Its should be 100% new, like every main mh game (ok except the ians). These devs are getting lazier by the game.
This game changes up more of the fundamentals than any of the other sequels.
Its should be 100% new, like every main mh game (ok except the ians). These devs are getting lazier by the game.
Stuck in the past? Or more likely well aware of where exactly the majority of their fanbase is located and creates games for them.
Pretty sure that distinction goes to the underwater fights in tri.This game changes up more of the fundamentals than any of the other sequels.
Mhp3, a japan only psp game, is the best selling mh game yet. And it was released at a time when psp was the strongest and most expensive portable on the market.
Also your logic is broken. If what you say is true then nobody should try to make a bigger better game because thats not where the fanbase is.
Mh is losing its fanbase with these halfhearted rehashes. It might be picking up new kids who are just getting into it. But they are losing their veteran core.
Did I say console game? Its blatantly obvious that Sony basically made a next gen mh machine in the Vita. Its equally obvious the fanbase would go abolutely bonkers for such a game. But i really think the devs are content with their lot in life of basically not trying anmyore. Coding is hard. Lets flake!Wait, how did you come to the end effect that they are losing the core?
Please don't say TriG on 3DS. Also how is a HD console game going to protect their core when Consoles are doing far worse then portables in Japan?
Did I say console game? Its blatantly obvious that Sony basically made a next gen mh machine in the Vita. Its equally obvious the fanbase would go abolutely bonkers for such a game. But i really think the devs are content with their lot in life of basically not trying anmyore. Coding is hard. Lets flake!
Wii U is a pretty good monster hunting box, I can play on tv or watch sports and play on gamepad.Did I say console game? Its blatantly obvious that Sony basically made a next gen mh machine in the Vita. Its equally obvious the fanbase would go abolutely bonkers for such a game. But i really think the devs are content with their lot in life of basically not trying anmyore. Coding is hard. Lets flake!
Mhp3, a japan only psp game, is the best selling mh game yet. And it was released at a time when psp was the strongest and most expensive portable on the market.
Also your logic is broken. If what you say is true then nobody should try to make a bigger better game because thats not where the fanbase is.
Mh is losing its fanbase with these halfhearted rehashes. It might be picking up new kids who are just getting into it. But they are losing their veteran core.
P3rd also came out when EVERYONE and their grandma owned a PSP.
Japan has also voted on the consoles vs portables issue, and it seems they prefer portables. I kinda prefer portables too honestly.
Now there is nothing wrong with either the PSV or the 3DS, and a monster hunter on either would be great. I would like to point out however that saying "MH would sell/be better on handheld X" is a statement that reeks of salty tears and fanboyism (unless refering to the lack of a second stick).
Again there is nothing wrong with wanting it on another system but dismissal of the system it currently calls home because of it is just imature
I agree. I would love a mh built from scratch for wiiu. TriU is a port of a port of a rehash with better textures. Not exactly what im talking about.Wii U is a pretty good monster hunting box, I can play on tv or watch sports and play on gamepad.
P3rd also came out when EVERYONE and their grandma owned a PSP.
Japan has also voted on the consoles vs portables issue, and it seems they prefer portables. I kinda prefer portables too honestly.
Now there is nothing wrong with either the PSV or the 3DS, and a monster hunter on either would be great. I would like to point out however that saying "MH would sell/be better on handheld X" is a statement that reeks of salty tears and fanboyism (unless refering to the lack of a second stick).
Again there is nothing wrong with wanting it on another system but dismissal of the system it currently calls home because of it is just imature
ehhhh not really
the 3DS is quite literally a slightly overclocked PSP, in fact there a few areas as far as hardware is concerned that the psp still beats the 3DS, saying that MH on Vita wouldn't be that much better is a little bit disingenuous, especially considering the gap in power between the 2. And that's not salt or fanboyism, that's just a fact. I can totally understand MH fans looking to truly see this franchise pushed being upset that it's basically stagnate now due to the limits of it's currents platform. However I also agree that it is a tried excuse to an already beaten to death argument, simply put get over it, Capcom made their decision and it's a simple as that. Deal with it.
Its hip these days to say "deal with it", isnt it? I dont think Capcom is listening at all. I post this for my own satisfaction. If a girl dumps you it doesnt necessarily mean you stop liking her. I still want mh to achieve the greatness it once seemed to promise, even if its unlikely.ehhhh not really
the 3DS is quite literally a slightly overclocked PSP, in fact there a few areas as far as hardware is concerned that the psp still beats the 3DS, saying that MH on Vita wouldn't be that much better is a little bit disingenuous, especially considering the gap in power between the 2. And that's not salt or fanboyism, that's just a fact. I can totally understand MH fans looking to truly see this franchise pushed being upset that it's basically stagnate now due to the limits of it's currents platform. However I also agree that it is a tried excuse to an already beaten to death argument, simply put get over it, Capcom made their decision and it's a simple as that. Deal with it.
Instead of complaining here, why don't you just email Capcom or go to Capcom-unity? It's not like Capcom read these threads anyway.Its hip these days to say "deal with it", isnt it? I dont think Capcom is listening at all. I post this for my own satisfaction. If a girl dumps you it doesnt necessarily mean you stop liking her. I still want mh to achieve the greatness it once seemed to promise, even if its unlikely.
Ive posted there. Nobody with any power or even inside knowledge is on those boards. The real decision makers are all in Japan. There is nothing to be done except wait and complain, haInstead of complaining here, why don't you just email Capcom or go to Capcom-unity? It's not like Capcom read these threads anyway.
SOONhttp://live.nicovideo.jp/watch/lv138627836
June 3, 7am EST
Live play with Ryozo, he's going to show the new Charge Axe.
Oh please, Natureboy is a notorious user from GameFAQs/Unity, let's not.
SOON
Probably the Aqua City demo, fight against the frog monster.
http://monsterhunter.wikia.com/wiki/Tetsukabura
4G Pics: http://www.4gamer.net/games/140/G014036/20130601008/
Had some nice new stuff. Towns look great, and you move between them by selecting an option called "World Map." Tsujimoto said "This is a ROM very close to the finished game" and told the MC "not to touch anything unless I tell you it's okay." When he was selecting the quests they stopped showing the screens so they wouldn't give anything anyway.
Charge Axe looks awesome. It works as posted on the board in other threads. Charges even to Red pretty quickly, and the charge animation itself it pretty quick. When it starts whirling around in axe mode for the special attack - super cool.
Also showed off the jumping, ridiing, Testukabrua looks pretty cool and they also showed MH4 Grylos for the first time, although he didn't do much new stuff.
Different insect appearance for different staffs was also confirmed.
No mention of a demo or anything else new in terms of news on that side of things. There was a disclaimer on the screen that the broadcast was lowering the quality of the footage, but as always, it looks far better running than it does in stills. I don't think anyone will be complaining once they have this on their LL, in their hands.
Part 1 - http://www.youtube.com/watch?v=PbYyGQPugz8 (Village)
Part 2 - http://www.youtube.com/watch?v=zIqYDWGhQHE (Frog Monster)
They are uploading more parts, keep an eye on their channel.
Video (Frog/Gypceros), Report, GIFs: http://trinfo.jp/blog-entry-885.html
[gif]
HHs are so cool. T___________T
From GF:
HHs are so cool. T___________T
The absolute truth.They always seem to put the most effort (at least for looks) into HH's. They're my main, so I can't complain!
When will you be mine, MonHun4? ( ._.)
Oh it's you! Thanks for recording.was about to post it thanks
sorry for the bad quality, but the original stream is not very good, and I had to use fraps to capture it ....
Fight vs Gypceros curently uploading
The absolute truth.
Too bad I don't know how to use HH.
Oh it's you! Thanks for recording.
This is so mine :3
Beytiful.
Kechawacha icon. <3
Too bad I don't know how to use HH.
It's the same except that the arms and legs are longer. The hammer and long sword are recycled from Hunting Weapon Collection Volume 3.Anyway, isn't that Rathalos hunter figure the old Revoltech? New generation should get a new figure. :|
I would absalutely love a next gen, hd monhun. This ps2 era rehash dribble has to end. The franchise deserves sooooooooo much more than the treatment its getting. Im beginning to think the devs really are stuck in the past.
Amazon JP said:
Stage Presentation said:Tsuimoto and Fujioka showed off the new village, Barubare, where many caravans from around the world gather. In the above images, a smaller screen on the right shows whats on the lower screen of the 3DS. According to Dengeki, it displayed of a map showing various other bases (villages) that are available in Monster Hunter 4. They also mentioned that there was more to the bottom screen, but Tsujimoto mentioned it was a secret for the time being.
The two started their play with online mode via Wi-Fi, through the Play With Everyone menu. As the host of a room, you have options such as: Recruit Hunter, Target, description and password.
The selected map was the new Underground Cave, where Fujioka was quick to show off the Charge Axe. The Charge Axe has two modes, Sword and Axe. Compared to the traditional Sword and Shield, it is said that the Charge Axes Sword Mode is slower in attack and movement.
Continuously attacking in Sword Mode will accumulate energy, which can be seen as the bottles on the top left part of the screen. Once your weapon begins to glows yellow, you can stock the energy in a bottle with a charge. The energy stock can then be used once you switch to Axe Mode, which uses them for powerful attacks. To put it in short, the flow of Charge Axe attacks will be: Attack with sword, charge up energy stocks, unleash with heavy Axe Mode attacks.
http://www.siliconera.com/2013/06/03/monster-hunter-4-has-much-more-new-content-says-director/Interview said:Dengeki: What are your impressions on finally having announced a release date?
Tsujimoto: The first time, we had already changed the release date to sometime this Summer. We really couldnt announce it for a while, but it ended up being towards the end of the Summer. For the amount of time weve made you wait, I believe that we were able to work more on the game and I am now confident in its contents.
Fujioka: Its the feeling of finally being able to make an announcement. Were working hard so we can release it in a much better shape and much better quality.
Dengeki: The two new weapons are something unique with action features that we havent had until now. After seeing todays demo, I thought the Charge Axes movements are really cool and I believe that it will be popular.
Fujioka: We definitely wanted to include something with new play style that didnt exist in previous weapons. This time, weve included weapons that correspond with the different elevation of the stages, and also simple, easy-to-use weapons. I believe that theyre weapons that youll have to try for yourself to understand.
Dengeki: At the end of the trailer, there was a familiar-looking monster, that looked kind of like an Elder Dragon we got a glimpse of
Tsujimoto: (laughs) There was. It was kind of flying and sort of a red monster.
Fujioka: Wed like you all to feel the bulk of the game, this time around. We want it to be bursting with popular monsters. There are still plenty more monsters, so please look forward to it.
Lastly, would you care to share a message for our readers?
Tsujimoto: We were finally able to announce a release date, but we ask for you to please wait just a little longer. Well be sharing plenty more information from this point on until the release date, and wed also like to touch up on different monsters in a timely manner, so please look forward to that, as well. The volume and content are going to be great, and I believe we can present something that will live up to your expectations!
Fujoka: Theres still plenty more content compared to past Monster Hunter titles. Not only the number of monsters, but its also packed with new communication features and more, that will allow you to enjoy even the game longer. Theres much more new content weve yet to reveal that well be showing off by the bulk, so please look forward to it.
http://www.siliconera.com/2013/06/04/monster-hunter-4-developers-demo-the-impressive-new-charge-axe/Niconico Demo said:
The bottom screen now indicates various icons for the different parts of town, and an arrow that shows wherever youre walking.
Heres a look at the map screen, which can be accessed by pressing the green World Map icon on the bottom-right of the screen. It shows different villages such as Naguri Village and Barubare. Once you click a destination, youll be able to pick between a shortcut of going to the town or directly to your house.
By clicking the top-middle button on the World Map screen, called Play solo / Play with everyone youll have this screen that allows you to pick between three choices. The first is an offline solo play, the second option is local wireless play, and the third is online play.
Tsujimoto went with the online play option, which gave him three more options: Create Room, Search For Room and Friend List. As previously reported, youll be able to customize your rooms in terms of who can join and other options. Once others are in the room, youll be able to see their names, HR rank and the weapon theyre using.
It was also pointed out by Tsujimoto that you can be in different villages as the other Hunters in your room and still be connected.
Isn't this, or at least a step away from, port-begging?Did I say console game? Its blatantly obvious that Sony basically made a next gen mh machine in the Vita. Its equally obvious the fanbase would go abolutely bonkers for such a game. But i really think the devs are content with their lot in life of basically not trying anmyore. Coding is hard. Lets flake!