Musashi Wins!
FLAWLESS VICTOLY!
so this is supposedly, individual, unique users? I find that hard to believe.
the system is just crap, but at least they're supporting it.
the system is just crap, but at least they're supporting it.
Musashi Wins! said:so this is supposedly, individual, unique users? I find that hard to believe.
the system is just crap, but at least they're supporting it.
Musashi Wins! said:so this is supposedly, individual, unique users? I find that hard to believe.
the system is just crap, but at least they're supporting it.
It does between games. So if someone owns and goes online with both AC and MKDS - does that count as 2 people?Beezy said:Wouldn't they be able to just check which friend codes have been online? That way it wouldn't matter how many different places you went online. Your friend code doesn't change.
Beezy said:Wouldn't they be able to just check which friend codes have been online? That way it wouldn't matter how many different places you went online. Your friend code doesn't change.
Oblivion said:QFT!! [/sonybot]
Now that that's out of the way, in comparison, how many online users are on the PSP's wifi thingy? And PS2 also?
To be fair XBMC is illegial, and Media Centre Edition is not that expenseive.Kroole said:Why? Microsoft makes money out of the poor smucks that pay for something that's always been free for PCs. The users are pwned.
ironichaos said:http://www.nintendo.com/newsarticle?articleid=NBV6BPSS9OwjiB6OsD4X4Bt2xSbx9ytD&page=
More than 550,000 gamers logged on to Nintendo Wi-Fi Connection in its first seven weeks of service, and over 10 million wireless game connections have been made.
Beezy said:Wouldn't they be able to just check which friend codes have been online? That way it wouldn't matter how many different places you went online. Your friend code doesn't change.
sp0rsk said:so whats your point? besides making a poor attempt to downplay this news?
jarrod said:Wait, so Nintendo WFC has already passed Xbox Live? After just 3 months? That's nuts!
Xellotah said:I agree its good news (having a popular network is better than not having a popular network) but I fail to see what all the hi-fiving is all about really.
Its like giving away free candy, you give away 10million but what does that translate into ... Revenue? Market Positioning?
I just fail to see the significance of it all, apart from maybe 1uping MS when they boast about Online penetration.
Xellotah said:I just fail to see the significance of it all, apart from maybe 1uping MS when they boast about Online penetration.
ironichaos said:I posted this earlier as a sarcastic comment so maybe it was overlooked. Anyways, the three million number doesn't at all jive with Nintendo of America's numbers released just yesterday.
Erm, wouldn't a good amount of that 50% likely be repeat Xboxers? How does Live transition exactly? Are they saying the 50% adoption rate are "new" Live subscribers?jedimike said:Of course, this figure was before the 360 launch and MS has stated that they are surpassing the 50% adoption rate for 360 owners.
I'm not sure you can really make that comparison though, we've really no idea how often the WFC comminty uses the service. All we know is 3 million have used it in 3 months, compared 2 million Xbox Live subsribers massed over 3 years.jedimike said:As far as the DS goes, I'm sure 3 million unique DS's have been on-line. I have no doubts about that. I also believe that the majority of those users did it strictly to try it out. Whether they continue to play is an entirely different number and certainly falls well below XBL "subscribers".
jarrod said:Erm, wouldn't a good amount of that 50% likely be repeat Xboxers? How does Live transition exactly? Are they saying the 50% adoption rate are "new" Live subscribers?
I'm not sure you can really make that comparison though, we've really no idea how often the WFC comminty uses the service. All we know is 3 million have used it in 3 months, compared 2 million Xbox Live subsribers massed over 3 years.
jedimike said:Basically, comparing the 2 numbers is worthless. It would be similar to comparing shipped vs. sold, IMO. Apples to Oranges.
jamesinclair said:Oh look, they finally launched the latin american wifi site. Spanish only though.
Calidor said:Well, wich other languages were you expecting? :lol
jedimike said:I also believe that the majority of those users did it strictly to try it out. Whether they continue to play is an entirely different number and certainly falls well below XBL "subscribers".
No kidding. The avg skill level of Mario Kart players compared to the avg user on xbl is like night and day.JavyOO7 said:Most likely. I do think that Mario Kart has over 50k players playing a night, and I think that's pretty good. Some freakishly-awesome players too.
Kroole said:Yeah it's quite worthless to compare the two especially after such a short time period and the different strategies. The only thing this shows is that people are willing to atleast test taking the DS online which will help developers to decide wether to use the WFC system or not on furure games.
moku said:When the Revolution hits, it will FORCE Microsoft to go free.
soundwave05 said:Enjoying your Haterade?
"If I could be like Drinky ... sometimes I dream ..." :lol
Musashi Wins! said:um...the online system sucks, not the system (which I like).
siamesedreamer said:Good post.
I really like the idea of a pictochat lobby.
Penis forest, eh? I wonder if there any of these in that forest.xsarien said:The vast forest hastily drawn penises would know no end.
Archie said:I don't even bother to play Mario Kart online anymore since everyone is obsessed with their win/loss record and drops if they are losing. My online record is something like 20-40 and I only snake if someone else is snaking. :|
Eurogamer said:Eurogamer: Well my local pub doesn't actually work yet. Anyway, you said you've measured "three million connections" to Wi-Fi Connection - does that actually mean three million different DS systems have logged onto it worldwide?
David Yarnton: In actual fact... We haven't released the latest figures, but that one was I think before Christmas. I can just say it's a lot. Those figures, those three million though are actual connections; it could be the same person multiple times, but it's in the realms of over half a million.
Agent Icebeezy said:*shakes head*
Live FTW
Eurogamer: Well yes, it was one of the three parts of Satoru Iwata's TGS speech along with keeping old gamers happy and attracting disenchanted gamers back, but what I was really getting at is that you're talking a big talk at the moment, and is that a reflection of Nintendo's ambition? Do you see yourselves as being able to regain what some would probably call your former glory?
David Yarnton: Our ambition is to be number one, so there's a number of different areas for us to do that. We can take them head on or we can move outside as well. We aim to be number one. We're number one in the handheld and there's no reason we can't be number one in the console area? In a number of markets, as I say, Sony dominates, but we're not far behind.
Eurogamer: So in this generation, you think?
David Yarnton: This generation as in GameCube? [Laughs] I don't think we'll catch up with GameCube.
catfish said:I have no idea how online animal crossing turned out, was it a good implementation or not?
jamesinclair said:Portuguese?
Also, theyve grouped Latin America with the Carribean, which means we should demand more dutch, frencha nd creole.
According to their hot spot search, supported countries are:
Argentina
Bahamas
Brazil
Cayman Islands
Chile
Costa Rica
Dominican Republic
Ecuador
Guatemala
Guyana
Mexico
Netherland Antilles
Nicaragua
Panama
Peru
Turks
Venezuela
Interestingly enough, except for Mexico, the colonies, and maybe Chile, I dont think the DS is available in any of those countries officially.
elostyle said:Wait didn't they say there had been more than 3 million connections before?
xsarien said:The vast forest off hastily drawn penises would know no end.
jedimike said:Of course, this figure was before the 360 launch and MS has stated that they are surpassing the 50% adoption rate for 360 owners.
xsarien said:~10 million connections, ~3 million unique players. How they're measuring players - either via MAC or game/DS combos - is uncertain.
THREE HUNDRED THOUSAND PEOPLE. THAT IS AMARZING!
Yeah, put me down for that one, too. Nintendo is NOT going to force Microsoft to stop charging for Live. I'll take that bet right now.moku said:Ahh, another taker eh? Just like Nintendo's online user base wouldn't EXPLODE when it hit the DS correct?
We shall see sir. I am currently taking names, and expect your ass to be kicked.