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Nintendo possibly investing more into Esports with the Switch

Melee HD would make no business sense,
You do know they have kept selling controllers for basicly melee for 10 years?
I know im not alone to have bought atleast 10 GC controllers, for that game (+ other games, but mainly smash).

I see from the info we know right now, 1 major problem they can easily fix, there has not been shown 1 wired controller option, that is huge, and I really hope the USB ports will fix that.

EDIT: the pokemon company has apparently made a change from next years events, taking a 40 euro entry fee for the pokemon events, might be hinting something.
 
I think a lot of those people wouldn't care or would be disappointed because it would be a massive downgrade from smash 4 to most of them. Most players don't care about the things melee fans prefer. They care about content like characters, stages, etc.

For those people, it makes much more sense to do a virtual console style affair then to actually remaster it

we're not gonna agree on this, but again, I think you're underestimating the power of "super smash bros" on the box.

we get a new smash bros, what, every 5 years? if we're lucky? you're telling me a stop gap, retail release of Melee HD with "super smash bros" on the box wouldn't sell a shit load? an hd remaster of a beloved game in the series, yes, but a game revitalized by a new marketing push, a new esports push, new amiibo, new dlc, new balancing changes... it might not have new characters or stages (though nothing is really stopping them, I just imagine it would be outside the scope of the project), but I think it's ridiculous to say there wouldn't be interest in the title just because it doesn't have as many characters or stages as the newest version.
 
we're not gonna agree on this, but again, I think you're underestimating the power of "super smash bros" on the box.

we get a new smash bros, what, every 5 years? if we're lucky? you're telling me a stop gap, retail release of Melee HD with "super smash bros" on the box wouldn't sell a shit load? an hd remaster of a beloved game in the series, yes, but a game revitalized by a new marketing push, a new esports push, new amiibo, new dlc, new balancing changes... it might not have new characters or stages (though nothing is really stopping them, I just imagine it would be outside the scope of the project), but I think it's ridiculous to say there wouldn't be interest in the title just because it doesn't have as many characters or stages as the newest version.

Wouldn't all of this stuff kind of undermind the point of why people even want Melee HD in the first place? Especially balance changes

I also think you're underestimating the work it would take to port and remaster a gamecube game like this. Yeah, Twilight Princess HD, but I think there's generally a lot more consumer appeal for going back to a single player game than something like Smash. For most people, Melee offers NOTHING over smash 4
 
Wouldn't all of this stuff kind of undermind the point of why people even want Melee HD in the first place? Especially balance changes

Not if it's done well, but I agree in the assumption that it won't be.

However as long as the physics/engine is the same and they have a "classic" mode in the case the tweaks are really gross, it should be fine.
 
You do know they have kept selling controllers for basicly melee for 10 years?
I know im not alone to have bought atleast 10 GC controllers, for that game (+ other games, but mainly smash).
Melee was absolutely not the main reason the GC controller was still being sold for most of that time.
 
Honestly, if Nintendo wants to make more money in between smash games off the franchise, I think just introducing more dlc to smash 4 makes way more sense than making Melee HD. Given the current dlc prices, I have to imagine the actual profit is going to be substantially higher for the same workload than remaking melee, and it gives people more reason to keep buying smash 4 as well. Smash as a service is far more likely than an hd remake
 
we get a new smash bros, what, every 5 years? if we're lucky? you're telling me a stop gap, retail release of Melee HD with "super smash bros" on the box wouldn't sell a shit load?
There's probably an argument to be made for that gap between games does contribute to Smash selling so well, and Smash 4S already being heavily rumored as being in the works already leaves us with one stop gap.
 
Wouldn't all of this stuff kind of undermind the point of why people even want Melee HD in the first place? Especially balance changes

I also think you're underestimating the work it would take to port and remaster a gamecube game like this. Yeah, Twilight Princess HD, but I think there's generally a lot more consumer appeal for going back to a single player game than something like Smash. For most people, Melee offers NOTHING over smash 4

amiibo = doesn't effect the game, more money for nintendo

cosmetic dlc = doesn't effect the game, more money for nintendo

balance changes done right = adds appeal to the game, prolongs the game's life, breaths fresh life into melee

of course they could fuck all of those things up, but I have faith.

Like I mentioned earlier, I believe Melee HD would easily outsell most HD remakes, especially something like Twilight Princess HD. I also don't think I'm underestimating anything: Melee HD would make back any costs they sink into remastering the game. It already looks great just running in Dolphin at 1080p. I also look at 95% of games that get remastered and think "was this really worth the work/cost?" Apparently yes, because those games come out and probably make money because remastering an old game is cheap and easy.

Do you think Melee HD would sell less than a game like Team Ico Collection? Crash Bandicoot Collection? Just look at some of the stuff that gets a remaster... it blows my mind that people actually believe Nintendo wouldn't make a ton of easy money off remastering the best selling Gamecube game ever and one of the most beloved games of all time.

Why remaster COD4? All the new CODs have more features and better graphics and appeal to more people, right?
 
amiibo = doesn't effect the game, more money for nintendo

cosmetic dlc = doesn't effect the game, more money for nintendo

balance changes done right = adds appeal to the game, prolongs the game's life, breaths fresh life into melee

of course they could fuck all of those things up, but I have faith.

Like I mentioned earlier, I believe Melee HD would easily outsell most HD remakes, especially something like Twilight Princess HD. I also don't think I'm underestimating anything: Melee HD would make back any costs they sink into remastering the game. It already looks great just running in Dolphin at 1080p. I also look at 95% of games that get remastered and think "was this really worth the work/cost?" Apparently yes, because those games come out and probably make money because remastering an old game is cheap and easy.

Do you think Melee HD would sell less than a game like Team Ico Collection? Crash Bandicoot Collection? Just look at some of the stuff that gets a remaster... it blows my mind that people actually believe Nintendo wouldn't make a ton of easy money off remastering the best selling Gamecube game ever and one of the most beloved games of all time.

Why remaster COD4? All the new CODs have more features and better graphics and appeal to more people, right?
I think it comes down to what exactly Melee HD would end up being. A barebones HD remaster with online play and maybe a few balance changes would be one thing, while a total remake with new characters/features/content in addition to the balance changes and online play would be something entirely different. Both would require wildly different levels of time and resources, and both would also face vastly different challenges on the marketplace and in the competitive realm.

Also, for what it's worth, you make the comparison to Modern Warfare Remastered, but then you seem to overlook that Activision is explicitly not selling it as a standalone product. In all honesty, I really wouldn't be surprised if a Melee remaster/remake has actually been floated around at Nintendo and they've probably had to think about the same things that Activision had to figure out with the MW remaster.
 
I think it comes down to what exactly Melee HD would end up being. A barebones HD remaster with online play and maybe a few balance changes would be one thing, while a total remake with new characters/features/content in addition to the balance changes and online play would be something entirely different. Both would require wildly different levels of time and resources, and both would also face vastly different challenges on the marketplace and in the competitive realm.

Also, for what it's worth, you make the comparison to Modern Warfare Remastered, but then you seem to overlook that Activision is explicitly not selling it as a standalone product. In all honesty, I really wouldn't be surprised if a Melee remaster/remake has actually been floated around at Nintendo and they've probably had to think about the same things that Activision had to figure out with the MW remaster.

which has caused a fucking uproar that has led to every cod IW video on youtube getting massive dislikes :P

nonetheless, why remaster COD4 even though every successive COD has been "bigger and better"? because there is a LOVE for that game not unlike melee.
 
which has caused a fucking uproar that has led to every cod IW video on youtube getting massive dislikes :P

nonetheless, why remaster COD4 even though every successive COD has been "bigger and better"? because there is a LOVE for that game not unlike melee.
Of course, youtube dislikes are never a great measure for how good or bad a decision is :P

But I totally agree that there's *some* demand for a remaster of COD4 just like there certainly is demand for Melee. My point is that Activision clearly had reservations about having it out as its own product (regardless of whether or not they made the right decision), and maybe whatever those reasons are will be the same questions Nintendo has to figure with rereleasing Melee. Questions that they probably won't/didn't anticipate running into after remastering a few single player games.
 
If we go by ESPN's Top 10 eSports article for this year, the 10 major eSports games right now are...
  1. Counter-Strike: Global Offensive
  2. League of Legends
  3. Dota 2
  4. Overwatch
  5. Street Fighter V
  6. Super Smash Bros: Melee
  7. Call of Duty
  8. Hearthstone
  9. Super Smash Bros. for Wii U
  10. StarCraft II
CS:GO, LoL, SFV, Dota 2, & SC2 are either impossible or ridiculously unlikely to get for various reasons. If Nintendo wants to attract the eSports crowd, they need to get Overwatch, Hearthstone, & CoD on the Switch (Rocket League wouldn't hurt, either). Concerning Melee & Smash 4, I've already made my points on those two games clear in previous posts (TL;DR: I fully expect a Smash 4 enhanced port for the Switch early in the system's life, but I'm not expecting much for Melee beyond maybe a Virtual Console release due to the former).
 
To clarify I think Nintendo should make Melee HD as I don't think it would theoretically take very many resources to develop, especially if they go cheap digital only route. While I don't think it would sell as insanely well as some of my Melee brethren hope it would I think it basically has a solid installbase and healthy legs in the long-term guaranteed.I think it would be better to put whatever resources they're putting towards some cheap eShop games or late-life Wii U Virtual Console games and put those towards Melee HD instead. It doesn't have to be something that would be a high-profile Nintendo release.

That being said, I really don't see the game blowing up the Melee scene more than it already has or going on to sell anywhere close to the original version. How many copies has Smash 4 sold? That game has both the competitive community (which, going by tournament entry numbers, is about as big as Melee's) and casuals buying it, and Melee HD would almost certainly sell considerably less given the fact that a decent number of people in the community would probably stick with emulating the game or running an ISO or something since a lot of them are cheap college students who probably don't want to fork over 300$ for a Switch, and people who aren't part of the community would buy it but not in anywhere near the same numbers that they bought Smash 4 in.
 
If they're serious, they need to get Rocket League on this thing. RL on the can? Why, that sounds splendid!

Gonna happen. My only concern is that it has a really good local MP/LAN style mode. I would love to play RL with my friends who are also hanging out with me irl.
 
Again, the work that would go into a hypothetical Melee HD would be better spent on games that they have out now. Melee HD would make no business sense, especially because ANY sort of deviation from the original would send the Melee community back to their CRTs

Look at the countless remasters this generation and the pre-order success of the nes mini. There is clearly plenty of money to be made with bringing older games (like Melee) to newer platforms, with or without enhancements, especially when they don't exist in a form fit for modern displays. You're CRT comment actually speaks to that point.

I really don't think its asking too much for Nintendo to bring Melee to the Switch in some form. If Nintendo doesn't have the resources themselves for it they could easily shop around for a suitable developer. They're also likely investing in GameCube/wii emulation so at the very least there's that possibility.
 
Naaaah Splatoon isn't big enough.
I don't understand that logic.

15 years ago people would say Mario Kart isn't big enough, Iron Man isn't big enough etc..

They can make it big.

Imo I'd like annual Nintendo World Tournament even just to have new games demo'd for the first time there.
 
I think ya'll are gonna get Melee on VC at most.
Is there any virtual console release by this point that would put more money in nintendo's pockets?

Maybe Double Dash or Sunshine if the system doesn't launch with new Mario or Kart tittle, but even still matching Melee's VC sales would seem unlikely.
 
Yeah. Sakurai is a brilliant game designer and could do great things if he could just look at the facts and let go of the idea that competitive and mainstream Smash are unable to coexist. Melee's hidden depth didn't prevent children and casuals from having a blast with the game or becoming the GameCube's top seller.
A fact that is lost upon many, many people.
 
Melee is gonna get a VC release at best, there's no way we're gonna see 2 versions of Smash sitting on shelves in stores. Especially with what Nintendo's trying to do with the Switch.
 
This obsession with Melee is mystifying to me.

I honestly don't get it.

If Nintendo wanted to make another Smash game that had the depth and speed Melee had, I think people would be open minded. A good part of the community played PM, including the top players, after all.

How likely is that though? A more appealing option to Nintendo would be a quick remaster with some microtransactions of a game that is filling arenas 15 years after release despite the fact that it's so inconvenient to run.

I think it's less about Melee and more about what we can reasonably hope to expect.

Also Melee is rad.
 
If this means they are going to improve all their online infrastructure and features, I'm good. Otherwise don't really care about it.
 
if splatoon and the switch go more into an e-sports direction I'll have to find a team O.o I love the game and playing like that would be my dream come true lol.
 
... the game is really good to the point that many prefer it to the other Smash games? Is it really that hard?

Spare me the condescension, please. My personal feelings is that it isn't all that much better than the others, but to each his own. Also, I've come across individuals who have put in no effort to acclimate themselves with the latest installments, spending all of a few hours on those games before retreating back to Melee. From my perspective, they were never even given a fair chance.
 
He didn't have a choice after Nintendo realized people actually care about smash on a comp level.


They should definitely get blizzard on the phon for an overwatch port. That's a no brainer

The problem with Overwatch on Switch is not being able to play it in portable mode outside of the house.
 
I predict Splatoon will be heavily featured during the January showcase. It's become THE franchise for Nintendo in Japan, and introducing their new console to the masses with Splatoon headlining the event would be smart marketing. I think we're sure to get a better idea of Nintendo's eSport strategy when the revamped Splatoon is revealed, and hopefully this also leads to us getting more information on Nintendo's online infrastructure.
 
the revisionist history against melee is hilarious. though I think we have Sakurai's infamous "Melee is too hard!" line to thank for that...
And Sakruai is completely right with it. If he would have build on Melee, Smash would have fallen in the same trap as other fighting games. Making your game more complex, will only distance yourself from the more casual gamers. That's why fighting games were niche for so long after there height in the 90s. So he wanted to take a step back with Brawl and then find a middle ground with Smash 4.
 
I predict Splatoon will be heavily featured during the January showcase. It's become THE franchise for Nintendo in Japan, and introducing their new console to the masses with Splatoon headlining the event would be smart marketing. I think we're sure to get a better idea of Nintendo's eSport strategy when the revamped Splatoon is revealed, and hopefully this also leads to us getting more information on Nintendo's online infrastructure.

Nintendo may want Splatoon to be their big eSport game, but it's going to be Smash until they learn what voice chat is.
 
With how well the Nintendo world championship worked out for them last year, I wouldn't be surprised at all for a greater esport push... But it'll be done in a Nintendo sort of way.
 
Nintendo may want Splatoon to be their big eSport game, but it's going to be Smash until they learn what voice chat is.

Which is why I said that Splatoon is likely to be highlighting the event. I believe it's the title that they'll use to showcase the system's online/lan capabilities. If there's a system chat, problem solved. I'm sure they're aware of the criticisms that the previous game received, and if they're serious about this franchise catching on as an eSport, changes will be made.

Get ready for Splatoon: eSport Edition.
 
Spare me the condescension, please. My personal feelings is that it isn't all that much better than the others, but to each his own. Also, I've come across individuals who have put in no effort to acclimate themselves with the latest installments, spending all of a few hours on those games before retreating back to Melee. From my perspective, they were never even given a fair chance.

There is no condescension, you used the word obsession as if it's "people being weird". To each his own as you said, instead.
I'm among those who bought Smash 4, finished it, played online for a couple of months and then went back to the game who is by far more fun to me and my friends.
The way I see it really has nothing to do with "putting effort" or acclimatising, you either like something or you don't. Melee gives me more freedom of movement and I prefer it.
 
With how well the Nintendo world championship worked out for them last year, I wouldn't be surprised at all for a greater esport push... But it'll be done in a Nintendo sort of way.

For the better. eSports right now to me is this thing with great potential I have a hard time getting into. Fighting lingo is dumb, MOBA it its own gigantic thing and even Smash is not really Nintendo. It's Smash. That community grew despite Nintendo, not because of it.

I wish we would see competitive modes for most of their multiplayer games. A serious Mario Kart mode could be interesting, Splatoon of course is a given, Super Mario Maker could be really fun and maybe a Fire Emblem game? Something slower, turn based, not as hectic.
 
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