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framerate affects the fluidity of gameplay specifically. A higher framerate allows faster reactions because how much faster it feels. 30fps is ok with slower paced games but it's hard imagining halo 5 running at 30fps considering the fluidity of the overall gameplay which is why I prefer Halo 5's gunplay/controls over, say, the bungie trilogy's.Could you elaborate on that?
I know Halo 5 tied its physics engine to the frame rate but aside from that I'm not sure what you mean.
Too bad the story was the worst of the franchise.
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