That's not true. The OS handles all files, disks etc in it's true binary sizes.Please read this and understand. Companies still inaccurately display GiB as GB. Sony has a 825 GB drive but its actually only 768 GiB, yet they inaccurately refer it as 768GB. Same with MS, 1 TB(1000 GB) is actually 931 GiB, but MS operating systems refer to GiB as GB as well.
Whenever you see anything with related to file size, keep in mind its actually in MiB, GiB, TiB etc even though OS's display it as MB, GB, TB, etc.
Not only the drive manufacturers. Also the console creators have those sizes printed on their boxes instead of the GiB sizes.That's not true. The OS handles all files, disks etc in it's true binary sizes.
The only ones that operate in decimal numbers are the drive manufacturers. OS'es can also use different types of filesystems, so all sizes on drives are also unformated size. But i.e. Windows do show correct file/disk/drive/etc sizes though.
How many ps5's does your PC cost?1TB of storage was good 8 years ago. Literal 200GB games are coming out and this is all that they give you straight out of the box?
Meanwhile my PC god machine has 8TB's of god storage and 14GB/s read and write god speeds.
How many ps5's does your PC cost?
Because of the drive manufacturers specs. ALL DRIVES uses this way of calculating it (decimal), MS and Sony just uses the specs for the drive. Everyone does this, it's normal. It's been this way in the PC space since the start.Not only the drive manufacturers. Also the console creators have those sizes printed on their boxes instead of the GiB sizes.
Probably, but the pop up message when you click on Other says thats its used by OS to help run your system and games smoothly. So it's for the OS. The game recording data is already part of the original OS allocation.
I always thought 1000 MB = 1 GB was a rounded approximation to the actual number?
AFAIK the total storage space of a storage device is never the amount listed on the box actually when in use. OS always takes some space, and some space is also lost to the partitions/volumes/formatting.
Nah, all my PS4 games are stored on the SSD in the Games Section.The PS4 games are stored in "Other".
I literally just used it throughout playing ff7 going back over cutscenes!?!?expect for cutscenes that block the ingame recording ...
btw, can I shut this "feature" off somehow. It really annoying in some games as this message pops over the screen inside of sequences that want to tell a story (e.g. this was annoying while playing FF 7 Remake).
How big is warzone in total for PS5?I did a test- deleted Warzone from my PS5. Other dropped from 50ish GBs to 21GBs.
How big is warzone in total for PS5?
Isn't XSX OS over 200GB? Probably feature related. Not uncommon.
Can't be right.Around 190GBs? I didn't check prior to deleting. My eyes were on the Other section.
Can't be right.
Also was a patch recently that reduced the size
Call of Duty: Warzone Finally Getting an Install Size Reduction
Up to 30GB smallerwww.pushsquare.com
It's stupid.I always thought 1000 MB = 1 GB was a rounded approximation to the actual number?
AFAIK the total storage space of a storage device is never the amount listed on the box actually when in use. OS always takes some space, and some space is also lost to the partitions/volumes/formatting.
I'm pretty sure the reported sizes for storage are in 1000, because GB is base 10, 1024 would be base 2 and thus not GB but GiB.whereas Series X takes 222GB from the amount original amount of 1024 GB.
Like I said. Try it.No it's not.
Why because you don't like them ? And everyone shouldn't play them ?
Like is said, read the OP. The original Tweet is from someone with no PS4 games installed.Like I said. Try it.
No ps4 and ps5 uses no hypervisor. they games run native in the os (based on a fork of free BSD)Erhm - not sure how that relates (PSP supported quick resume, among other things), but even if it were true, how do we know PS5 doesn't run under hypervisor? PS3 did.
No ps4 and ps5 uses no hypervisor. they games run native in the os (based on a fork of free BSD)
quickresume can store multiple saved states exactly like you can snspshot a vm in hyper-v. Sony does not have this tech and it must be built in from the start (you cannot patch this in and expect current
this is not possible when the app runs native in the os (wont work with windows games either)
this hypervisor also makes it easier to do stuff like fps boost - really smart move by ms
Erhm - not sure how that relates (PSP supported quick resume, among other things), but even if it were true, how do we know PS5 doesn't run under hypervisor? PS3 did.
COD’s install size is obscene and they should have their game removed from the PSN store for it.Ps5 total storage capacity is laughably bad , u can literally put coldwar and mw in it and it would take more than 90 percent of the storage , maybe after this 100 gb os overtake they both won't fill in the internal drive
Took around 8-10seconds to resume. Slower than a Series console (storage on PSP wasn't that fast) but it's only a few seconds more, and easily 5-10x faster than cold-booting games on PSP was.pretty sure only the PSPgo supported "quick resume", and only for a single game. it also wasn't really quick resume and more like slow resume... I never used that it's way too slow and not worth using
PS3 Game-OS was a fork of that too - but again, any evidence on PS4/5 configuration?No ps4 and ps5 uses no hypervisor. they games run native in the os (based on a fork of free BSD)
Well in windows you'd hibernate the whole OS - but that's the thing, consoles fence-off non-gaming stuff, Sony's been running theirs that way since the PSP (technically PS2, but the OS footprint there was tiny).this is not possible when the app runs native in the os (wont work with windows games either)
That’s not quite true. 1TB is 1024GB by any data storage standard. Most drive manufacturers use a metric definition for marketing purposes, but they have to be clear on the box that this isn’t an accurate reflection of the actual capacity and have to display the real capacity alongside.Disks haven't used 1024 as 1gb in ages. 1tb is literally 1000gb now.
YesAre you sure of this?
Hypervisor - PS5 Developer wiki
Playstation Development Wiki - PS5, PS4, PS3, PS2, PS1, PSP, Vita Informationplaystationdev.wiki
International standard is decimal and not binary now though. It's been this way since 2006ish.That’s not quite true. 1TB is 1024GB by any data storage standard. Most drive manufacturers use a metric definition for marketing purposes, but they have to be clear on the box that this isn’t an accurate reflection of the actual capacity and have to display the real capacity alongside.
Which international standard is that?International standard is decimal and not binary now though. It's been this way since 2006ish.
Which international standard is that?
Yes
do you know what a hypervisor is?
basically it is a slim os that can run several other machines. Xbox has a hypervisor that runs games in one virtual machine and the ui in another virtual machine
ps4/ps5 does NOT use this setup. Games and main ui run in the same os (not in two separate virtual machines)
Microsofts hypervisor setup has been detailed since 2013 - it was in use on Xbox One even (so basically quick resume is ”possible” on Xbox One but with the slow cpu and mechanical hd - it would take minutes to switch games)Thanks, but you do not need to lecture me on the basics of programming and computer design. Before my current work in neuroscience and bioinformatics, I spent more time thinking about console technology, 3D in general and Cell, most specifically, than you can imagine.
That said, as Faf noted, you've provided no evidence to contradict my position that PS5 is running an abstraction layer/hypervisor with 1 OS to provide abstraction over it's hardware. There would be several benefits, especially in maintaining compatibility going forward (among performance and various IHVs) and little drawbacks. Indeed, I provided a link with PS5 hv calls. You have provided nothing.
The Microsoft model is one way, but not the only way to design a system.
Most Sincerely,