Following various bits of news headlines in video game news, I'm left with a terrible, sinking feeling.
Microsoft's new "Scarlett" console to have streaming only version.
Nintendo's Assassin's Creed is Second Streaming Title
Sony's PS5 Infrastructure Upgrade Rumors
We as gamers/consumers will finally get the netflix style gaming experience everyone whispers about, but at the cost of actually owning the games we play.
The Good(?):
Of course, the upside of something like this is that updates to the games should be hidden and instantaneous, you'll just start playing one day and the game will have already been updated.
All your save data will exist in the cloud, since everything was generated there in the first place.
Probably a very small SSD to hold the Operating System (OS) maybe even something NVME for boot up and speed of the OS.
Monthly fee to replace PSN/Switch online/XBox Live with a netflic style service for each console... Everything from their library they are willing to add to each service.
Will definitely cause a push towards higher speed internet globally as the needs of a multi-biliion dollar market segment (gaming) will need it and gamers will demand it.
The Bad(?):
No financial incentive for game companies to add to their games with DLC besides (maybe) new maps for FPS. Add-ons like the Witchers' "Blood and Wine" would probably not be made. Sony's streaming solution does not have multiple instances of games where some have extra content and some don't. You get what they decide you should have.
Your save data is as safe as the cloud it's in. That's as good as it gets.
Once streaming is what they deem as "Good enough", the following generation will no longer have physical media created for it. You will never own a video game again. When they decide no-one is playing a certain game anymore, expect the game to quietly disappear from the service to never be seen again. There will be no way for game preservation to happen and future generations of gamers may(will) have no way to access these games. They would have a very high chance of being lost forever.
The prices of each consoles services would end up sky high, with possibly different tiers of access for including the playable catalog/online play.
ISPs will be able to get into the act too, and finally be able to charge you a higher monthly for streaming services (No difference to them if it's netflix or a game strean). Too bad we didn't give enough of a shit for net neutrality!
The Ugly(?):
We'll be able to pay through the nose for games as a service!
There will be some upsides, but the downsides are very disconcerting, at least to me.
Your favorite niche game that isn't quite as popular as others may disappear on you at any time. And it won't be coming back - Even when it "should" hit public domain 75+ years later, because it won't exist any more by then.
We all see this as the ultimate future of console gaming. Some of you may think this is going to be much later rather than sooner. I think it's already started and will only become more all-encompassing.
I personally expect this by PS6/Xbox "Scarlet" +1/The Next Switch, and I don't like it.
The only thing I can see, at least in terms of preservation of these games is that there has to be a public trust put in place, funded by the games companies, where all games would need to be added in all their iterations as they are released. That's the only way to ensure they will be available for future generations.
We have a similar issue with Movies and TV. No-one thought to preserve them and many are now lost forever.
We should probably be proactive for a change.
I can definitely see my bank account being vacuumed unless the major companies consolidate their libraries, and each create a console with a certain experience in mind.
IE: Low end (Portable - 720p/1080p)/Mid Tier (4K)/High End (8K) - Each company making their own versions of each tier they want to, with it's own "experience" they feel their own tech can provide.
Well, That's my wall of text. I had to get it off my chest.
TLDR:
We're screwed.
Microsoft's new "Scarlett" console to have streaming only version.
Nintendo's Assassin's Creed is Second Streaming Title
Sony's PS5 Infrastructure Upgrade Rumors
We as gamers/consumers will finally get the netflix style gaming experience everyone whispers about, but at the cost of actually owning the games we play.
The Good(?):
Of course, the upside of something like this is that updates to the games should be hidden and instantaneous, you'll just start playing one day and the game will have already been updated.
All your save data will exist in the cloud, since everything was generated there in the first place.
Probably a very small SSD to hold the Operating System (OS) maybe even something NVME for boot up and speed of the OS.
Monthly fee to replace PSN/Switch online/XBox Live with a netflic style service for each console... Everything from their library they are willing to add to each service.
Will definitely cause a push towards higher speed internet globally as the needs of a multi-biliion dollar market segment (gaming) will need it and gamers will demand it.
The Bad(?):
No financial incentive for game companies to add to their games with DLC besides (maybe) new maps for FPS. Add-ons like the Witchers' "Blood and Wine" would probably not be made. Sony's streaming solution does not have multiple instances of games where some have extra content and some don't. You get what they decide you should have.
Your save data is as safe as the cloud it's in. That's as good as it gets.
Once streaming is what they deem as "Good enough", the following generation will no longer have physical media created for it. You will never own a video game again. When they decide no-one is playing a certain game anymore, expect the game to quietly disappear from the service to never be seen again. There will be no way for game preservation to happen and future generations of gamers may(will) have no way to access these games. They would have a very high chance of being lost forever.
The prices of each consoles services would end up sky high, with possibly different tiers of access for including the playable catalog/online play.
ISPs will be able to get into the act too, and finally be able to charge you a higher monthly for streaming services (No difference to them if it's netflix or a game strean). Too bad we didn't give enough of a shit for net neutrality!
The Ugly(?):
We'll be able to pay through the nose for games as a service!
There will be some upsides, but the downsides are very disconcerting, at least to me.
Your favorite niche game that isn't quite as popular as others may disappear on you at any time. And it won't be coming back - Even when it "should" hit public domain 75+ years later, because it won't exist any more by then.
We all see this as the ultimate future of console gaming. Some of you may think this is going to be much later rather than sooner. I think it's already started and will only become more all-encompassing.
I personally expect this by PS6/Xbox "Scarlet" +1/The Next Switch, and I don't like it.
The only thing I can see, at least in terms of preservation of these games is that there has to be a public trust put in place, funded by the games companies, where all games would need to be added in all their iterations as they are released. That's the only way to ensure they will be available for future generations.
We have a similar issue with Movies and TV. No-one thought to preserve them and many are now lost forever.
We should probably be proactive for a change.
I can definitely see my bank account being vacuumed unless the major companies consolidate their libraries, and each create a console with a certain experience in mind.
IE: Low end (Portable - 720p/1080p)/Mid Tier (4K)/High End (8K) - Each company making their own versions of each tier they want to, with it's own "experience" they feel their own tech can provide.
Well, That's my wall of text. I had to get it off my chest.
TLDR:
We're screwed.