I think NSMB transitioned beautifully in the shape of Mario Maker. Whereas Pikmin, DK and Zelda were/will be the transitions everybody expected. As per 3D Wold, we will have to disagree there. I think 3DW was the better game to Galaxy2. A good deal of what people call Galaxy's ambition was (a) the novelty of the gravity mechanics, and (b) the attempt at a story and cohesion. Those both largely dissolved in Galaxy2, and in terms of sheer platforming 3DW just stomps on the latter.
Oh, last but not least - nintendo managed to create yet another IP this gen (last it was Xenoblade).
Mario Maker and NSMB are two different things. But even on that matter, Mario Maker is really lacking content imo for a 60 dollars level editor.
As for Pikmin, we're still disagreeing here considering how much the game shows its Wii roots. For DK, same criticism, it doesn't look like a leap over DKCR. Zelda has yet to be released but is a good step toward that direction.
And then again, disagreeing with 3D World and Galaxy 2, even though I prefered Galaxy 1 vastly, for the story and cohesion. It's pretty stupid that Nintendo feels so bad about Mario having a little charming story. As for 3DW and SMG2, SMG2 was IMO crazier in the level design and more interesting than the view adopted by 3DW, which has a consequence on the level design.
Also, for last and not least, I think it's least indeed. Even though Splatoon is a good multiplayer game, it lacks IMO the polish of their greatest game and I'm really looking forward for a Splatoon 2 with high level of ambitions over than the shy attempt with Splatoon. Last gen, Xenoblade wasn't the only one, far from it, and I wished we had more attempts like The Last Story or Pandora's Tower. Although, TW101 was a classic IMO.
At some point, you're just willfully ignoring reality.
What do you mean ?