Kamitani & Co really are the best at their style of animation. All those hand-drawn/painted pieces have a real feel of 3D shape and motion to them, and the use of squash / stretch / element deformation is used in such a way where it looks like what an animator would draw to emphasize a 2D animation, rather than a cheap image-stretching effect that a flash animator uses to "cheat" at having motion, without any actual hand-animation.
Orioto, this is a step closer to the frame-by-frame animation we were talking about yesterday, wouldn't you say?
A lot of what's on display here has a similiar smoothness to late 2D animations from the end of the Neo Geo / CPS3 arcade era, so you can tell some of these techniques for overly-smooth portions of animation have been at work for a long while.. great to see more modern games taking advantage again! The day ARC System Works games start to move like this more universally, is the day I cut their animations much more slack, haha.
Oh, and watching the Dungeons and Dragons Chronicles Trailer today, I notice even more how MUCH of this game is a direct homage to that series... the Beholder fight, ship attack by the giant squid, of course the Wizard's existance in general... now I wonder how a Dragon's Crown version of the D&D Thief would turn out...
Orioto, this is a step closer to the frame-by-frame animation we were talking about yesterday, wouldn't you say?
A lot of what's on display here has a similiar smoothness to late 2D animations from the end of the Neo Geo / CPS3 arcade era, so you can tell some of these techniques for overly-smooth portions of animation have been at work for a long while.. great to see more modern games taking advantage again! The day ARC System Works games start to move like this more universally, is the day I cut their animations much more slack, haha.
Oh, and watching the Dungeons and Dragons Chronicles Trailer today, I notice even more how MUCH of this game is a direct homage to that series... the Beholder fight, ship attack by the giant squid, of course the Wizard's existance in general... now I wonder how a Dragon's Crown version of the D&D Thief would turn out...