My point is this, people need to stop saying "it's not wrong when Steam does it".
Except that
completely ignores my damn point about the nature of PC gaming. This a platform where you can download the games, or use a disc copier to copy a disc, and just straight up install and run the game if it has no protective measures against that, or a crack usually if it does. This openness also allows modding and the like (which is why people get angry when that actively gets blocked), but it's why it's different on PC: used games simply can not exist in the same fashion in today's market, as much as I'd like to be able to just get every game and use it without any DRM getting in the way. And it's not as if Steam came up with the idea of no used games: we were getting CD keys for years, questions that required the manual or other including materials since the
80s, and around the time Steam started to take off publishers were using Securom with limited activations and even the capability to keep dialing home to prove it was authentic. Steam's just a compromise with those shitty alternatives that at least on a light level were necessary to prevent stupidly easy piracy.
Consoles don't get this excuse, all but the oldest disc systems (PC Engine/Turbo Grafx CD and Mega/Sega CD) will refuse a CD-R/DVD-R/bluray-R (is that what they're called?) unless an exploit is found or the system modded, and the same goes for downloading anything more than a demo online. It's a closed garden, they can find better ways to protect against piracy than blocking used copies entirely and
especially always online bullshit.
Reasonable for you is probably till you die. Reasonable for a publisher is probably till almost noone buys it anymore. That's why this isn't acceptable to me. And then there is the other problem: publishers/developers going broke. Digital games will get removed from store. People who bought it may still be able to download them, but that's it.
Yeah, it's why my ideal probably wouldn't actually be done by the platform holders, something gives and they just drop support as being inconvenient. Steam looks to be the best, but for all we know a worst case scenario could unfold and Microsoft fucks everything up (though that would hit almost all of PC gaming, not just Steam), and either way there's still the problem of publishers folding or right problems cropping up, or worst of all publishers acting on a whim (Sonic 2006 is hated, we're pulling it from DD period.)
I wonder what Nintendo will do with digital games after the current generation (Wii U). Will they drop the "Wii" digital games completely and only get the "updated" Wii U digital games to next generation? Will it be possible to download those games on Wii even in 10 years? It's already really bad that it's on a specific hardware and without the help of Nintendo, you won't get them onto another Wii unless you buy them again. That's why I almost completely stay away from digital games. And the few that I bought were just a few bucks at most. That way I can't lose much. If I have to decide between download or physical release, I will always go physical.
Well, the fact the Wii Shop is accessible on the Wii U and DSi games are on the eShop helps a lot, but there is that problem of being tied to the hardware, nevermind that the Wii Shop isn't naturally integrated with the Wii U. It's why I said it's complicated, Nintendo's actually really good in some areas, but awful in others, and they seem to not care about BC past a certain point in a generation (I'm hoping this isn't the case for Wii U given all the accessories work and are expected to an extent and there doesn't seem to be much needed hardware-wise, but I guess they could kill the SD Card and drop support entirely anyway.)