Size will matter, a damn lot too. Its like some of you don't realize that the games themselves will be significantly larger than they were last generation. There's a reason Sony, Toshiba, etc. are fighting over the next medium for high def. movies, etc., and not just staying with DVDs. True high res. textures, models, etc., are going to fill a DVD up in no time, especially if we see larger and larger game worlds, which we probably will.
But then, its not that damn hard to just include two discs, so its not like either system will have a real edge there.
The next-gen RPG "battle" will be waged between X360 and PS3 in terms of who makes RPGs for what system. Sony has a clear advantage with the Japanese 3rd parties, primarily Square Enix, while MS has strong ties to the traditional PC RPG devs., like Bioware. However, MS has got Mistwalkers, and Sony has delivered a console that is about as friendly to PC dev.s as the X360, so the former advantage of MS is lost, while MS has secured a potentially huge 3rd party exclusivity.
If MS can draw more Square Enix support, or other Japanese 3rd parties, they can put a hurt on Sony's RPG library. Conversely, if Sony can turn Bioware, Bethesda, and other traditionally PC devs to their console they can do the same to MS. Should be an interesting generation for the genre regardless though.
But then, its not that damn hard to just include two discs, so its not like either system will have a real edge there.
The next-gen RPG "battle" will be waged between X360 and PS3 in terms of who makes RPGs for what system. Sony has a clear advantage with the Japanese 3rd parties, primarily Square Enix, while MS has strong ties to the traditional PC RPG devs., like Bioware. However, MS has got Mistwalkers, and Sony has delivered a console that is about as friendly to PC dev.s as the X360, so the former advantage of MS is lost, while MS has secured a potentially huge 3rd party exclusivity.
If MS can draw more Square Enix support, or other Japanese 3rd parties, they can put a hurt on Sony's RPG library. Conversely, if Sony can turn Bioware, Bethesda, and other traditionally PC devs to their console they can do the same to MS. Should be an interesting generation for the genre regardless though.