It's a weird decision from Nintendo. I imagine it's in order to make the Switch look like a better, more premium product.That is telling, actually, that we're discussing how or when or if Nintendo will conquer back their 15 millions WIiU users. Really ?
Any sort of link, parallel, comparison or the idea that it's a follow up of the WiiU will kill the Switch.
They're doing that by focusing on the console aspect.
I mean they have what, a 15 million market on a side, and a 60 million on the other side. They deliberately choose to talk only to that 15 million market for their new console and say NOTHING to the other side, nothing. They even tell them "Switch is not for you, it's not the follow up to the 3ds, keep your 3ds and wait".
I'm really still not sure what is their strategy. I think they think there is something else, a catch, a third market that will opens magically for the Switch. But in term of existing user base they're doing it wrong.
I see 3 bundles happening.
Zelda BoTW
Mario Kart 8
Mario Sports Superstars
I'm guessing we're going to see very few games from Nintendo (I wouldn't be surprised if it was just Zelda and a tech demo for some Mario game that won't be out for two more years) and a lot of games that are already out for Xbox and PS4 and Wii U.
Because people are dumb, right?
It's not for free. You pay money for it. Your might as well pay a full price. Who knows. And you can't avoid that. Even if you have already MK8 and played the hell out of it. That's not incentive, it's punishment. A simple console without any bundled game and cheaper had more value than that.
It might be in Nintendo's best interest, but it's not in the consumer's interest. As I said, you pay more for a bundle with a game you have no interest in it. It's a bad business and no incentive for a lot of Wii U owners. Especially the ones who bought also all the DLCs, so spent already a significant amount of money for the same game.
It's not fucking free. You pay for everything that's included in the bundle.
My bet is single SKU. Last time Ninty did a basic and premium it burnt them.
That would mean that the new 3D Mario was what, 6 years in development? Is it Mario GTA?
Why do you keep claiming it's not fucking free? How the fuck would you know? Because selling a console/bundle at a loss has never happened in the history of videogames, right? It's a port of a WiiU game, it basically costs Nintendo maybe 20% of creating a new one from the ground up. They could easily take a small hit on including it, with the added benefit that the game is in 100% of the Switch users home and a potential DLC buyers.
You have zero arguments that make any sense. Zero. You claim a console without pack in game would be better if it were cheaper. What if it was NOT cheaper? Would it still be better? Let's see, maybe you can start a poll and ask if people would rather pay 250 for a Switch without a game, or 250 with an upgraded MK8 included.
Kimishima also explained that the company will make a profit on Switch hardware, but it also wants to ensure that the device comes out at a price that is in line with consumer expectations.
Earlier this year said:Next, about how we are looking at cost, we are not thinking of launching the hardware at a loss. When Wii U was launched, the yen was very strong. I am assuming that situation will not repeat itself. Selling at a loss at launch would not support the business, so we are keeping that mind in developing NX.
We should see quite a few original titles, I'd think.I'm guessing we're going to see very few games from Nintendo (I wouldn't be surprised if it was just Zelda and a tech demo for some Mario game that won't be out for two more years) and a lot of games that are already out for Xbox and PS4 and Wii U.
Wii U was very expensive and it was made worse by the basic unit just being a terrible value instead of making the deluxe seem like a great value. I'd think some bundles are fine, don't expect a Zelda one.My bet is single SKU. Last time Ninty did a basic and premium it burnt them.
I think these ports are dominating the discussion simply because we don't know what other games Nintendo is working on. We can be sure that there are other games, but since we really have no clue what else is coming we can only speculate on the games shown and rumored, i.e. ports, Mario and BotW.
Just in case anybody is worried about all the Wii U port talk.
You do realize a bundle sku and a non bundle sku is the console with a game and without?That was because the Wii u price was a bit high at launch, among other things. 300-350 was a bit ridiculous.
If they have a basic sku at 250, and a bundle at 300, it would do wonders.
You do realize a bundle sku and a non bundle sku is the console with a game and without?
Who gonna buy it without a game? Same price either way. This just tells you making a bundle sku for the sake of a bundle is silly.
If we only see one Nintendo game at launch that would be a travesty, because the anemic releases on Wii u and 3ds made most people assume they were going all in on switch development for the launch year.
If we only see one Nintendo game at launch that would be a travesty, because the anemic releases on Wii u and 3ds made most people assume they were going all in on switch development for the launch year.
Not a chance this happens.
What if there's no Nintendo games on the Switch because they've gone full mobile ?
What if there's no Nintendo games on the Switch because they've gone full mobile ?
Reminder that Switch got pushed to 2017 exactly because they were prepping more games to be ready.
Again with the panic button. Step away from it. It's getting silly.
Reminder that they stopped the first party effort also at the end of ds and wii life cycle to "manage " properly the 3ds and wiiu first year
Reminder that they stopped the first party effort also at the end of ds and wii life cycle to "manage " properly the 3ds and wiiu first year
Keep in mind the Wii U was Nintendo's first array in HD game development. I believe they even said themselves that it took a while to get over hurdles that many developers experienced over the life-cycle of PS3/Xbox 360 development.
Edit: Here's a thread from a few years back where Miyamoto made those comments.
Zelda 2016 confirmed
What if you don't like the game bundled? Or you think it's not worth $50? And your rather spend those $50 on another game.
They didn't ask people if they wanted wii sports with the wii at launch, and that went pretty well for them.
They didn't ask people if they wanted wii sports with the wii at launch, and that went pretty well for them.
They didn't ask people if they wanted wii sports with the wii at launch, and that went pretty well for them.
It's pretty simple in fact. Nintendo do so for two reasons:
1. Price and hardware related. Switch will be expensive. From 250 dollars to 300 dollars. That is really expensive for a handheld. Not for a home console though. And that's a perfect excuse on the hardware side when we will find out that the device last 3 hours with the lowest brightness and barely 2 hours in normal conditions.
2. If Switch is a failure, they can bet on a official 3DS successor. Positioning Switch as a handheld would mean in case of failure, they'd have to wait at least 4 years before replacing it. But as a home console ? If it's a failure, they can have a backup plan one year later, with a handheld SKU playing switch games and a new brand, leaving home console market safely.
While Switch is an appealing device IMO, I think it'll be the next Wii U/Vita if Nintendo fails to cather to their 3DS audience.
Reminder that the explanation was because they had a lot of troubles with the HD development, and that's a problem that won't occur again.
I mean, HD development could well be a problem again for handheld developers at Nintendo and at third parties. But yeah, I'm fairly confident that Zelda and Mario will make next year as will whatever ports they end up doing and some smaller titles (concept game, perhaps Pikmin 4, that sort of thing).
Intelligent Systems is fairly graphically weak or at least they are when they make Fire Emblem. The last time those games looked good for the system they were on was on GBA. SFC, GCN/Wii, 3DS titles were all a bit strange looking, down to the missing feet in Awakening. Honestly, 776 looks uglier to me as a 2000 SFC game than SnK, its predecessor. I don't know how they managed that. They've been doing well with cinematic graphics since PoR and let you interact with those in Fates, so that's cool but the main gameplay modes tend to be unimpressive. A game looking like the cinematic view in HD would be glorious, but I'm guessing we'll get an HD game that doesn't play to what is possible but rather is limited graphically. Maybe this will help it not have development issues actually?
That said, I don't think we're expecting next FE until 2017, 2018. But similar issues could crop up. Also HD might scare away what remaining support 3DS has or slow it down to a crawl. HD can still be a terrible fiend.
Aostia said:Reminder that they stopped the first party effort also at the end of ds and wii life cycle to "manage " properly the 3ds and wiiu first year
On top of that, their resources were split with the 3DS still early in its life and plenty of games coming out. Plus the 3DS had needed an emergency infusion of games in 2011 to save its slow start, which probably diverted further resources from Wii U games (like Retro helping with Mario Kart 7 to get it released on time). In a way the Wii U was sacrificed for the 3DS's sake, though that was not the only reason it failed. But the 3DS's first-party games have been slowly winding down since early 2015.Reminder that the explanation was because they had a lot of troubles with the HD development, and that's a problem that won't occur again.
I don't think anybody is saying Mario Kart should be a bundle game if Nintendo decided to bundle a game.
If Nintendo doesn't come up with a new Nintendo game or some kind of Wii Sports/Nintendo Land game to bundle, then Mario Kart makes sense.
Btw, I don't like how Nintendo is expected to have a bundle and no other company doesn't. I still see Nintendo will bundle a new game with the Switch.
I don't think anybody is saying Mario Kart should be a bundle game if Nintendo decided to bundle a game.
If Nintendo doesn't come up with a new Nintendo game or some kind of Wii Sports/Nintendo Land game to bundle, then Mario Kart makes sense.
Btw, I don't like how Nintendo is expected to have a bundle and no other company doesn't. I still see Nintendo will bundle a new game with the Switch.
They've all gotten up to speed with HD dev. Nintendo, MonolithSoft, HAL, IntSys, Retro, NDCube. Only Ninty collaborator without an HD game out right now is Next Level Games.
Outside companies have too. ATLUS isn't new to it anymore either. Nobody you'd care about at launch is lagging behind.
I'm not sure I would say HAL and IS have blazed any trails in HD development. They have rudimentary engines. Nintendo certainly has put a great deal of effort in building a middleware - library team, which is quite big and competent. We've seen that technology power Mario Kart 8 and Breath of the Wild.
They've also adapted to Japanese HD development, which means hiring smaller helper devs for outsourcing additional textures, animations, etc.
I actually hope Nintendo will start doing more bundles, including non-exclusive 3rd party games and more 1st party games at release of those games, like Sony and Microsoft do. Offer more options to cater to more people.
They've all gotten up to speed with HD dev. Nintendo, MonolithSoft, HAL, IntSys, Retro, NDCube. Only Ninty collaborator without an HD game out right now is Next Level Games.
Outside companies have too. ATLUS isn't new to it anymore either. Nobody you'd care about at launch is lagging behind.
I think the first 2 or 3 years will be good. After that I don't have a ton of faith, but we'll see.Yep, even the Wii U launched with more than one internally developed game. It's likely that they'll also publish a title or two from outside development teams for launch as well. I don't think we'll have to worry about Nintendo titles when it comes to the Switch.
I wish the teaser had shown a bunch of 3DS successor games. I'd be so much more at ease with Switch's place in industry if it had.
As to Intelligent Systems, the HD game is Paper Mario right? How much does that team bleed over into the FE team? Also, how involved was Intelligent Systems with TMS#FE?
I mean, HD development could well be a problem again for handheld developers at Nintendo and at third parties. But yeah, I'm fairly confident that Zelda and Mario will make next year as will whatever ports they end up doing and some smaller titles (concept game, perhaps Pikmin 4, that sort of thing).
Intelligent Systems is fairly graphically weak or at least they are when they make Fire Emblem. The last time those games looked good for the system they were on was on GBA. SFC, GCN/Wii, 3DS titles were all a bit strange looking, down to the missing feet in Awakening. Honestly, 776 looks uglier to me as a 2000 SFC game than SnK, its predecessor. I don't know how they managed that. They've been doing well with cinematic graphics since PoR and let you interact with those in Fates, so that's cool but the main gameplay modes tend to be unimpressive. A game looking like the cinematic view in HD would be glorious, but I'm guessing we'll get an HD game that doesn't play to what is possible but rather is limited graphically. Maybe this will help it not have development issues actually?
That said, I don't think we're expecting next FE until 2017, 2018. But similar issues could crop up. Also HD might scare away what remaining support 3DS has or slow it down to a crawl. HD can still be a terrible fiend.
I'm not sure I would say HAL and IS have blazed any trails in HD development. They have rudimentary engines. Nintendo certainly has put a great deal of effort in building a middleware - library team, which is quite big and competent. We've seen that technology power Mario Kart 8 and Breath of the Wild.
They've also adapted to Japanese HD development, which means hiring smaller helper devs for outsourcing additional textures, animations, etc.
Nintendo Land failed to sell the concept, the other games also weren't a big enough draw in themselves. Wii Sports did sell the concept, plus there was new Zelda as a back up. Switch doesn't really have a concept besides "take anywhere" and pretty much any high quality game can sell that. Doesn't need to be tailored to any specific hardware quirk.
The teaser wasn't about games, it was about the hardware only. IntSys had no hand in making TMS#FE (for the purposes of this topic). That was all ATLUS. Color Splash, Pushmo World and Game & Wario are their HD efforts.
Half of Game & Wario, and IS's half is the uglier 3D. Nintendo's half is most of the 2D art (and Shield Pose).
On top of that, their resources were split with the 3DS still early in its life and plenty of games coming out. Plus the 3DS had needed an emergency infusion of games in 2011 to save its slow start, which probably diverted further resources from Wii U games (like Retro helping with Mario Kart 7 to get it released on time). In a way the Wii U was sacrificed for the 3DS's sake, though that was not the only reason it failed. But the 3DS's first-party games have been slowly winding down since early 2015.
If the Switch's lineup does have a slow start, though, Nintendo as we know it is finished and there's no point in them continuing to try the same business model. But I think there will be a strong first-year lineup.