxes and Xboxes only.

Those are big benefits. The downside to exclusives, however, is that there simply aren't a lot of them anymore, and in particular, most major third parties aren't interested in making them. Activsion, EA, Ubisoft, Take 2; all of these companies' bread and butter games are multiplatform.

So having your system provide the top selling SKU for multiplatform titles is a pretty big deal. It convinces those publishers to keep making games on your system, and to think of them as Xbox titles first and foremost. Call of Duty is on PS3 and PC -- and even started as PC exclusive -- but I think of it as primarily an Xbox game.

Microsoft has the faith of the major publishers, because in recent years the Xbox platform has been very good to them. This constant influx of major multiplatform games provides a reliable and consistent amount of good games for Xbox gamers to play, simply because there are so many more games that fit this description.

Just to repeat: I'm not saying exclusives don't matter. Exclusives have their upsides. But in this day and age, having the top selling multiplatform SKU has its upsides too.

But I really dont get this special faith third parties have on MS. What is the faith when the same game appears on all systems? How is this somehow of an advantage for MS? I guess I am seeing these comments because perception seems to be dependent on the location of the person. I have noticed that a lot of people from US seem to think that third parties have some special relationship with MS. I just dont see any such thing since this perception has not lead to any quantifiable difference in the way third parties treat MS and Sony. For every Activision exclusivity you have a Ubisoft/Rockstar/EA giving the Sony versions some exclusive DLC or missions etc.. Personally speaking this so called third party advantage MS has is overblown.

But the impact is minimal. If a really robust exclusive line up was all that mattered sony would be in 1st place instead of last. I think this is the crux of the argument. So many are going on with the belief that exclusives are the be all and end all and don't understand why anyone else would prefer the 360. Xbots keep trying to debate using list warz with games that aren't exclusive or so old that they aren't relative to today's buying decisions. All the while missing the point that exclusives libraries aren't the selling points they used to be. A few major hit titles are what count your ecosystem and those 1 or 2 platform defining games. Not who has the biggest list in neogaf list warz.

I agree. Anyone who feels exclusives alone will determine the console race and market share are obviously misplaced. I just said they were good enough to me push a few million units easily. Believe me if Sony did not have the exclusives they would have been in last place by at least 10 -12 million units behind.
 
But I really dont get this special faith third parties have on MS. What is the faith when the same game appears on all systems? How is this somehow of an advantage for MS? I guess I am seeing these comments because perception seems to be dependent on the location of the person. I have noticed that a lot of people from US seem to think that third parties have some special relationship with MS. I just dont see any such thing since this perception has not lead to any quantifiable difference in the way third parties treat MS and Sony. For every Activision exclusivity you have a Ubisoft/Rockstar/EA giving the Sony versions some exclusive DLC or missions etc.. Personally speaking this so called third party advantage MS has is overblown.

Who is saying MS has a third party advantage?
 
Possibilities aren't going to sell a system. Otherwise the Wii U would be sold out everywhere.

The WiiU launched with late $60 ports, another NSMB game and promises for the hardcore nintendo crowd, and nothing that matched Wii Sports for the grandma gamers. We don't even really have much of an idea of what is coming out this holiday, so wait until E3...or don't buy it, who cares.
 
I don't see why we can't meet in the middle here.

Technokitten is not an exclusive, and people should stop trying to pitch it as such, searching for a particular phrasing which allows them to get away with it (my personal favorite is "Microsoft platform exclusive," referring to games which are PC/360).

At the same time, Techno Kitten does add value to the Xbox ecosystem. A game does not need to be exclusive to add value to a system's potential, and there are much bigger games than Techno Kitten to prove it. Millions upon millions of Xboxes have been sold on the backs of Madden and Call of Duty, two unabashedly multiplatform titles.

I was totally joking with that post.

I think the 360 and PS3 are both great consoles and I own both of them. In terms of actual corporate strategy I see little difference between the two companies unlike some posters in this thread.

I look forward to buying the 720 and PS4 day one.
 
But I really dont get this special faith third parties have on MS. What is the faith when the same game appears on all systems? How is this somehow of an advantage for MS? I guess I am seeing these comments because perception seems to be dependent on the location of the person. I have noticed that a lot of people from US seem to think that third parties have some special relationship with MS. I just dont see any such thing since this perception has not lead to any quantifiable difference in the way third parties treat MS and Sony. For every Activision exclusivity you have a Ubisoft/Rockstar/EA giving the Sony versions some exclusive DLC or missions etc.. Personally speaking this so called third party advantage MS has is overblown.

I know sony get exclusive dlc for assassins cree, but what exclusive dlc has sony received from rockstar and ea? you also forgot to mention bethesda in your post. every game from them has had timed exclusive dlc on the 360.
 
But I really dont get this special faith third parties have on MS. What is the faith when the same game appears on all systems? How is this somehow of an advantage for MS? I guess I am seeing these comments because perception seems to be dependent on the location of the person. I have noticed that a lot of people from US seem to think that third parties have some special relationship with MS. I just dont see any such thing since this perception has not lead to any quantifiable difference in the way third parties treat MS and Sony. For every Activision exclusivity you have a Ubisoft/Rockstar/EA giving the Sony versions some exclusive DLC or missions etc.. Personally speaking this so called third party advantage MS has is overblown.

I too think it's a really weird argument to make, because most people list strong early exclusives as the reason Microsoft took off with the 360. Lots of people are claiming that they're secretly gearing up for the same kind of approach and that's why their system is so weak late in the gen's life cycle, because they are getting exclusives ready for Durango.

None of this says that exclusives don't matter. It says that they matter a great deal. It's more of a difference in timing, and getting them out very early when people make the decision of which system to go with.

We can theorize about why they stay with the 360 even as support tapers off late into the life cycle while Sony supports their systems with more exclusives later into their system's life cycle. Friend lists, achievements, marketing? These are things that keep people hooked, but a huge part of the reason they initially jumped on it was exclusives.

If Microsoft comes out with a strong line-up of exclusives in the early years for Durango, it'll be interesting to see how any people here change their tune.

I would go so far as to say that literally no one has ever purchased a system over another because of multi-platform games. It would be the equivalent of a random coin toss, because the games are on both systems. I really don't get this theory at all.
 
1. Based on what have seen from Nintendo recently we know that they are giving the core gamer what they have been wanting to see from the Wii U. Wind Waker HD, X, Smash Bros, Mario Galaxy Teams New Game, Yoshi's Story, Pikmin 3 etc.

2. Sony seems to be very focused on the core gamers who have supported the new IP's and there dominance in system exclusives. Last of Us, Beyond: Two Souls, Killzone, Uncharted, Infamous, Little Big Planet, Heavy Rain, Ni No Kuni, Motorstorm, Resistance. etc.

What does Microsoft need to do to win back the core gamer?

Do they need more exclusives? New IP's?

The mistake you make is that you assume core gamers have discerning taste.
 
Who is saying MS has a third party advantage?

I have seen a lot of comments in various threads where the common perception is MS and Third parties are more close and in the same nest and that it is a problem for Sony. Just wondered why such a perception exists because I do not see any sign of this in the end product catalog.
 
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