RiccochetJ
Gold Member
I have no idea if I'm going to love this or if it's going to push me to the idea that sometimes extremely creative people need a leash.
He has a baby in his tummy?
Me too. Just looked like a compilation of crazy stuff made into a trailer.I am officially what the fuck.
Kojima really likes floating figures lol.
This could be a metal gear game.
This will look like hotness on my PRO 😀
It's just strange imagery with zero context to me. It's either going to be a fucking masterpiece, or an incoherent mess. The main thing that's causing me to remain just a tiny bit skeptical though, is the fact that it's supposedly open world. If MGSV taught me anything, it's that Kojima style storytelling and open world design just don't go together. Hopefully he knocks this one out of the park.
I am entirely convinced this is a result of Kojima getting high on some strange LSD or something.
I am sure this will be a fucking masterpiece but god damn is this the most insane thing I ever witnessed for a video game.
Seriously, why is anybody praising this nonsense? How is anybody calling cramming a bunch of random bullshit together "creative"? I'm betting on "incoherant mess" just like MGS5 was...
Remember the awful, overproduced, pretentious, nongaming, incoherant garbage the prologue of MGS5 was? Imagine a whole game like that...
PS5 launch game in 2021 is my guess.
These trailers are nice, but how about a gameplay trailer?
Is this what doing cocaine is like?
Is this what doing cocaine is like?
These trailers are nice, but how about a gameplay trailer?
is that a native american symbol?
A Dreamcatcher?
Missed opportunity to call this game ‘Norman Fetus'
The Prologue was really good in my opinion. It was MGS at its best. And I do not know how you can decide if this is nonsense or not. Kojima already said that there are tons of hints in this trailer and also connections to the other ones.
If there is one thing I trust Kojima with than that the game will be coherent to the world its set in. Also this craziness for me is so refreshing compared to all the safe approaches other developer take these days.
I don't know why, I couldn't tell you... But this is doing nothing for me?
Silent Hills? I had chills. A new Bloodborne or something of the sort? Sign me up.
But this...?
I dunno.... I think its because Kojima has let me down so much with his last load of titles. MGS4 and 5 were utter bore fests to me? But I understand I'm gonna be in sparse company with those feelings.
main character's name is Sam
I don't know why, I couldn't tell you... But this is doing nothing for me?
Silent Hills? I had chills. A new Bloodborne or something of the sort? Sign me up.
But this...?
I dunno.... I think its because Kojima has let me down so much with his last load of titles. MGS4 and 5 were utter bore fests to me? But I understand I'm gonna be in sparse company with those feelings.
I If MGSV taught me anything, it's that Kojima style storytelling and open world design just don't go together. .
One thing has nothing to do with the other
you can create a great story in a game despite it being an open world game or not
and Kojima usually creates great story