Bullshit, if you can't market the greatest JRPG ever made in North America... A massive, open-world, innovative JRPG, the type of thing NA gamers would eat up in an instant (100 hours of story for $60 wouldn't sell in NA?), then your marketing department is terrible, or your platform is so one dimensional that it can't support it, sorry.
If Xenoblade Chronicles was allowed to go multiplatform, it could have gained the audience it deserved. With proper hype, and a real marketing push, it could potentially have saved face of Japanese games and JRPG's in NA. NOA just needs to grow some balls, and broaden their ability to sell to more mature gamers,or stop obstructing awesome games from being played by gamers who would otherwise play them. Did Fatal Frame not previously have enough of an audience to demand 3 releases on PS2 in NA?