Morrigan Stark
Arrogant Smirk
Not literally, but those silly crossbows were pretty much the same thing.There are no automatic rifles in Nosgoth, though.
Not literally, but those silly crossbows were pretty much the same thing.There are no automatic rifles in Nosgoth, though.
I think the worst part is that you guys seem to totally know the lore and stuff, you could be the next CDPROJEKT but instead you are genuinely wasting your talents and this IP by making this 3rd person arena shooter. Can you get one of the main devs here, want to suggest them to make a kickstarter for a genuine Legacy of Kain RPG game. I swear you will be shocked as you see the money roll in.
I am sorry but this game will flop especially because it's F2P.
How expensive was the development?
Well that's just, like, your opinion, man.Not literally, but those silly crossbows were pretty much the same thing.
I'm sorry to say this, so please don't take this the wrong way, but just because you (specifically) are not in our target audience, doesn't mean we don't have a viable one.I would gladly pay for that, you would have to pay me to play this iteration though.
I do respect Monkey for coming here and responding civilly to us disappointed fans of the franchise. He/she is taking their time out - and quite a bit of it as seen from this thread - to answer questions.I´m so angry at SquareEnix for forcing us and MonkeyThumbz in the situation we are in.
Nosgoth should have been a throwaway multiplayer mode everyone starts once and never again like Tomb Raider 2013´s and included with Dead Sun as a PS4 launch title.
The poor dude shouldn´t have to defend this shit and shouldn´t have to deal with a rightfully enraged fanbase.
But Squeenix and their smarphone/browser/F2P fixation....*sigh*
Well that's just, like, your opinion, man.
I'm sorry to say this, so please don't take this the wrong way, but just because you (specifically) are not in our target audience, doesn't mean we don't have a viable one.
lol? It certainly fired more like a modern assault rifle than a real crossbow. Because we know that actual crossbows, with reloading and all, are not viable weapons in twitch deathmatch shooters. >_<Well that's just, like, your opinion, man.
I'm sorry to say this, but there is no way to not take this "the wrong way", since the only way LoK fans can read this is "screw you, you're not who we care about". Or "we just want that PvP monies and we don't care if we alienate you, the LoK fan, in the process".I'm sorry to say this, so please don't take this the wrong way, but just because you (specifically) are not in our target audience, doesn't mean we don't have a viable one.
This was asked several times before, and all we got were vague evasions. Don't expect any kind of answer, I'm afraid....but when is that? [...]
The "right time" part bothers me a bit though since who thought it was the "right time" to release a TPS Arena Shooter? The "right time" for that would have been, as I and others have suggested, an external component to a SP game. To be honest, when I saw what was posted as being a "right time", it honestly makes me think we'll never see a proper LoK game anytime soon.
I'm afraid I can't share that information.
Why don't you start a petition or a dummy Kickstarter project? Demonstrating demand is the most sure-fire way of getting us to make what you want us to.
PLEASE believe me when I say that the game really is lots and lots of fun! That's gotta count for something, right?
Templeman shouldn't be too hard since he recently voiced the villain in Dead Space 3, btw but again, a "side game" would have been fine with me.
Well that's just, like, your opinion, man.
I'm sorry to say this, so please don't take this the wrong way, but just because you (specifically) are not in our target audience, doesn't mean we don't have a viable one.
So fans of the series aren't your target audience? You want to bring new players in but alienate the fans of the series in doing so? Seriously?
I'm sorry to say this, but there is no way to not take this "the wrong way", since the only way LoK fans can read this is "screw you, you're not who we care about". Or "we just want that PvP monies and we don't care if we alienate you, the LoK fan, in the process".
No, we want fans of the original games too - both most of the people in our Closed Alpha who say they enjoy the game and most of the regulars on our official forum are long time fans of the series. I appreciate that it's hard to see cross-over between fans of the SP games and fans of MP games, but some people do like both. Heck, when I was playing SR2 and Defiance I was also loving the stuffing out of Unreal Championship 2 at the time.So screw the fans right since i am not your target audience but using LoK IP for this? I am pretty disappointing reading this and such a nerve not having the balls to make a new great singleplayer game smh.
Oh, I'm fairly certain that the reason for no new LoK game isn't because Templeman isn't available. XD Guy is so talented he should be swamped with work, but sadly he's wasted on minor roles or mediocre games. Sigh.FYI, Templeman has been very busy in the industry over the last few years, with VO work on all three Uncharted games, Mass Effect 1 and 2, Dragon age, DarkSiders, Diablo 3, Kingdoms of Amalur etc.
Bell's most recent work seems to be Alpha Protocol, and League of Legends.
They are both still working in the industry.
lol? So what? I was also enjoying Crash Bandicoot at the same time I was playing Blood Omen, doesn't mean I want a crossover. e_eHeck, when I was playing SR2 and Defiance I was also loving the stuffing out of Unreal Championship 2 at the time.
Didn't realize Templeman was in so many games as I only recall him from DS3 recently, but that's pretty much my point. Both actors are still alive and willing to work.FYI, Templeman has been very busy in the industry over the last few years, with VO work on all three Uncharted games, Mass Effect 1 and 2, Dragon age, DarkSiders, Diablo 3, Kingdoms of Amalur etc.
Bell's most recent work seems to be Alpha Protocol, and League of Legends.
They are both still working in the industry.
close quarters combat looks like a complete clusterfuck. We get THIS instead of a proper Legacy of Kain?
I'd still like to know why MP was chosen over SP. Monkey said earlier because of assets and waiting for the right time, but when is that? I mean, if assets mean things like getting Simon Templeman and Michael Bell, it could've easily been a Nosgoth SP without the main characters, taking place in another time, etc. Templeman shouldn't be too hard since he recently voiced the villain in Dead Space 3, btw but again, a "side game" would have been fine with me.
We're trying to do something new and different, plus we honestly feel the approach fits in well with LoK as an IP, even if it's not what the series long-time followers were expecting or crying out for.lol? So what? I was also enjoying Crash Bandicoot at the same time I was playing Blood Omen, doesn't mean I want a crossover. e_e
With that kind of logic, might as well make every game that was once SP that a company doesn't think anyone cares about anymore into an only-MP experience.Because it is cheaper to make and you don't have people trading it in as much.
So then why call it Nosgoth or Legacy of Kain at all? Could have still had the game and just called it something else. I guess the answer to that is, yes, it's cheap to make and they can still try to lure fans, despite the fact it's pretty much an insult to most fans.They didn't think their game was going to make it's money back so they stopped on the single player game. Simple as that. It isn't like Square is swimming in money even if they finally posted some profits.
So fans of the series aren't your target audience? You want to bring new players in but alienate the fans of the series in doing so? Seriously?
I'm sorry to say this, but there is no way to not take this "the wrong way", since the only way LoK fans can read this is "screw you, you're not who we care about". Or "we just want that PvP monies and we don't care if we alienate you, the LoK fan, in the process".
So screw the fans right since i am not your target audience but using LoK IP for this? I am pretty disappointing reading this and such a nerve not having the balls to make a new great singleplayer game smh.
Apparently being a fan of LoK means you're predisposed to not liking multiplayer games. That's weird.
With that kind of logic, might as well make every game that was once SP that a company doesn't think anyone cares about anymore into an only-MP experience.
We're trying to do something new and different, plus we honestly feel the approach fits in well with LoK as an IP, even if it's not what the series long-time followers were expecting or crying out for.
I have every confidence we'll reach a level of success because our moment-to-moment gameplay is rock solid and tons of fun, but I suppose only time will tell and only a fool makes cast-iron predictions without access to a Chronoplast.
Apparently being a fan of LoK means you're predisposed to not liking multiplayer games. Somehow, that's the logical conclusion you all reached.
Read how you replied to what he actually posted. What you typed implies fans of the game can't be part of the target audience for this game when what he said is they're targeting people who are in to multiplayer games. You're implying that fans of LoK can't be fans of multiplayer games.
Like seriously? Really?
That's fine, but don't assume everyone interested in LoK's lore feels the same way or wouldn't be interested in this at all.It means I'm predisposed to wanting a proper LoK title, rather than a F2P shooter.
I'm afraid I'm really not in a position to answer that with any degree of accuracy... but a bloody good one, hopefully!Say this game is a success, what are the chances of a genuine RPG down the line?
Nosgoth isn't a reboot or a sequel and isn't trying to be; it's not trying to replace what's come before but merely expand upon it. It's more of a spin-off - if it's not your thing, feel free to ignore it. After all, there genuinely are lots of people who have a good time with the game already.This is going to be the same thing that happened with DmC, but a billion times worse. Like if DmC had been a F2P RTS game.
A lot of studios put the MP as separate but part of an SP game which was what originally was done.I agree they shouldn't shoehorn IP into something it's not but they are a business. Every big studio is putting multiplayer into every game for the reason of not trading it as fast. It is horrible and a waste of money, stop buying these games.
Just to clarify, people are mostly pissed because it has been ELEVEN YEARS! since the last game. If they made Assassin's Creed: Kart tomorrow nobody would care because a mainline Creed game comes out every year. Now here we have a zombie of an IP which even had a cancelled revival in the form of Dead Sun and the best they can give us is a multiplayer shooter? Say this game is a success, what are the chances of a genuine RPG down the line?
I'm afraid I'm really not in a position to answer that with any degree of accuracy... but a bloody good one, hopefully!
I mean, the Soul Reaver series is what attracted me to working at Eidos/Square Enix Europe in the first place and I know I'm by no means the only one. There are a lot of fans of the series here, and I do mean beyond people just on the Nosgoth team.
Square Enix eventually projected that the game wouldn't reach their sales expectations, and they decided to cancel it in 2012. One of my sources speculates that as the company had invested no money into marketing at this point, it was an easy decision for them. Some of the development team were not told about the cancellation, and still came in on their weekends to work on the game while Square Enix executives knew it would not be coming out."
"There is a great sense of frustration that the game was not released. Due to a very strict NDA, anyone who worked on the project cannot discuss it openly without putting themselves in significant trouble."
""Nosgoth" - once known as "War for Nosgoth" is the multiplayer component of Legacy of Kain : Dead Sun. It recycles the art assets from the cancelled single-player project, and has been compared strongly to "Monday Night Combat" with third-person battles using period-appropriate weapons such as crossbows."
Perhaps I'm misreading this, but Dead Sun most certainly was not a reboot. It was part of the series.To be honest I'm glad Dead Sun was cancelled. That is not what I want at all. Legacy of Kain is exactly that, not Legacy of some random dude. His tale has not ended, and still his original goal is unfulfilled. A new single player game would have been preferable to a multiplayer one, but a reebot of that nature was almost as offensive to the franchise, in my view.
I can categorically confirm that Nosgoth was a separate game from the beginning and is very much a unique game in its own right. It was related to the single-player game in terms of a shared art direction, but was always set in an entirely different time period and features different mechanics, characters, levels and gameplay. It isnt and never was just a multiplayer version of the single-player game. Had Dead Sun shipped then Nosgoth would have been its multiplayer companion game. However, to categorize it as the "the multiplayer component of Dead Sun pulled out and fleshed out" isn't really accurate, nor does it do the game justice IMHO.So Nosgoth was supposed to be the MP of Dead Sun and then Dead Sun got cancelled but the MP lived? Is that right?
Have fun! You can find our server schedule here: http://www.nosgoth.com/serversWell, I just got sent a key so we'll see how it is.
Dead Sun was an in-continuity reboot, a bit like the new J.J. Abrams' Star Trek movies.Perhaps I'm misreading this, but Dead Sun most certainly was not a reboot. It was part of the series.
Not at all. It means it's not what we want from a Legacy of Kain game. We've made that very clear several times, so I'm gonna chalk up that misunderstanding to deliberate obtuseness at this point.Apparently being a fan of LoK means you're predisposed to not liking multiplayer games. Somehow, that's the logical conclusion you all reached.
I can categorically confirm that Nosgoth was a separate game from the beginning and is very much a unique game in its own right. It was related to the single-player game in terms of a shared art direction, but was always set in an entirely different time period and features different mechanics, characters, levels and gameplay. It isnt and never was just a multiplayer version of the single-player game. Had Dead Sun shipped then Nosgoth would have been its multiplayer companion game. However, to categorize it as the "the multiplayer component of Dead Sun pulled out and fleshed out" isn't really accurate, nor does it do the game justice IMHO.
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Not at all. It means it's not what we want from a Legacy of Kain game.
Perhaps I'm misreading this, but Dead Sun most certainly was not a reboot. It was part of the series.
That's not the definition of reboot.Dead Sun was an in-continuity reboot, a bit like the new J.J. Abrams' Star Trek movies.
Dead Sun did not discard continuity or recreate characters, the timeline, backstory, etc. It was just a sequel that took place in the distant future and still involved established characters from the franchise.In serial fiction, to reboot means to discard all continuity in an established series in order to recreate its characters, timeline and backstory from the beginning.
Again, not the definition of a reboot. It still involved the same universe. See my quote above. The Elder God is still the same Elder God that Kain and Raziel fought. Kain and Raziel were not recreated nor was Nosgoth's backstory. In regards to timeline, that was changed a lot just by all the time traveling.As I understand it, the game was to take place far in the future after the events of defiance, with new characters, and a story about the elder god, not Kain. So when I say reboot, I mean of the franchise itself, with the Kain games being a part of it's history, rather than a continuation of their events.
I certainly do not want that as the 6th Legacy of Kain title, though It would be preferable to nothing at all.
So it was always going to be f2p just reusing assets from the SP game. Not that there is anything wrong with that. M&M X is one of my favorite games so far this year and it reuses tons of stuff from HoMM 6
Yes and no. Its narrative rewrote a lot of the pre-established continuity, just as the J.J. Abrams' Star Trek movies did. Also, it didn't really utilise established series characters (apart from in the broadest possible terns), not sure where you got that from.Dead Sun did not discard continuity or recreate characters, the timeline, backstory, etc. It was just a sequel that took place in the distant future and still involved established characters from the franchise.
Yes and no. Its narrative rewrote a lot of the pre-established continuity, just as the J.J. Abrams' Star Trek movies did.
Based on this thread, I'd say it's a damn significant majority. Or do you want me to gather all the negative posts from alienated fans for you?And you're absolutely entitled to your opinion, however please bear in mind that it might not be an opinion that's shared 100% universally by all LoK fans ever.
By that logic, the game was rebooted multiple times due to the time travel that places in the already existing games. Also, because something takes place in the distant future and may not even refer to or utilize past characters, does not make it a reboot. A reboot recreates the existing characters, setting, etc. none of which Dead Sun does. In other words, a reboot would be recreating the events in Blood Omen with possibly a different looking Kain, etc.Yes and no. Its narrative rewrote a lot of the pre-established continuity, just as the J.J. Abrams' Star Trek movies did. Also, it didn't really utilise established series characters (apart from in the broadest possible terns), not sure where you got that from.
According to Divine Shadow's sources, Legacy of Kain: Dead Sun was not a reboot; it existed within established Legacy of Kain continuity.
Based on this thread, I'd say it's a damn significant majority. Or do you want me to gather all the negative posts from alienated fans for you?