• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Nintendo want every developer to publish on wii u

On the one hand, when I complain about the lack of third party on WiiU. Nintendo fans state you shouldn't buy a WiiU for third party software. And on the other hand you have Nintendo continually saying how strong their third party relationships are.

You can't have it both ways.

Typically the only time Nintendo fans mention third-parties is when they abandon their hardware and say "Well, I never played their games anyway".
 
I'm not sure why people are under the impression that Ubisoft and WBIE will be any different from the other publishers going forward. SEGA is getting hats made of money for their Sonic games.

Things WBIE aren't publishing on the Wii U:
Mad Max
Dying Light
Injustice: Gods Among Us Ultimate Edition

Things Ubisoft aren't publishing on the Wii U:
The Crew
The Division
Valiant Hearts: The Great War

I imagine Ubisoft have a new Prince of Persia and Far Cry 4 also in development and I doubt they'll see the Wii U.
Likewise I doubt whatever Rocksteady is working on for WBIE will grace the system.

Also, I highly doubt anyone had to pay WBIE anything to prevent a Wii U version.

All this games 2014 and still there is a chance for Nintendo to get it day one if they increase Wii U sales.

a couple of them wouldn't surprise me if they turn up
 
a couple of them wouldn't surprise me if they turn up
The Crew and The Division aren't even on the 360 and PS3.

The only one of those that I could see coming, and I was surprised at the omission of the Wii U, was Valiant Hearts. It's on the UbiArt engine iirc as well, which is already on the platform as well.

Publishers don't really care if Mario 3D manages to get US sales in non-holiday months to triple to 90K, if titles aimed at the 15-35 male audience still continue to underperform.

Splinter Cell selling less than 5K is more relevant to them than 3D Mario selling 500K.
 
i don't think the crew and the division and any other open-world mmos are coming to the platform. it's unlikely the system is strong enough to do the game unless they're heavily reworked.
 
The Crew and The Division aren't even on the 360 and PS3.

The only one of those that I could see coming, and I was surprised at the omission of the Wii U, was Valiant Hearts. It's on the UbiArt engine iirc as well, which is already on the platform as well.

Publishers don't really care if Mario 3D manages to get US sales in non-holiday months to triple to 90K, if titles aimed at the 15-35 male audience still continue to underperform.

Splinter Cell selling less than 5K is more relevant to them than 3D Mario selling 500K.

i'd be pretty shocked if valiant hearts doesn't appear

splinter cell was a bit of a disaster all round (yes it was particularly bad on wii u) so I can see them looking to titles like watchdogs for a better idea what to do
 
Many devs can't even keep up with the demands of modern gaming because of the vastly increasing costs. It seems we have already forgotton how many studios closed this gen. Are things supposed to get better next gen? Are will we see a repeat of the same, with only a few huge companies, in a small range of franchises, having success on the platforms?

I'm sure Nintendo, with it's small audience of people only interested in their first party or heavily co marketed games are exactly the company to help publishers in that situation and not, say, mobile.
 
ITT: People don't get what PR is.

And the solutions offered like "well work with third parties about what hardware and OS features to have" won't work.

There's a massive problem with big third parties and their unwillingness to do things out of the norm when presented with hardware that challenges them creatively.

Plus a lot of engines seem highly scalable. The only issue most devs have is that Wii U sales are poor and their shity launch ports did poorly so they don't want to support the console going forward. Well make better ports. Make games that are on par with Nintendo titles quality wise. Your games will sell if you put in the effort. If you don't no one will care. People aren't dumb.
 
i'd be pretty shocked if valiant hearts doesn't appear

splinter cell was a bit of a disaster all round (yes it was particularly bad on wii u) so I can see them looking to titles like watchdogs for a better idea what to do

It will be the lowest selling version by a large margin, guaranteed. The real question is, does it make enough money to cover the expense of the port. If the juice isn't worth the squeeze, even UBI will bail after this fall.
 
YSvMS1N.gif
 
ITT: People don't get what PR is.
What makes you think Nintendo does? The overwhelming success of the Wii U?

The only platform holders with effective PR right now are Valve and Sony, and the fundamental difference between their styles and the other two, is they're very direct, and give the impression of transparency.
 
i'd be pretty shocked if valiant hearts doesn't appear

splinter cell was a bit of a disaster all round (yes it was particularly bad on wii u) so I can see them looking to titles like watchdogs for a better idea what to do

Watch_Dogs/AC4 will sell more on PS4/XBone than the WiiU on smaller userbases. I don't think it stands much chance on the WiiU. Isn't it launching a week after the PS3/360 versions and same week as the next gen versions as well? Which won't help it's cause. I'm not sure what Ubi is hoping for but it'll defo underperform on the WiiU.

What makes you think Nintendo does? The overwhelming success of the Wii U?

The only platform holders with effective PR right now are Valve and Sony, and the fundamental difference between their styles and the other two, is they're very direct, and give the impression of transparency.

It also helps that they aren't on the defensive (Sony). Which is exactly the position you want to be in.
 
It will be the lowest selling version by a large margin, guaranteed. The real question is, does it make enough money to cover the expense of the port. If the juice isn't worth the squeeze, even UBI will bail after this fall.

If (big if) its a good port I wouldn't be surprised at all if it out sells the x bone version
 
There's a massive problem with big third parties and their unwillingness to do things out of the norm when presented with hardware that challenges them creatively.

Haha... what?

Plus a lot of engines seem highly scalable. The only issue most devs have is that Wii U sales are poor and their shity launch ports did poorly so they don't want to support the console going forward. Well make better ports. Make games that are on par with Nintendo titles quality wise. Your games will sell if you put in the effort. If you don't no one will care. People aren't dumb.

You mean like Need for Speed Most Wanted?
 
It's true that they have a strong relationship with their partners. The bad news is that they have like 3 of those.
 
I realize that this is just PR and I doubt anyone at NOA is deluded enough to actually believe it... but christ, what an embarrassing statement.
 
I really don't know what I'm supposed to take away from that quote aside from the usual Nintendo PR bs. I don't think Nintendo has as great a relationship with 3rd party developers or publishers as they pretend to have. It's their own fault that the Wii U either misses out on multiplatform releases or gets them with missing content.
Was it Sony's fault when Skyrim on PS3 was totally fucked? Or was that Nintendo's fault too?
 
There's a massive problem with big third parties and their unwillingness to do things out of the norm when presented with hardware that challenges them creatively.

Including Nintendo these days. Their Wii U lineup especially looks incredibly stale and doesn't use the GamePad (y'know, the console's entire raison d'etre) in any sort of revelatory way. Expecting third parties to pick up their slack and release exclusive Wii U titles that take advantage of the hardware isn't just unrealistic, it's you living in cloud cuckoo land!
 
Apart from Activision/Ubi shovelware, Cowadoody, rayman, sanic and the moneyhatted titles there will be no third party future on Nintendo home consoles.

Unless you count the Indies.
 
Nintendo: Every developer SHOULD publish on WiiU it doesn't mattter that most of those games will sell like shit.
 
Including Nintendo these days. Their Wii U lineup especially looks incredibly stale and doesn't use the GamePad (y'know, the console's entire raison d'etre) in any sort of revelatory way. Expecting third parties to pick up their slack and release exclusive Wii U titles that take advantage of the hardware isn't just unrealistic, it's you living in cloud cuckoo land!

There's been very good games lately....
 
It will be the lowest selling version by a large margin, guaranteed. The real question is, does it make enough money to cover the expense of the port. If the juice isn't worth the squeeze, even UBI will bail after this fall.
Wasn't Rayman Legends and Sonic All-Stars Racing selling the most on Wii U, though? Really depends on th game, imo.
 
There's been very good games lately....

I wasn't even talking about the quality. Indeed, I think that's why Nintendo has fallen back on the same old reliable formulas: they might not set the world on fire, but they'll at least be good games. But they're just treading water until they release a game that really justifies their wacky hardware decisions. Until that point, the Wii U looks rather inept and amateurish.

Of course, the beauty of Nintendo is they do have a track record of releasing these amazing, unique games that make their hardware choices look like astute decisions. They're leaving it pretty late with the Wii U though...
 
(Second-half 2013 is) just the start of a steady flow of great games coming to Wii U, with lots more to come in 2014.” - Nintendo’s Scott Moffitt, EVP of Sales & Marketing for Nintendo of America

Steady flow, huh? Please.
 
I realize that this is just PR and I doubt anyone at NOA is deluded enough to actually believe it... but christ, what an embarrassing statement.

The talking points are pretty much straight from Iwata

* We want third parties to put lots of games on Wii U
* We need to build an install base on the Wii U for that to happen
* We're going to do that by releasing lots of great games this holiday season that will grow the base


The first two are just sense,the third is an actual plan that they're in the middle of executing and uh, it's not working and was never going to really.
 
Heard this before, pre Wii, pre GC, pre N64.

The question is not whether they want it, but how badly they want it. Clearly MS and Sony want it a tad more.
 
Was it Sony's fault when Skyrim on PS3 was totally fucked? Or was that Nintendo's fault too?

It was Sony's fault because they made the PS3 a bitch to program for.

That said Sony did mandate that 1+ year late ports to come with all the DLC that was released on the disc...
 
Agreed. It's been the same noise since the N64 but they actually make no effort to work with publishers to make this happen.

And I find it really strange. Sometimes I think that they don't want third party support. Or more precisely that they don't want the same third party support than the other platforms.
They want exclusives, and for that they release a console that is very different than the others. They think, "we are nintendo, everyone dream to work with us". I fear that the top executives are that naive. "So, if you want to work with us, you will have to create an original game..."

I believe that the WiiU will change the way they used to see things. I just hope that it won't lead to "nvm, let's go smartphone".
 
Why would anyone develop for this turkey (sales wise) of a system.

Because after its second holiday season it should have an installed userbase big enough for publishers not to ignore. It's going to take years for the PS4 and One to close the gap that a year's head start has given the Wii U. That, and the fact that all 3 consoles this gen will have a similar architecture should make publishers that want to keep their shareholders happy support the console, starting next year. Even EA will stop their hissy fit.

People seem convinced that the Wii U is going to continue to struggle even through the holiday season and that both the PS4 and One are going to do gangbusters from launch until the end of time. Both the PS4 and One are going to be supply constrained at launch and will struggle to sell after Christmas...and will suffer from their own inevitable software droughts.
 
That's a pretty unfair thing to say, mostly because it isn't true.

More true than not. It is a regularly expressed sentiment from some Nintendo fans as far I've seen. Especially this past year or so.

Because after its second holiday season it should have an installed userbase big enough for publishers not to ignore. It's going to take years for the PS4 and One to close the gap that a year's head start has given the Wii U. That, and the fact that all 3 consoles this gen will have a similar architecture should make publishers that want to keep their shareholders happy support the console, starting next year. Even EA will stop their hissy fit.

People seem convinced that the Wii U is going to continue to struggle even through the holiday season and that both the PS4 and One are going to do gangbusters from launch until the end of time. Both the PS4 and One are going to be supply constrained at launch and will struggle to sell after Christmas...and will suffer from their own inevitable software droughts.

I would bet actual money that by this time next year both the PS4 and Xbone will have overtaken Wii U LTD sales.
 
Top Bottom