Cygnus X-1
Member
markot said:Yeah, they outsourced it to a smallish dev in Japan.
Really? Shit. Same thing for Starfox maybe? Then what is Nintendo doing exactly with their teams now?
markot said:Yeah, they outsourced it to a smallish dev in Japan.
Obviously gameplay. Allthough I would love it if they had improved the original midi to this quality. Still Forest Temple sounded awesome then and still does so no complaints here.low-G said:You mean gameplay clips or play sessions? Because if you think the trailer music is the N64 music you're wrong.
The animations are the sameFernando Rocker said:Wow... Wow... WOW... the new animation, [...]
Yeah they have been busy handing off early stuff to 3rd party devs with nintendo oversight.Cygnus X-1 said:Really? Shit. Same thing for Starfox maybe? Then what is Nintendo doing exactly with their teams now?
Cygnus X-1 said:Really? Shit. Same thing for Starfox maybe? Then what is Nintendo doing exactly with their teams now?
antonz said:Be interesting to know what they consider higher priority right now. Zelda Cafe or Zelda 3DS. Handheld and Console are both about to get a Zelda so priority is likely up in the air.
Neo Child said:Just been replaying Zelda OOT on N64.... it's weird how incredibly easy the Spirit Temple & Shadow Temple are. Especially after the godforsaken Water Temple... Forest Temple & Fire Temple are about how I remember the difficulty... it's weird.
TheGreatMightyPoo said:Two many systems, not enough development teams!!!!
It'll be interesting to see what they focuse on at E3.
Hopefully it will be 60% 3DS, 40% new system.
I'd hate for the new system to take the focus away from the prmosing one that just came out.
AniHawk said:ead tokyo 2, sora, intsys, and ead 1 are making 3ds games
hal, spd 1, and ead 3 are making wii games
ead 2, ead 4, ead tokyo 1, monolith, and retro are making cafe stuff, probably
Gravijah said:FWIW, Nintendo didn't even develop this.
ead5 is making F-Zero believeAniHawk said:ead tokyo 2, sora, intsys, and ead 1 are making 3ds games
hal, spd 1, and ead 3 are making wii games
ead 2, ead 4, ead tokyo 1, monolith, and retro are making cafe stuff, probably
I don't know, but OoT is not a 10 today. It hasn't aged all that well imoTheGreatMightyPoo said:How do reviewers go about taking on this game???
I mean, it's a 10 game or most would say close but it's old though it looks and plays better and has bonus content.
Are we looking at 9.5s because it's still an old game or will it get many 10s??
No one should care(nor do I really), just wondering.
CoffeeJanitor said:I don't know, but OoT is not a 10 today. It hasn't aged all that well imo
Gravijah said:I don't believe that a game that is great suddenly becomes crap because time has passed.
Neo Child said:Just been replaying Zelda OOT on N64.... it's weird how incredibly easy the Spirit Temple & Shadow Temple are. Especially after the godforsaken Water Temple... Forest Temple & Fire Temple are about how I remember the difficulty... it's weird.
NIN90 said:Some things like the camera do age.
Kid Icarus was always known to be outsourced. We knew that before it's annoucement :lolChittagong said:wait, so EAD is not doing OoT 3D, Kid Icarus, Starfox...?
They have then about one announced games they are working on, E3 will be crazy!!
Gravijah said:I don't believe that a game that is great suddenly becomes crap because time has passed.
It's been known for awhile that Zelda isn't EAD either. I don't think at this point Kid Icarus is either.Chittagong said:wait, so EAD is not doing OoT 3D, Kid Icarus, Starfox...?
They have then about one announced games they are working on, E3 will be crazy!!
ThoseDeafMutes said:It didn't stop being good, other games just got better. The game cannot touch Wind Waker or Twilight Princess, mechanically, and those were not considered 10/10 games upon release, so OoT3D isn't going to be either. The story is not some amazing tale that cannot be topped, there is no VA, the presentation is pretty basic and so forth. OoT might be the best game of all time relative to the time at which it was released, but relative to all games available I don't think I could even put it in the top 10.
NIN90 said:Some things like the camera do age.
boris feinbrand said:Fair enough, allthough at least to me, the gameplay has aged so well that I could easily put it in the top 10 of my personal favourite games to play even in 2011. It's similar to great movies. Sure the special effects get old, but a movie with great screenplay, great actors etc remains great even if mechanically surpassed by new movies.
Like movies, games are much more than the sums of their parts and as such, OoT is still a masterpiece and remains to be so in the future.
Well obviously that's your opinion. I don't think Wind Waker or Twilight Princess even come close to touching the brilliance of Ocarina, and certainly not any of the games I am playing today. This isn't even nostalgia speaking. I first played OoT in 2003. It still blew me away.ThoseDeafMutes said:It didn't stop being good, other games just got better. The game cannot touch Wind Waker or Twilight Princess, mechanically, and those were not considered 10/10 games upon release, so OoT3D isn't going to be either. The story is not some amazing tale that cannot be topped, there is no VA, the presentation is pretty basic and so forth. OoT might be the best game of all time relative to the time at which it was released, but relative to all games available I don't think I could even put it in the top 10.
Absolutely disagree. By today's standards OoT obviously isn't original anymore by any means, but the level and world design is still head and shoulders over most other games of the genre. Ideas can become stale, but fantastic design is timeless.From The Dust said:OoT is one of those games that were great for their time but not a timeless game. Like Seinfeld is unfunny
We know since the very announcement of Kid Icarus that it's being developed by Project Sora, the new studio formed by Nintendo and Sakurai.trinest said:It's been known for awhile that Zelda isn't EAD either. I don't think at this point Kid Icarus is either.
Makes me wonder what they are doing.
wrowa said:Absolutely disagree. By today's standards OoT obviously isn't original anymore by any means, but the level and world design is still head and shoulders over most other games of the genre. Ideas can become stale, but fantastic design is timeless.
I think the world feels smaller but it definitely has some charm to it. There's quite a lot of cool hidden areas and the world flows really well. It's designed in such a way that it's still fun to explore, just like the world of ALttP still is.ThoseDeafMutes said:Really? The dungeons might hold up but the world is tiny and unimpressive. Hyrule fields isn't what it was in 1998, let me tell you that.
ThoseDeafMutes said:Really? The dungeons might hold up but the world is tiny and unimpressive. Hyrule fields isn't what it was in 1998, let me tell you that.
I don't think Hyrule fields were ever impressive to begin withThoseDeafMutes said:Really? The dungeons might hold up but the world is tiny and unimpressive. Hyrule fields isn't what it was in 1998, let me tell you that.
I hated the overworld in OoT. It was much worse than TP. I wouldn't mind more segmented areas if it meant better scaleFoliorum Viridum said:I think the world feels smaller but it definitely has some charm to it. There's quite a lot of cool hidden areas and the world flows really well. It's designed in such a way that it's still fun to explore, just like the world of ALttP still is.
I would say Hyrule Field in Ocarina is much better than in Twilight Princess. It feels so bare in TP, at least in Ocarina you had the ranch in the middle, the locations around it were really interesting to look at (castle, volcano, etc) and the wolves spawning at night was cool. Not hating on TP, because I really like it, but I felt Hyrule Field was really disappointing in that game.
Foliorum Viridum said:I think the world feels smaller but it definitely has some charm to it. There's quite a lot of cool hidden areas and the world flows really well. It's designed in such a way that it's still fun to explore, just like the world of ALttP still is.
I would say Hyrule Field in Ocarina is much better than in Twilight Princess. It feels so bare in TP, at least in Ocarina you had the ranch in the middle, the locations around it were really interesting to look at (castle, volcano, etc) and the wolves spawning at night was cool. Not hating on TP, because I really like it, but I felt Hyrule Field was really disappointing in that game.
To each his own I suppose! Twilight Princess had some really cool areas, but on the whole it felt too bare for me. When you compare them then TP probably has lots more, but I was judging that by 2006 standards, whereas I appreciate Ocarina is a 98 game so I still remember how awesome it was originally back in the day for me.From The Dust said:I hated the overworld in OoT. It was much worse than TP. I wouldn't mind more segmented areas if it meant better scale
Foliorum Viridum said:I think the world feels smaller but it definitely has some charm to it. There's quite a lot of cool hidden areas and the world flows really well. It's designed in such a way that it's still fun to explore, just like the world of ALttP still is.
I would say Hyrule Field in Ocarina is much better than in Twilight Princess. It feels so bare in TP, at least in Ocarina you had the ranch in the middle, the locations around it were really interesting to look at (castle, volcano, etc) and the wolves spawning at night was cool. Not hating on TP, because I really like it, but I felt Hyrule Field was really disappointing in that game.
I think this sentiment is what makes the Zelda games so great - everyone has their favourite and various things clicks with some people more than others.ThoseDeafMutes said:Nothing I say will make you stop loving it as much as you do, of course, but suffice it to say that I don't share that.
There aren't any wolves in Hyrule Field.Plus,OoT's Hyrule field is even more empty than TP's Hyrule Field.It doesn't even have some treasure chests hidden there.Just 8 holes,and that's it.Foliorum Viridum said:I would say Hyrule Field in Ocarina is much better than in Twilight Princess. It feels so bare in TP, at least in Ocarina you had the ranch in the middle, the locations around it were really interesting to look at (castle, volcano, etc) and the wolves spawning at night was cool. Not hating on TP, because I really like it, but I felt Hyrule Field was really disappointing in that game.
TP's hyrule field was the first time that a 3D game tried to make the 'overworld' more than just a hub, and they did well. There were nice caves and secrets to find that really reminded me of the joy of exploring LttP's overworld. Sadly though, the sub sections are a lot more boring to explore than the other 3D games and the towns in particular disappointed me.Myriadis said:There aren't any wolves in Hyrule Field.Plus,OoT's Hyrule field is even more empty than TP's Hyrule Field.It doesn't even have some treasure chests hidden there.Just 8 holes,and that's it.
Here's a Map of Hyrule Field (Side view),and you can clearly see that it has huge empty parts there.TP also has some neat locations.Seeing Hylia Bridge over the Lake is wonderful,for an example.
Werewolves... things. You know what I mean, the night enemiesMyriadis said:There aren't any wolves in Hyrule Field.Plus,OoT's Hyrule field is even more empty than TP's Hyrule Field.It doesn't even have some treasure chests hidden there.Just 8 holes,and that's it.
Here's a Map of Hyrule Field (Side view),and you can clearly see that it has huge empty parts there.TP also has some neat locations.Seeing Hylia Bridge over the Lake is wonderful,for an example.
And these "sub sections" are as much overworld as Hyrule field is. Why do people limit OoT's world to Hyrule fields?Magicpaint said:OoT's "overworld" is nothing but a glorified hub, but that's fine because the sub sections like Kakariko, The Lost Woods, The Valley, Lake Hylia, The path leading to Zora's domain etc are richly designed and packed with neat secrets.
I used to argue that if someone had a bird's eyeview of OoT's world then Hyrule field wouldn't seem so empty because these other sections would also count as the overworld. OoT's 'overworld' then would be just as well segmented and almost as dense as LttP's.wrowa said:And these "sub sections" are as much overworld as Hyrule field is. Why do people limit OoT's world to Hyrule fields?