Phife Dawg
Member
People sure seem to know a lot about the game. PS2 assetts, sucky MP, tacked-on controls. I seem to have missed a thread about these announcements?Yoboman said:It's got nothing to do with the platform. I'm pissed off at them for outright saying that they're only changed platforms to avoid higher development costs. It reeks of a cheap cash-in, and them reusing the same assets as MH2 only reaffirms that. If they'd said they really wanted to take advantage of the Wii and were building this like a real sequel based on Wii capabilities, it'd be different
Big fish in a small pond, it's the same on Wii. Basically it's the first game of this kind to be announced for the plattform, right?Yoboman said:I bet you'd reason that Capcom shouldn't be making MH for PSP because DS costs are lower on a higher userbase too?
If you'd have followed the conversation you'd know that I'm not interested in the game. But I see you're also one of those people who would love to see the MH series on PC, you know where it would be the best they could do? You know best gfx, better controls than with a pad, etc.Ynos Yrros said:What a great joke. I missed the reminder saying that this gen isn't about games being the best they could, t's about them being on the system you like. Instead of a huge seamless level with amazing CGi like graphics (MH team is amazing in that department), amazing AI and physics engines, and more breakable zones, more marks on wyverns, more animations, you're happy with what will most probably be same thing as the PS2 game.
No one should be happy about this news, it's a sad day for all MH fans.