I didn't say it was innovative, I don't have an opinion on that game because (a.) its not out and (b.) it has gone deathly silent. I was criticizing the fact that half of the time you're saying a thing lacks ambition or whatever word you want to throw at it, and then you come back and say that "oh no, this should just do more of the same again". (3DWorld is a game that went back to the 2D roots in a 3D game, and I have no idea how you can say it didn't have impressive visuals and performances on top of incredible level design and... ambitions.)
For example:
Splatoon is not a game that lacks ambition, or innovation, or creativity.
Yet you'll tell me (as you did before) that its lacking because of some perceived value of content to dollar value.
Your right it lacked content and Polish.
I want to ask you a serious question and just be honest with me.....when will Nintendo internally make a serious story based game? Or one with maybe serious character's and tones?
That's kind of what he's getting at. Look at the genre's they usually do. Xenoblade is a good series, but I doubt it's writing and characters you meet are as memorable as seen in Mass effect series.
Or maybe for a first time take a chance and actually make a story about Mario, and actually give him full on dialogue. Unless they are waiting until their release animated films?
But anyway that's where I think GhostTrick is going with this. If you look at their lineup only a select few break the mold of what they have made in the past.
Neoxon brought up W101 which is a great example of them taking chances. Unfortunately they seemed like they didn't believe in that game and did nothing to promote it, which led it it selling like shit.
With more games that break the mold all the time in the indie space, like Firewatch, SOMA, Rocket League, No man's sky, this is where Nintendo can bring their A game, and really show how Nintendo can make something like rocket league, or their own mass effect, last of us, only with NIntendo's own spin.