This thread is a great example of revisionist history.
Either that, or its a great example that some people experienced more than one aspect of that history, whilst others still think the world is flat.
This thread is a great example of revisionist history.
this is the same guy that tried to argue that the SNES had the best shooter library of the 16-bit era. he's shaming his poor avatar
What are the good Saturn RPGs that are currently affordable? Say $30 and under.
Do you read japanese?
LOL!
To be fair though, it doesn't even work there. Robyn and Janelle Monae fans really get the short end of the stick, lol.
Sega's been weirdly fickle on VF for a loooong time.Rumor is that there was a far-in-development Saturn version of VF3 that Sega had no interest in releasing... they clearly decided to drop the Saturn after 1998, even if it could have made them more money to release VF3 and Shenmue on Saturn too (since Shenmue was also mostly finished for Saturn, it seems).
Stolar was only good at releasing consoles, which makes it kind of amusing that he was fired by Sega in early '99. I forget the particular reason, but I think it had something to do with the $199 price point.
No way, Sega Rally 2 and Scud Race are both technically above anything on Naomi. Virtua On is also better looking than the newer Naomi version.The DC ran in a higher resolution than model 3. Naomi really destroyed Model 3 is many ways.
Lol, this thread is so clouded by nostalgia its sad.
you're absolutely kidding yourself if you even think the N64's library came anywhere near what the Playstation had.
That's up for debate but I think you're too easily dismissing the resolution difference.No way, Sega Rally 2 and Scud Race are both technically above anything on Naomi. Virtua On is also better looking than the newer Naomi version.
Then again, there's also Naomi 2.
Just to complete my 2 cents in all of today's "vs" threads: N64. This is the worst mismatch of the bunch. Saturn vs. Jaguar or 3DO would've been a better match.
Unlike the N64 vs PS1 thread, this one actually is not 100% in favor of one or another for me. The Saturn while a rushed, over priced and quickly killed system was home to some of my favorite games, namely: Panzer Dragoon Saga, Shining Force 3 (pt 1 lol) , Shining the Holy Ark, Panzer Dragoon 1&2, Virtua Cop, Virtua Fighter, Dragon Force, Magic Knight Rayearth, NiGHTS, and Guardian Heroes.
The N64 for me consists of Mario 64, Wave Race, Zelda OoT and MM, Yoshi's Story, Kirby, Ogre Battle 64, Paper Mario
I guess I would say Saturn, but only slightly for my love of Panzer Dragoon Saga.
We forgive you only because your avatar shows you clearly are a Jaguar fan. Not everyone is unbiased like me.
No way, Sega Rally 2 and Scud Race are both technically above anything on Naomi. Virtua On is also better looking than the newer Naomi version.
Then again, there's also Naomi 2.
What the hell? I literally can't comprehend that happening.The arcade never had a dedicated VS mode. So it's closer to being arcade perfect.
We forgive you only because your avatar shows you clearly are a Jaguar fan. Not everyone is unbiased like me.
This thread is a great example of revisionist history.
Huh, I forgot to give my thoughts.
I feel like it's almost like the SNES vs Genesis again, except there's a new titan that stole much of what Nintendo had, and Sega managed to pinch off a good chunk of what Nintendo had left (it certainly came ahead for RPGs anyway). I'm more favorable to the Saturn, and perhaps if I knew Japanese and readily imported it'd be a much easier win, but either way it feels like the Saturn addressed my niche desires more, while Nintendo delivered more on the bigger, more ambitious games. Kind of why the PS1 slaughtered both really, it had both at mildly reduced strength at worst.
You mean they cut the price to match Sony's price, and included a 3-game bundle of early titles with the system. Sega did not go under the PS1's price, and all three of the included games were from 1995; they were not new games. Neither one of those things are anywhere near as extreme as you make them sound.The holiday 96 sales were due to a promotion where they cut the price drastically and gave away free games.
Destroying your company's primary source of revenue and replacing it with nothing isn't something anyone should be defending, ever. Getting rid of most of your staff, releasing few games, making little money, and allowing the public to forget about you are NOT the way to convince anyone to buy your next system a few years down the line! Those things will, of course, have very bad effects long-term, which is exactly what happened.Like I said, Bernie was there to save money and not pump it into a predetermined failure.
Kalinske didn't mess up the launch, Sega of Japan did. He just did what they made him do.If Tom K had just not botched the initial launch the whole gen would have been different.