drugstore_cowboy
Member
You get a slightly better wheel (imo) and far better pedals with a T500.
I've cheekily sneaked a T300 RS + wheel stand pro onto my birthday wish list for the end of the month. Holding off on playing any more Driveclub in anticipation.and probably eventual disappointment
Is there a comparison of the features between the two wheels somewhere? I take it the T500 doesn't have the full PS4 integration?
Making the assumption that it comes off, I'll check this thanks. How did you manage to confirm?Make sure that the accelerator works. My T80 only went up to around 95% fully depressed, kinda don't trust TM products now, which is too bad because that's all for ps4.
Cool, thanks. Maybe if I can find a reasonable price for the T500 I'll look into it (I assume I can just use the DS4 for navigation anyway). A quick glance on Amazon shows the price difference is around £50, and the T300 isn't cheap to start with.PS4 specific buttons don't work, T500 has some fixed paddles and the pedals are better. T300 uses a brushless motor, a little faster, less drag and slightly less strength.
So guys, what should i do? Going to the USA next month, and since i'm there i was thinking about buying a new wheel... should i go with the TR500?
What's the best place to look for? I know best buys and gamestops are not good o have that kind of item on the shelves...
So guys, what should i do? Going to the USA next month, and since i'm there i was thinking about buying a new wheel... should i go with the TR500?
What's the best place to look for? I know best buys and gamestops are not good o have that kind of item on the shelves...
There's no difference between the vanilla T300RS and the Ferrari version right? Can't decide which branding I prefer. :/ Is there any precedence for one type of branding holding more value over the other?
That's reason enough for me, thanks.Ferrari and PS rim are the same quality (good) but the Ferrari rim's button layout is confusing, had to stick stickers over the labels.
CSW v2 is on its way!
Nice!
Do you have any idea what's happening with console compatibility yet?
Thrustmaster T300 RS Official Force Feedback wheel (PS4/PS3/PC DVD)"
Estimated arrival date: November 22 2014 - December 01 2014
Is everyone using wheelstand pros here? I do game at my desk but unfortunately my desk has a drawer making it too thick for the built in mount. I'm sure the wheelstand pro is fantastic but I'd rather not spend another $200 after just spending $400.
There's not a huge amount of new info, but Eurogamer have just published a piece about next gen wheel support.
http://www.eurogamer.net/articles/2014-11-05-whats-the-deal-with-ps4-and-xbox-one-steering-wheels
There's not a huge amount of new info, but Eurogamer have just published a piece about next gen wheel support.
http://www.eurogamer.net/articles/2014-11-05-whats-the-deal-with-ps4-and-xbox-one-steering-wheels
I'm interested in a FFB wheel for the xbox one for FH2 - any suggestions other than the 350 dollar thrustmaster?
Yeah... $800+ in Fanatec equipment.
Atleast it will feel like $800+ in your hands.. Or you can get TS at $350, which will feel like $20 in your hands.
Not really, once the rim has been swapped out I'd say it's almost as nice as the CSRE which cost me twice as much. Better in some ways too.
Thinking back the CSRE was £550 vs the TX at £230. The TX's plasticy creaking is the only give away of it's price range imo.
OKay!! A small step, but it is in the good direction!!
https://twitter.com/projectcarsgame/status/532180615496728578
I bought the t300rs for my ps4 to play driveclub (and any future racing games) and I have to admit I was quite disappointed. This is the first wheel I've ever bought so I don't know if they're all pretty much the same or not. I was expecting it to be like driving in real life and that was certainly not the case. I don't know if it's the lack of all the extra sensory input you get in real life like feeling the acceleration, braking, g forces in general but it was completely different than expected. Also, the pedals feel very awkward when pressed IMO. they seem to need too much force to get them moving and for about 70% of the pressing of the pedal down nothing happens and then you have the last 30% which can be hard to get right.
The more I drove the better I got but it was more the case of me adapting to how the wheel and pedals worked than it feeling natural. Hope that makes sense.
It is fun but definitely not what I was expecting and not worth $400 imo.
I don't know exactly how it works so I'm not sure if playing on a different game like project cars would be a totally different experience.
I noticed the wheel settings were pretty basic in driveclub with no adjustment of dead zone or stuff like that so Maybe it's game specific (hopefully)
Will wait for another racing game before I competely make up my mind.
I wonder if the t500 would be any different...
Haven't read relies yet so I apologiz in advance if these issues have already been addressed
As mentioned, try a more sim styled racer. GT5&6 and Ferrari/Supercar Challenge are fantastic with the wheel. In fact imo Ferrari Challenge was underrated.
On PC you have plenty of sims to try with two of my favs being GP Legends
although old now but tonnes of support out there and Parypus' Nascar.
I shake my head whenever someone mentions using a wheel with an arcade racer, those games ate designed for pads first and foremost and using a wheel will give you similar experiences to what you've had with DC.
I had the exact same reaction when trying my friend's racing cockpit (with Logitech G27) for GT6. For me it's different enough from really driving a car that it actually feels worse to me than just using a controller (the uncanny valley situation I guess). I'm sure you'd get used to it and come to enjoy it for what it actually is, but I couldn't bring myself to spend that sort of money for that sort of experience.I bought the t300rs for my ps4 to play driveclub (and any future racing games) and I have to admit I was quite disappointed. This is the first wheel I've ever bought so I don't know if they're all pretty much the same or not. I was expecting it to be like driving in real life and that was certainly not the case. I don't know if it's the lack of all the extra sensory input you get in real life like feeling the acceleration, braking, g forces in general but it was completely different than expected. Also, the pedals feel very awkward when pressed IMO. they seem to need too much force to get them moving and for about 70% of the pressing of the pedal down nothing happens and then you have the last 30% which can be hard to get right.
The more I drove the better I got but it was more the case of me adapting to how the wheel and pedals worked than it feeling natural. Hope that makes sense.
It is fun but definitely not what I was expecting and not worth $400 imo.
I don't know exactly how it works so I'm not sure if playing on a different game like project cars would be a totally different experience.
I noticed the wheel settings were pretty basic in driveclub with no adjustment of dead zone or stuff like that so Maybe it's game specific (hopefully)
Will wait for another racing game before I competely make up my mind.
I wonder if the t500 would be any different...
Haven't read relies yet so I apologiz in advance if these issues have already been addressed
I bought the t300rs for my ps4 to play driveclub (and any future racing games) and I have to admit I was quite disappointed. This is the first wheel I've ever bought so I don't know if they're all pretty much the same or not. I was expecting it to be like driving in real life and that was certainly not the case. I don't know if it's the lack of all the extra sensory input you get in real life like feeling the acceleration, braking, g forces in general but it was completely different than expected. Also, the pedals feel very awkward when pressed IMO. they seem to need too much force to get them moving and for about 70% of the pressing of the pedal down nothing happens and then you have the last 30% which can be hard to get right.
The more I drove the better I got but it was more the case of me adapting to how the wheel and pedals worked than it feeling natural. Hope that makes sense.
It is fun but definitely not what I was expecting and not worth $400 imo.
I don't know exactly how it works so I'm not sure if playing on a different game like project cars would be a totally different experience.
I noticed the wheel settings were pretty basic in driveclub with no adjustment of dead zone or stuff like that so Maybe it's game specific (hopefully)
Will wait for another racing game before I competely make up my mind.
I wonder if the t500 would be any different...
Haven't read relies yet so I apologiz in advance if these issues have already been addressed
Alright, I know I just posted asking about the Thrustmaster for xbox one but I'm new to this whole race wheel thing. I'm assuming the ffb model can't just sit on a coffee table?
I currently game in my living room with a coffee table that is shorter than my couch in front of me. Would this wheel and pedal set not be an option for me?
I dont really want to get a wheel that doesn't have ffb but I'm not sure if that is an option in my current setup. I am not going to make a dedicated racing chair/setup. Just want a wheel with ffb that I can pull out once and awhile.
This isn't going to work how I want it to, is it?
It can work but if its not rigid enough, good chance it will shake and make the whole experience worse. I used to bolt it on my computer table, which worked fine for a few years. I have just finally got a chair, sort of, its called the playseat challenge, but for the money and flexibility its pretty good, you can essentially fold the chair along with the wheel and pedals, put it in a closet.