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Ninja Gaiden Black still the best action game

Absorbing essence to do ultimate techniques is still the coolest mechanic ever. Every time I saw a blue or red orb drop, my eyes lit up.
 
From what I played

DMC1>NGS>DMC3>God Hand>BayonettaPS3>DMC4=NGS2

All superb games.

Currently playing MGR (Chapter 3), and DMC2 is the worst game I've ever played in existence. And Bayonetta would be higher if not for the most annoying main character in an action game.
 
Random off topic note but there was recently an epic discussion about NGB on the DMC boards on IGN because we really don't have much to talk about there these days anyway.

NGB is top 3 best action game of all time but having a lot of vanilla moves (see: useless), bad camera, duplicate weapons, RNG dependent statuses of bosses (when you can attack/damage them and when you can't) and improper balance of moves really holds it back from being the absolute best.
 
NGB is the best. Not only is the combat great, but it's the overall game design which really makes the game. Great encounter design, varied stages, lots of variety in enemy setups, great bosses of varying sizes and concepts. It's just such a packed game, with pretty much every element polished and fun for players of all skill levels. Great weapons too.

There have been a number of great action games since then, sure, but NGB remains THE best.

NGB makes you feeling pretty good with what you just did in the game. But NG2 makes you go "Holy shit, did I just survive that?" The amount of satisfaction I get in NG2 outweighs the amount of plain old fun I get out of Black.
 
It's very good indeed, game is made of balls.

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/TrollFace


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Ninja Gaiden 2 would be the best if it wasn't rushed. It still has the best combat. NGB feels so slow in comparison.

I think it's pretty much impossible to really say that NG2 has the "best combat" because combat mechanics on their own mean nothing if there isn't a game to support them. An action game in particular is made up of a bunch of components which have to work together to create the game experience. NG2 has really cool mechanics which improve on certain elements of NG1, it's true, it's also faster, that's true, but the game never really uses the mechanics as well as NGB does, and while half of the game is pretty fun, it basically devolves into really awful level design and just nonsensical encounter design compromised of just copying and pasting mobs all over to fill up a stage. It's a pity, but since the game was so unpolished and rushed, we'll never really know if the game could be better than NGB if they actually had the time to make something as polished as the first NG.

NGB makes you feeling pretty good with what you just did in the game. But NG2 makes you go "Holy shit, did I just survive that?" The amount of satisfaction I get in NG2 outweighs the amount of plain old fun I get out of Black.

By the time I got to the second half of NG2 there was very little satisfaction left at all. Only crushing disappointment at what a turd the remainder of the game was. :(
 
Nah.

Metal Gear Rising
Devil May Cry 3
Bayonetta
Ninja Gaiden 2
Ninja Gaiden Black
Devil May Cry 1

Personal opinion of course, but I prefer NG2 compared to Black due to you can't block that long and you always have to be on the move, NGB's difficulty is completely nullified when you get the concept of blocking down.

Rising doesn't have as much depth as almost all those games, but I love the shit out of it nonetheless.

This is God Tier right here. Close the thread its over.

Question. Has the op played Rising?
 
Going to have to go with Devil May Cry 3 as the best action game of all time, since I'm not a fan of Ninja Gaiden's brand of action. It feels too repressive to me, and the camera is annoying as hell.
 
NGB is the best. Not only is the combat great, but it's the overall game design which really makes the game. Great encounter design, varied stages, lots of variety in enemy setups, great bosses of varying sizes and concepts. It's just such a packed game, with pretty much every element polished and fun for players of all skill levels. Great weapons too.

There have been a number of great action games since then, sure, but NGB remains THE best.

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I love NG2, at least the Sigma version but Black is the complete package and just feels a hell lot more polished.
 
Devil May Cry series is boss.

I still say Ninja Gaiden would've been way better if the whole game was more like the first level.
 
All the stages in NGB are so damn boring visually speaking. And the bosses look like shit, although that's a general problem with the series.
 
I'm curious, what makes Black so much better than the later versions? I hear Black is the definitive one all the time but aren't the other ones just adding features to Black?

For me, Sigma started some unfortunate changes that I still effect the series to this day.

They really streamlined the level design. Most of the puzzles are gone, some non-combat transversal areas have been removed, some keycards taken out. Running on water is done automatically, making the entire water chapter trivial, along with some of it's exploration areas. What I loved about NGB was that on top of the top tier action was that it had that adventure side to it. A lot of light puzzle or exploration/backtracking goes a long way, along with the hub-like areas of Tairon, the Aqueducts, and the Caverns. This streamlining would signal the direction the series would go, where levels are now essentially different colored hallways with endless wave after wave after wave of dozens of enemies each.

They also went and added these mandatory Rachel segments, even in the damn Mission Mode. She's slow, has one weapon, and retreads levels and enemy encounters Ryu. I really dislike playing here For some reason, they just keep adding these shallow, one-weapon girl missions into these Sigma games.

And they nerfed the black ninjas :(
 
Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts
 
My favorites are DMC 3 and Bayonetta by a long shot. Extra special mention goes out to Godhand.

A good friend of mine enjoys GoW 3 for some bizarre reason. Tell me GAF, where does GoW 3 slot into the pantheon of action games?
 
Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts
NGB is for people who like to use only 3 moves to beat the game because the developers couldn't be bothered with actual weapon and move balance.

#99movesinaweaponbutonly3usefulones

A good friend of mine enjoys GoW 3 for some bizarre reason. Tell me GAF, where does GoW 3 slot into the pantheon of action games?
Below the top tier resides GoW2. GoW2 is the king of the presentation in action games.
 
NGB is for people who liked to use only 3 moves to beat the game because the developers couldn't be bothered with actual weapon and move balance.

#99movesinaweaponbutonly3usefulones

Kung Fu on NES only had 2 moves, and it was a good game!

#sometimeslessismore

Below the top tier resides GoW2. GoW2 is the king of the presentation in action games.

GoW2 is the king of QTE fapping for psychopaths who enjoy employing brutality on people who don't deserve it.
 
My favorites are DMC 3 and Bayonetta by a long shot. Extra special mention goes out to Godhand.

A good friend of mine enjoys GoW 3 for some bizarre reason. Tell me GAF, where does GoW 3 slot into the pantheon of action games?

God of War games have probably the best presentation in the genre. They are the complete package, even if the actual combat is not very complex and can't match the fluidity/variety of stuff like Bayonetta. Still good despite what the haters might say.
 
Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts
Hey, leave DMC1 out of this. It's the only other game that I could comfortably put next to NGB.

DMC3&4 are really bad though, after thinking about it a lot.
 
For all its flaws, I actually prefer NG2 for its combat system - NOT Sigma.

Though, Bayonetta is my pick for best action game. I might even pick it as my favorite game, period. I thank Platinum for still giving me interest in console games.
 
Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts

And NGB is for people who love to do swan dives off of walls to beat the entire game.

You can do the same thing in Ninja Gaiden 2, but spamming it will cause an immediate death.
 
Kung Fu on NES only had 2 moves, and it was a good game!

#sometimeslessismore
Less IS more but NG has a shit ton of vanilla/useless moves and a few over powered moves that are staples for anyone who actually wants to play the game properly.

DmC has better move and weapon balance than NGB. Just let that sink in for a second as to how bad the balance is in NGB.
 
Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts

You should play DMC1

Every move in Dante's arsenal has a purpose. DMC1 is probably the leanest action game ever designed in that regard. No fluff in the moveset

I can see your criticism applying to the later games. I don't think the enemies of the series evovled with the options of the player characters in later games.(especially the movement/air options)

but I still prefer how open and complex their combat mechanics are to how binary combat is in NGB
 
You should play DMC1

Every move in Dante's arsenal has a purpose

I can see your criticism applying to the later games. I don't think the enemies of the series evovled with the options of the player characters in later games.

but I prefer how open and complex their combat mechanics are to how binary combat is in NGB

I'm making fun of the post-DMC3 fans. :P

Pizzaroll knows where I stand with DMC1!
 
NGB is for people who like to use only 3 moves to beat the game because the developers couldn't be bothered with actual weapon and move balance.

The same could be said about DMC. There are only the moves that start the combo. The rest is filler.

NGB has better player interaction with the enemies.
 
And for the record, I really didn't care for NG2.

-The framerate goes to shit too often
-WAAAAAAAAAAAAAY too many off-screen projectiles
-Poorly designed bosses(the twin dragons, the underground worm, the big electric fish in the sewer, the damn Armadillo)
-Dumbed down, streamlined level design
-Ugly enemy design(that zombie with the chainsaw and the cannon is just the dumbest fuckin' thing)
-Didn't ship with any costumes/mission mode

I just hate the direction the series went. NGB encounters were smaller scale, but more intense. It was defensive, reactive, you felt like you can get through encounters without getting touched. In NG2, there's a dozen guys in every encounter, black ninjas with incendiary shurikens spam and rocket spam killing the framerate, the game is actually built with you getting hit in mind with the lifebar heals and the save points. It just becomes this battle of attrition, and no matter how interesting weapons, the battles become a slog. I can't give it any higher than a 6/10, to be honest.

and then NG3/10 made NG2 look like a masterpiece

at this rate, NG4 is gonna give you cancer just booting that bitch up
 
no

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Try Enslaved. It's got one of the deepest, most intricate combat systems in the genre. There are some really impressive videos out there with some insane combos. The only downside is that the platforming can be very, very tricky at times.
 
If you want to talk about a game designed and balanced excellently around the combat mechanics than DMC1 is the king. Every move and tool in your arsenal is tuned to the enemies you encounter and all the enemy and environment designs are STILL unmatched in an action game.

The other DMC games while have moves/weapons that are all mostly useful still do not compare well to the enemies because they are mostly all fodder status. DmC has straight up Zelda-like puzzle type enemies where A weapon is effective against Y enemy but B weapon doesn't even damage it.
 
Less IS more but NG has a shit ton of vanilla/useless moves and a few over powered moves that are staples for anyone who actually wants to play the game properly.

DmC has better move and weapon balance than NGB. Just let that sink in for a second as to how bad the balance is in NGB.

I honestly feel that move and weapon "balance" is incredibly overrated in a single player action game. Weapons and moves do not have to be designed to be as useful and optimal as each other. This isn't a competition. Some weapons and moves will be easier to use and easier to cheese for some players than others. That's fine. The important question is whether the weapons and moves are fun to use and whether they are actually viable. If they cannot be used to beat the game at all or to get good scoring ranks, then that's bad. That's not the case with NGB though. Everything is usable, some are just more useful than others. If a player decides to use something less optimal and can achieve the same result, more power to him. As long as they handle well and the game is fun, that's the most important part. Sometimes people who spend all their time looking for the optimal playstyle or the best combos lose sight of that. :P
 
NGB is for people who like to use only 3 moves to beat the game because the developers couldn't be bothered with actual weapon and move balance.

#99movesinaweaponbutonly3usefulones


Below the top tier resides GoW2. GoW2 is the king of the presentation in action games.

Hold up, nah Ninja, you never went there.


Take that foolish talk to MN and see if your shit don't get wrecked.

As far as im concerned, outside of DmCs color coded enemies, NGB gives you the most motivation in an action game to learn your whole arsenal.

360 UT with TDS? Check
Guillotine throw? Check
Unlabored flawnessness? Check
Vigoorian flail.. especally the xxxxxx combo? check
Lunar staff UT? check
Inzuna drop? check
windmill shrukien? Check
IS kunai? Check
ASP cores? Check

Your can write a book on NGB's arsenal and which weapon is best for each situation. Its NG2 that balances each weapon in such a way that it really doesn't matter what you use.
 
What's the benefit of getting this (and running it on a 360) if you've only played Ninja Gaiden Sigma?

Sigma's UT doesn't need essence from the enemy, you just charge over time. This makes a whole lot difference in higher difficulties.

Plus NGS's difficulty has been significantly toned down, though not as much as NG2->Sigma2.
 
Devil May Cry games are for people who like practicing combos on training mannequins placed all over empty levels.

Ninja Gaiden Black is for people who like to actually play games.

#realtalk #hardtruths #justthefacts

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DMC1 has the best enemy design every seen in an action game. Only game that comes close is Bayonetta ONLY because of Grace and Glory.
 
no

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Try Enslaved. It's got one of the deepest, most intricate combat systems in the genre. There are some really impressive videos out there with some insane combos. The only downside is that the platforming can be very, very tricky at times.

what the shit is this?

does there have top be a Ninja theory troll in every action game thread?

Enslaved is an adventure game for bloody one.
 
I dont get what make dmc3 so special, played the special edition and was left unimpressed.

And GoW is to action games what Michael Bay is to action movies, all flash no substance.
 
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