Name it "Reaper Homeworld"
[No "Epic space battles" Space is rather empty most of the time.
One thing that's been worrying me.
One some trailers\videos they showed planets with areas surrounded by huge trees and vegetation. Like forests or at least small forests.
Yet I still haven't seen that on any of the streams.
Any of you saw anything like that?
Edit: In example this video: https://www.youtube.com/watch?v=nLtmEjqzg7M
As soon as the player gets out of the cave.
I have to disagree strongly. This was never going to be some hardcore survival sim or space combat simulator. Sean and the team have been very honest and up front about what is in the game since the beginning.
What if the reason why the game hasn't gotten weirder or that there's no space battle going is because it hasn't been influenced by the community and their actions?
Well, people have been attacked by pirates and have had space battles, I think I saw pirates attacking another ship once too?What if the reason why the game hasn't gotten weirder or that there's no space battle going is because it hasn't been influenced by the community and their actions?
It doesn't have to be hardcore or be focused around just the combat, but it can still carry a challenge. To my knowledge, nothing Sean said indicated that the game would be on the far easier side of the spectrum (insofar that you have to try to die).
I think it'd be fine if there was more to the survival. It's like you actively have to try to die.
I have no problem with a chilled out exploration game like this, it's definitely the sort of game I'd like to have in my rotation, but it's not what was described in interviews or the early previews.
It's especially weird when the temperature never goes out of the -100/100 range, the planet descriptions are outright contradicted by what's on the planet and the game makes a big deal of how long you have survived for, like it's some sort of achievement to last for 8 Sol's or whatever.
Very odd.
I have to disagree strongly. This was never going to be some hardcore survival sim or space combat simulator. Sean and the team have been very honest and up front about what is in the game since the beginning.
yeah I think you're right but what if it's one of those secret things where through our uploads and actions we influence the different factions? Idk would be cool.The community can't influence either of those things.
Don't know I just expected it to be easier to find life on planets or more complex life forms the closer we got to the center. Doesn't really matter though, I'm gonna enjoy the fuck outta the game.Well, people have been attacked by pirates and have had space battles, I think I saw pirates attacking another ship once too?
Also, this weirder thing gets said a lot but... What does that mean? Not to say that it has or hasn't, but when are we going to be like "oh yeah, that thing is weird!"? I say that all the time as it is, and I'm not sure if I'd even notice if it crossed into a new level of weird.
I'm hoping that we'll see more planets that are so tough that you need to put a lot of effort into your protection to survive comfortably on. Maybe we find s planet with +/-200c temperature.
But its an indie game so there wont be any backlash. Wait till a Ubisoft game comes out with one texture being different from the one in the trailer tho...
The bolded are either untrue and already seen in streams, or not things you can't say when we've seen maybe 100 planets out of 18 quintillion.
Well local mom & pop shop decided to release the game early I guess. Was told I could pick it up tonight. . Now debating if I should wait for the day one patch or just start it...
One thing that's been worrying me.
One some trailers\videos they showed planets with areas surrounded by huge trees and vegetation. Like forests or at least small forests.
Yet I still haven't seen that on any of the streams.
Any of you saw anything like that?
Edit: In example this video: https://www.youtube.com/watch?v=nLtmEjqzg7M
As soon as the player gets out of the cave.
This is genuinely my concern for the people that are taking what streamers are seeing as gospel. I spent over 2 hours on a planet last night because I kept running into settlements, colonies and old bases. I started crafting my own narrative because there were clues in place, but nothing was stated outright. As an example: I found an abandoned settlement that was covered in a thick, red vine-like substance. When I went to interact with the panel inside of the settlement I got a short entry log that made it sound like these settlers dug a little too deep and a little too greedily. It was eerie as fuck.Right! That's another thing, given planet and life variation, basing assumptions on what you're going to be seeing and doing on a couple people's streams isn't going to get you very far. These streams are great for helping us get a better handle on the general gameplay loop however-- but again, only the gameplay loop that lines up with how these streamers are playing.
Wait, wait, wait? Settlements, colonies, and old bases?This is genuinely my concern for the people that are taking what streamers are seeing as gospel. I spent over 2 hours on a planet last night because I kept running into settlements, colonies and old bases. Eventually I was so far from my ship I nearly died on the trek back.
And that's only in playing for 3-4 hours and seeing.... 6 planets. Maybe?
found the answer to whether Portals exist still in Tiggle's Stream.me chat
https://gfycat.com/DimwittedNiftyFlea
Keep your eyes on the right side of the gif
Rewind bro...tell me more about what you foundThis is genuinely my concern for the people that are taking what streamers are seeing as gospel. I spent over 2 hours on a planet last night because I kept running into settlements, colonies and old bases. I started crafting my own narrative because there were clues in place, but nothing was stated outright. As an example: I found an abandoned settlement that was covered in a thick, red vine-like substance. When I went to interact with the panel inside of the settlement I got a short entry log that made it sound like these settlers dug a little too deep and a little too greedily. It was eerie as fuck.
Then I wandered so far to see if this was still the case. Was this planet home to a sentient, volatile breed of plant? Eventually I was so far from my ship I nearly died on the trek back. From the surface it looked like it was relatively barren but looking around after landing quickly proved that false.
And that's only in playing for 3-4 hours and seeing.... 6 planets. Maybe?
Interesting. This guy must be so burned out, he flew right past it!found the answer to whether Portals exist still in Tiggle's Stream.me chat
https://gfycat.com/DimwittedNiftyFlea
Keep your eyes on the right side of the gif
Wait, wait, wait? Settlements, colonies, and old bases?
I kept finding these red vines and they were basically consuming each of the settlements I came across. There was nobody alive and the local wildlife seemed to keep their distance. I didn't have the tools to dig downward at the time, but I'm absolutely going to go back once my mining laser is upgraded a bit more.Rewind bro...tell me more about what you found
found the answer to whether Portals exist still in Tiggle's Stream.me chat
https://gfycat.com/DimwittedNiftyFlea
Keep your eyes on the right side of the gif
Good find!
Interesting. This guy must be so burned out, he flew right past it!
Because it's fun, interesting, adds variety and provides contrast which is necessary to making discoveries feel like they mean something.Agreed. Why people just want to spend their spare time walking around an empty planet in a fictional universe is beyond my level of understanding
So not just the traders/single NPCs we've seen in stations? Multiple NPCs in a place?Yeah! They're the "primary" things you find planetside. Some of them have sentient races living inside of them and they can give you things like new words for that language or restore your shields/health. You'll often find blueprints and new guns in these settlements.
And sometimes they're totally abandoned and you just find an outpost signal of what once was.
That sounds amazing. Alien kudzuI kept finding these red vines and they were basically consuming each of the settlements I came across. There was nobody alive and the local wildlife seemed to keep their distance. I didn't have the tools to dig downward at the time, but I'm absolutely going to go back once my mining laser is upgraded a bit more.
So not just the traders, single NPCs we've seen in stations? Multiple NPCs in a place
Yep! I've come across smaller settlements that have a handful of NPCs wandering around.
Any screenshots? Not doubting you, but sounds hard to believe
I think it'd be fine if there was more to the survival. It's like you actively have to try to die.
I have no problem with a chilled out exploration game like this, it's definitely the sort of game I'd like to have in my rotation, but it's not what was described in interviews or the early previews.
It's especially weird when the temperature never goes out of the -100/100 range, the planet descriptions are outright contradicted by what's on the planet and the game makes a big deal of how long you have survived for, like it's some sort of achievement to last for 8 Sol's or whatever.
Very odd.
I've very nearly died a few times because I lost track of my environmental/life support stuff and had to scramble to find the right materials to recharge them. I honestly think it's one thing to be watching a stream and another entirely to be wandering around and forget that you need to stay alive. You don't have enough inventory space early on to carry everything you wanna carry. Especially when you're making fuel runs.
Or you wind up on a planet with constant acid rain. That depletes your shit really, really fast. Or you go diving to check out an underwater facility and run out of oxygen because you decided to futz around in some caverns.
...Or you get into a fight with a ton of sentinels because you tried to blast your way into a sealed station. That was a bad time.
I've also been attacked by pirates and a single pirate brought my shields down to 25%. If 2 had intercepted me I'd have dead.
Overall I think it's a lot easier to die than most people think. It sounds like a lot of streamers are just bouncing around planets a lot and going back to your ship refills your life support. When you've wandered 15 minutes out from your ship things get a little harrowing.
Sean always did say to expect Star Wars-style frontier settlements when asked about populated areasAny screenshots? Not doubting you, but sounds hard to believe
Sean always did say to expect Star Wars-style frontier settlements when asked about populated areas
I'll have to disagree with you there.
"the kind of sci-fi we want is exploration filled with danger. The universe is adversarial; it's like a scary, difficult place to be and you're quite vulnerable in it"
https://www.engadget.com/2013/12/09/no-mans-sky-is-a-sci-fi-exploration-roguelike-in-a-consistent-u/
and it has a baby following itFrom BT's stream:
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awww
and it has a baby following it
awww
Lol I look forward to the names people give and Sharing them![]()
Lol Jason
As if I wasn't already sold.I really dig it so far!
I really dig it so far!
Pretty sure they changed their view of the universe during those years
From BT's stream:
![]()
I really dig it so far!