Street Fighter x Tekken & Third Strike: Online Edition said hi.
SFxT had rollback code? I could've swore it was just SF4's netcode.
I knew about 3SO but I should've clarified internally developed Capcom games. 3SO's netcode was all Iron Galaxy.
Street Fighter x Tekken & Third Strike: Online Edition said hi.
Come on man.
Ed Boon is that you?
I think MK fans are more casual and less vocal but they are maybe more in number than SF fans. Truth be told MK fans are good for the genre casual or not. We all need to cut our teeth somehow.
SFxT had rollback code? I could've swore it was just SF4's netcode.
Mortal Kombat is a pretty big deal these days. It's probably bigger than Street Fighter.
My comment was based on sales and I stand by it.
Awesome news. Have any fighting game changed the netcode late after release before (real question)?
It is also much better, even with the unplayable online.MK is definitely bigger than SF.
Mortal Kombat is a pretty big deal these days. It's probably bigger than Street Fighter.
Third Strike had a big update.
Awesome news. Have any fighting game changed the netcode late after release before (real question)?
In any case it's great news seeing as the online code seems to be the main gripe with the game.
edit: Ed Boone's tweet mentions GGPO, is that for real? Very impressive move a year after launch if that is the case.
Programmers might have been stubborn and really wanted to salvage their netcode, or maybe WB didn't want them to waste resources on something they deemed "fine".
I would like to poor out a little liquor for my friend Herman Cain. MK is better than SF I have a strange urge for pizza.
If I recall correctly, MvC Origins also got a netcode update that Iron Galaxy was able to implement before Capcom's Marvel license expired.Third Strike had a big update.
Mortal Kombat is a pretty big deal these days. It's probably bigger than Street Fighter.
Why is it a joke???Boon's GGPO tease is probably his best joke yet. That's cold.
Exactly. A more casual-than-SF fightning game is not a bad thing. That's not a competition. MKX has refined mechanics and a learning curve just not as steep as SFIV. It suffered from a poor netcode but this anouncement addresses that main/only flaw.
The beta testing gives me confidenceDespite the oddity of a limited online beta coming AFTER the game has been released, this is super exciting. Good on Netherrealm for pulling the trigger on better netcode now instead of making us wait and hope for it in Injustice 2.
Having said that, I hope the new netcode is actually good.
I'm curious to see if MK inadvertently causes Capcom to step up their presentation and offline offerings to compete with MK in the casual single player space. People that buy AAA event games skip over fighters because all effort is skewed towards competitive play. There's no reason fighting games can't compete in that AAA single player space too. I think Boon is going after Capcom in that competitive space if this GGPO tease is real.
Mortal Kombat is a pretty big deal these days. It's probably bigger than Street Fighter.
Fighting game wise as well SF is just on another level compared to MK but yes sales wise MK is huge and this is a great thing for them to do.Sales wise its fucking destroy SF, but SF competitive community is fucking huge.
I wonder if they didn't have DLC to sell would they still try to fix it? My guess is probably not.
I wonder if they didn't have DLC to sell would they still try to fix it? My guess is probably not.
Competitive scene aside, it's true.
Because there's a big gap between "rollback" and "GGPO". GGPO isn't just a rollback netcode, it's much more than that and if history taught us anything is that NRS can't develop netcodes for shit so there's a good chance that instead of a shite delay netcode MKX players now will have to deal with a shite rollback netcode.Why is it a joke???
It's their own in house version of Rollback, let's see how it works before marking it off as a laughing matter
On the other side tho, MKX would benefit greatly from the combo trials of SF (or KoF, or many other fighting games).
Mortal Kombat is a pretty big deal these days. It's probably bigger than Street Fighter.
Sales, ok, MK can have it. The rest, no way.
Yes I am biased and I'll do an avatar selfie to save ppl's time.
Yeah but this time they are running a Beta which they never did before, it's okay to be pessimistic but declaring as shit straight away won't help. Is the fact they are adding it in, they are not forced too and money wise have nothing to lose if they don't as its one of the best selling games, I mean that's what gives me hope as in it shows they are actually trying this timeCompetitive scene aside, it's true.
Because there's a big gap between "rollback" and "GGPO". GGPO isn't just a rollback netcode, it's much more than that and if history taught us anything is that NRS can't develop netcodes for shit so there's a good chance that instead of a shite delay netcode MKX players now will have to deal with a shite rollback netcode.
I'm an MK fanboy who is also biased and I agree with youSales, ok, MK can have it. The rest, no way.
Yes I am biased and I'll do an avatar selfie to save ppl's time.
Lol @ the misguided responses to MK being bigger than SF.
That doesn't mean MK is necessarily better; get the sand out your crotches.