CrispyBoar
Banned
I would certainly like to know, considering that they always had shallow gameplay until MK 9.
I think the general western public has an easier time digesting a realistic art direction more so than anime based ones.
And SF4 needed 5 versions across 5 platforms to not even sell as much as vanilla Tekken 3.
Tekken has been going nonstop for 20 years. SF barely reached its 10th anniversary before it died and went MIA. Just some perspective, hm.
American arcades?
Congrats on all 4 of them I guess
The likes of Ryu, Ken, & Chun-Li are iconic, sure. But the Street Fighter series, while popular, isn't as big as you'd think.
I heard one of the reasons a MK VS SF game was not made is due to its absence of Eastern appeal. Damn shame. I'd love to see an Mk vs sf game. I don't care if they tone down or remove fatalities.
I seriously hope I do not live to see this crossover happen.
do you like not fun?
There's pretty much zero chance SFV will sell 5+ million copies anytime soon.
Counting its different editions, SFIV sold 8.1M+ copies as stated before in the thread, without counting the PS4 version.There's pretty much zero chance SFV will sell 5+ million copies anytime soon.
My theory is that if true the reason would be the same of why Xbox was more popular than PS in US, why American Football is more popular than football in US, etc: because i'ts made in the USA and people tend to favor the products of their own country.Mortal Kombat vs Street Fighter, why is MK more popular in the US?
I would certainly like to know, considering that they always had shallow gameplay until MK 9.
It's kind of like soccer vs. American football. Soccer is the world's most popular sport, but American football is considerably more popular in the US.
The last two MK games were fantastic, but I am not sure why it resonates with the American audience much more than SF. Thoughts?
MK is a solid fighter at its core, but on top of that, they have established their characters, their relationships and worlds with storylines that are easy to follow and as a result, people became invested in the franchise. Throw in the over the top violence, variety of content and ways to play and...it's pretty easy to see why MK has done so well as of late.
Outside of gameplay and legacy, SF has NONE of that. No clear character direction, ages, storyline, relationships, or pretty much anything to relate to them on almost any level.
I wish the Asian based markets embraced MKX or even had the chance to. It'd be worth it alone just to see all the different play styles. The Asian markets always seem so xenophobic when comes to most western based products within the realm of gaming. I know mobile dominance in that region is a large part of that but it still makes me wanna throw shade. lol.
Fighting game series LTD as Dec. '14 (worldwide shipment data):
Street Fighter: 36M
Wow, Tekken is first? Mindblown.
Wow, Tekken is first? Mindblown.
Tekken has always been the most popular FG worldwide. Nothing new here.
Why?The PS2 era wasn't a great for fighters in terms of mainstream appeal.
I think SF is more popular than MK. Media exposed the violence in MK and that helped MK gain some popularity.
Mortal Kombat is way easier to get into.
What?Mortal Kombat is way easier to get into.
Wow, Tekken is first? Mindblown.
Exactly!Blood and gore vs animu. America loves gore/hyperviolence and most things related to anime are frowned upon.
Its not more popular.
The thread is focusing on whether its more succesful financially but thats a different argument. Popularity is sales, reach, lasting power, social media, tournaments, etc etc. Street Fighter beats MK in all those areas.
The depth can be found, but its' not the reason people are coming to it.
Because Mortal Kombat has a badass motherfucking theme.
What?
No way in hell. Combos in MK are so hard to master and they complex. Just play online then you'll see what I'm talking about.