Glorified G
Member
lol, is cloud gold exclusive?
Onlive was more like Netflix: render locally, stream a full image to you. Unless there's something we're missing you simply don't get a huge visual boost with cloud computing just because of the latency, at best I guess it takes off CPU demands that need to be dealt with but not immediately, leaving other stuff for the local CPU/GPU to deal with. But I can't imagine that working out great in real time.The offload processing to the cloud? Isn't that what Onlive was?
We're yelling at them, Microsoft built a temple to them and are offering them sacrifices.
You're assuming single player games won't require the cloud/internet connection. I believe one MS executive in one of these interviews was talking about some single player games requiring internet connection/cloud.Single player games are going to look like shit confirmed.
Saturo Iwata said:The term ‘cloud gaming’ is one of the words we have lately heard so often, but I would like people to understand that there are certain things that cloud gaming cannot achieve,” Iwata explained to investors. “A cloud is an attempt to process information online on a server, as opposed to doing so on individual machines in the hands of the users. What this implies is, since the time to transmit data over an Internet connection is never negligible, there is always some latency before you receive the result of your input
Of course, there are types of games on which delays have no effect. In such instances, it may perhaps make sense to have an input means as well as the ability to display images at hand and let all the information be processed on a server
On the other hand, for some highly interactive games, action games in particular, the time required to reflect the push of a button on the screen is critical and the frame rate (the number of times a screen can be updated in a given second) determines the fluidity of the movements. This means that there are some types of games that can be put on the Internet and others that cannot.
By the laws of physics, it always takes some time to transmit data, and given the current level of Internet technology, there is bound to be some latency during the processes of a server receiving data, producing images instantly and sending them back. There are many things that cloud gaming cannot do by design, but this fact has not been communicated well to the public, and I find it strange that many people claim that cloud gaming is the future
Does Microsoft think of us as idiots?
I guess that makes the xbone without the cloud weaker than the Wii u.Just like Wii U is 19 times more powerful than PS3
http://www.neogaf.com/forum/showthread.php?t=494815
i never see anything besides jokes in threads like this. can anybody explain to me how this would work? please ?
This.Get your head out of the clouds.
Cloud is the new Blast Processing?
lol, is cloud gold exclusive?
You're assuming single player games won't require the cloud/internet connection. I believe one MS executive in one of these interviews was talking about some single player games requiring internet connection/cloud.
Such a huge exaggeration that makes this borderline BS. They already said XBone is 8x as powerful, so this guys numbers are way out of wack.
With that said, I don't see why Sony wouldn't be capable of doing the same thing with their purchase of Gaikai. Down the line Sony could be assisting processing responsibilities with the cloud quite heavily. Even for MS and XBone this is not something thats going to be taken advantage of immeditately or probably for the first couple years.
The idea is that processing power is offloaded to 'the cloud' which is essentially a super computer that you connect to via your internet. In this scenario the only real limitation is your bandwidth, and for a lot of people their bandwidth is too small for the cloud to be a viable option for increasing power. Going into the future as bandwidth increases more and more power will be available to the X1 via the cloud. Theoretically.
Wise words by mister Iwata.
Translation: The PS4 is a more powerful machine
The idea is that processing power is offloaded to 'the cloud' which is essentially a super computer that you connect to via your internet. In this scenario the only real limitation is your bandwidth, and for a lot of people their bandwidth is too small for the cloud to be a viable option for increasing power. Going into the future as bandwidth increases more and more power will be available to the X1 via the cloud. Theoretically.
Folding @ Home should be making a comeback. Do some good while you watch TV or Skype with grandma.