WickedLaharl said:her eyes aren't big enough.
I really hate how you are supposed to write "American McGee's Alice" . Putting your name on the game title is like the ultimate form of attentionwhorism.Fraeon said:Someone has to tell the guys at EA that the title needs more American McGee.
Also, I'm really liking the second screenshot.
this one isn't going to play like a quake mod hehe. but you've probably got a gamepad amiriteRavenFox said:Glorious. PC or console? Hmmm what to get. Played the original on PC so I guess I should continue on that platform.
Chao said:I really hate how you are supposed to write "American McGee's Alice" . Putting your name on the game title is like the ultimate form of attentionwhorism.
That would be a perfect fit imoGothPunk said:She looks like Drusilla from Buffy now, maybe Juliet Landau is voicing her?
maybe things like that are a marketing call on the publisher's part and he has nothing to do with it.Chao said:I really hate how you are supposed to write "American McGee's Alice" . Putting your name on the game title is like the ultimate form of attentionwhorism.
Visualante said:Bioshock Infinite's character artists could learn something from these, I think.
They're next gen crookedobonicus said:How crooked are the doors this time around?
http://zave.dailyrando.it/wp-content/uploads/2010/07/alice_wallp_1920.jpg Cropped though.twinturbo2 said:That one, yeah.
Scrow said:unnecessarily low res textures... look at what she's standing on
I know there is one, but I couldn't find it anywhere.momolicious said:Does anybody know if theres a good pic of the the artwork showing just alices face during their announcement?
http://www.wired.com/images_blogs/photos/uncategorized/2009/02/19/_ec_1399.jpg
the one on left
The problem with making a dark and disturbing version of Alice in Wonderland is that it's pretty dark and disturbing to begin with, which gives it little training wheels that help cultural firebrands ride it into geniusdom once every eighteen months or so. Masterminding a trippy reinterpretation of Lewis Carroll is like making a version of Crazy Traxi, only crazy! At this point, about the edgiest thing you could do with Alice in Wonderland is try to make it a little less fucking insane.
They don't need any help designing a girl whose eyes are bigger than her waist, thanks. They've shown that they are perfectly good at accomplishing that on their own.Visualante said:Bioshock Infinite's character artists could learn something from these, I think.
Which is funny, because its one of the most colorful "hardcore" games this entire gen.epmode said:It's like Alice in Wonderland, only DARK AND SCARY.