Trivial.KevinCow said:But her visor's green.
Trivial.KevinCow said:But her visor's green.
The image is hosted at Amazon.com. I reeeeaaaaaally doubt they would photoshop together a box art like that.DEO3 said:Her face is just a screencap from this trailer, :28 seconds in. Doubt its real.
8 July 2010 Prepare yourself for a Metroid adventure like no other. Stunning action and a moving personal story come together in an unforgettable way in METROID: Other M, launching across Europe for Wii on 3 September 2010.
One of the first female videogame heroines in history, Samus Aran takes centre stage once more in this unprecedented collaboration, blending the slick, action-packed production of the Team Ninja development team with the game design talents of the original Metroids creators.
Playing as Samus, players will seamlessly switch between third-person and first-person gameplay for the first time in a Metroid game. Explore and fight in third-person by holding the Wii Remote sideways, and - at any time you choose - switch immediately to a first-person view through Samus eyes by simply pointing the Wii Remote at the screen.
This opens up all sorts of new possibilities for exploration and combat. Look through the eyes of Samus to search a room carefully for hidden objects, access vital information and lock on to enemies for precision attacks. Or remain in third-person view to take on swarms of enemies with Samus Beam weapon, aided by an auto-aim feature that makes gameplay in this perspective fast, furious and utterly gripping!
In another series first, Samus is getting more physical in METROID: Other M, with a range of melee attacks up the sleeves of her Power Suit. Jump on enemies to perform the powerful Overblast attack, use the 1 Button with precise timing to Counter-attack and finish off wounded enemies with a Lethal Strike. Other new moves include dodging enemy attacks with a well-timed Sensemove and performing a health-restoring Concentration move by holding the Wii Remote vertically with the A Button pressed. Then theres the new weapon, the Diffusion Beam, which will scatter Charge Beams after impact and hit additional enemies.
Amidst all the new features, however, the development team have not forgotten what makes Metroid games so immersive and memorable: atmosphere, exploration and a truly great story. The game takes place on a single, giant Galactic Federation vessel but this contains a huge variety of locations, each with different environments, unique flora, fauna and enemies.
The Biosphere, for example, is a gigantic greenhouse containing a jungle complete with waterfall, rainfall and countless tropical and aggressive creatures and plants. The Cryosphere, by contrast, is a cold, snowy environment where the temperature is so low that entrances are often blocked by ice. Or picture the Pyrosphere, an area filled with volcanoes and magma. Some areas here have such high temperatures that Samus health decreases if not equipped with the heat-resistant Varia Suit.
Exploring these hostile environments, youll find yourself drawn into a deeply personal story that finally tells Samus own tale, revealing her failings, her flaws and ultimately her motivation for being a Bounty Hunter.
The story begins immediately following the events of Super Metroid, when a baby Metroid gave its life to protect Samus. With voice acting in English language and more than one hour of beautifully rendered cut-scenes in total throughout the game, METROID: Other M is not simply fun to play but also exciting to watch. The seamless switch from cut-scenes to gameplay and the smooth transition between third-person and first-person perspectives make this the most cinematic experience youll have had in a Metroid game.
This is a dramatic new direction for a legendary franchise and a bold new blend of cinematics, storytelling and stylish, no-holds-barred action. Charge up your Beam, arm your Bombs and get ready to scan your environment for a copy of METROID: Other M when it launches across Europe for Wii on 3 September 2010.
My lurker friend agrees and is annoyed that no one else here seems to think so.ultim8p00 said:Boxart is FUCKING TERRIBLE
Schmattakopf said:My lurker friend agrees and is annoyed that no one else here seems to think so.
Why are you hoping for something that will definitely happen?Metroid Killer said:Hopefully the European boxart will be something even better
Metroid Killer said:That is a nice boxart, but the American boxart is pretty nice as well actually.
Hopefully the European boxart will be something even better
So did Prime. Then it switched into a planet.Schattenjagger said:Still excited but does it bother anyone that the game takes place on a vessel and not a planet ?
heringer said:Some Comic-Con videos. Same demo, but here it is anyway:
http://gamevideos.1up.com/video/id/30538
http://gamevideos.1up.com/video/id/30540
http://gamevideos.1up.com/video/id/30541
http://gamevideos.1up.com/video/id/30542
Samus sounds very different from what I always imagined. I mean, I always pictured her as a confident, tough, maybe blunt and insensitive woman.
On Other M she sounds like a insecure, poorly articulated girl. It's not necessarily bad, since now I'm kinda curious to get to know this Samus (as long as the dialogue is tastefully done). I like to think that she's not like what I used to imagine at all, and it makes sense that she feels shy around people. I honestly don't think the voice acting is near as bad as some people were making out to be.
Now if only someone would put some sense in Sakamoto's head so we can get the option to use nunchuk...
Schattenjagger said:Still excited but does it bother anyone that the game takes place on a vessel and not a planet ?
gogojira said:Surprisingly decent voice acting, and I was among the haters at first. I'd agree that it's not nearly as strong and stern as I'd imagined, but it's not bad which is more than I can say for most games. Aside from Samus, the other voices were pretty good, too.
balladofwindfishes said:All of those are green except the Fusion one, because that's a totally different suit...
balladofwindfishes said:All of those are green except the Fusion one, because that's a totally different suit...
So you're not gonna dodge anything.Boney said:Seems to me it's gonna get panned in reviews because "aiming and fighting will feels loppy, especially in tight spaces" because they continue running in circles instead of stopping and shooting.
Well, there is the "dodge move". That's why it's there right?upandaway said:So you're not gonna dodge anything.
Oh right, I was trying to forget that!Boney said:Well, there is the "dodge move". That's why it's there right?
Exactly my thoughts, a majority of the videos have been people running around trying to aim at the enemies by running in their direction :lolBoney said:Seems to me it's gonna get panned in reviews because "aiming and fighting will feels loppy, especially in tight spaces" because they continue running in circles instead of stopping and shooting.
YEs and no, which is why a lot of people would have preferred nunchuck controls, myself included.TunaLover said:You run by default?
There's anyway to slow down the speed?
Willy105 said:Why slow down?
Except this is only the case with Super Metroid?Dr.Hadji said:Samus, like Mario always moves with with run button held down for me.
jarosh said:crinnnnnnnnnnnnnge
samus' voice... that dialogue... the writing...
:'( :'(
Seems to me it's gonna get panned in reviews because "aiming and fighting feels loppy, especially in tight spaces" because they continue running in circles instead of stopping and shooting.
Mr. B Natural said:I love how combat looks to be just run in circles firing your weapon and hoping the auto-aim does the rest for ya.
No you're not, I'm still loving the look of it.Boney said:Except this is only the case with Super Metroid?
Am I the only one who thinks this looks really really good?
It gives a different impression than Super, but it still feels very atmospheric, fast and great looking.
I don't know maybe I should lay off the crazy pills.
Look! Another crazy person!The_Technomancer said:No you're not, I'm still loving the look of it.