Kid Icarus looks shitty ? Maybe it no RE, but its far from lookin shitty if you saw the trailer in 3DS screensize ....Socreges said:Then why does Kid Icarus look so damn shitty?
Kid Icarus looks shitty ? Maybe it no RE, but its far from lookin shitty if you saw the trailer in 3DS screensize ....Socreges said:Then why does Kid Icarus look so damn shitty?
Gravija said:This dudes right, guys. There's no way the system can push out good graphics if one game out of many looks like shit.
Sure, but 360/PS3 software performance is also somewhere short of the systems' capabilities, yet there's nothing on either system that looks as poor as Kid Icarus.DonMigs85 said:Notice that they say capabilities, not performance.
Socreges said:Sure, but 360/PS3 software performance is also somewhere short of the systems' capabilities, yet there's nothing on either system that looks as poor as Kid Icarus.
Socreges said:That wasn't meant to be taken too seriously, guys. Just my way of expressing my disappointment with how Kid Icarus looks. And how ridiculous, I think, the comparison is. Do you guys actually believe that the 3DS graphical capabilities are on par with the 360 and PS3?
Gravijah said:I'm sure I could find games that look worse. Do you know how much shovelware exists?
'Sides, it's not that the 3DS looks exactly like PS3 and 360 games. But it's pushing effects and such that the PS3/360 can.
I was responding to a specific quote that said its "graphical capabilities" were similar, with the one caveat provided being the size of the screen. If you guys want to qualify that statement, fine. But they didn't. That's all I was taking the issue with and I'm sure the reality is a lot closer to the nuances that you've both added.Instro said:I dont think anyone said its on par with a 360 or PS3, it simply has some of the graphical abilities of those consoles, which is quite clear since it can run MT Framework.
Not on par, but reasonably close (of course performance is sitting somewhere closer to PS2, so it's really it's own beast).Socreges said:That wasn't meant to be taken too seriously, guys. Just my way of expressing my disappointment with how Kid Icarus looks. And how ridiculous, I think, the comparison is. Do you guys actually believe that the 3DS graphical capabilities are on par with the 360 and PS3?
Resident Evil 5 was released for Xbox 360!Koodo said:What the fuck. There is a conference happening in a few days?
Damn, I need to get rolling with some RSS feeds on the iPhone. I'm out of the loop with gaming news.
And the Wii can'tGravijah said:I'm sure I could find games that look worse. Do you know how much shovelware exists?
'Sides, it's not that the 3DS looks exactly like PS3 and 360 games. But it's pushing effects and such that the PS3/360 can.
PounchEnvy said:And the Wii can't?
PounchEnvy said:I did good?
edit: Maybe their experience with the 3DS will help them get accustomed for the Wii's successor.
Yeah, the Wii is using 10 year old completely fixed function hardware. It's incapable of doing anything that isn't hardwired into it's GPU. Well incapable of doing them well at least (It can software render a few additional effects at a low quality).PounchEnvy said:And the Wii can't?
I wonder how they pulled off the fur/grass shading seen in Star Fox Adventures and DK Jungle Beat... was it thanks to the TEV?Luigiv said:Yeah, the Wii is using 10 year old completely fixed function hardware. It's incapable of doing anything that isn't hardwired into it's GPU. Well incapable of doing them well at least (It can software render a few additional effects at a low quality).
Yep. The TEV is essentially a big collection of hardwired texture effects. Fur shading included (or at least the base effects required to pull off fur shading included, I'm not really sure how it works exactly).DonMigs85 said:I wonder how they pulled off the fur/grass shading seen in Star Fox Adventures and DK Jungle Beat... was it thanks to the TEV?
I don't think that's any danger at all. The first reason is that the system has only one analogue stick (or whatever it is), which means that unless developers learned to do automated camera, 2D remains a viable options. Sure, some developers over the years managed to implement it successfully, but most failed.Socreges said:I'd like to add: I really don't care. I'm actually concerned that the graphics are too good and I've stated as such in previous threads. Handheld gaming has kept 2D alive. If 3D becomes viable and attractive, 2D software might once again take a backseat.
PounchEnvy said:It's alright. A full 3D game seems too progressive for Game Freak.
Sorry to disappoint you, but the stereo 3D effect of the screen will actually greatly reduce the need for extensive camera control and make automated/fixed camera's a lot easier to pull off.szaromir said:I don't think that's any danger at all. The first reason is that the system has only one analogue stick (or whatever it is), which means that unless developers learned to do automated camera, 2D remains a viable options. Sure, some developers over the years managed to implement it successfully, but most failed.
Second reason is that home consoles enjoy a bit of resurgence of sidescrollers - NSMB Wii, DKC, Kirby Epic Yarn, Comic Jumper, Limbo etc. Part of it is Nintendo still managing to make them mainstream (thus they won't abandon them on 3DS either), part of it (for other developers) is a sales channel helping to avoid dangers of retail, making them address their audience directly. PS2 generation was devoid of them, so this pretty much shows that handheld gaming should always remain 10 years behind home platforms - you can repeat their successes and avoid their failures (and not add new ones).
Luigiv said:Sorry to disappoint you, but the stereo 3D effect of the screen will actually greatly reduce the need for extensive camera control and make automated/fixed camera's a lot easier to pull off.
You're a good man, jarosh. An artist. A scholar. But I don't think you're being fair.jarosh said:socreges, i think it's a bit silly to jump in on page 64/65 and make those kinds of comments. i'm not talking about whether or not what you say is accurate. but realize that for 64 pages people who actually have a pretty good understanding of what the specs mean and plenty of people who don't have a clue at all have been debating this ad nauseam. it's clear that you jumped in without reading any of the thread. i don't blame you for that. it's a bloated thread with lots of filler and dumb back and forth. but there HAS been some quite enlightening and interesting tech discussion throughout, especially on the earlier pages. and there also has been some discussion about exactly why those devs would make comments like the ones you quoted. you're certainly not the first one to question them. maybe you should have considered that before hitting the "thread reboot" button
I don't think we're all that far apart here. I agree that 2D remains a viable option and that such genres will still be supported on the 3DS. I just don't think they'll be supported as much. As I said, I fear that 2D gaming will take a backseat, not that it will disappear completely. While home consoles (the Wii in particular) will continue to give us the occasional sidescroller, support pales in comparison to what we've seen on handhelds. The 3DS, given its capabilities, might deliver a proportion of 3D/2D software akin to the home consoles, instead of its predecessors. That worries me.szaromir said:I don't think that's any danger at all. The first reason is that the system has only one analogue stick (or whatever it is), which means that unless developers learned to do automated camera, 2D remains a viable options. Sure, some developers over the years managed to implement it successfully, but most failed.
Second reason is that home consoles enjoy a bit of resurgence of sidescrollers - NSMB Wii, DKC, Kirby Epic Yarn, Comic Jumper, Limbo etc. Part of it is Nintendo still managing to make them mainstream (thus they won't abandon them on 3DS either), part of it (for other developers) is a sales channel helping to avoid dangers of retail, making them address their audience directly. PS2 generation was devoid of them, so this pretty much shows that handheld gaming should always remain 10 years behind home platforms - you can repeat their successes and avoid their failures (and not add new ones).
The "Nintendo never leaks" meme refers to the fact that Nintendo leaks usually won't come out one week or more before an event like happen so often for other companies.Nirolak said:While I know people like the whole "Nintendo never leaks" meme, we're in a thread about the leaked hardware of the 3DS, we have a post several pages back about how five of Nintendo's highly secretive games leaked, and we're speculating that information about Nintendo's 3DS conference might leak ahead of time from the Nikkei, because the Nikkei always leaks information about Nintendo such as what games they're revealing as well as extra features about the 3DS.
Not to mention that the 3DS was leaked several times before its announcement and we even saw the circuit board for the system leak ahead of time.
Now we have one of the leakiest companies out there, EA, talking about some features for the 3DS. This is the same company that confirmed a split launch for the 3DS at TGS, was the only company to reveal a 3DS game at TGS, said that their title was a launch title for the 3DS, and gave a release date of Spring 2010, but Nintendo did nothing to try and stop that.
I'm going to suggest that considering almost everything about this system has been leaking left and right, maybe Nintendo is no longer overly concerned about keeping every last detail secret, and thus let third party publishers reveal a few vague details which they hadn't yet revealed themselves, in the same way that they let Capcom unveil the GPU capabilities of the 3DS despite NDAing all the system's hardware.
I'm also going to suggest that perhaps Nintendo is no longer the bastion of secret keeping they used to be, but rather an above average secret keeper in one of the leakiest industries out there, so we shouldn't dismiss leaks about them due to their "secret ninja assassins".
hosannainexcelsis said:Crazy. Too bad Nintendo has "silenced" this leak.
Yeah pretty much that. In a monoscopic 3D game, you often need to take in the scene from multiple angles or view it from a very particular angle in order to gauge your surrounding correctly. In Stereo this becomes a lot less important as you can already see the depth. It doesn't eliminate the need for camera control entirely, but it does open up a lot more "effective" angles you can position a fixed camera in.Danneee said:Really? How?
edit: I guess it is because we don't have to use the in game camera to get the sense of depth and make platforming and such easier but but aren't most of us using the camera control to navigate/turn in 3d games (hard to explain but I hope you understand)? I'm having trouble seeing how the 3d would affect that in any way.
But, if you're retreading an argument that has been discussed ad nauseam in this thread, your post is objectively worth less.Socreges said:You're a good man, jarosh. An artist. A scholar. But I don't think you're being fair.
I replied to a specific quote. I didn't jump to the last page and make some vague, senseless observation, irrespective of context. I took issue with a particular statement. No amount of hypothesizing on the part of GAF could make that particular quote any less inaccurate. To suggest that I should read dozens of pages of drivel (sprinkled with the occasional quality post) before expressing any sort of opinion on the OP, or that my post is somehow worth less since it hasn't taken into account all of the content that preceded it, is, in my opinion, much sillier.
Sorry, but no. 3D will help the player evaluating distances, but that's just part of the reason why camera control is useful during gameplay.Luigiv said:Sorry to disappoint you, but the stereo 3D effect of the screen will actually greatly reduce the need for extensive camera control and make automated/fixed camera's a lot easier to pull off.
In 3D, walking behind an obstructing tree is awesome.Jocchan said:Sorry, but no. 3D will help the player evaluating distances, but that's just part of the reason why camera control is useful during gameplay.
A much more important reason to change the camera angle is to avoid objects in the way (often including the main character) or to look around and search for interactive objects.
I guess so, though those problems can also be circumvented with decent camera AI/level design. Then again I'm guessing I'm hoping for too much to expect that game developers would actually know how to do that.Jocchan said:Sorry, but no. 3D will help the player evaluating distances, but that's just part of the reason why camera control is useful during gameplay.
A much more important reason to change the camera angle is to avoid objects in the way (often including the main character) or to look around and search for interactive objects.
DonMigs85 said:I remember when the N64 was supposed to be $250 then suddenly they dropped it to $200 shortly before launch.
Also does anyone have a Bill of Materials breakdown for the various components we know are in the 3DS? We know Nintendo generally likes profit margins of around $50 or more on their hardware.
You're confusing things a bit. If we're going to say that a post that's been repeated is worth less, that's something different. I'd ask you who it's worth less to and why I would give a shit. Again, I just wanted to place my own objection to a quote observed in the OP. It was a relationship between my post and the OP, nothing more. In short, it depends on how you value a post. If it's based on what novelty it contributes to a thread, then I'd agree that my post was worth less. But that's not how I see it. I'm here to express my own thoughts with respect to the OP. I'd rather people not criticize me for not having read the 65 pages in-between.Jocchan said:But, if you're retreading an argument that has been discussed ad nauseam in this thread, your post is objectively worth less.
Obviously I've addressed this above, but since this point is slightly different I'll add (repeat): I disagree that the quote has been explained in such a way as to have it be true. Either it was poorly phrased or an exaggeration. "What he meant to say" is all well and good (and speculative), but allow me to still take issue with it.Jocchan said:Yes, this is a long thread and unfortunately the longer a thread is and the harder is to ask someone to read it (so of course no one can really blame you), but this doesn't change the facts: your point came up a large number of times, and the discussion has been going in circles.
cw_sasuke said:Sunday issue of the german newspaper BILD says its launchin Nov 11th in Japan. And Q1 next year in europe with Mario Kart, Zelda OoT, Layton. as launch games. Pricepoint 200..... hmm...
http://i56.tinypic.com/otgnqt.jpg
cw_sasuke said:Sunday issue of the german newspaper BILD says its launchin Nov 11th in Japan. And Q1 next year in europe with Mario Kart, Zelda OoT, Layton. as launch games. Pricepoint 200..... hmm...
Yes, there are - but i dont know why they would mention the japanese release today when they dont have any clue. Seems stupid even for them.Jackano said:Isn't Bild usually crap? Like people magazine or something. Anyways, probable but only speculation here.
Syth_Blade22 said:delete delete delete
Dabookerman said:Why is this thread so big..? Has something been announced?
Dabookerman said:Why is this thread so big..? Has something been announced?
Socreges said:Then why does Kid Icarus look so damn shitty?
cw_sasuke said:Sunday issue of the german newspaper BILD says its launchin Nov 11th in Japan. And Q1 next year in europe with Mario Kart, Zelda OoT, Layton. as launch games. Pricepoint 200..... hmm...
cw_sasuke said:Sunday issue of the german newspaper BILD says its launchin Nov 11th in Japan. And Q1 next year in europe with Mario Kart, Zelda OoT, Layton. as launch games. Pricepoint 200..... hmm...
GCX said:I don't really see Mario Kart or Layton being ready for launch.
Chinner said:so you guys are saying the 3ds ISN'T as powerful as the PS3...?
But definitely not in Europe.Spiegel said:Layton looks the same as the DS games and L5 was releasing them yearly. It will probably be a launch title in Japan.