Because a percentage of those viewers were people who had the stream on waiting for SFV to start.EVO had over 230k viewers and many of those dropped immediately after Melee. Why not use those numbers?
Because a percentage of those viewers were people who had the stream on waiting for SFV to start.EVO had over 230k viewers and many of those dropped immediately after Melee. Why not use those numbers?
You can't be serious.The game that people want to play should be the game on the screen. If you're scared about this, host Smash 4 exclusive tournaments. If you have faith in your game you should have nothing to fear lol
You can't be serious.
You do know they have kept selling controllers for basicly melee for 10 years?Melee HD would make no business sense,
I think a lot of those people wouldn't care or would be disappointed because it would be a massive downgrade from smash 4 to most of them. Most players don't care about the things melee fans prefer. They care about content like characters, stages, etc.
For those people, it makes much more sense to do a virtual console style affair then to actually remaster it
we're not gonna agree on this, but again, I think you're underestimating the power of "super smash bros" on the box.
we get a new smash bros, what, every 5 years? if we're lucky? you're telling me a stop gap, retail release of Melee HD with "super smash bros" on the box wouldn't sell a shit load? an hd remaster of a beloved game in the series, yes, but a game revitalized by a new marketing push, a new esports push, new amiibo, new dlc, new balancing changes... it might not have new characters or stages (though nothing is really stopping them, I just imagine it would be outside the scope of the project), but I think it's ridiculous to say there wouldn't be interest in the title just because it doesn't have as many characters or stages as the newest version.
Wouldn't all of this stuff kind of undermind the point of why people even want Melee HD in the first place? Especially balance changes
Naaaah Splatoon isn't big enough.
Melee was absolutely not the main reason the GC controller was still being sold for most of that time.You do know they have kept selling controllers for basicly melee for 10 years?
I know im not alone to have bought atleast 10 GC controllers, for that game (+ other games, but mainly smash).
There's probably an argument to be made for that gap between games does contribute to Smash selling so well, and Smash 4S already being heavily rumored as being in the works already leaves us with one stop gap.we get a new smash bros, what, every 5 years? if we're lucky? you're telling me a stop gap, retail release of Melee HD with "super smash bros" on the box wouldn't sell a shit load?
Wouldn't all of this stuff kind of undermind the point of why people even want Melee HD in the first place? Especially balance changes
I also think you're underestimating the work it would take to port and remaster a gamecube game like this. Yeah, Twilight Princess HD, but I think there's generally a lot more consumer appeal for going back to a single player game than something like Smash. For most people, Melee offers NOTHING over smash 4
I think it comes down to what exactly Melee HD would end up being. A barebones HD remaster with online play and maybe a few balance changes would be one thing, while a total remake with new characters/features/content in addition to the balance changes and online play would be something entirely different. Both would require wildly different levels of time and resources, and both would also face vastly different challenges on the marketplace and in the competitive realm.amiibo = doesn't effect the game, more money for nintendo
cosmetic dlc = doesn't effect the game, more money for nintendo
balance changes done right = adds appeal to the game, prolongs the game's life, breaths fresh life into melee
of course they could fuck all of those things up, but I have faith.
Like I mentioned earlier, I believe Melee HD would easily outsell most HD remakes, especially something like Twilight Princess HD. I also don't think I'm underestimating anything: Melee HD would make back any costs they sink into remastering the game. It already looks great just running in Dolphin at 1080p. I also look at 95% of games that get remastered and think "was this really worth the work/cost?" Apparently yes, because those games come out and probably make money because remastering an old game is cheap and easy.
Do you think Melee HD would sell less than a game like Team Ico Collection? Crash Bandicoot Collection? Just look at some of the stuff that gets a remaster... it blows my mind that people actually believe Nintendo wouldn't make a ton of easy money off remastering the best selling Gamecube game ever and one of the most beloved games of all time.
Why remaster COD4? All the new CODs have more features and better graphics and appeal to more people, right?
CRTs are used for their 0ms input lag.Remaster might be the wrong word. I was just thinking more or less a straight port, but in 1080p (or 720p or whatever). Just so they don't have to play on Gamecubes/Wii, or on CRTs.
I think it comes down to what exactly Melee HD would end up being. A barebones HD remaster with online play and maybe a few balance changes would be one thing, while a total remake with new characters/features/content in addition to the balance changes and online play would be something entirely different. Both would require wildly different levels of time and resources, and both would also face vastly different challenges on the marketplace and in the competitive realm.
Also, for what it's worth, you make the comparison to Modern Warfare Remastered, but then you seem to overlook that Activision is explicitly not selling it as a standalone product. In all honesty, I really wouldn't be surprised if a Melee remaster/remake has actually been floated around at Nintendo and they've probably had to think about the same things that Activision had to figure out with the MW remaster.
Of course, youtube dislikes are never a great measure for how good or bad a decision iswhich has caused a fucking uproar that has led to every cod IW video on youtube getting massive dislikes
nonetheless, why remaster COD4 even though every successive COD has been "bigger and better"? because there is a LOVE for that game not unlike melee.
He didn't have a choice after Nintendo realized people actually care about smash on a comp level.Sakurai's gonna have to face the music.
If they're serious, they need to get Rocket League on this thing. RL on the can? Why, that sounds splendid!
Again, the work that would go into a hypothetical Melee HD would be better spent on games that they have out now. Melee HD would make no business sense, especially because ANY sort of deviation from the original would send the Melee community back to their CRTs
I don't understand that logic.Naaaah Splatoon isn't big enough.
Is there any virtual console release by this point that would put more money in nintendo's pockets?I think ya'll are gonna get Melee on VC at most.
A fact that is lost upon many, many people.Yeah. Sakurai is a brilliant game designer and could do great things if he could just look at the facts and let go of the idea that competitive and mainstream Smash are unable to coexist. Melee's hidden depth didn't prevent children and casuals from having a blast with the game or becoming the GameCube's top seller.
i'd give an arm and a leg for a Nintendo LoL/DoTa clone
This obsession with Melee is mystifying to me.
I honestly don't get it.
This obsession with Melee is mystifying to me.
I honestly don't get it.
I can go with Splatoon eSports, quite honestly. In Japan the Koshiens get over 170k viewers every time.
... the game is really good to the point that many prefer it to the other Smash games? Is it really that hard?
He didn't have a choice after Nintendo realized people actually care about smash on a comp level.
They should definitely get blizzard on the phon for an overwatch port. That's a no brainer
A fact that is lost upon many, many people.
And Sakruai is completely right with it. If he would have build on Melee, Smash would have fallen in the same trap as other fighting games. Making your game more complex, will only distance yourself from the more casual gamers. That's why fighting games were niche for so long after there height in the 90s. So he wanted to take a step back with Brawl and then find a middle ground with Smash 4.the revisionist history against melee is hilarious. though I think we have Sakurai's infamous "Melee is too hard!" line to thank for that...
I predict Splatoon will be heavily featured during the January showcase. It's become THE franchise for Nintendo in Japan, and introducing their new console to the masses with Splatoon headlining the event would be smart marketing. I think we're sure to get a better idea of Nintendo's eSport strategy when the revamped Splatoon is revealed, and hopefully this also leads to us getting more information on Nintendo's online infrastructure.
Nintendo may want Splatoon to be their big eSport game, but it's going to be Smash until they learn what voice chat is.
Is the world ready though?Nintendo vs. Capcom
Spare me the condescension, please. My personal feelings is that it isn't all that much better than the others, but to each his own. Also, I've come across individuals who have put in no effort to acclimate themselves with the latest installments, spending all of a few hours on those games before retreating back to Melee. From my perspective, they were never even given a fair chance.
With how well the Nintendo world championship worked out for them last year, I wouldn't be surprised at all for a greater esport push... But it'll be done in a Nintendo sort of way.