Kageshinzo
Member
The 90s ARE BACK!!!
You're missing the clear, see-through Play it Loud version!
The 90s ARE BACK!!!
Reminds me of the N-Gage.
I'm having fun envisioning games and user interfaces for this fictional next gen Nintendo handheld.
I'm having fun envisioning games and user interfaces for this fictional next gen Nintendo handheld.
The 90s ARE BACK!!!
There's a sleep mode switch. My guess it will be tied to the closing the screen action.I just realized something! There are some DS and 3DS games that require you to close the screens in order to discover a secret or solve a puzzle. How is this going to be addressed? In those cases, were these systems simply going to sleep mode? If that is the case, then I guess it shouldn't be a problem since you can still set the 2DS to go to sleep.
There's a sleep mode switch. My guess it will be tied to the closing the screen action.
Not anywhere near as intuitive but workable.
I just had an X-Men "Reset the computer" flashback when you said that.It will certainly confuse kids when their games ask for them to "close their DS". Actually, playing those games where you hold the DS sideways like a book would probably be really awkward on this thing unless you have giant hands or set it on a table.
It will certainly confuse kids when their games ask for them to "close their DS". Actually, playing those games where you hold the DS sideways like a book would probably be really awkward on this thing unless you have giant hands or set it on a table.
You'd think that since the 2DS is aimed more towards children that they would have it available in a wider variety of colours. Instead there are even less available colours than the 3DS XL.
It really comes down to the nuts and bolts of how we manage our SKUs at retail, and how we do it in a way thats effective for us and effective for our business partners. Youve visited retail in Japan. One of the key differences in Japan is that the hardware is that its behind the counter. Its not out and about. So in that type of construct, you can have a lot of inventory behind the counter. Its a lot easier to support multiple colors. In our [North American] market, its all out there on the shelf. When you visit our retail, if I had to try to have 25 different SKUs out there, Wal-Mart would kill me. So what that means is that we have to be more selective and more knowledgeable in how we handle different SKUs.
I just had an X-Men "Reset the computer" flashback when you said that.
I can imagine a kid saying "IT ISN'T POSSIBLE!!!" before rage quitting.
I'm looking forward to the Iwata Asks on this thing. Should be... illuminating...
This is not at all a bad idea, he naming might (will) bite them in the ass initially as it will confuse the shit out of regular consumers. But a $130 2DS with the large line-up of great quality, family friendly titles is going to sell like gangbusters this holiday.
As weird as it looks, I honestly think that it will be fantastic to hold and game on for older people too. There's a lot of room there for your hands to stretch out in comparison to a folding 3DS/XL.
At this price I'll probably get one to check out a few interesting Nintendo titles (and SSB whenever that comes out).
I think Nintendo's going to have a lot of trouble moving Wii U's when you can get a lot of comparable titles on a much cheaper and portable 3DS/2DS. Someone like me for example would traditionally buy a Nintendo home console for a SSB title, it's the one series that they make that still holds a lot of sway with me. However this time I can get it for the much cheaper 3DS, it will have all the same features and online play. A lot of the big Wii U games have similar 3DS games.
2DS is probably one of the smartest things Nintendo's done in a long time. Most of you guys are out of touch with what the wider market will want. Doesn't matter if this thing is ugly, it's cheap, it's robust, it plays all DS and 3DS games. Parents will buy these in droves to give to their little hellions to keep them off their iPhones.
I'm having fun envisioning games and user interfaces for this fictional next gen Nintendo handheld.
Hmmmm... The blue one doesn't look terrible.
The 90s ARE BACK!!!
I would buy that, the announced 2DS no thanks.
Hmm you might be on to something there. Now that Nintendo's games are a mix of 3D and 2D regardless of platform why buy both? Unlike the GB v the N64, the GBA v the GCN and the DS v the Wii, the experiences are fundamentally not that different, especially when the GamePad is taken into account.
I'm having fun envisioning games and user interfaces for this fictional next gen Nintendo handheld.
It'd be cool. Awesome for shmups.One giant vertical screen? Ehhhhhhhh, not feeling it.
One giant vertical screen? Ehhhhhhhh, not feeling it.
OR IT FEEDS!Our next handheld will totally EAT YOUR FACE.
I can't believe this is a real thing. Really looks like some gaming device from the 90s.
Also why would you want to flatten the entire thing when it has two screens? The single screen concepts above look nicer, but the overall design of the current version seems like a step back a decade.
I agree.Seriously, the single screen 2DS is the ugliest thing I've ever seen.
The 90s ARE BACK!!!
Second wave must be coming on strong because I'm back to liking it again.
Oh I'm just making jokes that only I'll really get. See some of those acid references would be funnier if you had Johnny Depps voice as Hunter S. Thompson ringing in your mind like I do.What's not to like?
Oh I'm just making jokes that only I'll really get. See some of those acid references would be funnier if you had Johnny Depps voice as Hunter S. Thompson ringing in your mind like I do.
I've always actually liked the design but I will admit some 3rd person stuff might find itself limited because of the width of the screen.
This is sexy as hell
The nub is far from crappy. It's fantastic. After trying it, I wouldn't even mind the Wii U had come with those instead, like the original design had. Real talk.Since it isn't a clamshell design, they could have stuck a proper analogue stick on there. Instead of that crappy "nub".
You know, that huge screen looks great, but a vertical ratio would be crap for a Mario or Zelda game.
The nub is far from crappy. It's fantastic.
I was thinking that a 3:2 aspect ratio tablet-like device with a very, very sophisticated physical controls shell would be literally godlike. 2:3 for vertical gaming like the mock-ups above gives me the chills, and the vertical single screen would work splendid for DS/3DS emulation and classic vertical gaming genres like shmups. And then, on horizontal mode, you have a fairly wide screen for more traditional experiences. And let's not forget mobile-based games that would be perfectly possible with this setup when the shell is removed.The nub is far from crappy. It's fantastic. After trying it, I wouldn't even mind the Wii U had come with those instead, like the original design had. Real talk.
You know, that huge screen looks great, but a vertical ratio would be crap for a Mario or Zelda game.
And that's why I kinda fear a single display design. Most devs would be tempted to drop the half display gameplay design (with the other half being menu/maps/etc) they currently have on DS/3DS games, trading a proper aspect ratio for more real estate.
NOW... if Nintendo can come up with that design, but have it somehow rotate and thus getting proper controls to play in widescreen... so you would have the following options:
Widescreen (normal games without big map requirements etc)
Vertical fullscreen (for shmups and whatnot)
Vertical halfscreen (DS/3DS style and backward compatibility)
Then ho lee fuk.
And if they push really really... REALLY hard to have foldable screen technology in order to keep a clamshell design. Mother of god.